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RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
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Posted - 2012.11.20 21:22:00 -
[1] - Quote
THE LOGI CODE, Five R's
- Rezz - Resupply - Repair - Reinforce - Rally
The Role of Support Your first build is 2 perishable lvl. 1 or greater Logi - Drop Suits with the three equipment slots #1- EQUIPMENT: Nanite Injector, Drop Uplink, Nanite Resupply or Repper #2- EQUIPMENT: Nanite Injector, Nanite Resupply, Repper (repair tool) 1and 2 (how I roll - find your play style) High Slots: Shield Extender, Damage Modifier, or another Shield Extender Low Slots: Armor Repper, Armor, Cardiac Regulator, or CPU/PGU mods
Make 3 militia versions (Expendables) with the 2 slots being: A nanite injectors B: #1Droplink, #2Supply, #3Repper. 3 limited militia builds wont cost you any money when playing with randoms. Nades and Weapons and optional equipment will be covered later.
Primary Duties: Reinforce, Rez, Resupply, and Repair. Figure out your play style to know your weapon preference. Then stay with your team. YOU ARE NOT RAMBO - a logi is an easy target. Slow with mid-grade armor means you'll survive better when with a group. You do, however, get the most High and Low slot combination for max protection later.
Rally optional - but needed Your first job if nobody else will take it: spawn with #1, place it in a protected area for ambush or near an objective for skirmish to rally your troops. If the uplink ever goes down spawn with the #1again. When the drop uplink goes down, respawn with another uplink build. The rest of the time supply and repair and backup. Figure out your best play style.
Character Building:WEAPONS Find the Weapon you like to use and that you are most effective with. Here are a few suggestions that I have found playing with a logi:NOTE: Your Logi has ONE weapon slot- make it count. The best for a Logi is the AR or a mass driver.
AR - the assault rifle is always the easiest and most standard piece of equipment on the battlefield. Used by about 80% of the players you can't really go wrong with it. It is simple to use and requires only moderate skill to master. Gek or Exile AR is great for a logi, when fixed the TAC AR will be good for ranged support as well. + can go 1v1 and live in medium to short range battle +most versatile weapon with many variants + easy to fit - you may be getting closer to enemies than you want, but that is your job if you are a logi, stay with the team
MD - Mass Driver. The Doctor of area denial, damaging the masses and finishing off the wounded. Difficult to master, easy to start out with. A direct shot is powerful, but most of the time you will be aiming at the feet of your opponents to be specific in damaging certain areas or enemies. + Damage many people at once. (mix in some flux grenades for a fun time) + Proto is godly - low initial damage (ADV and proto level pwn), not good for 1v1, short range, no militia variant
LZR - Laser rifle - NO in general. The gentleman's weapon. A tricky weapon to use and even more difficult to master. A raw beam of energy erases shields and causes panic in groups of shielding players. + Super damage at long range (sharpshooter buff makes it godly). + Dmg mods can significantly increase the damage done near burnout. - Low damage starting out, must keep beam on enemy, AND at short range YOU WILL DIE. It is less than worthless at short range, might as well be be throwing food/squirrels/ or even your rifle as you have more of a chance to melee kill than shoot them. Very difficult to use when your class requires you to be close to rez and rep your team. USE ONLY for snipers and red line battles. - Overheating can kill you - burnout suicide.
Shotty - Shotgun, hard for a slow logi to use, but deadly at short range and the best alternative in close quarters if you do not use the mass driver. + Close range god gun. Finish off opponent when running to rez in a closequarters battle - range makes it worthless in open areas, difficult to back up your party
SMG - NO. It is relegated to a sidearm for a reason. - AR and Shotty beat it every time.
Sniper (NO)- if you use this to play as a logi you will be kicked (eventually) as you are not doing your job. Go home, cry, then get a scout suit. OR make it known that you only use the suit for the 4 high 4 low proto version.
Find one to focus on - and one you will use for free builds. Use the secondary skill upgrades to un-gimp yourself
Grenadier: A MUST. This is used as your secondary weapon. And with nanohives you wont always run out of these beauties. You must learn to cook these babies for insta-kills - practice practice practice - these are your sidearm weapons. Cooking means holding the grenade for a time before you throw it - or hold it and suicide. With the right timing this becomes a very effective weapon. Do not use the BPO nades, you cut yourself short by 1, and they are regularly sooooo cheap they are well worth the buy. Flux = shield burners, great for group support, but will not finish off opponents, choose wisely. Big area of effect. Locus = standard nade AV = Anti Vehicle nades, throw just above the vehicle - timing is difficult - and they don't work on anything else.
Melee: If someone gets too close - Sometimes your only defense surprises people. Difficult to use, don't depend on it. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
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Posted - 2012.11.20 21:22:00 -
[2] - Quote
Character Building: Skills Skill Suggestions by priority (opinion), "defense is the best offense" Keeping yourself Alive, you can't help anyone if you're dead
You should have chosen the enforcer or artificer start out builds for your character, if not, do not fret, the beginners skills are easy enough to learn. Your first purchases are going towards your suit, weapon, and armor. Your equipment is fine for a while and will suffice for repping, rezzing, and resuplly for the time being.
Drop Suit Command: lvl 3 (you disappear off scanner a little more) Minmatar Logistics Dropsuit: Lvl 1 is essential with the Sver Suit - which you need to have. Weaponry: Max, lvl 5 (base weapon damage bonus) Field Mechanics: Max (base armor bonus) If you are good at shooters (top 5 of leader board each match) consider getting an upgraded weapon. (lvl 3 AR for example)
IFF CPU or PGU is Red in character fitting it means you need more. Choices are to upgrade your dropsuit, or upgrade your skills. These two are the basis for your next upgrade binge. Max these out only if your fittings are having trouble. Combat engineering: lvl 2 Circuitry: lvl 3
At this point you must choose which direction to go: Reinforce, or the secondaries Rep, Rez - Resupply, or rally. My suggestion is greater defense, and will be listed next.
- Reinforce - Shield Boost Systems: 4 (recharge shields faster, and key to other skills) Shield Enhancements: 3-4 (Opens more shield extenders: adv and complex) NOTE: On lvl 1 suits only use the basic or advanced level of gear. Use the complex, or proto gear with the ADV and proto suits. Shield Control: 3 (boosts base shield amount) Choose your weapon and advance a useful trait for it (sharpshooter, reload, capacity, or the weapon class itself). A FPS game is based on killing the other team. Is the distance to great? Getting shot while reloading? Ammo shortage? You know where you are failing the most, take a few levels here to help change that about. You might also try another weapon or get the advanced version of your weapon. Remember, light weapons only.
Optional: Armor Repair Systems: as much as you can (bonus to rep rate if you use armor reppers, and your repair tool). You usually have nobody to depend on for repairs, so this is for you.
At this point you should be beefy enough to handle yourself and help the team. Moving to your secondary skills will increase what you can do for the team, or you can choose to focus on yourself
Secondaries Team - Rezzing, Rally, and Resupply Nanites: lvl 3 to max - Supply points to rep armor and the best nanite injectors to nearly fully rez teammates Drop Uplink: 1 or more - not really my specialty.
- Rezzing - to run to them Minmatar Logistics Dropsuit: Lvl 2 and 4 open up the Sprinting logi's. 1 less equipment slot but faster sprinting speeds, recovery rates, and it will surprise some of the scouts you play with - very fun, give it a try. Endurance: Maxed (25% stamina) Very Costly Vigor: Maxed (25% recovery rate) Very Costly
-Repair- Remote Repair: 1 to 3. ATM the Triage repair tool does the most to help our heavies, but going proto gives you a two streamer... very nice. The Flux gives nearly doubles the range increase to keep you safely out of fire while helping your team.
Secondaries for You (you selfish kitten - but highly recommended) These are all costly but helpful Minmatar Logistics Dropsuit: Maxed This requires an ungodly amount of SP. It is not for the faint of heart to attempt. You are looking at a few weeks of play time and passive accumulation, with or without boosters, to hit this level. You will want to have many of your skills already at a satisfying place before attempting this Proto level. ADV level gives 3 high/low/equipment slots. Proto gives 4 high/low/equipment slots. The most in the game so far. You can do anything with this suit, besides hold a HMG. You will also have your sprinting logi suits as well. The amount of slots mean you can customize your suit to any extreme or balance that you would like. But it is also very expensive ISK wise. The suit is spendy, but once you get it fitted with your complex gear, equipment, and weapon 1 loss may cost you into the millions. This is the suit you use for corp battles, or when you are hired to win, no matter the cost.
