Pages: 1 2 [3] 4 5 |
41. Rattati, about the left behind weapons - in Feedback/Requests [original thread]
Increase Breach Mass Driver fire rate with a smaller-mag tradeoff. 4 shots in mag than you have to reload. From experience the intervals in-between shots feels way too long. Do the same with the Breach Flaylock. Increase fire rate. Yet leave mag...
- by ROMULUS H3X - at 2015.01.22 05:32:00
|
42. End to kill stealing: Give kill counts to most damage. - in Feedback/Requests [original thread]
Kain Spero wrote: Change the kill and assist logic to give the kill and kill WP to the player that causes the most damage to a target. This would apply to infantry, vehicles, and turrets. Player that lands a kill shot gets an assist and a new ...
- by ROMULUS H3X - at 2015.01.17 21:25:00
|
43. [Request] Dust Channel Roll-a-dex - in Feedback/Requests [original thread]
Would be nice to have some kind of Channel Sorting System, sometimes when I have too many I lag/ freeze up because of the channels constantly lighting up when too many convo's are going on. Lets have an easily accessable menu where we can save m...
- by ROMULUS H3X - at 2014.12.22 10:28:00
|
44. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
I-Shayz-I wrote: DeadlyAztec11 wrote: I'll say this much. When you have a ton of complex Kinetic Catalyzers and two or more Myofibril Stimulants you can really do some damage on an Amarr or Minmatar Assault (if you have ever seen me in game...
- by ROMULUS H3X - at 2014.12.19 22:43:00
|
45. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
Off the bat- Don't like the title, for melee is an incredible usefull tactic (for getting Hate-Mail) in DUST. Even more usefull for holding down close quarters objectives. Only problem, as with everything in this game it seems, is hit detection S...
- by ROMULUS H3X - at 2014.12.19 22:31:00
|
46. New FoTM and broken suit - in Feedback/Requests [original thread]
Her Chosen wrote: The Minmatar Assault suit, clearly has a broken hit box. It's the newest FoTM suit. How about we try to fix it before it takes over the game? It's not the suit.
- by ROMULUS H3X - at 2014.12.05 00:40:00
|
47. Bug Reports - in Feedback/Requests [original thread]
CCP Rattati wrote: I have a question about three bugs that we have never replicated (as far as I know), I know it's been reported in the forums before, and I keep seeing mention of it. 1) The sprint glitch, does anyone have video of it? 2) Th...
- by ROMULUS H3X - at 2014.12.03 13:21:00
|
48. Tacnet Directional Arrow - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Romulus, who do you think will be most affected by the directional arrow removal, and who do you think will be least affected? Also wall hacks are still present. Though the directional arrow is gone, unfortunately there are...
- by ROMULUS H3X - at 2014.12.02 20:31:00
|
49. Tacnet Directional Arrow - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: ROMULUS H3X wrote: Kaeru Nayiri wrote: ROMULUS H3X wrote: Kallas Hallytyr wrote: Arrow should be gone for sure. All it does is allow full on wallhacks. Knowing where the enemy is, that is fine, but knowi...
- by ROMULUS H3X - at 2014.12.02 19:36:00
|
50. Regarding Armor plates - in Feedback/Requests [original thread]
Stupid F0ckin Scrub wrote: What if armor plates gave people a higher scan profile? It's only logical that armor makes you louder. Tank scouts now suffer because they get scanned. Add a 5db penalty for basic, 7db for adv 10db for proto. Bam, sco...
- by ROMULUS H3X - at 2014.11.27 17:33:00
|
51. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model...
- by ROMULUS H3X - at 2014.11.27 08:46:00
|
52. We Should Be Allowed To Bail Off A Ladder When Climbing It Goes Bad. - in Feedback/Requests [original thread]
Summa Militum wrote: Nothing sucks more than climbing a ladder and half way up you start to get blasted by the enemy and there is nothing you can do about it because we don't have the option to let go of the ladder. I think if we are climbing ...
- by ROMULUS H3X - at 2014.11.26 19:06:00
|
53. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Sequal Rise wrote: Can you explain why you think it will only affect scout and heavy suits? Why would medium suit wouldn't get hurt by such a change (or less than others)? And WHY reducing assault speed ??? Their speed in each race are PERFE...
- by ROMULUS H3X - at 2014.11.26 02:12:00
|
54. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Fox Gaden wrote: The location of the Objective Terminal in Gallente Research Facility domination is generating anti-Sentinel hate, and for good reason. I also feel that the location of this Objective forces people into the HMG Sentinel role an...
- by ROMULUS H3X - at 2014.11.23 21:22:00
|
55. Basic customizable APEX - in Feedback/Requests [original thread]
Lolyes
- by ROMULUS H3X - at 2014.11.23 20:14:00
|
56. Basic customizable APEX - in Feedback/Requests [original thread]
Allow us to customize APEX suits with whatever basic gear we want, where is the harm? I want to get some of these suits but the Module layout keeps my away from all of them.
- by ROMULUS H3X - at 2014.11.23 20:12:00
|
57. If Extenders give strafe penalties: - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Kincats better give some ******* movement speed and strafe speed bonuses. Ill be rip **** if my minmitar suits are ruined because some people can't aim. They are looking into myofibers giving strafe speed bonus possibly
- by ROMULUS H3X - at 2014.11.23 19:09:00
|
58. Tacnet Directional Arrow - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: ROMULUS H3X wrote: Kaeru Nayiri wrote: ROMULUS H3X wrote: Removing the dirrectional arrow gets rid of their attack role. [...] My argument is that the directional arrow is an important defensive tool. I am n...
- by ROMULUS H3X - at 2014.11.22 03:40:00
|
59. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Cass Caul wrote: CCP Rattati wrote: Kain Spero wrote: If this is implemented I do think that should modify KinCats to buff strafe speed. or myofibs ;) I like how the only way to get people to use myos is to make them do something com...
- by ROMULUS H3X - at 2014.11.21 14:15:00
|
60. [Idea] Fitting folders CCP - in Feedback/Requests [original thread]
This is a great idea, would love to see this implemented. Some of my suits have the wierdest names trying to categorize them so i know what is exactly on it.. An easier way to categorize your dropsuits would be niiiiice
- by ROMULUS H3X - at 2014.11.21 05:09:00
|
Pages: 1 2 [3] 4 5 |
First page | Previous page | Next page | Last page |