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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aliakin Koreck
Chatelain Rapid Response Gallente Federation
0
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Posted - 2013.06.20 05:48:00 -
[91] - Quote
Did they fix the hidden mines yet? |
Prius Vecht
Red and Silver Hand Amarr Empire
106
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Posted - 2013.06.20 11:06:00 -
[92] - Quote
Kalante Schiffer wrote:no thanks claymores take no skill.
and contact nades show us who all the leet players are right? cant be any worse than whats going on now. |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
30
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Posted - 2013.06.20 14:28:00 -
[93] - Quote
Cosgar wrote: It'd give people a reason to use active scanners and precision enhancers while adding a new level of strategy to the battlefield.
You already have a reason to use those things: They reveal players, vehicles and equipment more easily. The active scanner is borderline overpowered as it is, but nobody uses it.
And I'd love to hear what new strategy claymores would bring, other than "Face toward enemy" and "Stay away from explody thing." |
Mikael Murray
Kameira Lodge Amarr Empire
0
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Posted - 2013.06.20 19:07:00 -
[94] - Quote
Aliakin Koreck wrote:Did they fix the hidden mines yet?
Not yet m afraid |
PonyClause Rex
TRAMADOL KNIGHTS
148
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Posted - 2013.06.20 19:40:00 -
[95] - Quote
No thanks |
Niuvo
The Phoenix Federation
24
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Posted - 2013.06.20 19:59:00 -
[96] - Quote
yup /proximity anti-infantry will be hella scary. active scanners will be useful (highlight the mines), scouts can see them better. So please watch where you run and gun. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1991
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Posted - 2013.06.20 22:29:00 -
[97] - Quote
Pseudogenesis wrote:Cosgar wrote: It'd give people a reason to use active scanners and precision enhancers while adding a new level of strategy to the battlefield.
You already have a reason to use those things: They reveal players, vehicles and equipment more easily. The active scanner is borderline overpowered as it is, but nobody uses it. And I'd love to hear what new strategy claymores would bring, other than "Face toward enemy" and "Stay away from explody thing." It'll make scouts useful |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
1
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Posted - 2013.06.21 20:52:00 -
[98] - Quote
Panoscape wrote:I'd like popper mines, like in Resistance. When they pop up you have a chance to shoot them before they kill you. I always hated my instant deaths from claymores in MAG... but liked using them, it was an easy kill.
Yes mines are easy mode, but also part of strategy |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
388
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Posted - 2013.06.21 20:59:00 -
[99] - Quote
Pseudogenesis wrote:Absof**kinglutely not.
When you include something in a multiplayer game, you have to ensure that it strikes a balance that is fun for both the player on the receiving and the player doing the damage. This is why Forge Guns vs. Dropships is currently broken: All the forge gunner is doing is standing still charging and shooting, and the dropship pilot can't do anything but fly away and lick his wounds (Or suffer a cheap death and the loss of hundreds of thousands of ISK.)
Think about what claymores would add. (Because I can't think of anything.) Now think of how each user would experience them.
The user would simply set them down. That's it, no risk. If he gets a kill, he'll think to himself, "Oh, cool. My claymore got somebody."
The person on the receiving end would be blindsided and awarded a death that they didn't deserve. They'd feel angry, frustrated and cheated.
When you subtract the negative from the positive, ask yourself: Is it worth it? Take your time, but the answer is obvious.
You're assuming that said person is too stupid to look for the AP mine themselves.
Yes, the answer is obviously yes. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2024
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Posted - 2013.06.21 21:01:00 -
[100] - Quote
Anyone have a legitimate argument against mines other than "I'm too stupid/lazy to look where I'm going." |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
397
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Posted - 2013.06.21 21:35:00 -
[101] - Quote
Cosgar wrote:Anyone have a legitimate argument against mines other than "I'm too stupid/lazy to look where I'm going."
That does about sum it up, I am really starting to think that most of the playerbase really only want to play something they don't need to pay for while helping to ensure that it never really gets a chance to be something.
FPS mechanics are broken as ****, but I'm not getting worn down by that, I'm getting worn down by all of the fuckwits on the forums. |
Planetside2onPS4
Algintal Core Gallente Federation
1
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Posted - 2013.06.22 08:07:00 -
[102] - Quote
I agree with OP
+1 |
Yani Sing
Krusual Covert Operators Minmatar Republic
0
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Posted - 2013.06.22 18:36:00 -
[103] - Quote
I hate mines. GET RID OF EM! |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2046
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Posted - 2013.06.23 04:53:00 -
[104] - Quote
Alaika Arbosa wrote:Cosgar wrote:Anyone have a legitimate argument against mines other than "I'm too stupid/lazy to look where I'm going." That does about sum it up, I am really starting to think that most of the playerbase really only want to play something they don't need to pay for while helping to ensure that it never really gets a chance to be something. FPS mechanics are broken as ****, but I'm not getting worn down by that, I'm getting worn down by all of the fuckwits on the forums. This is why we can't have nice things. People automatically assume that there won't be an effective counter to something being implemented like this. Remember when people cried about the Scrambler Rifle before it was even out? Hell, we got people that want fighter jets to be nerfed- SMDH |
Sir Petersen
Valhalla Nord
236
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Posted - 2013.07.06 17:09:00 -
[105] - Quote
I had a thought today after I drove down (hammered) someone who looked to be in a really expensive suit while driving around in my fee LAV. What if we had Claymores? Set up some powerful ones and BOOOM. Murdertaxi-¦s flying left & right. Sounds good 2 me.
There are so many things with the classic Claymore I don-¦t even know where to start.. |
APX147
Amarr Templars Amarr Empire
13
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Posted - 2013.07.07 10:08:00 -
[106] - Quote
Yes. Get Claymores in into the game. Great idea!
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CuuCH Crusher
Commando Perkone Caldari State
79
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Posted - 2013.07.07 11:03:00 -
[107] - Quote
How about no... |
Sir Petersen
Valhalla Nord
236
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Posted - 2013.07.07 11:48:00 -
[108] - Quote
CuuCH Crusher wrote:How about no... Why not dude?
I like tactical. This would probably slow the game down a bit but like remote explosives they can be seen. And again.. A quality claymore would make LAV drivers think before driving in all directions without thinking. You have to think before running forward like a madman or hacking a station.
I like to use my brain when playing games like DUST514 but I guess this in not for everyone..
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