These other skills will help make the enemies around you pop up on your scanner even when they are not sprinting, identify spawn uplinks, and generally help with getting shot in the back by a scout. Dropsuit Command: Max - open up other suit options and lowers scan profile. Sensor Upgrades: 3 - we don't do this for the gear, but it is the key to the other passive skills we want. Profile Dampening: 3+ (you disappear a bit more) Long range Scanning: 3+ Profile Analysis: 3+ (more easily scan others)
Hacking: 3+ if you plan on being effective in skirmish. The Minmatar logi suit already has a natural hacking bonus.
Demolitions: 1+ Play with this. You have the equipment slots to pack this stuff around. Proximity mines are only AV and you can lay down up to 6 of them at a time. Place them on paths highly traveled by LAV's to get free kills, and upgrade them to severely damage a HAV (Tank). Remote explosives are a good tool for defense. You can have up to three out at a time, 1 detonation signal will set them all off at once. Place at objectives - signal to stop/kill a hacker. Place in groups, at CRU's, or at corners and time the explosion for great fun. - you may get hate mail for this.
Spec into AV stuff. With the most high slots a proto swarmer and a lot of damage mods makes you the king of vehicle popping... but you cant kill anything else. Or just really good grenades may be your bag.
New Equipment, Modules, and Suits will come eventually. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2012.11.20 21:34:00 -
[3] - Quote
Final words: There are many different builds and many different pieces of knowledge that could have been added. Like basic tactics - Move from cover to cover or "If you are dying before they do get more HP, if they are running off before you can kill them get damage mods." - not mine but very true.
The trick is to find your playing style. example: While the Shotty is awesome the logi is slower than most players and also has a high scan level so the element of surprise is lost and you cannot evade as well - yet some people have figured out how to play well with it and the Type II has an amazing sprinting speed to work with.
I play as a medic. I prefer to cover the mid - short range offense of the group while the meat grinding heavies and troopers take the mid to long range guys. and I rep and repair when necessary. I like it and it suits me, as a logi you should be playing close to your team.
I like the support role, however the Logi Proto suits are amazingly powerful because of the customization possibilites. You could turn your logi into a dmg dealing speed freak or an AV tank. The possibilites are not covered in this guide. This is just for the beginners. Many other logis have offered input and specifically made threads on different builds, basic tactics, drop uplinks, and many other subjects. This will get you started in the role.
Experiment with weapons and setups to find your niche. The equipment bonus of the logi is your advantage. Make a pile of proximity mines with remote explosives and see a tank just melt with surprise. There are different ways to make your squads work - you can be the one that tips the battle in your teams favor.
As a last note: My OPINION only: I recommend using real money, buying aurum and purchasing the Lvl 1 Sver Logi suit. An infinite Lvl 1 Logi build will be your base class for a long time to come. Also recommend purchasing the blueprint (BPO) Shield extender, Armor, Armor repper, nanite injector, nanohive, drop uplink, CPU/GPU mods, and Cardiac Regulator. You will get better equipment eventually, but these will be your friends for a while and build up ISK for later purchases. You make enough ISK to support your builds, but this keeps me ISK positive. You do not have to do this. I just find it helpful and since I bought some merc packs a while back I have the aurum to burn on this and UVT and boosters. But, you do what you think is best. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.11.27 02:05:00 -
[4] - Quote
I'm glad to see this guide up in Training Grounds. As usual Red your thoughts on life as a Logi are well worth the read. For anyone considering getting into playing as a LogiBro I advise you to take the time to read this guide, this section alone
Quote: The MEDIC Your first build is 2 perishable lvl. 1 or greater Logi - Drop Suits with the three equipment slots - EQUIPMENT on 1: Nanite Injector, Drop Uplink, Nanite Resupply or Repper - EQUIPMENT on 2: Nanite Injector, Nanite Resupply, Repper (repair tool) 1and 2 (how I roll - find your play style)
will increase your battlefield value and by extension your war points earned (once I tried it I've never gone back, a permutation of it has even become part of my LAV fitting methodology).
o7 RedBleach LeSanglant hope to catch you in game for a squad :) Cross
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RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2012.11.27 06:01:00 -
[5] - Quote
Back at you bro - and well done in the tournament, we were missile spammed to sluggish progression.
