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Ren Ratner
Infinite Raiders
58
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Posted - 2013.08.16 22:46:00 -
[31] - Quote
I am rarely frustrated by snipers. First of all, redline snipers get terrible shots. They're typicallly so far away from you that you look like an ant. They're only going to land a headshot while you're standing still. Don't run around in their line of fire if you know where they are... that's called feeding.
Redline snipers limit their options enough that I don't care when I'm occasionally taken out by one. They're typically more concerned with their K/D ratio than they are with helping their team, so they don't move around the map much. Your team should have a sniper on it, you don't have to switch to a sniper rifle when you could just as easily communicate with your team to inform them of the redline sniper whose head is just waiting for your team's sniper to put a hole in it.
There are plenty of counters to redline sniping, you just refuse to acknowledge or see them. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
145
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Posted - 2013.08.16 22:47:00 -
[32] - Quote
Argon Gas wrote:Interplanetary Insanitarium wrote:Argon Gas wrote:Naedeus wrote:Argon Gas wrote: You're forgetting the part where the sniper is in a position that I can't reach.
There are plenty of ways to take out an enemy sniper. You just need to know the right spot, or the right technique. You don't have to sneak up on a sniper each and every time to kill him or her. You can counter snipe, drop an orbital, use a rail tank, a forge gun, or even an assault dropship / normal dropship. Or you can have a bunch of blues surround the console so you can hack. That tends to work well, and the sniper will only be able to get two or three by the time it's hacked - depending on how good the sniper is. Counter snipe ---> Countering a sniper with a sniper, definiton of OP Drop on orbital ---> Use 2500 WP on a temporary removal of the sniper Use a rail tank ---> Use dumb design to fix dumb design, great A forge gun ----> Ditto Dropship ---> :| Ignore them and just make sure to have all of the other objectives instead of going for that last one or hack the objective they're guarding with 5 people. And sniper rifles are OP because they have the range of sniper rifles? It was on domination... There is only one objective :\
Then hack it with a bunch of people. You'll hack it much faster and the sniper won't be able to kill everyone hacking it... again, make sure you have heavies with you because they're pretty great at tanking sniper fire.. even if it's only by a couple more hits anyone behind the heavy will still be able to finish the hack. |
Ren Ratner
Infinite Raiders
58
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Posted - 2013.08.16 22:49:00 -
[33] - Quote
THE TRAINSPOTTER wrote:the worse part are snipers with 7k armor camping in red zone up in the mountains
Wanna **** that guy off? Use teamwork and make a coordinated strike against him. Yeah, he'll back up and recharge his shields/armor if you blast him with a FG, but he can't do that if you blast him with several FGs at once. Teamwork makes shooters exponentially more fun. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
145
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Posted - 2013.08.16 22:55:00 -
[34] - Quote
Ren Ratner wrote:THE TRAINSPOTTER wrote:the worse part are snipers with 7k armor camping in red zone up in the mountains Wanna **** that guy off? Use teamwork and make a coordinated strike against him. Yeah, he'll back up and recharge his shields/armor if you blast him with a FG, but he can't do that if you blast him with several FGs at once. Teamwork makes shooters exponentially more fun.
But even making them back up takes them out of the fight for as long as you do that.... I've made a bunch of people just recall their tanks because I was being annoying with an FG which, while it isn't as satisfying as blowing that sucker up, does help my team out in the long run. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
127
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Posted - 2013.08.16 22:58:00 -
[35] - Quote
Ren Ratner wrote:THE TRAINSPOTTER wrote:the worse part are snipers with 7k armor camping in red zone up in the mountains Wanna **** that guy off? Use teamwork and make a coordinated strike against him. Yeah, he'll back up and recharge his shields/armor if you blast him with a FG, but he can't do that if you blast him with several FGs at once. Teamwork makes shooters exponentially more fun.
yes cuz i have time to do that when objectives are being taken all over the map and waste a OS on a annoying prick instead of an enemy crowded area
tanks up in the mountains in red zone are pricks and failures in RL
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Wombat in combat
Ancient Exiles
77
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Posted - 2013.08.16 23:21:00 -
[36] - Quote
You counter this by speed hacking 3 together. The sniper will take one out, two if he's good but the third one will get the hack. Now you have forced the sniper to relocate. |
Rogatien Merc
Red Star. EoN.
723
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Posted - 2013.08.16 23:25:00 -
[37] - Quote
Argon Gas wrote:Naedeus wrote:Argon Gas wrote:Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? I thought that's what the sniper's job was. Lock down a specific location to prevent enemies from taking it. Sure. But you should ALWAYS, NO EXCEPTIONS, be able to sneak up on them and blow them to bits. If they can sit in the redline and still do that, then that's just fail. CCP just fundamentally disagrees bro. They've stated that they want to enable 'long-range gameplay' which means snipers, rales, forge counter other snipers, rails, forge. You dislike something that is not a flaw, it is by design. You dislike their design. You dislike CCP. Why do you hate them so much? They just want you to love them. |
Rage Racer
DUST University Ivy League
5
|
Posted - 2013.08.16 23:28:00 -
[38] - Quote
Argon Gas wrote:Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable?
Edit: Counter snipe is no excuse. That's pretty much the definiton of OP, a weapon that can only be countered by itself. Hey, lets make a game with no limits to the amount of snipers per team and include lots of open areas with very few cover. Well, sounds like a fantastic idea. |
Vyzion Eyri
The Southern Legion
1195
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Posted - 2013.08.17 00:01:00 -
[39] - Quote
Arkena Wyrnspire wrote:Vyzion Eyri wrote:Tiercide. Do you really have to spam this in completely unrelated threads?
Apologies for being as inconsiderate in my post as the thread title is towards CCP.
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Argon Gas
Krusual Covert Operators Minmatar Republic
107
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Posted - 2013.08.17 13:17:00 -
[40] - Quote
Rogatien Merc wrote:Argon Gas wrote:Naedeus wrote:Argon Gas wrote:Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? I thought that's what the sniper's job was. Lock down a specific location to prevent enemies from taking it. Sure. But you should ALWAYS, NO EXCEPTIONS, be able to sneak up on them and blow them to bits. If they can sit in the redline and still do that, then that's just fail. CCP just fundamentally disagrees bro. They've stated that they want to enable 'long-range gameplay' which means snipers, rales, forge counter other snipers, rails, forge. You dislike something that is not a flaw, it is by design. You dislike their design. You dislike CCP. Why do you hate them so much? They just want you to love them. I'm fine with long range. I'm not fine with redline. It's against their risk vs reward. |
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Maken Tosch
DUST University Ivy League
3602
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Posted - 2013.08.17 13:24:00 -
[41] - Quote
Argon Gas wrote:Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable?
Edit: Counter snipe is no excuse. That's pretty much the definiton of OP, a weapon that can only be countered by itself.
If you think snipers overlooking objectives is your main concern, wait until you see me with my knives. Actually, you won't see me... because I will be hiding somewhere and then be right behind you driving a plasma-based knife into your thick and heavy armor in one blow towards the backside when you think you are safe to hack. I camp objectives within my knives like a venus fly trap on an insect. |
Argon Gas
Krusual Covert Operators Minmatar Republic
107
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Posted - 2013.08.17 13:25:00 -
[42] - Quote
Maken Tosch wrote:Argon Gas wrote:Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable?
Edit: Counter snipe is no excuse. That's pretty much the definiton of OP, a weapon that can only be countered by itself. If you think snipers overlooking objectives is your main concern, wait until you see me with my knives. Actually, you won't see me... because I will be hiding somewhere and then be right behind you driving a plasma-based knife into your thick and heavy armor in one blow towards the backside when you think you are safe to hack. I camp objectives within my knives like a venus fly trap on an insect. Too bad I run proto scanners :3 |
Maken Tosch
DUST University Ivy League
3602
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Posted - 2013.08.17 13:46:00 -
[43] - Quote
Argon Gas wrote:Maken Tosch wrote:Argon Gas wrote:Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable?
Edit: Counter snipe is no excuse. That's pretty much the definiton of OP, a weapon that can only be countered by itself. If you think snipers overlooking objectives is your main concern, wait until you see me with my knives. Actually, you won't see me... because I will be hiding somewhere and then be right behind you driving a plasma-based knife into your thick and heavy armor in one blow towards the backside when you think you are safe to hack. I camp objectives within my knives like a venus fly trap on an insect. Too bad I run proto scanners :3
Profile dampening FTW! |
Lazy Scumbag
The Unholy Legion Of DarkStar DARKSTAR ARMY
27
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Posted - 2013.08.18 11:38:00 -
[44] - Quote
Maps need more thought. We fight for control of buildings with no roofs on barren landscapes scattered with containers. Hint: create areas where roles have a purpose, since we are supposed to specialize, maybe then people could figure out the proper use for their fits. Why are stairs LAV accessible? |
ZDub 303
TeamPlayers EoN.
1675
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Posted - 2013.08.18 11:43:00 -
[45] - Quote
Redline sniping and the redline in general is a bunch of crap. It has ruined skirmish/dom. |
Parson Atreides
Ahrendee Mercenaries EoN.
586
|
Posted - 2013.08.18 12:44:00 -
[46] - Quote
Let's not forget the redline railgun sniper tanks. At least an infantry sniper you can kill. A tank just backs up ten feet behind a hill and he's safe. |
ThePlanetside2Bomber
Vherokior Combat Logistics Minmatar Republic
10
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Posted - 2013.08.20 23:04:00 -
[47] - Quote
You didnt know? Redline sniping is a valid tactic, and it would take 6 months to fix anyways. |
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