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141. Even the idiots at CoD understand. - in General Discussions [original thread]
Skihids wrote: Prius Vecht wrote: Scheneighnay McBob wrote: high RoF? Mass drivers have the lowest RoF out of all light weapons, except the plasma cannon and swarm launcher. the point is, compare them to grenade launchers in any qualit...
- by Prius Vecht - at 2013.08.14 20:32:00
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142. Even the idiots at CoD understand. - in General Discussions [original thread]
Exactly right. You give them no incentive to aim when direct damage is 165 and splash is 145.
- by Prius Vecht - at 2013.08.14 20:14:00
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143. Even the idiots at CoD understand. - in General Discussions [original thread]
Scheneighnay McBob wrote: high RoF? Mass drivers have the lowest RoF out of all light weapons, except the plasma cannon and swarm launcher. the point is, compare them to grenade launchers in an quality game. its too high, he's right. to argu...
- by Prius Vecht - at 2013.08.14 20:04:00
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144. Even the idiots at CoD understand. - in General Discussions [original thread]
Ynned Ivanova wrote: Indicator to show where your nade lands? Do you also want a prompt to tell you when to shoot? u serious? every game has one lad, its called crosshairs
- by Prius Vecht - at 2013.08.14 20:02:00
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145. Executive Producer Opening: What happened to CCP Jian? - in General Discussions [original thread]
was he even coding tho?
- by Prius Vecht - at 2013.08.03 15:59:00
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146. Executive Producer Opening: What happened to CCP Jian? - in General Discussions [original thread]
I CARE. he makes a good point, if Jian thought it was a sinking ship things probably wont get better, not in time to help the playerbase anyway.
- by Prius Vecht - at 2013.08.03 12:24:00
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147. Executive Producer Opening: What happened to CCP Jian? - in General Discussions [original thread]
Its no wonder CCP has been so hush hush abt this, are heads starting to roll because of the condition of the game? sad thing is, it looks like he wasnt even the first producer. He may have inherited a mess.
- by Prius Vecht - at 2013.08.03 12:12:00
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148. New Blog: What Dust needs to improve [part 1] - in General Discussions [original thread]
I agree with the article 100%, especially the part about no health gap. The divide is too big and core shooter fans have spoken by rejecting the game almost completely. its time for CCP to adapt their game strategy.
- by Prius Vecht - at 2013.08.02 13:58:00
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149. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Fox Gaden wrote: Takahiro Kashuken wrote: Swarm launchers - Auto seeking auto aiming no skill or aiming required yet they can fire and fly invisible and also bend around corners and do 270deg turns on the spot Swarm Launchers are actually...
- by Prius Vecht - at 2013.07.04 18:30:00
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150. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Poplo Furuya wrote: Really? That's what you're choosing? Those are all seriously small-time for 'worst game design issues'. The first on my list would be the game modes all being critically lacking. Unfocused shared objective placeholders whic...
- by Prius Vecht - at 2013.07.04 17:57:00
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151. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Contact Grenades - I could see flashbangs as contact but frags? now we have people using grenades in CQC which means someone failed game design 101. even worse they do loads of damage when most ez mode weapons only wound. Requiring grenades to be ...
- by Prius Vecht - at 2013.07.04 14:57:00
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152. Vote for or against Contact grenades - in General Discussions [original thread]
-5
- by Prius Vecht - at 2013.07.04 14:28:00
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153. Logis + 1.2 = God Mode - in General Discussions [original thread]
Tyjus Vacca wrote: I have a corp battle tonight. I wonder if i'll see any logis in there my spider sense is tingling. its saying................yes, yes 90% of the people playing will be in logis. just a guess tho
- by Prius Vecht - at 2013.07.02 20:03:00
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154. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
The facts are these, Dust 514 has potential but has achieved very little of it. Only a fanboy would call it a AAA shooter in its current state. It has one gamemode, no real EvE connection, poor framerate, bad FPS mechanics and to top it all off i...
- by Prius Vecht - at 2013.06.27 11:27:00
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155. New Blog: Hardcore Gamers leaving Dust? - in General Discussions [original thread]
im famous on the interwebz! in all seriousness though. while i love what i think Dust can become its failing horribly at getting there. might be a good idea to gain passive and wait for the game to actually be playable. only issue there is its ea...
- by Prius Vecht - at 2013.06.24 13:49:00
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156. The real problem with Contact Grenades - in General Discussions [original thread]
Buster Friently wrote: I would accept this concept as soon as CCP removes all hitscan weapons, and slows the projective speed of all ARs to that of a MD, or Flaylock. Hitscan weapons, like the AR, are the easiest weapons to use in the game. Pe...
- by Prius Vecht - at 2013.06.23 17:01:00
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157. The real problem with Contact Grenades - in General Discussions [original thread]
Scheneighnay McBob wrote: I still like the old idea of having to switch to grenades instead of having a button for them this is a good idea. grenades should have to be equipped.
- by Prius Vecht - at 2013.06.23 14:10:00
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158. Why are you leaving Dust? [research for forthcoming article] - in General Discussions [original thread]
the techinical issues are the worst part to me.
- by Prius Vecht - at 2013.06.23 14:07:00
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159. The real problem with Contact Grenades - in General Discussions [original thread]
anytime grenades are the choice weapons of cqc game designers need to reevaluate their decisions.
- by Prius Vecht - at 2013.06.20 18:11:00
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160. Claymores - in General Discussions [original thread]
Kalante Schiffer wrote: no thanks claymores take no skill. and contact nades show us who all the leet players are right? cant be any worse than whats going on now.
- by Prius Vecht - at 2013.06.20 11:06:00
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