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921. Repair Tool Logis, where art thou? - in General Discussions [original thread]
My rep beam always decides to jump to the ally with full health next to you or the installation behind you. That and it seems that I have to wait a good 2 sec before I can get a lock on when I whip my reptool out (that is when the game decides to...
- by RKKR - at 2013.05.13 10:35:00
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922. Incoming Logi Nerf - in General Discussions [original thread]
Tolen Rosas wrote: Cat Merc wrote: Actually, it is true. Caldari Logi is overpowered, waay above any other Logi, however assaults are pointless in comparison to logi. Any sane assault would go the logi path, because whatever "disadvantages" ...
- by RKKR - at 2013.05.13 10:24:00
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923. Incoming Logi Nerf - in General Discussions [original thread]
Jack McReady wrote: RKKR wrote: Jack McReady wrote: as you can see the opinion from a protobear constantly dying to militia dudes is not worth much might aswell remove all suits and have the same suit and weapon for everyone. So, yo...
- by RKKR - at 2013.05.13 10:15:00
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924. Incoming Logi Nerf - in General Discussions [original thread]
I've heard that every time a post is made in a logi-thread, a nanite injector is doomed to fail. Jack McReady wrote: as you can see the opinion from a protobear constantly dying to militia dudes is not worth much might aswell remove all sui...
- by RKKR - at 2013.05.13 09:30:00
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925. assault suits vs logis, the disconnect - in General Discussions [original thread]
Happy Violentime wrote: RKKR wrote: Guess what? Logis aren't as good at running too so give logis a speed-increasement and more stamina and we'll be better at running away before getting killed. *cough* Minmatar Logi *cough* CCP we ha...
- by RKKR - at 2013.05.11 18:51:00
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926. assault suits vs logis, the disconnect - in General Discussions [original thread]
NeoWraith Acedia wrote: RKKR wrote: NeoWraith Acedia wrote: William HBonney wrote: The recharge rate and the delay being better then assaults is very odd to me. It is. You would think that if a logi gets hit he should run, since they...
- by RKKR - at 2013.05.11 18:17:00
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927. assault suits vs logis, the disconnect - in General Discussions [original thread]
NeoWraith Acedia wrote: William HBonney wrote: The recharge rate and the delay being better then assaults is very odd to me. It is. You would think that if a logi gets hit he should run, since they aren't as good at strafing as assault sui...
- by RKKR - at 2013.05.11 18:00:00
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928. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
I think we need a "Should we adjust the the CALDARI logi and assaults bonusses?"-thread
- by RKKR - at 2013.05.11 11:21:00
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929. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Deadeye Dic wrote: RKKR wrote: Deadeye Dic wrote: If logis were actually reviving people, no. But Logis aren't reviving people. They are armor/shield/rep stacking and running around with big guns and killing people while their teammates ...
- by RKKR - at 2013.05.10 19:26:00
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930. Current situation of logis - in General Discussions [original thread]
J-Lewis wrote: Sorry about the smacktalk, don't take it personally. Opinions are split on this particular idea. To answer your scenario, depending on the specific case: Ally died well out in the open - retreat behind nearest cover and drop a...
- by RKKR - at 2013.05.10 16:08:00
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931. Current situation of logis - in General Discussions [original thread]
J-Lewis wrote: I got flamed to kitten by "logissaults" for saying this but... Sidearms only for logistics. Unlike the other thread, I'm going to provide a little reasoning here: It's pretty simple: Logistics need to be the most tanky med...
- by RKKR - at 2013.05.10 15:18:00
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932. Idea on how to balance logis - in General Discussions [original thread]
Dear assault user, We need to put most of our SP into our suit to be able to support you, The revive system is broken, Bluedots still run away from my repairtool, Nanohives are only usefull at the higher levels, We can't support as we used to...
- by RKKR - at 2013.05.10 12:27:00
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933. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Chankk Saotome wrote: RKKR wrote: Just a question: Are you guys just annoyed by the Caldari logi suit or also the other races? If so do you think there is a solution that only affects the Caldari one or does the Assault specialization suck s...
- by RKKR - at 2013.05.09 16:51:00
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934. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Just a question: Are you guys just annoyed by the Caldari logi suit or also the other races? If so do you think there is a solution that only affects the Caldari one or does the Assault specialization suck so hard maybe? Are the more anti-shield ...
- by RKKR - at 2013.05.09 16:23:00
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935. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Deadeye Dic wrote: I'm not saying all Logis do, but there is a definite increase in Logis on the battlefield and its not because Injectors are the great new thing or Rep tools have suddenly gotten better, it's because Logis can finally pubsto...
- by RKKR - at 2013.05.09 11:50:00
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936. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Ryder Azorria wrote: J-Lewis wrote: IMO Logistics should be restricted to a sidearm instead of a light weapon, so they can focus on being logibros and not Assaults. That's just my opinion though. That is actually a damn good idea. Make i...
- by RKKR - at 2013.05.09 11:23:00
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937. 50 shades Of Yellow - in General Discussions [original thread]
I guess TacNet should be able to ID me quicker as a logi with a big '+' above my head instead of a yellow color. (What's gong to happen when we can choose our own colorscheme?)
- by RKKR - at 2013.05.09 11:11:00
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938. I hate RDVs - in General Discussions [original thread]
Sloth9230 wrote: Vehicles should just drop straight from the sky! I can already imagine all the vehicles blowing up on lampposts! We should have ampules filled with nanites that will magically construct our vehicles out of nowhere when used ...
- by RKKR - at 2013.04.12 19:03:00
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939. Is there a good wiki for Dust 514? - in General Discussions [original thread]
http://wiki.dust514.info
- by RKKR - at 2013.04.10 15:39:00
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940. Flux grenade kill - in General Discussions [original thread]
Gunner Nightingale wrote: Paran Tadec wrote: I havent noticed one yet outright killing somebody, but I have been using them to great effect dropping shields and then moving in with a pistol. It's there, i added my experience in the bug r...
- by RKKR - at 2013.02.16 16:41:00
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