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261. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
In reference to 'Swarms - Maximum range': is this the range the missiles explode if they do not hit their intended target?
- by Ripley Riley - at 2014.09.22 12:55:00
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262. Need Ammo symbol - in Feedback/Requests [original thread]
Shameless bump for CCP-senpai's attention.
- by Ripley Riley - at 2014.09.22 00:09:00
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263. Wp reward for consecutive kills - in Feedback/Requests [original thread]
NoxMort3m wrote: What the OP said about kill streaks being rewarded with WP No thanks. This will cause "kill steal" bickering and encourage hero-style gun fighting instead of squad-based combat. I would prefer to see a higher reward for kill...
- by Ripley Riley - at 2014.09.19 12:05:00
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264. Flaylock clip size problem - in Feedback/Requests [original thread]
Breakin Stuff wrote: 500k ISK says this is a spreadsheet error not a design feature That spreadsheet's formatting causes nerve damage. I know it's just Rattati and Logibro working on Dust 514 but c'mon, hand it to some intern or something.
- by Ripley Riley - at 2014.09.18 14:20:00
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265. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Ion and flaylock pistols appear to be usable now. I like the increased projectile speed for the flaylock.
SMG ... I thought this thing was going to be nerfed? That "increased kick" better be very noticeable because I see the SMG getting a R...
- by Ripley Riley - at 2014.09.16 17:35:00
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266. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
CharacterNameWasTaken wrote: If this is implemented then I should be able to dual wield if not then no one will use scouts anymore. Dual wielding won't happen in Dust 514. Maybe Legion. I don't see what the problem would be with having two sid...
- by Ripley Riley - at 2014.09.16 11:54:00
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267. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
Adipem Nothi wrote: :: kicks self :: The scout, he strike himself. This prepares him for making battle love.
- by Ripley Riley - at 2014.09.15 19:42:00
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268. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: just a simple idea.. remove 1 equipment slot from light/scout suits so they can still use their crutch or RE (not both) and give assaults the second Equipment slot since they are supposed to be the Versatile Suit.. and m...
- by Ripley Riley - at 2014.09.15 17:34:00
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269. Rattati, a request, a small one - in Feedback/Requests [original thread]
CCP Rattati wrote: We want to. Casting in a vote for 'Raven' Caldari assault, logi, scout, and sentinel. 10/10 would buy aurum for.
- by Ripley Riley - at 2014.09.12 14:46:00
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270. Need Ammo symbol - in Feedback/Requests [original thread]
CommanderBolt wrote: What suit did you use for this? I think I only have the Gallente scout these days, I should go see about making a fit. The Caldari PRO logistics is what I used . It maximizes the nanohive potential. A scout could delive...
- by Ripley Riley - at 2014.09.11 12:54:00
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271. Need Ammo symbol - in Feedback/Requests [original thread]
CommanderBolt wrote: Remember this coming up somewhere else in another thread. Love the idea for sure +1 I made my NanoNinja fit last night... going to test it out this afternoon.
- by Ripley Riley - at 2014.09.11 10:59:00
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272. Need Ammo symbol - in Feedback/Requests [original thread]
Breakin Stuff wrote: GODDAMN YOU THE FIRST POST EVER THAT I CANNOT LIKE ENOUGH!!!!!!!! Zindorak wrote: Yes especially for Forge Gunners Given the maximum amount of ammo a FG can carry and how quickly you can empty a magazine at a HA...
- by Ripley Riley - at 2014.09.11 10:51:00
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273. Need Ammo symbol - in Feedback/Requests [original thread]
Derpty Derp wrote: Sounds good, they could also add it for small turrets! I didn't think of that, but as a dropship pilot you don't have the ability to detect if your gunners are out of ammo. This symbol could be adapted for their HUD too.
- by Ripley Riley - at 2014.09.11 00:07:00
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274. Need Ammo symbol - in Feedback/Requests [original thread]
Jaran Vilktar wrote: +1 I'd love to see this be added. It would be especially usefull to let those repping Logibro's know when their "beefcake" Heavy is about to run out of ammo instead of trying to expect people to interpret the meaning behind...
- by Ripley Riley - at 2014.09.10 23:22:00
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275. Need Ammo symbol - in Feedback/Requests [original thread]
I updated the OP with new icon behavior.
- by Ripley Riley - at 2014.09.10 21:29:00
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276. Need Ammo symbol - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I would recommend it be relevant to the currently equipped weapon, rather than total ammo count. I would be worried it would cause the icon to "flicker" as players cycle through their weapons as we sometimes do... resu...
- by Ripley Riley - at 2014.09.10 21:10:00
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277. Need Ammo symbol - in Feedback/Requests [original thread]
Pokey Dravon wrote: Very good idea, though I think I'd vote more so for 25% of your primary weapon instead of overall. I kinda see the sidearm as a "Oh ****, I'm out of ammo, this needs to last me until I find a hive to replenish my primary." S...
- by Ripley Riley - at 2014.09.10 21:06:00
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278. Need Ammo symbol - in Feedback/Requests [original thread]
You know that helpful little icon that appears when you have a nanite injector fitted that shows you nearby bleeding mercs? It is a vital tool. One day, while running my Caldari logi, I realized we need an icon for something else: low ammo. Propo...
- by Ripley Riley - at 2014.09.10 20:56:00
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279. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: I'm slightly worried that the increase in fire rate will mean that some people that previously managed to dodge part of a burst will now be completely hit, so I would like to hear how many people have had that happen or it's ...
- by Ripley Riley - at 2014.09.10 20:31:00
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280. Respec for Aurum - in Feedback/Requests [original thread]
Someone at CCP (CCP Z?... whoever the monetization guy is) has confirmed it will be available in Legion, but it won't be happening in Dust 514 I'm afraid. Shame too. It would make CCP a f-ton of money. Just put a restriction on it like "Usable on...
- by Ripley Riley - at 2014.09.10 20:03:00
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