Hope to be on the same side one of these days, (cough - make a super alliance), if not play hard and live the code. |
Free Healing
L.O.T.I.S. Legacy Rising
234
|
Posted - 2012.11.27 06:11:00 -
[6] - Quote
I love how half of the Training Grounds is filled with posts about improving ones ability to be a Logibro. I wonder if it's a Psychological thing that people who play as Logibro's just like to help out one another. It's a beautiful thing xD
Keep the faith. |
Free Healing
L.O.T.I.S. Legacy Rising
234
|
Posted - 2012.11.27 19:11:00 -
[7] - Quote
lol we're hardly lying to ourselves. Most Logibro's i meet actively acknowledge that they can't shoot as well as the rest, and choose Logistics so they can support the ones that can. We're hear so the rest of our team doesn't have to worry about Ammo or armor damage, and so that they can fit different things on their Dropsuits instead of wasting their slots on Nanohives, and Armor Repair Modules.
You, ReGnUM, may think that Logibro's arn't as useful as a straight Infantry and to a certain extent that may be true. But we are not useless, not invaluable, and not petty :)
Don't worry i'll still heal and supply you if your on my team.
Keep the faith. |
Mike Krieger
Circle of Huskarl Minmatar Republic
11
|
Posted - 2012.11.28 04:58:00 -
[8] - Quote
Free Healing wrote:lol we're hardly lying to ourselves. Most Logibro's i meet actively acknowledge that they can't shoot as well as the rest, and choose Logistics so they can support the ones that can.
I'm one of the ones that actively acknowledge this. I come from an MMO healer background, not an FPS one, so the support stylings of the logitech are definitely more inline with my skill set. I've been known to miss targets that are three inches from my face while using a shotgun, but damn it all if I'm not good and ducking, dodging, and diving through enemy fire to rez the guy that just got steamrolled by a tank.
I also pilot dropships as a means of support, since I think that fits the logi mindset as well.
Logis/Pilots do the jobs others don't want to so that you can get back into the action quicker or continue to pew pew long after you should've been dead.
Just, you know, don't expect me to actually hit anything myself.
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RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2012.11.29 02:17:00 -
[9] - Quote
Mike Krieger wrote:Free Healing wrote:lol we're hardly lying to ourselves. Most Logibro's i meet actively acknowledge that they can't shoot as well as the rest, and choose Logistics so they can support the ones that can. I'm one of the ones that actively acknowledge this. I come from an MMO healer background, not an FPS one, so the support stylings of the logitech are definitely more inline with my skill set. I've been known to miss targets that are three inches from my face while using a shotgun, but damn it all if I'm not good and ducking, dodging, and diving through enemy fire to rez the guy that just got steamrolled by a tank. I also pilot dropships as a means of support, since I think that fits the logi mindset as well. Logis/Pilots do the jobs others don't want to so that you can get back into the action quicker or continue to pew pew long after you should've been dead. Just, you know, don't expect me to actually hit anything myself.
In other shooters I was usually in the top five, front line slayer, so this is a step back for me. But i have enjoyed it, and the key with any game is to make sure one likes to play - if that is not accomplished there is no reason to continue. It has been fun, and I do like the dropships. If I could get some sort of smaller hovercraft like thing... not the LAV and fly around to different posts (rebuild the fighter) that might be right up my alley. Or the sneaky cloaked shotty to the back - easy to do too. This is more of a challenge. More options, more gear, more variables. i like it. |
GAMMA-Omega
Commando Perkone Caldari State
11
|
Posted - 2012.12.03 08:10:00 -
[10] - Quote
Free Healing wrote:lol we're hardly lying to ourselves. Most Logibro's i meet actively acknowledge that they can't shoot as well as the rest, and choose Logistics so they can support the ones that can. We're hear so the rest of our team doesn't have to worry about Ammo or armor damage, and so that they can fit different things on their Dropsuits instead of wasting their slots on Nanohives, and Armor Repair Modules.
You, ReGnUM, may think that Logibro's arn't as useful as a straight Infantry and to a certain extent that may be true. But we are not useless, not invaluable, and not petty :)
Don't worry i'll still heal and supply you if your on my team.
Keep the faith.
