Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 |
181. If you don't have the skills for it, you can't drive - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Atiim wrote: Then allow players to 'recall' hacked vehicles, which in turn would allow them to sell their trophy. Otherwise you're just rewarding players for being scrubs who don't watch their back while calling ...
- by Roger Cordill - at 2014.07.22 02:09:00
|
182. [Mission Mechanic Suggestion #3] Player NPC hot-swap - in General Discussions [original thread]
It seems as though you want a lobby shooter still. I ask why, as being a lobby shooter hurt dust in the first place..... Anyways, this technically exists in EVE, but not in Hisec. Quite literally you can scan down a person doing a mission in lo o...
- by Roger Cordill - at 2014.07.21 21:00:00
|
183. An fps that has had eve type mechanics since 2004 - in General Discussions [original thread]
RendonaSix wrote: Sylwester Dziewiecki wrote: RendonaSix wrote: Face of mankind. This game is very much like eve in the fact that you literally have to make a point for yourself. The graphics are dated and the mechanics are a bit clunky...
- by Roger Cordill - at 2014.07.21 20:39:00
|
184. If you don't have the skills for it, you can't drive - in General Discussions [original thread]
Atiim wrote: Then allow players to 'recall' hacked vehicles, which in turn would allow them to sell their trophy. Otherwise you're just rewarding players for being scrubs who don't watch their back while calling in vehicles. I'm fine with t...
- by Roger Cordill - at 2014.07.21 20:36:00
|
185. [Discussion] Statistics In Legion - in General Discussions [original thread]
turn speeds for turrets, eHP calculations, showing resistance percentages to X damage type
- by Roger Cordill - at 2014.07.21 11:46:00
|
186. If you don't have the skills for it, you can't drive - in General Discussions [original thread]
Fixed people stealing rides they don't even have the skills for and blowing it up 5 seconds later. You wanna drive? You better have the skills for it. BLUB
- by Roger Cordill - at 2014.07.21 11:42:00
|
187. [Suggestion] Let me have a drink with my corp. - in General Discussions [original thread]
jenza aranda wrote: funnily enough, the idea of allowing a player bar in a station was one of the early ideas thrown around back when incarna for eve was expected to have walking in stations. The long term plan was to eventually allow a eve pla...
- by Roger Cordill - at 2014.07.21 10:54:00
|
188. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
True Adamance wrote: I'm sorry to ask CCP Wolfman but why in Gods name do you have a Harvester Model and not an Amarr HAV model? Hummm........ Something about getting basic gameplay down first...........
- by Roger Cordill - at 2014.06.29 08:24:00
|
189. self inflicted damage instead of friendly fire - in Feedback/Requests [original thread]
That makes no sense, as you're not shooting yourself.
- by Roger Cordill - at 2014.06.29 08:20:00
|
190. End Redline Warbarge Strikes - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Roger Cordill wrote: 1: No, the redline should be removed. a much quicker battle that would be. 2: If the redline must stay, weapon locks for all that is inside of it. No and no. The redline has a purpose...it need...
- by Roger Cordill - at 2014.06.29 08:19:00
|
191. Scouts: Eve vs Dust - in General Discussions [original thread]
So let me get this straight: You want Scouts to be: 1: Slow 2: no weapons or equipment at all, unless it is Scout equipment Denied.
- by Roger Cordill - at 2014.06.29 08:17:00
|
192. Vehicle Module variations (Please Mr. Ratatti?) - in Feedback/Requests [original thread]
Tebu Gan wrote: Jack Galen wrote: Before anyone calls me on wanting to be OP, I approve almost entirely of Bravo's vehicle nerf, with the exception of Small blaster dispersion (I understand it was meant as a buff, but it was a bit much to be...
- by Roger Cordill - at 2014.06.29 07:05:00
|
193. End Redline Warbarge Strikes - in Feedback/Requests [original thread]
1: No, the redline should be removed. a much quicker battle that would be. 2: If the redline must stay, weapon locks for all that is inside of it.
- by Roger Cordill - at 2014.06.29 04:30:00
|
194. buying a pc - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: My PC arrives tuesday. Sold PS3 for it but it's worth it. arrives?
- by Roger Cordill - at 2014.06.28 21:26:00
|
195. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Where's the said pics?
- by Roger Cordill - at 2014.06.28 21:24:00
|
196. Please don't overdo the colors of gunshots, HUD. - in General Discussions [original thread]
sir, multi colored ammo already exists in EVE, and probably will too in Legion (it helps with telling what you're being shot with). As for the mood of the game, expect gritty, as that's what CCP goes for (look at EVE and Dust). But if we get cus...
- by Roger Cordill - at 2014.06.28 21:23:00
|
197. FW LP Payout Suggestion - in Feedback/Requests [original thread]
emm kay wrote: Dustbunny Durrr wrote: MINA Longstrike wrote: What about, if every 10wp gained was a 1% increase to lp payout? To add to this it would mean more people would be doing lp gaining things, like using uplinks or rep tools 1...
- by Roger Cordill - at 2014.06.28 21:02:00
|
198. New game mode - obliteration - in Feedback/Requests [original thread]
TechMechMeds wrote: Roger Cordill wrote: So, basically a place where assaults play? It would be the same. Its not like assault is the only class that can walk lol. Yet usually assaults keeps on moving, yet other roles has to stop once...
- by Roger Cordill - at 2014.06.28 20:12:00
|
199. Idea for OP tankers / drop ships - in Feedback/Requests [original thread]
Hell no. There's a reason why we kill them. Want more? Ask for CPP to put them in to buy, and do it yourself.
- by Roger Cordill - at 2014.06.28 19:20:00
|
200. [Suggestion]Add side effects to EM grenades - in Feedback/Requests [original thread]
1: They are called fluxes, get it right. 2: If so, only a couple seconds (5 at the most), and some of those (4, 5, 6), no.
- by Roger Cordill - at 2014.06.28 19:19:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 |
First page | Previous page | Next page | Last page |