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41. Scavenging Bodies - in Feedback/Requests [original thread]
Detracts from objective based gameplay and has teammates competing for resources. I don't like it.
- by Ren Ratner - at 2013.08.18 01:57:00
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42. Assault logistics - in Feedback/Requests [original thread]
Creedair Talor wrote: The reason a mass driver logi can hold a top all on his own is because of nanohives and drop uplinks all on one suit that is a massive assault suit strength. I am not dismissing the sidearm however people dismiss a trained...
- by Ren Ratner - at 2013.08.17 17:26:00
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43. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
Cross Atu wrote: The indication seems to not show up when getting OHK'ed, beyond that elevation also seems to 'confuse' the system. Making the system that is in place more dynamic seems like a reasonable call. If you've been OHK'd, you've mo...
- by Ren Ratner - at 2013.08.17 17:20:00
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44. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
Deployable cover would be great. A shield would make more sense to me.
- by Ren Ratner - at 2013.08.17 17:11:00
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45. [Feedback] CCP's choice of starter fits make the game look boring - in Feedback/Requests [original thread]
Canari Elphus wrote: Ren Ratner wrote: Whenever I ask a new player what suit he's running, the answer is "I've been using the medic." CCPs problem with providing more of these suits probably lies in the fact that they'd rather have players ...
- by Ren Ratner - at 2013.08.17 16:59:00
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46. [Feedback] CCP's choice of starter fits make the game look boring - in Feedback/Requests [original thread]
Whenever I ask a new player what suit he's running, the answer is "I've been using the medic." CCPs problem with providing more of these suits probably lies in the fact that they'd rather have players buying MLT BPOs instead of having a variety o...
- by Ren Ratner - at 2013.08.17 16:53:00
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47. My plans if a respec happens. - in General Discussions [original thread]
Aero Yassavi wrote: A future respec is a lot more probable than people like to give credit. Don't count on it, but don't count it out either. It would be nice to see a respec when all the racial variants are released. Heavies and scouts didn...
- by Ren Ratner - at 2013.08.17 01:19:00
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48. Saga BPOs - in General Discussions [original thread]
Sagas feed AV kills. They're taxis, not murder taxis. Trying to run people down with ANY saga is asking to receive the attention of AV, and any decent AV will destroy them. Getting rid of Saga BPOs would be straight up robbery. Suck it up and equ...
- by Ren Ratner - at 2013.08.17 01:14:00
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49. Respects... - in General Discussions [original thread]
You get no respects from me. You get no respecs from CCP. Learn2UseCorrectTerminology if you're going to spam the boards with your complaints.
- by Ren Ratner - at 2013.08.17 01:09:00
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50. Respec through Aurum? - in Feedback/Requests [original thread]
Crimson ShieId wrote: While I understand the need to balance certain weapons, vehicles, and dropsuits within the game, it seems like many of these attempts to balance a weapon, suit, or vehicle result in the item in question becoming useless or...
- by Ren Ratner - at 2013.08.17 01:07:00
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51. HEY BLUE BERRY LISTEN UP!!!! - in General Discussions [original thread]
TEBOW BAGGINS wrote: yea it's a tuff call to make- listen to lfs tryhards on the mic or deal with blueberry stupidity in silence. When did skilled players using comms become something people are prejudiced toward? If you don't want to lose...
- by Ren Ratner - at 2013.08.16 23:25:00
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52. Finally got dropsuit engineering and electronics to 5 - in General Discussions [original thread]
Look, we get that you want everything. We want everything too. We just can't have everything.
- by Ren Ratner - at 2013.08.16 23:16:00
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53. COD and DUST - in General Discussions [original thread]
Soldiersaint wrote: @ Soul reaper. People like you make me sick. To hell with being good and all that tryhard trash. I want to play the game very defensivly but you sport tards who think killing is a freaking sport always get on these war games...
- by Ren Ratner - at 2013.08.16 23:09:00
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54. COD and DUST - in General Discussions [original thread]
Soldiersaint wrote: Dante Kretschmer wrote: Well done CCP... Yesterday afternoon a friend of mine came to my house and we started playing MW3. I've been a great fan of the series since CoD4, have a very decent KD, Im not the best obviouly,...
- by Ren Ratner - at 2013.08.16 23:03:00
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55. CCP, you are fail at map design - in General Discussions [original thread]
THE TRAINSPOTTER wrote: the worse part are snipers with 7k armor camping in red zone up in the mountains Wanna **** that guy off? Use teamwork and make a coordinated strike against him. Yeah, he'll back up and recharge his shields/armor if...
- by Ren Ratner - at 2013.08.16 22:49:00
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56. CCP, you are fail at map design - in General Discussions [original thread]
I am rarely frustrated by snipers. First of all, redline snipers get terrible shots. They're typicallly so far away from you that you look like an ant. They're only going to land a headshot while you're standing still. Don't run around in their li...
- by Ren Ratner - at 2013.08.16 22:46:00
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57. So bored - in General Discussions [original thread]
You could increase your Dropsuit Upgrades skill to level 5. That could be fun.
- by Ren Ratner - at 2013.08.16 22:37:00
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58. CCP, you are fail at map design - in General Discussions [original thread]
Lance 2ballzStrong wrote: i'm sorry but putting 1 ladder to reach a key point on 1 side seems fair to me. Having every map in a bowl design also seems fair. The sarcasm is strong with this one.
- by Ren Ratner - at 2013.08.16 22:31:00
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59. CCP, you are fail at map design (2) - in General Discussions [original thread]
All turrets are easily destroyed, including those behind the redline. Anyone with 100 Falchions rusting in their inventory knows how easy it is to kill every turret on the map. You MIGHT need to stand in the redline for second to get a good shot w...
- by Ren Ratner - at 2013.08.16 22:27:00
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60. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Full support to passive and active omega boosters. Anything that aids new players in getting up to 10 million or so SP at a decent pace is good for the game. Who cares if the vets get SP faster as well. One fitting can only be affected by so much,...
- by Ren Ratner - at 2013.08.16 22:11:00
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