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1. [Idea] Vehicles vs AV (yes another one...) - in Feedback/Requests [original thread]
Echo 1991 wrote: If they get more health, the hardener should lose efficiency. 40% resistance on something with over 5k armour is dumb. That would be unnecessary, especially if the rep change is done as well. As a side note, people should ...
- by Roger Cordill - at 2015.11.10 22:25:00
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2. [Idea] Vehicles vs AV (yes another one...) - in Feedback/Requests [original thread]
Echo 1991 wrote: Swarms do need their range back, but at the same time vehicles need a buff. Dropships and LAVs especially. LAVs need more HP and dropships need more fitting room. Nerf hardener up time and resistance amount and add a skill t...
- by Roger Cordill - at 2015.11.10 21:36:00
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3. Vehicle Hardeners - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Mex-0 wrote: I liked it back in the day when you could kill a tank with 3 RE's and a flux. HAVs need slowed down, massively. Primarily it's their acceleration: HAVs go from 0-60 in about a second, which is just waaay...
- by Roger Cordill - at 2015.11.10 21:31:00
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4. Vehicle Hardeners - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Breakin Stuff wrote: Ok, the base premise is interesting. Hardeners shut off reps. On the surface my gut says "Bad idea." What if hardeners were simply a toggle, or had a cooldown regeneration li...
- by Roger Cordill - at 2015.11.10 21:27:00
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5. Vehicle Hardeners - in Feedback/Requests [original thread]
Breakin Stuff wrote: Racro 01 Arifistan wrote: ccp should take the easy route and leave AV as it is and return the way vehicles were/operated and thier varients including the ones they took away back to chromosome and everyone will be in a s...
- by Roger Cordill - at 2015.11.10 21:27:00
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6. Vehicle Hardeners - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Roger Cordill wrote: Although that is true, Adding caps means you would have to manage all of that together, constantly having to think about what modules you have on, what modules drain more than...
- by Roger Cordill - at 2015.11.10 21:24:00
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7. Vehicle Hardeners - in Feedback/Requests [original thread]
True Adamance wrote: Roger Cordill wrote: Although that is true, Adding caps means you would have to manage all of that together, constantly having to think about what modules you have on, what modules drain more than others, etc. It's taki...
- by Roger Cordill - at 2015.11.10 21:23:00
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8. Vehicle Hardeners - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Well you both have a point (pokey and Roger) See, micromanagement will separate the boys from the men. While you're going around... You have to think about your cap... How much do I have? Can i turn on a shield booster...
- by Roger Cordill - at 2015.11.10 21:16:00
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9. [Idea] Vehicles vs AV (yes another one...) - in Feedback/Requests [original thread]
Tebu Gan wrote: korrah silain wrote: 1. Not convinced it's needed 2. Why should the sniper weapon be given dispersion? No. 3. Yes agreed. Has been needed for a long time. 4. In my experiences gardeners are now at a good place considering ...
- by Roger Cordill - at 2015.11.10 21:07:00
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10. Vehicle Hardeners - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Roger Cordill wrote: Shamarskii Simon wrote: Hmm.... Don't like it? I'll tell you what. Vehicles + cap. That's all we need. Nuff said. Edit: think about it? Everything is different after that. vehicle v ve...
- by Roger Cordill - at 2015.11.01 07:56:00
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11. Vehicle Hardeners - in Feedback/Requests [original thread]
Pokey Dravon wrote: Roger Cordill wrote: Shamarskii Simon wrote: Hmm.... Don't like it? I'll tell you what. Vehicles + cap. That's all we need. Nuff said. Edit: think about it? Everything is different after that. vehicle v vehicl...
- by Roger Cordill - at 2015.11.01 07:54:00
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12. Vehicles Lock - in Feedback/Requests [original thread]
Derpty Derp wrote: Just ban anyone not in squad from getting in the drivers seat, I could care less if they want to use a small turret, but the blues are just too stupid for piloting. Heck, failing that how about central locking equipment, as ...
- by Roger Cordill - at 2015.11.01 03:53:00
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13. Vehicle Hardeners - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Hmm.... Don't like it? I'll tell you what. Vehicles + cap. That's all we need. Nuff said. Edit: think about it? Everything is different after that. vehicle v vehicle might get more fun (except ads v ads... That'...
- by Roger Cordill - at 2015.11.01 03:51:00
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14. Marksman Suits - in Feedback/Requests [original thread]
postapo wastelander wrote: Cloak Dog wrote: I did this because I was bored not because I expect it to be implemented. And no I did not take a lot of time fixing CPU and PG numbers. This is just cause boredom. Marksman suits look like scout ...
- by Roger Cordill - at 2015.11.01 03:43:00
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15. Tanks are for wanks - in General Discussions [original thread]
Sequal's Back wrote: Funny how people who call themselves tankers and those who never play the game are defending tanks as if they were weak. Bunch of hypocrite assholes who think it's balanced to die once every 10 battles just because their t...
- by Roger Cordill - at 2015.10.30 21:19:00
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16. PLEASE: Game Mod Without Vehicles - in Feedback/Requests [original thread]
I would actually find it amusing if Gallente vehicles caused more lag than Caldari because of the curves (because curves are harder to process iirc).
- by Roger Cordill - at 2015.10.30 19:53:00
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17. The Diaries of a Noobie Tanker - in General Discussions [original thread]
Darken-Sol wrote: saxonmish wrote: Diary of a tanker in a nutshell Day 1 Pretty good day got 81 mil in my wallet, lets see how it goes... Day 2 Killed a few pro tanks 40 mil in wallet Day 3 Broke, too much av everywhere Accurate des...
- by Roger Cordill - at 2015.10.30 19:50:00
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18. The Diaries of a Noobie Tanker - in General Discussions [original thread]
TIGER SHARK1501 wrote: Azel Xerath wrote: TIGER SHARK1501 wrote: Roger Cordill wrote: TIGER SHARK1501 wrote: After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how m...
- by Roger Cordill - at 2015.10.30 19:49:00
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19. Vehicle Hardeners - in Feedback/Requests [original thread]
Mortedeamor wrote: Derpty Derp wrote: It seems the era of hardener stacking is still upon us - rejoice... I think vehicles would be more interesting if hardeners had a decent downside. Disable reps/recharge while active... Possibly have shi...
- by Roger Cordill - at 2015.10.30 19:38:00
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20. The Diaries of a Noobie Tanker - in General Discussions [original thread]
TIGER SHARK1501 wrote: Roger Cordill wrote: TIGER SHARK1501 wrote: After my first month playing over 2 years 3 months ago if I wasn't a logi I was putting SP into tanking. I don't know how many million SP I have into vehicles but I know I...
- by Roger Cordill - at 2015.10.30 05:47:00
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