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221. to all the hate mail i got from being a dropship pilot - in General Discussions [original thread]
The real issue remains: air pilots can't earn reliable SP themselves, like tank drivers can. Until this changes, "flying artillery stations" are not using it as intended, but a smart way to get reliable SP while focusing on air piloting. CCP: pl...
- by Rhadiem - at 2012.08.28 14:58:00
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222. New Items revealed on Singularity! - in General Discussions [original thread]
A scout filled with smart bombs is one heck of a way to do Anti-Tank duty. no sign of a gunship. >.>
- by Rhadiem - at 2012.08.28 14:42:00
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223. bu bu but but but.... its a beta!! - in General Discussions [original thread]
Bugid E Aiba wrote: Hey guys......it's a beta. It's not your personal demo time, it doesn't matter that your ps3 froze, you got kicked or whatever, report it and move on. you are here to be a server load. Check out the game when it releases and...
- by Rhadiem - at 2012.08.24 17:11:00
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224. What do YOU think of the graphics? - in General Discussions [original thread]
Graphics are pretty good, especially with this update. Gameplay is more important than a shallow pretty game. Kinda like people.
- by Rhadiem - at 2012.08.23 13:33:00
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225. anyone know how to activate a shield booster or armor repair mod using a kb/m? - in General Discussions [original thread]
there's a keyboard map in the support forum. click the middle mouse down to trigger the options
- by Rhadiem - at 2012.08.23 00:12:00
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226. Market/assets not working? - in Technical Support/Bugs [original thread]
relogged and it's working again
- by Rhadiem - at 2012.08.22 22:02:00
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227. Market down? - in General Discussions [original thread]
Are people able to get into the market item lists, or is it just my client?
- by Rhadiem - at 2012.08.22 21:38:00
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228. Market/assets not working? - in Technical Support/Bugs [original thread]
The market isn't showing anything to buy, keeps timer circling. And my dropsuit fitting isn't working. Is there a SISI connection issue?
- by Rhadiem - at 2012.08.22 21:37:00
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229. Plants - in General Discussions [original thread]
Random encounters with dangerous beasts of various kinds would make this game so much cooler than it already is.
- by Rhadiem - at 2012.08.22 20:44:00
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230. to all pacifist logistics... - in General Discussions [original thread]
STB Vermaak Doe wrote: I just when 17 and 1 as a logi. Just because you aren't meant to fight, doesn't mean you can't but keep in mind the reviving and repping come before kills Support guys, STB guy wants to remind you that you are bad at s...
- by Rhadiem - at 2012.08.22 20:36:00
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231. WHERE'S MY 'SKINWEAVE' LOGI SUIT??!! - in General Discussions [original thread]
Prediction (which I hope isn't true): They're thinking of taking away anything that's unlimited use, which includes changing the rewards, not re-issuing the MAG suits, etc. Even trying to figure out how to take away the dragonfly suit we bought. ...
- by Rhadiem - at 2012.08.22 19:35:00
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232. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Give people enough isk to have a 0/20 losing game and break even and I'd be fine with paying for every game. Surely the most stubborn cannon fodder would get wise after a while. Salvage sales would be a bonus, since that at this point seems to be...
- by Rhadiem - at 2012.08.22 19:16:00
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233. Salvaging system - in General Discussions [original thread]
5 proto scout suits last game, first big salvage this patch. I didn't do much, just playing with sniping. I sniped a guy out of his dropship gun spot up on a tower, but I'm pretty sure the game couldn't recognize the beauty of it. ;)
- by Rhadiem - at 2012.08.22 19:10:00
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234. Reclaiming vehicles - in Feedback/Requests [original thread]
I like the idea even if it's nearly dead. If it can stay alive to have an RDV come in and pick it up, it should live.
- by Rhadiem - at 2012.08.22 18:43:00
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235. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
I think the tier 0 and tier 1 stuff should be purchasable in BPO format for unlimited use, after you paid a tidy sum for it. This is the "fallback" position for when you're down on your luck or just screwing around. Beyond that, the intermediate...
- by Rhadiem - at 2012.08.22 18:38:00
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236. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Hm, as much as I like running around in free unlimited use gear, civilian stuff in EVE (which have no skill requirements) aren't unlimited use. You can't pre-build a nice little ship using all free stuff, you have to buy it off others who looted i...
- by Rhadiem - at 2012.08.22 18:27:00
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237. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Troll found. /thread
- by Rhadiem - at 2012.08.22 12:20:00
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238. OH MY GOD, LAV CONTROLS ARE STILL NOT FIXED?!?!!!! - in General Discussions [original thread]
they just need an alternate config that swaps the up/down stick controls with eachother. this would give separate motion and steering controls without messing up modules/etc. easy fix.
- by Rhadiem - at 2012.08.21 22:47:00
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239. Anyone tried mass drivers since Precursor hit? - in General Discussions [original thread]
I want to use them too, but still don't seem to reliably blow up.
- by Rhadiem - at 2012.08.21 22:22:00
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240. Fuel - in General Discussions [original thread]
Thick McRun Fast wrote: Carilito wrote: It does make sense as running fuel to POS was the big thing for years then. Peter Molyneux disease. "wouldn't this and this and this and this be cool?! You bet, now I just have to make it." Mol...
- by Rhadiem - at 2012.08.21 21:28:00
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