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1361. [CCP Please Read] - [Yelsha, You Too] - Regarding BPO Removal - in General Discussions [original thread]
According to the DUST 514 EULA Purchase of content is governed by the Sony Entertainment Terms of Service. http://dust514.com/eula/ http://www.sonyentertainmentnetwork.com/terms-of-service/ This looks like it might apply: SNEI DOES NOT PRO...
- by Reav Hannari - at 2013.11.21 18:58:00
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1362. [CCP Please Read] - [Yelsha, You Too] - Regarding BPO Removal - in General Discussions [original thread]
CCP owns all virtual goods in game including your character. CCP reserves the right to change in-game items which is necessary for this type of game or else they would never be able to improve the game. The player claiming legal rights to continu...
- by Reav Hannari - at 2013.11.21 18:43:00
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1363. [CCP Please Read] - [Yelsha, You Too] - Regarding BPO Removal - in General Discussions [original thread]
In-game market only.
- by Reav Hannari - at 2013.11.21 18:30:00
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1364. anyone still have a sica BPO? - in General Discussions [original thread]
We had starter fit vehicles but I don't recall any purchasable blueprints. Those were crazy days.
- by Reav Hannari - at 2013.11.21 17:23:00
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1365. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Yelhsa Jin-Mao wrote: CCP Logibro wrote: Hey all, We just wanted to clarify statements made about the removal of BPOs. We are in the process of removing BPOs from the market. We have already removed them from the in game market, and we wil...
- by Reav Hannari - at 2013.11.21 17:17:00
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1366. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Thor Odinson42 wrote: Slag Emberforge wrote: Said before say it again, BPOs help new players the most, unless something changes I am done paying into CCP, I'd pay good money for new bpos or permanent color augmentations, but for pay2win gear...
- by Reav Hannari - at 2013.11.21 14:58:00
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1367. Im already seeking legal action against CCP - in General Discussions [original thread]
The ridiculous is strong in this thread.
- by Reav Hannari - at 2013.11.21 05:45:00
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1368. Remove primary weapons for logis - in General Discussions [original thread]
I already use the SMG on my most used Logistics and Scout fits. I only need to be careful when assault and scrambler rifles engage at the far end of their effective. The SMG has a much longer reach that many seem to realize and in close quarters i...
- by Reav Hannari - at 2013.11.20 20:00:00
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1369. Let's talk dust: Where's that vehicle sp going? - in General Discussions [original thread]
Vehicles are my third role and all SP I get back from them will go back into them. This time I will focus strictly on Caldari Assault Dropships with the idea that they are the closest to the Minmatar with shield tanking. I won't bother with puttin...
- by Reav Hannari - at 2013.11.20 16:46:00
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1370. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
Piercing Serenity wrote: Thor Odinson42 wrote: Reav Hannari wrote: Piercing Serenity wrote: I think that everyone should have to pay some sort of "price" to counter the scanners. But between the backwards math that prevents any suit fr...
- by Reav Hannari - at 2013.11.20 02:39:00
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1371. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
Piercing Serenity wrote: I think that everyone should have to pay some sort of "price" to counter the scanners. But between the backwards math that prevents any suit from beating adv scanners with a complex dampener (I can't find the link now),...
- by Reav Hannari - at 2013.11.20 02:20:00
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1372. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
Patrick57 wrote: Reav Hannari wrote: Scout 5 plus one basic avoids the majority of the prototype scanners already. Do you think scouts should be able to avoid every scanner without completely gimping their low slots? lol Didn't even know t...
- by Reav Hannari - at 2013.11.20 02:15:00
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1373. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
Patrick57 wrote: Piercing Serenity wrote: I had an alt account my brother made a while back, and decided that I would boot it up and try something else out, just so see how it was doing something new. Things were going okay (I picked up the ...
- by Reav Hannari - at 2013.11.20 02:06:00
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1374. Reduce 1.7 vehicle SP sink! - in General Discussions [original thread]
Why does everyone think they need every skill maxed to perform in a role. That last skill level costs as much as the first 4 put together. Unless they unlock something best to stop at 3 or 4 and spend those SP on providing yourself a new capabilit...
- by Reav Hannari - at 2013.11.20 01:55:00
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1375. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Cosgar wrote: Maybe we'll eventually get logistics vehicles that can supply ammo? You mean the true meaning of logistics? That makes way too much sense.
- by Reav Hannari - at 2013.11.20 01:36:00
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1376. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: I'll wait till it drops before being all gloom-n-doom. This. Don't assume that they haven't accounted for the need to resupply vehicles.
- by Reav Hannari - at 2013.11.20 01:25:00
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1377. Breaking point come 1.7 ? - in General Discussions [original thread]
M McManus wrote: I know of a few people still hanging on to hope 1.7 will fix a lot of stuff so what are some things that should be in 1.7 or you're officially done ? Mine.. [1] kb/m fix [2] TTK fix .. After a series of core mechanics and...
- by Reav Hannari - at 2013.11.19 14:11:00
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1378. 1.7 information this week - in General Discussions [original thread]
CCP Saberwing said it should start today. No idea what form it will take.
- by Reav Hannari - at 2013.11.19 13:42:00
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1379. The Rhadamanthus Fund - in General Discussions [original thread]
Flint Beastgood III wrote: I do think this is a good cause, but I believe CCP should donate the dropships needed to Judge Rhadamanthus. CCP can't give to just one player without showing favoritism and generating outrage. What Vyzion started ...
- by Reav Hannari - at 2013.11.19 13:34:00
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1380. Need scouting tips - in General Discussions [original thread]
When I run scout it's usually a Minmatar M/1 dampened below 28 dB with an assault SMG and Flaylock. I carry either a scanner or uplinks depending on intent. I can tear up heavies but brick tanked logistics are a problem. Generally I work the fring...
- by Reav Hannari - at 2013.11.19 01:41:00
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