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STB Vermaak Doe
558
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Posted - 2012.08.22 18:17:00 -
[1] - Quote
I just when 17 and 1 as a logi. Just because you aren't meant to fight, doesn't mean you can't but keep in mind the reviving and repping come before kills |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.08.22 18:39:00 -
[2] - Quote
Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills). |
STB Vermaak Doe
558
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Posted - 2012.08.22 18:42:00 -
[3] - Quote
Tony Calif wrote:Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills).
Thats not a smart fit for logis maybe two complex mods and two shield mods. My logi feels even more badass when using the remote explosives how they should be used |
Arbor Viridanus
Sanmatar Kelkoons Minmatar Republic
196
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Posted - 2012.08.22 18:48:00 -
[4] - Quote
I go positive semi-regularly as a Logi player, but if you're focusing on killing the enemy instead of healing/repping your teammates, you're not playing the class right.
Tony Calif wrote:Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills).
A Logi player should be focusing on mods to keep himself alive so that he can survive long enough to keep his team alive. a Logi build needs to be more tanky than ganky.
Of course, if you're wearing Proto Logi, you can have a less than optimal build and still survive longer than normal. |
STB Vermaak Doe
558
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Posted - 2012.08.22 18:52:00 -
[5] - Quote
Arbor Viridanus wrote:I go positive semi-regularly as a Logi player, but if you're focusing on killing the enemy instead of healing/repping your teammates, you're not playing the class right. Tony Calif wrote:Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills). A Logi player should be focusing on mods to keep himself alive so that he can survive long enough to keep his team alive. a Logi build needs to be more tanky than ganky. Of course, if you're wearing Proto Logi, you can have a less than optimal build and still survive longer than normal.
Of course the logi stuff comes first, i got at least 7 revives that match and formed a frontline using the drop uplinks. Most of my kills where from running into battle to revive and defending that person until they healed |
Sees-Too-Much
332
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Posted - 2012.08.22 19:06:00 -
[6] - Quote
I play logi because I'm bad at FPSes. I still get kills occasionally, I've even had a positive kill/death ratio a couple times, but I try to focus on keeping my allies in the fight.
Speaking of which: USE THE GORRAM DROP UPLINK, YOU SCHMUCKS! It's there to give us a united front instead of all of us spawning far apart and getting picked off one at a time! |
Arbor Viridanus
Sanmatar Kelkoons Minmatar Republic
196
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Posted - 2012.08.22 19:06:00 -
[7] - Quote
STB Vermaak Doe wrote:Arbor Viridanus wrote:I go positive semi-regularly as a Logi player, but if you're focusing on killing the enemy instead of healing/repping your teammates, you're not playing the class right. Tony Calif wrote:Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills). A Logi player should be focusing on mods to keep himself alive so that he can survive long enough to keep his team alive. a Logi build needs to be more tanky than ganky. Of course, if you're wearing Proto Logi, you can have a less than optimal build and still survive longer than normal. Of course the logi stuff comes first, i got at least 7 revives that match and formed a frontline using the drop uplinks. Most of my kills where from running into battle to revive and defending that person until they healed
I wasn't necessarily directing that at you, just putting it out there in general. Sorry if I wasn't clear. |
STB Vermaak Doe
558
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Posted - 2012.08.22 19:09:00 -
[8] - Quote
Arbor Viridanus wrote:STB Vermaak Doe wrote:Arbor Viridanus wrote:I go positive semi-regularly as a Logi player, but if you're focusing on killing the enemy instead of healing/repping your teammates, you're not playing the class right. Tony Calif wrote:Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills). A Logi player should be focusing on mods to keep himself alive so that he can survive long enough to keep his team alive. a Logi build needs to be more tanky than ganky. Of course, if you're wearing Proto Logi, you can have a less than optimal build and still survive longer than normal. Of course the logi stuff comes first, i got at least 7 revives that match and formed a frontline using the drop uplinks. Most of my kills where from running into battle to revive and defending that person until they healed I wasn't necessarily directing that at you, just putting it out there in general. Sorry if I wasn't clear.
It was but i was just saying what i think needed to be said |
Terram Nenokal
BetaMax.
115
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Posted - 2012.08.22 19:14:00 -
[9] - Quote
Typically when I play Logi, I try to help the team clear out most of the hostiles before I try and revive the fools who ran out into the open. Although I'll prioritize armor reps over killing, more often than not. |
Evane Sa'edi
Celtic Anarchy
62
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Posted - 2012.08.22 19:15:00 -
[10] - Quote
Sees-Too-Much wrote:I play logi because I'm bad at FPSes. I still get kills occasionally, I've even had a positive kill/death ratio a couple times, but I try to focus on keeping my allies in the fight.
