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101. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
The fact that uplink spam fittings only work with multiple variants of the drop uplink indicates that this isn't working as intended. Don't get me wrong... I have an uplink spam fitting, it's called playing to win... but this seems broken.
- by Ren Ratner - at 2013.07.31 23:47:00
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102. Announcement:DUST 514 Prime League Tournament Rules and Sign-Ups - in Announcement and Events [original thread]
So much whining.
- by Ren Ratner - at 2013.07.31 20:11:00
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103. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
SCR skill should definitely be beneficial to each variant.
- by Ren Ratner - at 2013.07.31 06:05:00
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104. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Of course the AR is popular. It's easy to use, reliable, and many players will choose to invest SP in it before considering a second weapon to skill into simply because of its simplicity and familiarity. You said it yourself, you're complaining ab...
- by Ren Ratner - at 2013.07.31 05:50:00
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105. [Feedback] - Basic shotgun max range is too low - in Feedback/Requests [original thread]
The way I see it, once a shot has traveled past it's effective range it's going to bounce off your shield without damaging it. No shield? It still won't dent your armor.
- by Ren Ratner - at 2013.07.28 22:40:00
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106. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
So I'm hearing that CCP is working on a solution to "Murder Taxis"... How much should ISK should I bet that LLAVs durability will be hit so hard that there will be absolutely no reason for me to have spent SP on them? I don't give a **** about run...
- by Ren Ratner - at 2013.07.28 21:44:00
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107. [Request] Infiltration: One - Squad Game Mode - in Feedback/Requests [original thread]
Your reward is intel and the possibility of hindering your targets clone production/installation bonus. What are you risking? There has to be risk/reward associated with this type of gameplay. Obviously you wouldn't be spending a clone pack to do ...
- by Ren Ratner - at 2013.07.28 21:20:00
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108. Accept revive option - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: make it like some other games where they try to revive you and you have a timer in which to accept. if the fight is losing then you can just decline and respawn somewhere else.if the fight turns and there is a window for you ...
- by Ren Ratner - at 2013.07.28 20:57:00
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109. Again, more Supply Depots in Ambush - in Feedback/Requests [original thread]
I see nothing broken here. Try some teamwork.
- by Ren Ratner - at 2013.07.28 04:50:00
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110. [Request] Shield repair gun - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: Phantom Vaxer wrote: I believe there shouldn't be any shield reppers because shields can already spring back up on their own. I mean shields already have rechargers and regulators to make their already in placed recovery...
- by Ren Ratner - at 2013.07.28 04:18:00
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111. Again, more Supply Depots in Ambush - in Feedback/Requests [original thread]
You could always start with AV in order to discourage it from the beginning, people switch to cheaper options when they start losing expensive toys. Play OMS if you want more supply depots.
- by Ren Ratner - at 2013.07.28 03:14:00
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112. [Request] Allow activating inertial dampeners whenever you are going to take fal... - in Feedback/Requests [original thread]
This only bothers me when I'm in a light suit. Jump at that maximum height where you're high enough to lose your shield and a nasty portion of your armor but still no option to use the inertial dampener. I would expect a Scout to take less fall d...
- by Ren Ratner - at 2013.07.25 11:42:00
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113. Tanks. they need more survivability - in Feedback/Requests [original thread]
Regenti Friend wrote: Hey can you do some things to increase the survivability of tanks? Like adding more hit-points, making anti-vehicle weapons a bit less powerful, or adding a bit more armor/shield resistance. I just think that things are un...
- by Ren Ratner - at 2013.07.25 11:31:00
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114. [Request] DUST 514 Needs Purple - in Feedback/Requests [original thread]
Came across this video a while back. Pink Missile Turret. https://www.youtube.com/watch?v=QJPK-KaXL-c
- by Ren Ratner - at 2013.07.25 02:44:00
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115. [Suggestion] Vehicle Ammunition - in Feedback/Requests [original thread]
Harpyja wrote: A dropsuit should be limited on carrying capacity but a vehicle shouldn't be (in game at least). A small antimatter charge (small hybrid ammo in EVE) would be about the size a large railgun/blaster in Dust might use. A single ant...
- by Ren Ratner - at 2013.07.25 02:38:00
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116. [Suggestion] Vehicle Ammunition - in Feedback/Requests [original thread]
Why do vehicles have unlimited ammunition? This is Dust 514... part of EVE. If my Assault Rifle has a limited number of bullets, and my Ship has to restock its ammunition, why does this tank/dropship/LAV have an unlimited supply? I'm sure a signi...
- by Ren Ratner - at 2013.07.25 00:19:00
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117. Request: Make dropship noise more directional - in Feedback/Requests [original thread]
I'd like to see just how accurately you could pinpoint an airborne vehicle while blindfolded. The further up the vehicle is, the more difficult it would be to point. I'm sure that your suggestion is valid. I don't play with high quality sound :( ...
- by Ren Ratner - at 2013.07.24 23:42:00
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118. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
BatKing Deltor wrote: Emp burst over a selected area, like enemies can't see anything on radar even if your in line of sight for a limited amount of time. Here's the thing about EMP. Your suits are electronic. Half the guns seem like they...
- by Ren Ratner - at 2013.07.24 23:35:00
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119. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
I-Shayz-I wrote: Currently, most of us know that when your squad gets 2500 wp, the squad leader can request a precision strike. But my question is, why aren't there other types of non-lethal rewards, or just different rewards in general? I per...
- by Ren Ratner - at 2013.07.24 23:30:00
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120. MCC Campers - in Skirmish Gamemode [original thread]
Jake Rockwe11 wrote: What will be done with spawn campers collecting SP by sitting in the MCC? They may not get a lot of sp however it ruins the skirmish for the rest of the team. Two solutions. 1.) Allow us to report AFK players, if a re...
- by Ren Ratner - at 2013.07.24 18:48:00
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