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221. Smoke Grenades - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: How about a holographic projector grenade? Makes a 'cloud' of nanites that obscure people and makes it impossible to see people through it, even indicators. that would be briliant, since those nanites could be a rather ...
- by Rachoi - at 2013.04.02 01:39:00
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222. pay to win - in Feedback/Requests [original thread]
its not really P2W, not anywhere near. yes the boosters give a jumpstart on stocking up SP, not exactly something to worry the most about, since you can actually catch up given the patince. granted some of those arum weapon lines that give PRO tei...
- by Rachoi - at 2013.04.02 01:35:00
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223. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
works well, cause i know Heavies need a little mobility assistance... and even as an assault those long jumps are a pitch to clear... a way to save ass would be nice over those long building drops
- by Rachoi - at 2013.04.01 20:32:00
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224. Swarms: Quit Whining and Lets Compromise - in Feedback/Requests [original thread]
i rather like the idea of that, as long as its not infinite flight time like the HL2/Counter Strike Scource rockets, cause those you could do ******** things with those. because i rather like the idea of using a system like those, but it would tak...
- by Rachoi - at 2013.03.30 04:40:00
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225. Remove the Indestructable Environments - in Feedback/Requests [original thread]
how about no? i rather like that the MCC can only take damage from the Cannons, because what you suggest is thus: destroy all NULLs and lolroll up to redline and make sure nobody can fight back. i rather wish we didnt even have the issue of bein...
- by Rachoi - at 2013.03.26 04:04:00
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226. crashed titan background - in Feedback/Requests [original thread]
i'd rather to see more of those dynamic backgrounds, or even a sort of event where where a ship actually crashes nearby, making a mess of the battle field.... other than that.. more dynamic fun with planets
- by Rachoi - at 2013.03.26 04:00:00
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227. No Chat Channels - in Technical Support/Bugs [original thread]
no chat or squad for me either, what is goingo n at the CCP servers?
- by Rachoi - at 2013.03.26 03:31:00
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228. Request - reset SP points for weapons and dropsuits - in Feedback/Requests [original thread]
CCP has already said NO RESETS, and they are staying that way, you dug your grave....so lay in it
- by Rachoi - at 2013.03.25 19:14:00
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229. Matchmaking should be based on our K/D ratio - in Feedback/Requests [original thread]
BlG MAMA wrote: It sucks when you get in a match where some dude gets 49/0 kills Pit them against their own kind not happening, because there are K/D queens that like to sit away from the fight, and not be of any use aside to occasionally s...
- by Rachoi - at 2013.03.25 18:29:00
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230. [Request] Different Skyboxes/Environments Need Different Audio Effects - in Feedback/Requests [original thread]
i love the new skybox too, its awesome, but there should be sounds of things falling from the wartorn skies
- by Rachoi - at 2013.03.25 01:20:00
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231. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
the Mass Driver is ment to really be taken against big targets, meaning a group of people, or an LAV or something like that. its a very good weapon, as long as you realize that you're mor going for damage to more than one person, or trying to kee...
- by Rachoi - at 2013.03.25 01:17:00
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232. Preventing "Rage Quiting" - in Feedback/Requests [original thread]
my onlly suggestion on this thread is... better punctuation
- by Rachoi - at 2013.03.25 00:50:00
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233. the war torn feild - in Feedback/Requests [original thread]
oh holy crap i love the new look that i've seen. the ship falling out of the sky, the cinders of burning matierals, wreckage on the surface..... it is all as a warzone should be, and what i expected to see earlier. i only hope this feel stays
- by Rachoi - at 2013.03.25 00:07:00
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234. Request: Minmatar Heavy AV Weapon GÇô Mini-Flak Cannon - in Feedback/Requests [original thread]
XXfootnoteXX wrote: slypie11 wrote: You would thing shooting a high explosive shell filled with shrapnel at high speeds would be incredibly damaging to a ground unit. Also, consider making some kind of flak/machine gun installation My cou...
- by Rachoi - at 2013.03.24 23:53:00
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235. [Feedback] Sniping from one sniper's viewpoint. - in Feedback/Requests [original thread]
Jathniel wrote: WARNING: This will be a long read as well. As a sniper, my opinion has been gradually changing more and more. Especially in light of our recent practice matches against our allies. Here are my new conclusions: - Sniper Riles ...
- by Rachoi - at 2013.03.24 23:41:00
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236. [Suggestion] Rage Inducing Game - in Feedback/Requests [original thread]
i agree Spillu, we need more tight matches that make us really want to risk the nice suits to win, i had about.. 3 days of nothing but being redlined, just loss after loss after loss, recently too. i'm hoping that when the next build comes around...
- by Rachoi - at 2013.03.20 17:25:00
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237. FEEDBACK - Heavy weapon ammo capacity skill should split between HMG drum size a... - in Feedback/Requests [original thread]
thank you General, that is what the capacity is for, those that want to get farther in feild for the fight can have the ammo for it then.... for some weapons to have any endurance without a hive its kind of mandatory, since things like MD, FG, and...
- by Rachoi - at 2013.03.20 16:45:00
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238. Nerf AR's - in Feedback/Requests [original thread]
Vermaak Doe wrote: Lr also needs changing, less armor damage and recoil or some kind of thermal output that disrupts the shooter's pov yeah.. dont whine about that, its a friggin' projected energy laser at a high enough frequency to melt arm...
- by Rachoi - at 2013.03.20 16:43:00
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239. Snipers and their apparent invisibility - in Feedback/Requests [original thread]
swannee wrote: Would you then have CCP refund all skill points that have been put into profile dampening? Sorta defeats the purpose to have a skill to make my self less visible only to have a bright red light show you where my head is. My sugge...
- by Rachoi - at 2013.03.20 16:39:00
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240. FEEDBACK - Heavy weapon ammo capacity skill should split between HMG drum size a... - in Feedback/Requests [original thread]
TERMINALANCE wrote: skill should be split as its not worth the SP it costs right now. HMG increased drum magazine size but not more total ammo FG gets more ammo total how does that work for the light weapons then? the L/H/S capacity was ...
- by Rachoi - at 2013.03.20 16:24:00
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