Speaking of which: USE THE GORRAM DROP UPLINK, YOU SCHMUCKS! It's there to give us a united front instead of all of us spawning far apart and getting picked off one at a time!
Jayne would be proud.
I use the Logistic suit to place uplinks away from the main spawn sites (thus making surprize & survival greater) and droping nanohives for resupply. When I get to the better suits I will carry revival equipment. The best weapon for assault medic may be a SMG or shotgun & for stand off support the Mass Driver or Swarm Launcher (The LAV's die best in mid-air before they are delivered) |
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Knarf Black
Subdreddit Test Alliance Please Ignore
397
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Posted - 2012.08.22 19:16:00 -
[11] - Quote
Logis definitely need to be able to mop up the area before going in for a revive. Getting 20% armor back as a Scout while under fire usually just means dying twice. |
Bo Tracta
Celtic Anarchy
56
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Posted - 2012.08.22 19:30:00 -
[12] - Quote
I went 22/23/24/26 (can't quite remember which, think it was 26) kills to 3 deaths on the last-build skirmish map a little earlier. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.08.22 19:31:00 -
[13] - Quote
I play logi and heavy --- one thing that grinds my gears playing heavy is when a logi revives me (thank you) and then runs away without repping my armor. It takes a while for my armor to go from ~200 hp to ~1,000 hp with only my armor mod... |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.08.22 19:35:00 -
[14] - Quote
Terram Nenokal wrote:Typically when I play Logi, I try to help the team clear out most of the hostiles before I try and revive the fools who ran out into the open. Although I'll prioritize armor reps over killing, more often than not.
This is why I like the idea of a ganking Logi. Mixed up in a group of heavies, a gank fitted burst assault rifle would be my first step. Hey, if you do go down, another player can always pick you up. Or atleast they will, once more players start using equipment.
Just hit & run (behind your team mates). |
Sees-Too-Much
332
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Posted - 2012.08.22 19:50:00 -
[15] - Quote
Maximus Stryker wrote:I play logi and heavy --- one thing that grinds my gears playing heavy is when a logi revives me (thank you) and then runs away without repping my armor. It takes a while for my armor to go from ~200 hp to ~1,000 hp with only my armor mod...
I can't speak for other logis, but I rarely carry a rep. It's typically not as helpful as an injector, hive, or uplink. |
STB Vermaak Doe
558
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Posted - 2012.08.22 19:51:00 -
[16] - Quote
Tony Calif wrote:Terram Nenokal wrote:Typically when I play Logi, I try to help the team clear out most of the hostiles before I try and revive the fools who ran out into the open. Although I'll prioritize armor reps over killing, more often than not. This is why I like the idea of a ganking Logi. Mixed up in a group of heavies, a gank fitted burst assault rifle would be my first step. Hey, if you do go down, another player can always pick you up. Or atleast they will, once more players start using equipment. Just hit & run (behind your team mates).
Heavies make great shields it you rep them |
Bo Tracta
Celtic Anarchy
56
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Posted - 2012.08.22 19:53:00 -
[17] - Quote
I find uplinks to a lot less useful now that only your squad can use them. (Can anyone confirm otherwise?) |
STB Vermaak Doe
558
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Posted - 2012.08.22 20:05:00 -
[18] - Quote
Bo Tracta wrote:I find uplinks to a lot less useful now that only your squad can use them. (Can anyone confirm otherwise?)
It's the full team |
Altman Stormsinger
Doomheim
16
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Posted - 2012.08.22 20:21:00 -
[19] - Quote
Sees-Too-Much wrote:I play logi because I'm bad at FPSes. I still get kills occasionally, I've even had a positive kill/death ratio a couple times, but I try to focus on keeping my allies in the fight.
Speaking of which: USE THE GORRAM DROP UPLINK, YOU SCHMUCKS! It's there to give us a united front instead of all of us spawning far apart and getting picked off one at a time!
it blows my mind that no-one uses the drop uplink around a bunch of friendlies.
"no thanks - i'd rather be outgunned and die horribly" |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.08.22 20:34:00 -
[20] - Quote
Sees-Too-Much wrote:Maximus Stryker wrote:I play logi and heavy --- one thing that grinds my gears playing heavy is when a logi revives me (thank you) and then runs away without repping my armor. It takes a while for my armor to go from ~200 hp to ~1,000 hp with only my armor mod... I can't speak for other logis, but I rarely carry a rep. It's typically not as helpful as an injector, hive, or uplink.
