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1141. L.O.T.I.S. - in Corporation Recruitment [original thread]
Hi LOTIS. I'm a dedicated support logi looking for a corp where the typical squad acts as a unit rather than a bunch of individuals, while still appreciating that Dust is just a game and supposed to be fun. From what I've seen, LOTIS fits the bil...
- by R F Gyro - at 2013.06.05 20:08:00
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1142. [Petition] A test server is NEEDED - in General Discussions [original thread]
I think CCP (Iceland) knows that a test server is a good idea. CCP (Shanghai) hasn't really learned that yet. We (the forum mob) would do well to remember that CCP is not a single individual with a single mind, no matter how much we expect them t...
- by R F Gyro - at 2013.06.04 18:58:00
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1143. Real Proof CCP has no clue how to make an FPS - in General Discussions [original thread]
Phantomnom wrote: StubbyDucky wrote: Phantomnom wrote: The numbers don't lie? You're arguing the game is on a downward trend, when your numbers say the maximum the game has had in 24 hours was just yesterday. If you want to make a point ...
- by R F Gyro - at 2013.06.04 18:45:00
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1144. CCP,The Clock Is Ticking! - in General Discussions [original thread]
I can imagine CCP devs having a good old laugh at threads like this one. Some of the newer devs might be a bit hurt by some of the mud slinging, but then the old hands will mention that they just ignore those posts. I wish Dust was in a better s...
- by R F Gyro - at 2013.06.04 16:33:00
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1145. PS3 exclusive or EvE exclusive ? - in General Discussions [original thread]
From what I can tell, CCP's strategy now is to build out the New Eden universe that they created with Eve. That will mean more games set in that universe, of which Dust 514 is the first, plus other media: books (three published already), comic boo...
- by R F Gyro - at 2013.05.26 10:40:00
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1146. Dust IS Fun - in General Discussions [original thread]
J'Jor Da'Wg wrote: Well.... No. Not really. Just ignoring all the bad stuff and trying to shut your eyes to it is like being given a piece of poop to eat and saying its not bad because you like the color brown. Personally in all 13 months of...
- by R F Gyro - at 2013.05.26 08:08:00
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1147. having my EVE ONLINE name canceled to have it in DUST514 - in General Discussions [original thread]
GM Grave wrote: I'm afraid that we are unable to offer cosmetic character name changes for players at this time. While we have considered offering character renaming as a service we may offer in future, this would need to be supported by a nam...
- by R F Gyro - at 2013.05.22 17:38:00
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1148. more wp - in General Discussions [original thread]
a) it all takes work, and the devs have finite resources b) it takes even more work than you realise when you consider they've got to try to make it exploit-proof Also, features & ideas is that way -->
- by R F Gyro - at 2013.05.22 16:35:00
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1149. heavy races - in General Discussions [original thread]
ChromeBreaker wrote: came expecting an event of races where we laugh at heavies trying to run... left disapointed. Note: watch the "CCP presents" from fanfest. Shows the others ;) This. What a fantastic idea. Starting from A, first Heavy ...
- by R F Gyro - at 2013.05.22 13:14:00
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1150. Lag switches in dust? - in General Discussions [original thread]
Heavy Breaks wrote: R F Gyro wrote: Thanks Heavy. How does a lag switch freeze time in game? By flicking your connection off and on. I'm not sure exactly, like I said not used one. To people that say they don't work on dedi servers....
- by R F Gyro - at 2013.05.22 12:09:00
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1151. Lag switches in dust? - in General Discussions [original thread]
Heavy Breaks wrote: R F Gyro wrote: I don't really know much about this. Heavy Breaks, could you give me a quick explanation of how lag switches work, and how they create the behaviour you've described? They can do all sorts of things. T...
- by R F Gyro - at 2013.05.22 11:26:00
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1152. Lag switches in dust? - in General Discussions [original thread]
I don't really know much about this. Heavy Breaks, could you give me a quick explanation of how lag switches work, and how they create the behaviour you've described?
- by R F Gyro - at 2013.05.22 09:51:00
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1153. An actual guide to logical fallacy in DUST. - in General Discussions [original thread]
Is there a name for the situation where someone posts a rant to let off some steam and then someone else attempts to treat it as a rational debate? Not a fallacy, but something I think many of us would do well to look out for.
- by R F Gyro - at 2013.05.22 09:24:00
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1154. Dust 514 is P2A, not P2W - in General Discussions [original thread]
ZDub 303 wrote: GLiMPSE X wrote: P2W is such a tricky subject for most people. It's a balancing act. Most people consider the worst p2w to be selling things that provide an in match advantage that aren't otherwise achievable without paying ...
- by R F Gyro - at 2013.05.22 09:07:00
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1155. 3% of mercs fighting PC battles - in General Discussions [original thread]
Iron Wolf Saber wrote: R F Gyro wrote: There are 243 districts, each of which can be attacked once per day. Each battle takes approx. 20 minutes, and there are 23 hours in the day in which battles can take place, so that works out at about 3...
- by R F Gyro - at 2013.05.19 20:52:00
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1156. 3% of mercs fighting PC battles - in General Discussions [original thread]
There are 243 districts, each of which can be attacked once per day. Each battle takes approx. 20 minutes, and there are 23 hours in the day in which battles can take place, so that works out at about 3 to 4 PC battles on at any particular time. T...
- by R F Gyro - at 2013.05.19 19:30:00
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1157. this game blows - in General Discussions [original thread]
Feel better now? Good.
- by R F Gyro - at 2013.05.19 19:01:00
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1158. CCP WHEN can we get our SP Respec? - in General Discussions [original thread]
KEQ Harbinger wrote: Something a little more definitive than "soon(tm)" please. Glad you asked this. CCP have clearly been struggling to find a suitable channel to provide us this information. Now that they have your personal request on the f...
- by R F Gyro - at 2013.05.19 17:09:00
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1159. Planetary Conquest Standings [18/5/13] - in General Discussions [original thread]
That's fantastic, good job there. One suggestion though: if you move constellation, system and planet into their own columns (and duplicate values as appropriate), and remove the blank rows then you can do pivot table reporting on the data.
- by R F Gyro - at 2013.05.18 19:00:00
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1160. Player retention - in General Discussions [original thread]
Garrett Blacknova wrote: There are at least a few people I know running 2 or 3 PSN accounts with 3 alts on each, so potentially up to 9 characters for a single person. Not many, but they exist, and I think they'd tip the balance below 1 millio...
- by R F Gyro - at 2013.05.07 21:48:00
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