Ladies and gentlemen, I've found the Messiah. |
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checkmeister
The Southern Legion
2
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Posted - 2012.12.09 12:35:00 -
[11] - Quote
I have been investing all my skills into my logibro class, i also find if going logi, invest in a good LAV, and also include remote explosives and repair hives can be deadly. Have trained in Mass Driver to a good proficincy and it is 50/50 in close combat, need to use cover a lot though and have someone to back you up. Mass driving a point where explosives are can do a lot of damage, and booby trapping uplinks and hives is a lot of fun as well. Have been known to get some good direct hits at long range on occasion. Hi ground is always a good point to start, but ensure your profile dampening skills are up, so not as much of a target for snipers Being able to fly or drive your team members around the field is a good skill to have, as long as you have a good gunner. Can get people in and out of quik situations, for rapid response and still repair, revive and resupply as well as proviing fall back support with the MD Have tanked a Methana LAV with 1900 Shields, 1700 armour, with a good repper.
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RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2012.12.10 22:31:00 -
[12] - Quote
You are right Checkmeister, Logi's are the fall back for every support role - rez, repair, dropship, lav, etc. As the game progresses we might see more heavies and assault class try some of the vehicles, but for right now the whole role is very skill intensive.
Keep to the Code |
Big Sig Reviver
D3ath D3alers RISE of LEGION
2
|
Posted - 2012.12.21 15:18:00 -
[13] - Quote
Very nice thread. Helped me out immensely. I just started running as Logi and I love it. My gun game isn't the best but my rep game seems to improve every match. Great info. Thanks for the help. |
THE GREY CARDINAL
PSU GHOST SYNDICATE
31
|
Posted - 2012.12.22 12:32:00 -
[14] - Quote
I admit that I suck at assault. My FPS skills leave A LOT to be desired but I move around the battlefield like a ghost and support the hell out of the front line. I have always loved the role of support in MMOs, and DUST is no exception. I will stand amongst the proud ranks of Logi Pilots in my career. :D |
THChristian
On The Brink
5
|
Posted - 2012.12.23 21:10:00 -
[15] - Quote
I personally LOVE my Logi and wont change!! in earlier builds i didnt run Logi and had a much better kill to death but in the end i love helping the team!
Thanks bro for the read like i said i am a full fledged logi and i agree with most of your thoughts.
For my logi i tend to use a Mass Driver seeing as its a scarier weapon than the AR i actually have people run from me now LOL
I also suggest shields for logis as well!!
Hope to see you guys on the battlefield! Dont wry ill have the repair gun!
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Free Healing
L.O.T.I.S. Legacy Rising
234
|
Posted - 2012.12.24 00:37:00 -
[16] - Quote
I run both an AR and a Mass Driver now depending on the situation. I find it kind of funny what you said THChristian about people running away from Mass Drivers as i find now that people aren't as afraid of my Assault Rifle now and i use that to my advantage.
Enemy - "Oh! he has an Assault Rifle, they're so weak after the nerf he won't be able to kill m- why am i dead?"
Me - ""
Keep the faith. |
Drist Oden
Kinsho Swords Caldari State
2
|
Posted - 2012.12.26 04:48:00 -
[17] - Quote
There is a few small issues though the scaling of colison frame to the objects and environment isn't very accurate and geting spawned in the middle of cross fire from enemies and dying before I can move is coasting all of us hard earned isk and K/D and one more thing if its not asking to much giving the drop ships a lil more health or up grades with shield attachments? |
Drist Oden
Kinsho Swords Caldari State
2
|
Posted - 2012.12.26 04:55:00 -
[18] - Quote
Hey GAMMA-omega I'm speaking on behalf of my CEO right now with full authority.and as a former crusher I should of went with logi. Then but I'm with "The Massive Dynamic" an im a part time logi. My self an yeah healing clones and keeping the fire power up with rez. |
Drist Oden
Kinsho Swords Caldari State
2
|
Posted - 2012.12.26 04:58:00 -
[19] - Quote
Is what turns the tide of battle when least expected kind of like the unsung heros on the field |
Arunis Gen
G I A N T
9
|
Posted - 2012.12.26 20:03:00 -
[20] - Quote
An interesting read. However I have a change for the Drop Uplink bit. I'd recommend getting a Scout suit with Stamina/Recover modules and an uplink for increased mobility. You can get to a location quicker as well as have less of a signature for your enemies to locate. There were many times I've gone behind enemy lines unnoticed, dropped an uplink, and stealthed to an objective and ninja-capped it. Doing just that is a extremely large help for your team as it distracts the enemy and gives your team a forward operating base to work from.
Many people, I think, don't realize the utility the logistics dropsuit can bring to the field. While it may not be for everyone, it can be a force multiplier by supplying ammo, repairing, and reviving. If I can repair my team with my repair tool then that means they can use that low slot for something more useful. If I can give them ammo then they can use that one equipment slot used for nanohives for an injector in case I happen to go down.