A) I disagree on principle, how is getting players back to full armor quickly not helpful? And you get +15 per ~75 hp of armor (not sure about that guess at the hp #) and if you are in squad, I think you get more or maybe that is when I am squad leader.
B) Also, I have a tier one logi with three equipment slots so I am good there but for the militia logi, I have two load-outs 1) DU and Hive 2) Revive and Repair |
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Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.08.22 20:36:00 -
[21] - Quote
STB Vermaak Doe wrote:I just when 17 and 1 as a logi. Just because you aren't meant to fight, doesn't mean you can't but keep in mind the reviving and repping come before kills
Support guys, STB guy wants to remind you that you are bad at shooting. I mean, you can't hide from that. Maybe try dropships, lol.
Feel better knowing they're out there to keep you in low esteem, and take away any fun you have been having in helping people. In fact, let's make a thread about it.
(did I say it right?) |
Sees-Too-Much
332
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Posted - 2012.08.22 20:38:00 -
[22] - Quote
Maximus Stryker wrote: A) I disagree on principle, how is getting players back to full armor quickly not helpful? And you get +15 per ~75 hp of armor (not sure about hat guess at the hp #) and if you are in squad, I think you get more or maybe that is when I am squad leader.
It's not that it isn't helpful, I just find that in most situations it is less helpful than the other equipment you could be carrying. If I'm in a situation where we have a forward uplink and hive I field a rep, but otherwise having more people on the field seems be be more useful than having people at full health.
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STB Vermaak Doe
558
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Posted - 2012.08.22 20:42:00 -
[23] - Quote
Rhadiem wrote:STB Vermaak Doe wrote:I just when 17 and 1 as a logi. Just because you aren't meant to fight, doesn't mean you can't but keep in mind the reviving and repping come before kills Support guys, STB guy wants to remind you that you are bad at shooting. I mean, you can't hide from that. Maybe try dropships, lol. Feel better knowing they're out there to keep you in low esteem, and take away any fun you have been having in helping people. In fact, let's make a thread about it. (did I say it right?)
Read the news. I got fired. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.22 20:54:00 -
[24] - Quote
STB Vermaak Doe wrote:I just when 17 and 1 as a logi. Just because you aren't meant to fight, doesn't mean you can't but keep in mind the reviving and repping come before kills Well said. As someone who upgraded my medkit and got the defib in BF2142, keeping your teamates alive is never an excuse for hiding from combat. Yes, being a medic makes you a useful asset, but it shouldn't be your sole focus. Sometimes your buddies need some bullets downrange just as much as they need a revive. |
STB Vermaak Doe
558
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Posted - 2012.08.22 21:18:00 -
[25] - Quote
Mobius Wyvern wrote:STB Vermaak Doe wrote:I just when 17 and 1 as a logi. Just because you aren't meant to fight, doesn't mean you can't but keep in mind the reviving and repping come before kills Well said. As someone who upgraded my medkit and got the defib in BF2142, keeping your teamates alive is never an excuse for hiding from combat. Yes, being a medic makes you a useful asset, but it shouldn't be your sole focus. Sometimes your buddies need some bullets downrange just as much as they need a revive. Yes, at least someone to draw fire while they stand up |
Ayures II
33
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Posted - 2012.08.22 22:07:00 -
[26] - Quote
Kills come after reps & revives for me. I still have some games where I do pretty well (I think the best I did yesterday was 14 and 2 or something), but most of the time I'm gunning I'm just laying down cover fire and maybe getting an assist. |
Unit-775
Villore Sec Ops Gallente Federation
36
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Posted - 2012.08.22 22:31:00 -
[27] - Quote
Every Marine is a rifleman. |
Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.08.22 22:36:00 -
[28] - Quote
Unit-775 wrote:Every Marine is a rifleman.
And if they're a medic they're a Navy Corpsman. |
Forlorn Destrier
ZionTCD Legacy Rising
914
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Posted - 2012.08.22 23:00:00 -
[29] - Quote
Tony Calif wrote:Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills).
Stacking penalties for modules makes this less effective than you realize. The 3rd module and 4th modules will give such little return that they will not assist that much. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.08.22 23:16:00 -
[30] - Quote
Tony Calif wrote:Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills).
there are stackin penalties on mods it wont be 40% from mods |
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