Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
61. Damage Mods in 1.8 - in General Discussions [original thread]
People will use a prototype Rail Rifle over an advanced model even though the difference is only 2% but won't use a prototype damage modifier because it's only 5% now. Decide if you want to play aggressive or defensive and fit accordingly.
- by Reav Hannari - at 2014.03.24 19:18:00
|
62. People keep telling me it's a sin to dual tank :( - in General Discussions [original thread]
Damage modules. Yes, even 5% per complex is still worth it if you are an armor tanker. Don't listen to the brick-tankers.
- by Reav Hannari - at 2014.03.24 19:14:00
|
63. Wait a minute... - in General Discussions [original thread]
They make no sense. Slot, CPU and PG rebalancing coming later.
- by Reav Hannari - at 2014.03.24 17:58:00
|
64. The damage nerf will bring back old problems - in General Discussions [original thread]
Hecarim Van Hohen wrote: I will still use dmg mods on my Amarr sentinel, dual tanking is a sin and should not be tolerated. Just call me Sinnerman. My Minmatar suits are designed to hybrid tank and that's how I'll be running them.
- by Reav Hannari - at 2014.03.24 17:47:00
|
65. Assault SMG > Magsec SMG - in General Discussions [original thread]
Django Quik wrote: Level 4 Assault SMG : 386.8 dps Level 3 regular MagSec : 373.3 dps Level 3 regular SMG : 367.5 dps I'm using the m209 for my level 4 assault SMG. The Ishukone is proto. Ah, you meant the advanced Assault SMG.
- by Reav Hannari - at 2014.03.24 17:43:00
|
66. Assault SMG > Magsec SMG - in General Discussions [original thread]
Django Quik wrote: Have just done the maths myself: Level 4 Assault SMG : 386.8 dps Level 3 regular MagSec : 373.3 dps Level 3 regular SMG : 367.5 dps Please, let's compare more apples to oranges. I'm have the following base DPS without pr...
- by Reav Hannari - at 2014.03.24 16:15:00
|
67. Okay I'm getting a bit scared... - in General Discussions [original thread]
al nize mk2 wrote: calisk galern wrote: let's see....i'd suggest remote explosives but those won't work on heavies in 1.8, guns won't work, soloing won't work, sniping will be ****, av will be ****. so long story short I suggest you start...
- by Reav Hannari - at 2014.03.24 16:06:00
|
68. R.I.P Scrambler Pistol - in General Discussions [original thread]
thesupertman wrote: CCP hasn't really confirmed it in the patch notes.... So it might not happen :P Yeah, that's funny. The community team is having trouble beating changes out of the development team. I've suggested larger sticks to beat ...
- by Reav Hannari - at 2014.03.24 16:03:00
|
69. Okay I'm getting a bit scared... - in General Discussions [original thread]
al nize mk2 wrote: Reav Hannari wrote: Nobody knows how it'll work out until it hits so for now its just talk. Don't judge the release on the first week or two as it'll be chaos and pain. Lots of pain and experimentation. 10 mil SP is plent...
- by Reav Hannari - at 2014.03.24 15:55:00
|
70. Assault SMG > Magsec SMG - in General Discussions [original thread]
Comparing advanced Magsec to advanced ASMG the range difference is 11 meters. This will only matter if you are trying to fight at range which is not the point of either SMG. The SMG has about a 13 DPS advantaged when fighting below 50 meters which...
- by Reav Hannari - at 2014.03.24 15:49:00
|
71. Okay I'm getting a bit scared... - in General Discussions [original thread]
Nobody knows how it'll work out until it hits so for now its just talk. Don't judge the release on the first week or two as it'll be chaos and pain. Lots of pain and experimentation. 10 mil SP is plenty to fight other infantry. Just go where the ...
- by Reav Hannari - at 2014.03.24 15:40:00
|
72. Will tanks have to be completely overhauled for the pilot suit? - in General Discussions [original thread]
Skihids wrote: DRaven DeMort wrote: Skihids wrote: You can balance vehicles with or without a pilot suit. If you balance it with the suit you require all pilots to wear it to be balanced and it becomes yet another SP and ISK sink. If yo...
- by Reav Hannari - at 2014.03.24 15:22:00
|
73. Battle of Caldari Prime anniversary - in General Discussions [original thread]
I'll raise a glass to my fallen Gallente brothers. Hell of a sight, fighting near a fallen Titan.
- by Reav Hannari - at 2014.03.24 15:06:00
|
74. Gallente Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Movement speed: 3.14 m/s Must be airlifted into position and just sits there to absorb damage. Min/max makes me laugh. Hey, isn't everyone training out of Minmatar Logistics?
- by Reav Hannari - at 2014.03.24 15:04:00
|
75. Any reason not to go Sentinel/Rail Rifle? - in General Discussions [original thread]
Auris Lionesse wrote: Combat rifle and acr have more dps no? 1.8 DPS comparing advanced in order to pick up the ACR: SB-39 Rail: 379.6 @ 94m, 2072 per clip RS-90 Combat: 567 @ 77m, 1928 per clip BK-42 ACR: 400 @ 77m, 1360 per clip You're b...
- by Reav Hannari - at 2014.03.24 14:50:00
|
76. Any reason not to go Sentinel/Rail Rifle? - in General Discussions [original thread]
Cody Sietz wrote: Reav Hannari wrote: Drawbacks for running Sentinel: Bigger hotbox so you're easier to hit
Almost worthless passive scanning
Significantly slower
No equipment
If you want to trade those four things for high...
- by Reav Hannari - at 2014.03.24 14:32:00
|
77. Any reason not to go Sentinel/Rail Rifle? - in General Discussions [original thread]
Drawbacks for running Sentinel: Bigger hotbox so you're easier to hit
Almost worthless passive scanning
Significantly slower
No equipment
If you want to trade those four things for higher survivability and use a long range rifle ...
- by Reav Hannari - at 2014.03.24 13:50:00
|
78. Defending the objective - in General Discussions [original thread]
If people aren't constantly firing their weapon they don't think they are playing or contributing. It only takes one decent merc to hold against a typical advance on an outlying objective and I'm happy to do the job. You just need a decent level o...
- by Reav Hannari - at 2014.03.24 13:25:00
|
79. more TTK = more protostopping - in General Discussions [original thread]
If people continue to brick tank then TTK may be going up around 30%. It may even be higher if everyone drops their damage modules and fits shield extenders. Most people are unimaginative and just want to stand there in the open and shoot until de...
- by Reav Hannari - at 2014.03.24 13:13:00
|
80. Goodbye, Minmatar... - in General Discussions [original thread]
Hoover Damn wrote: Greasepalms wrote: you dont have to carry 4 repair tools.... I have a fit that does just for some good ol' S&G. A Six Kin Triage and Core Focused wouldn't be a bad combo actually.
- by Reav Hannari - at 2014.03.24 13:06:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |