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861. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Curious, why no GA Assault shotgunners? Are MN Assault that much better at it? (Skilling into Assault) Well I figured it was obvious, the speed confers such a humongous benefit to the shotgun. MN assault is absurdly fas...
- by Pseudogenesis - at 2015.02.18 18:29:00
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862. Scout Registry / Killboard - in General Discussions [original thread]
Warlords 1.1 now has a tentative deployment date set for April/May
- by Pseudogenesis - at 2015.02.18 04:05:00
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863. Opinions on Scouts - in General Discussions [original thread]
The cloak definitely needs a buff. The decloak delay can stay I guess but something needs to be changed to make it better. Sprint bug fix + shimmer reduction would do the trick but I'm not sure the latter is possible. A slight reduction in decloak...
- by Pseudogenesis - at 2015.02.17 14:21:00
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864. I managed to make Warlord look like Chromosome - in General Discussions [original thread]
Why would you want it to look like chromosome again? 0_o One of the only good things about Uprising 1.0 was the graphics improvements
- by Pseudogenesis - at 2015.02.17 12:52:00
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865. Scout Registry / Killboard - in General Discussions [original thread]
I know it's a little pass+¬ to actually compliment Dust, but the map system is one of my favorite things about this game. I've been playing since the start of closed beta and I still get that "new map feeling" quite often, even on maps and sockets...
- by Pseudogenesis - at 2015.02.15 10:55:00
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866. [Upcoming Lecture] - Scout 101 - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Vid is up: http://youtu.be/B6n3DqY_q_M Maken I hope this is ok Unfortunately I have a chronic case of the stupids and I missed it, so this is quite useful. I knew a recording would come in handy. (Also, is tha...
- by Pseudogenesis - at 2015.02.15 10:09:00
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867. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Spademan wrote: Regardless of the Experiment, it seems silly to me to not tell people they're getting a new socket. Perhaps so, but I'm thinking it worked out for the better this way. There was certainly no shortage o...
- by Pseudogenesis - at 2015.02.15 10:07:00
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868. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Included secret tunnel to offshore rig in the basement. Shovel prof. V doing work
- by Pseudogenesis - at 2015.02.14 23:05:00
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869. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Pseudogenesis wrote: This is awesome, but please please pretty please label your axes and define parameters! This is one of the first things they drill into your head in any statistics class, you need to tell the viewer wh...
- by Pseudogenesis - at 2015.02.14 10:52:00
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870. So...Who was saying they capped out hard? - in General Discussions [original thread]
Why hasn't vlad been banned yet lol
- by Pseudogenesis - at 2015.02.14 06:04:00
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871. [Upcoming Lecture] - Scout 101 - in General Discussions [original thread]
Will this be recorded? I don't have the means but I very much recommend that it gets recorded and put on youtube.
- by Pseudogenesis - at 2015.02.14 04:21:00
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872. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
This is awesome, but please please pretty please label your axes and define parameters! This is one of the first things they drill into your head in any statistics class, you need to tell the viewer what an axis means and the units it's measured i...
- by Pseudogenesis - at 2015.02.14 00:10:00
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873. Scout Registry / Killboard - in General Discussions [original thread]
I really don't miss chromosome. It was a decent build but the ridiculous lasers and mass drivers (and sharpshooter) were quite silly. If I were to miss anything it'd be 1.8. Yes scouts were overpowered, but I didn't run with tons of HP or scans, I...
- by Pseudogenesis - at 2015.02.14 00:05:00
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874. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: The rare occasions I wear 3x kincats on an mk.0, I do feel like I am floating. Float like a butterfly, sting like a bee
- by Pseudogenesis - at 2015.02.13 14:09:00
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875. Transistor is the best game I've played in a long time. - in The Locker Room [original thread]
Fizzer XCIV wrote: If you have PS+ and a PS4, you'd be doing yourself a disservice by skipping this masterpiece over because of the screenshots. Are you nuts?!? Even in screenshots it's still one of the most gorgeous games I've ever seen. ...
- by Pseudogenesis - at 2015.02.13 13:51:00
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876. Give more compensation to the loser in FW [Story time] - in Feedback/Requests [original thread]
Bayeth Mal wrote: The payout for a loss in PC is nothing. Nada. Zilch. FW is the game mode between pubs and PC. FW has a payout system for losses that is between those two extremes. I agree. I don't want to devalue winning, just to make the ...
- by Pseudogenesis - at 2015.02.13 13:31:00
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877. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: I'm curious how the ISK payments will work out. I really don't want to use the same ADV fittings as I already do and receive less money just because I'm tired of the proto squads. Really? It's 100% worth it for me. Hel...
- by Pseudogenesis - at 2015.02.13 12:52:00
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878. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Now if they could scale suits with an average meta score. Suit meta x4 Primary weapon meta x3 Everything else meta x1 This is how they're going to do it. The game will sum up the meta levels of all the stuff on your suit,...
- by Pseudogenesis - at 2015.02.13 12:38:00
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879. Give more compensation to the loser in FW [Story time] - in Feedback/Requests [original thread]
Lady MDK wrote: Somehow i expected the opening post to be caldari. Are you a posting alt? I made the post race agnostic to make it more relatable. If you're curious, I was running MinFW. Minmatar is winmatar.
- by Pseudogenesis - at 2015.02.13 09:06:00
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880. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Concise post from Rattati about the changes game modes will see in the future. CCP Rattati wrote: we know what we want to do on matchmaking, 1) 4 man squads for pubs, 8/12/16 for FW and PC 2) Academy 2.0 3) Metaleve...
- by Pseudogenesis - at 2015.02.13 06:51:00
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