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61. ETA on respec? - in General Discussions [original thread]
Charlie 'Chaplin' Pennock wrote: MCEINSTEIN08 wrote: Iron Wolf Saber wrote: One word Crosstrain Indeed, but by cross-training I am loosing over 3mil SPs that I can use right now. It took me a long time to get to Proto Logic, and now ...
- by Ren Ratner - at 2013.08.15 17:25:00
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62. Isk skill - in Feedback/Requests [original thread]
Another skill that almost demands I dump SP into it because it clearly grants a significant advantage? No thanks. I'm still working on increasing my effectiveness in combat.
- by Ren Ratner - at 2013.08.15 17:17:00
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63. Respec - in General Discussions [original thread]
Sum1ne Else wrote: Maken Tosch wrote: According to CCP, you don't pay for the goods. You pay for the services to access those goods. The goods belong to CCP regardless. I went to my marketplace in the neo com and purchased the skills and ...
- by Ren Ratner - at 2013.08.15 17:02:00
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64. The first nail in the coffin. . . - in The Locker Room [original thread]
You're telling us that a paid subscription based MMORPG that suffered one of the WORST launches in MMO history, resulting in a complete redesign of the game, is going to be the first nail in the coffin of a free-to-play shooter. Is that right?
- by Ren Ratner - at 2013.08.15 16:55:00
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65. heads up for some armour and movement updates - in General Discussions [original thread]
Loving the armor buffs, but I'm not sure about the possible shield nerf. It's important to note that armor tanks have Logis repairing them during combat while shield tanks must escape combat for x amount of time in order to regain shields. Nerf th...
- by Ren Ratner - at 2013.08.15 16:42:00
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66. [Request] An Improved Vehicle Quota - in Feedback/Requests [original thread]
Exionous wrote: If you would like to skip my stories and get straight to the point, continue to the part with the hyphens. If you want all the details and want to know the crap I went through and see how closely related it is to your crap, kee...
- by Ren Ratner - at 2013.08.14 20:17:00
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67. "Fixing" Logistics Suits - in Feedback/Requests [original thread]
Why would Logis need anything changed?
- by Ren Ratner - at 2013.08.14 20:10:00
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68. Selling price of a Gastun... and others. - in General Discussions [original thread]
Knight Soiaire wrote: Ren Ratner wrote: Assuming that AUR gear is allowed on an open market, the real question is this - how much ISK are you willing to spend on a Militia BPO? They're certainly valuable, and they're likely to dominate the m...
- by Ren Ratner - at 2013.08.13 22:56:00
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69. Selling price of a Gastun... and others. - in General Discussions [original thread]
Assuming that AUR gear is allowed on an open market, the real question is this - how much ISK are you willing to spend on a Militia BPO? They're certainly valuable, and they're likely to dominate the market alongside AUR proto gear.
- by Ren Ratner - at 2013.08.13 22:31:00
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70. Selling price of a Gastun... and others. - in General Discussions [original thread]
Whatever "merchant" types seek to control the market will have a massive influence on the pricing of officer weapons. There are some players/corps out there with A LOT of ISK in their pockets. These players will be capable of purchasing every offi...
- by Ren Ratner - at 2013.08.13 22:26:00
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71. So why all the grief for using proto? - in General Discussions [original thread]
Aizen Intiki wrote: Nirwanda Vaughns wrote: Just wondering why there is such a big deal about players using proto in pub matches? Surely the idea of the game is to grind skills, get proto gear and use it? is it jealously from newbies who ca...
- by Ren Ratner - at 2013.08.13 02:30:00
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72. [Requests] Corporate warehouse or transfer of things to members of corporation - in Feedback/Requests [original thread]
True Adamance wrote: I think what you really want is a sense of locality. Your location has meaning, the locations of your assets and markets mean things. Imagine only being able to deploy to systems with 8 jumps of your current clone, with IS...
- by Ren Ratner - at 2013.08.13 02:13:00
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73. Implement a voting system - in Feedback/Requests [original thread]
Or CCP could make the game they want to make.
- by Ren Ratner - at 2013.08.12 23:30:00
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74. the academy needs work - in Feedback/Requests [original thread]
Makes sense. The WP requirement should be greater.
- by Ren Ratner - at 2013.08.12 23:28:00
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75. Bonus ISK for joining a battle part of the way through. - in Feedback/Requests [original thread]
Some incentive to stay would be nice. I don't bother. Leave battle, search again, you waste less time.
- by Ren Ratner - at 2013.08.12 23:24:00
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76. [Feedback] Nerf the Turret AI to Hell - in Feedback/Requests [original thread]
It is quite annoying to turn a corner in an LAV, going full speed, only to be shot in the face by a blaster turret. Do they really have to be programmed to aim at the driver?
- by Ren Ratner - at 2013.08.12 23:22:00
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77. there are only 3 weapons???? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: A VR training area has been suggested before, and I think this would be a MUCH better idea. The last thing we need is even more weapons that can be used with no skillpoint allocation. With a training area, players could tr...
- by Ren Ratner - at 2013.08.12 23:10:00
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78. Squad equipment - in Feedback/Requests [original thread]
Excellent idea.
- by Ren Ratner - at 2013.08.12 17:51:00
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79. Possible Game Idea, CCP: Institute Fuel Limits For All Vehicles - in General Discussions [original thread]
True Adamance wrote: Capacitors like in EVE would be amazing on vehicles. Do you make a cap stable tank constantly able to cycle its mods or one that uses it cap for brief prodigious module use? I would prefer this so much over current modul...
- by Ren Ratner - at 2013.08.12 17:50:00
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80. theres nothing wrong with fg - in Feedback/Requests [original thread]
A FG user on the ground is earning every kill he gets. Rooftop trolling should be countered rather than ignored. If you're getting blasted from rooftops, you need to get some snipers, or your own forge guns, to counter them. I've gotten plenty of ...
- by Ren Ratner - at 2013.08.12 17:30:00
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