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161. Vehicles are OP - in Feedback/Requests [original thread]
CharCharOdell wrote: Text Grant wrote: Maybe it already is tank 514 HAHAHAHAHA! You have got to be the worst player Ive ever met, then. 3 AV nades will kill just about any tank. One good AV guy can pin down every vehicle on the other te...
- by Rachoi - at 2013.05.21 00:40:00
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162. [feedback] assault dropships - just joke? Total useless. - in Feedback/Requests [original thread]
honestly, i really dont know how i'm so lucky, since... some how i survive swarms. but i do agree, most dropships are decidedly useless when it comes to any battlefeild tactics, especially with these rather tiny maps. Depending on the ship you fl...
- by Rachoi - at 2013.05.21 00:36:00
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163. Stopping Bunnyhopping - Stamina Bar Effects Player Actions. - in Feedback/Requests [original thread]
Medic 1879 wrote: I like firing my mass driver at a scout to have them jump over the explosion, my MD apparently has a blast radius of 3m scouts can jump 4m atleast it would appear. yes, MD only has 3m splash natrual now... they NEED to fix ...
- by Rachoi - at 2013.05.21 00:28:00
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164. Requesting Shotgun Pistol - in Feedback/Requests [original thread]
ProudHowitzer wrote: i would like to see a shotgun similar to the one in kill zone. i think it would be nice to have a shotgun side arm. that was a nice shotgun in KZ, also modled after the Judge revolver. but at this point in time, would ...
- by Rachoi - at 2013.05.21 00:22:00
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165. Weekly sp cap? Really? change or explain - in Feedback/Requests [original thread]
Cosgar wrote: Rachoi wrote: Cosgar wrote: SP needs to be 100% passive. They way its set up right now adds a focus on grinding, eliminates incentive to play when capped, causes people who don't have time to reach their cap to fall behind, ...
- by Rachoi - at 2013.05.21 00:16:00
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166. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
BOZ MR wrote: Rachoi wrote: sorry, no, AV grenades are NOT in any way OP, they are something called a purpose built tool. y'see, AV grenades are only good against VEHICLES, and can only substantialy hurt said things, and do not do anything ...
- by Rachoi - at 2013.05.21 00:11:00
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167. Plasma Cannon variety. - in Feedback/Requests [original thread]
well... to make it with mutiple variants would be nice... but so would MD getting an additional blast radius of 0.5 m natural
- by Rachoi - at 2013.05.21 00:07:00
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168. Requesting Shotgun Pistol - in Feedback/Requests [original thread]
uhm.... i really dont think we need a Judge replica in this game JUST yet, give it a few months before you sling this one with any seriousness. as cool as it would be, we need to get the mechanics for what we're doing now to work properly
- by Rachoi - at 2013.05.21 00:05:00
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169. Addressing a disparity - in Feedback/Requests [original thread]
....freaking brilliant honestly. impact grenades exist in most games i've seen, jsut to give variance, but are normally weaker... so why not add them here? i rarely get killed by them as long as i'm moving smart... i really dont see any issue wi...
- by Rachoi - at 2013.05.20 23:59:00
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170. Vehicles are OP - in Feedback/Requests [original thread]
sigh.. to the person in the OP. he built his tank damned well, and was probably expecting a pile of people like you to throw AV at, and expected the worst. you are not supposed to be able to drop a tank alone, unless using something like a Forge...
- by Rachoi - at 2013.05.20 23:56:00
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171. Weekly sp cap? Really? change or explain - in Feedback/Requests [original thread]
Cosgar wrote: SP needs to be 100% passive. They way its set up right now adds a focus on grinding, eliminates incentive to play when capped, causes people who don't have time to reach their cap to fall behind, and encourages AFKing. (yes this i...
- by Rachoi - at 2013.05.20 23:53:00
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172. Conquest design flaws - in Feedback/Requests [original thread]
i agree with what you say in the main ost, but i have a feeling as things are ironed out, we'll see more. we DO need a real mode that feels like its a true Seige, mode, or RUSH, like in the Battlefield series, with dynamic, mobile combat maps, w...
- by Rachoi - at 2013.05.20 23:51:00
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173. Weekly sp cap? Really? change or explain - in Feedback/Requests [original thread]
i take it you havent been here in previous builds. lets look at it, they are trying to keep a fair amount of the true casual players that are only able to play a match or two. you sir sound like you pound out match after match to do that in two d...
- by Rachoi - at 2013.05.20 23:37:00
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174. [Request] - Betrayal For Hire - in Feedback/Requests [original thread]
not only no, but **** no. that would kill ANY cohesion that current alliances have, and make corporations something nobody wants to join. i really dont see how giving a money incentive to killing an ally is any good, espcially when in PC it curre...
- by Rachoi - at 2013.05.20 15:42:00
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175. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
my thoughts now on the whole issue is that there is only a need for the MD line of normal [standard, EXO, FREEDOM] to only reach a bit over 5m blast when totally skilled into, and since damage wasn't too horrible for such a splash in the wold buil...
- by Rachoi - at 2013.05.20 15:40:00
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176. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
sorry, no, AV grenades are NOT in any way OP, they are something called a purpose built tool. y'see, AV grenades are only good against VEHICLES, and can only substantialy hurt said things, and do not do anything anywhere else, they dont hurt inst...
- by Rachoi - at 2013.05.20 15:22:00
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177. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
ah... sort of agreed. it should cost SOMETHING, but there should also be a timed cooldown on it, only able to respec every few months or so. if the respec didnt, then think of the horrible abuse that could come of it
- by Rachoi - at 2013.05.14 01:59:00
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178. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
Full Metal Kitten wrote: Gallente armor tanker checking in. Please add Armor Plate Profficiency skill. Speed penalty reduction 10% per skill level. For Shield Extenders, add 3, 5, 10 percent scan profile penalty respectively and a correspondi...
- by Rachoi - at 2013.05.14 01:56:00
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179. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: I can see why all of you would want rapid reload to affect all light/heavy/sidearm weapons within their specified weapon category; however, by doing so, it defeats the CCP's purpose of making your character specialized with...
- by Rachoi - at 2013.05.14 01:45:00
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180. CCP Blam! is a troll - in Feedback/Requests [original thread]
Godin Thekiller wrote: Rachoi wrote: Godin Thekiller wrote: Rachoi wrote: then you're gonna need to figure something out, because stacking on piles of extra plating is what kills your speed, even though most of the time they are necess...
- by Rachoi - at 2013.05.14 01:43:00
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