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721. Dont touch my baby. NERF or BUFF? - in General Discussions [original thread]
I had thought that the change may include a heavy carrying a Heavy, Regular, and sidearm weapon. It is hard to kill a heavy already, I hope that won't change, they need to be scary and deadly close range. I hate them for it but that is the nature ...
- by RedBleach LeSanglant - at 2013.01.26 20:02:00
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722. LR NERF - in General Discussions [original thread]
Fivetimes Infinity wrote: Assault rifles are actually plasma rifles. What fictional sci-fi weapon is supposed to have longer range, again? LRs kill people in about 2 seconds at very long ranges. They aren't hard to aim, and if you're out in th...
- by RedBleach LeSanglant - at 2013.01.26 19:57:00
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723. The weapon nerf rumors - in General Discussions [original thread]
1 clip is a quarter of your ammo. Overheating take 40-60% of your health - I've died many times this way, trying to finish off a red dot. If you don't look both ways before crossing the street you should be hit by an LAV the same as crossing a bat...
- by RedBleach LeSanglant - at 2013.01.26 19:50:00
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724. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
Laser rifle is fine as is. The variants need improvement, just as the AR's need improvements to their variations. Your Name Here said it well. I think that MD's are finally formidable, which is a change, and HMG's are the bane of my existence. Bu...
- by RedBleach LeSanglant - at 2013.01.26 19:29:00
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725. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
2 or 5 I prefer the weekly cap. A soft cap or an open SP would be a great plan. Looking forward to your descision and the progression of this game. Very good work, thank you.
- by RedBleach LeSanglant - at 2013.01.24 09:02:00
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726. The Logi Code. My Guide to Logi Success V 0.7 - in Rookie Training Grounds [original thread]
Thanks
- by RedBleach LeSanglant - at 2013.01.21 02:24:00
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727. orbital strikes in red zone - in Feedback/Requests [original thread]
I don't think that OB in the Red Zone is the problem. Rather there is no "safe zone" as a spawn area. A place safe from Orbitals, Tanks, Snipers, etc. Sure there is the MCC, but nothing on the ground. Perhaps there is something for the commanders ...
- by RedBleach LeSanglant - at 2013.01.17 20:19:00
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728. Removing the majority of starter fits. - in Feedback/Requests [original thread]
LAV - yes, remove it... but also the spamming of these vehicles give me some AV joy every time one pops. Starter fits. Just offer two? Your specialty and then an alternate choice. This get players right into customizing for new fits when they don...
- by RedBleach LeSanglant - at 2013.01.17 20:09:00
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729. [Suggestion] Active SP pool rather than weekly reset of rollover SP - in Feedback/Requests [original thread]
I like this idea. While the current system is better, but on the stinky side on ok, this is more on the sour side of good. An improvement. Not perfect, but one of the best ideas I have heard thus far.
- by RedBleach LeSanglant - at 2013.01.17 19:51:00
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730. [Request] Multiple Merc pack suit/SMG on 1 char? fix/reset/refunds/cap lock - in Feedback/Requests [original thread]
Yep, no more resets.
- by RedBleach LeSanglant - at 2013.01.17 19:48:00
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731. [Feedback] Defensive Hacking Not Worth It - in Feedback/Requests [original thread]
I agree with the points made so far. Tactics are a large part of the game, rehacking the point should be rewarded, and it probably will be. CCP is on to these type of things, and the builds they are playing are ahead of ours. This is probably alre...
- by RedBleach LeSanglant - at 2013.01.17 19:48:00
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732. Permanent Weapons ? - in Feedback/Requests [original thread]
Agree with The Cat. The system that is described in the OP is the basis of many other shooters where supplies are not a mechanic of the game. It is a short simple shooter - many brought me hours of enjoyment - this is a different type of game. A d...
- by RedBleach LeSanglant - at 2013.01.17 19:44:00
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733. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
I like the premise for your idea. The balancing act that must take place to get it right is another issue all together.
- by RedBleach LeSanglant - at 2013.01.17 19:38:00
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734. Am I the only one that likes the daily cap better than the weekly? - in General Discussions [original thread]
It is far from perfect. Closer to good. But still on the stinky side of ok. I still want to see a cumulative pot to dip into to make up for lost time. I know that there are many variations on the same idea. But still not implemented well.
- by RedBleach LeSanglant - at 2013.01.17 06:52:00
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735. The game running a little bit slow - in Feedback/Requests [original thread]
Amen brother, it slows down and it doesn't seem like lag... just bad gameplay.
- by RedBleach LeSanglant - at 2013.01.17 06:31:00
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736. Good God.. Controls and sensitivity is slow and clunky... - in Feedback/Requests [original thread]
I agree, this feels alot more clunky than the last build. I just came from playing another game from over the holidays... a number 4 if that helps. I came back to dust and realized how unresponsive and slow it felt. Goodness is it slow. I love the...
- by RedBleach LeSanglant - at 2013.01.17 06:30:00
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737. The Logi Code. My Guide to Logi Success V 0.7 - in Rookie Training Grounds [original thread]
Soulskulptor wrote: You might have to edit the skills section as they seemed to have renamed the shield ones. Dunno if they changed effect as well since this was first published but from what I can tell the skills are Shield Boost Systems (incr...
- by RedBleach LeSanglant - at 2013.01.17 06:17:00
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738. {Request} Triage Dart - in Feedback/Requests [original thread]
As long as the glitch about where they died and where their body lands is fixed, i'm good with all this
- by RedBleach LeSanglant - at 2012.12.25 05:44:00
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739. Flux Grenades, A question - in Rookie Training Grounds [original thread]
How about in the new build?
- by RedBleach LeSanglant - at 2012.12.19 20:31:00
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740. Laser Rifle? - in Rookie Training Grounds [original thread]
The variations of the Laser rifle have been nerfed - so skill up, but the basic still works just fine. Note: as a logi you have no side arm so choosing a distance weapon is a risky choice. I would fall back on fuse grenades as your side arm or ju...
- by RedBleach LeSanglant - at 2012.12.19 20:28:00
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