While I don't want to sound snobby or anything but I'd like to think that I'm a pretty deadly shooter. A combat medic in a true sense of form I suppose? The only thing I wish for is that people would be selfless and carry nano injectors. Times that i've been down there have been many blue dots near me yet none of them had an injector. Ah well.
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Thorn Wraith
Planetary Logistics
0
|
Posted - 2012.12.26 21:09:00 -
[21] - Quote
As a former sniper, now logistics trooper thanks for the write up. I am not a good shot but I do appreciate that I get rewarded for repairing and rezzing the other. I am enjoying it a lot.
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Free Healing
L.O.T.I.S. Legacy Rising
234
|
Posted - 2012.12.27 04:37:00 -
[22] - Quote
GAMMA-Omega wrote:Free Healing wrote:lol we're hardly lying to ourselves. Most Logibro's i meet actively acknowledge that they can't shoot as well as the rest, and choose Logistics so they can support the ones that can. We're hear so the rest of our team doesn't have to worry about Ammo or armor damage, and so that they can fit different things on their Dropsuits instead of wasting their slots on Nanohives, and Armor Repair Modules.
You, ReGnUM, may think that Logibro's arn't as useful as a straight Infantry and to a certain extent that may be true. But we are not useless, not invaluable, and not petty :)
Don't worry i'll still heal and supply you if your on my team.
Keep the faith. Ladies and gentlemen, I've found the Messiah.
Don't know how i missed this post xD
I'm hardly the Messiah but i thank you for the compliment
Keep the faith. (My logi brothers) |
Soulskulptor
RED COLONIAL MARINES Covert Intervention
8
|
Posted - 2013.01.13 16:07:00 -
[23] - Quote
You might have to edit the skills section as they seemed to have renamed the shield ones. Dunno if they changed effect as well since this was first published but from what I can tell the skills are Shield Boost Systems (increase to Shield Recharge Rate and use of Shield Booster modules) and Shield Control (increase to Shield HP) Circuitry (Bonus to CPU Output) |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2013.01.17 06:17:00 -
[24] - Quote
Soulskulptor wrote:You might have to edit the skills section as they seemed to have renamed the shield ones. Dunno if they changed effect as well since this was first published but from what I can tell the skills are Shield Boost Systems (increase to Shield Recharge Rate and use of Shield Booster modules) and Shield Control (increase to Shield HP) Circuitry (Bonus to CPU Output)
Thanks, when I get a chance tommorrow I will take a look at it. |
Geth Massredux
ZionTCD Legacy Rising
62
|
Posted - 2013.01.19 14:13:00 -
[25] - Quote
You should really make more guides on other stuff via dust. And get the devs to Pin this post |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2013.01.21 02:24:00 -
[26] - Quote
Thanks |
Soulskulptor
RED COLONIAL MARINES Covert Intervention
8
|
Posted - 2013.01.21 19:06:00 -
[27] - Quote
You get the SMG as a starting weapon as a Logi. Is that a viable weapon to use? Been trying with the AR but I usually only get kills when I take enemies by surprise. |
Frontline Medic
Sinq Laison Gendarmes Gallente Federation
4
|
Posted - 2013.01.21 22:27:00 -
[28] - Quote
Im a medic and I aprove this post. cant wait to find a corp that needs me.
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Free Healing
L.O.T.I.S. Legacy Rising
234
|
Posted - 2013.01.22 01:00:00 -
[29] - Quote
Soulskulptor wrote: You get the SMG as a starting weapon as a Logi. Is that a viable weapon to use? Been trying with the AR but I usually only get kills when I take enemies by surprise.
No the SMG is not a viable weapon for a NEW logibro, the SMG is a late bloomer weapon that gets much better depending on how many Skillpoints you put into it. It is however a sidearm and does not have the range or ammo capacity to protect you during a long range engagement. Your better off going with a Shotgun or Assault Rifle. I cannot for the life of me figure out why they thought it was a good idea to put an SMG on the Arbitor Suit.
Keep the faith. |
Soldiersaint
Reaper Galactic
5
|
Posted - 2013.01.23 20:08:00 -
[30] - Quote
Thank you for the guide. I cant believe I have been wasting my time with the smg. I will make sure I change to a different weapon. |
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