Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
661. For anyone who didnt get the 3day booster newsletter email yet - in General Discussions [original thread]
Thanks mate.
- by Powerh8er - at 2013.11.09 20:28:00
|
662. [Suggestion] Suits enhancing their weapons - in Feedback/Requests [original thread]
I dont get why almost every weapon in this game has to be a CQC gun, its a sci-fi game. Not bloody skyrim. I want to have the enemy to bring out lavs and vehicles because of suppressive machine gun fire and shoot people in the eye with the lasergu...
- by Powerh8er - at 2013.11.09 19:55:00
|
663. Tested the HMG - in General Discussions [original thread]
low genius wrote: the hmg is a cqc weapon right now. i'm not saying that makes sense. but in close quarters it's a beast now. step out side the front door and die, though :( It is only a beast against new or very bad players in cqc, there is...
- by Powerh8er - at 2013.11.09 16:29:00
|
664. Tested the HMG - in General Discussions [original thread]
Trying to make the HMG a cqc weapon is unlogical and very inpractical, it must be redesigned as long range weapon which it is in real life and every other shooter game out there. Period.
- by Powerh8er - at 2013.11.09 16:24:00
|
665. A heavy fit perfect for HMG - in General Discussions [original thread]
Perfect fit for heavies: Damage mod, armorplates, armor repper and a duvolle.
- by Powerh8er - at 2013.11.09 01:36:00
|
666. So... - in Feedback/Requests [original thread]
Meeko Fent wrote: Now, how would you kill that sniper? It's take at least 2 shots to kill most anything, and lining that itty bitty little pixel on that other itty bitty little pixel is quite hard. This would basically make snipers invulnera...
- by Powerh8er - at 2013.11.08 23:10:00
|
667. [Request] Rebalance CQC - in Feedback/Requests [original thread]
I agree with everything except the massdrivers minimum aiming distance. But the shotgun (and the HMG) needs higher damage and greater range.
- by Powerh8er - at 2013.11.08 22:57:00
|
668. [Request/Petition] HMG Sharpshooter Skill - in Feedback/Requests [original thread]
How about this: When standing it has 1000 rpm, 0-30 meter optimal range and alot of dispersion, but when you crouch (witch takes time to do, leaving the heavy vulnerable in a short time) it has 2000 rpms, 60-70 meters optimal range and little di...
- by Powerh8er - at 2013.11.08 22:45:00
|
669. A Heavy's job is point defense - in General Discussions [original thread]
Quote: And at close range, the HMG is still very effective, I believe.... It dont need a damage buff (it kills just fine) And maybe it does that. In a pubmatch with slightly confused newb redberries in it that is.
- by Powerh8er - at 2013.11.08 08:31:00
|
670. Stop Complaining, The HMG Is Fine - in General Discussions [original thread]
Rusty Shallows wrote: Tonight on the Medic Alt I was in a faction war battle against Team Players. While we were on the mushroom in the communication outpost Chicagocub4ever leaped out of a Dropship. Doing an arching strafe I was able to tank h...
- by Powerh8er - at 2013.11.08 08:13:00
|
671. Stop Complaining, The HMG Is Fine - in General Discussions [original thread]
Zahle Undt wrote: Powerh8er wrote: RL heavy machine guns: These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle cali...
- by Powerh8er - at 2013.11.08 01:37:00
|
672. We need jump suits or jetpacks - in Feedback/Requests [original thread]
If the enemy is camping on a tower or such then you know where they are. Avoid their LOS and keep doing your thing untill you get a an orbital... But yeah, jump suit or whatever would be cool. We could name them assault scouts.
- by Powerh8er - at 2013.11.08 01:10:00
|
673. Stop Complaining, The HMG Is Fine - in General Discussions [original thread]
RL heavy machine guns: These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose ma...
- by Powerh8er - at 2013.11.08 01:04:00
|
674. The real problem - in General Discussions [original thread]
The real problem is that CCP are trolls.
- by Powerh8er - at 2013.11.08 00:50:00
|
675. I have to walk back some of my previous statements on the HMG and heavies - in General Discussions [original thread]
The biggest guy with the biggest gun cant be a killing machine?
- by Powerh8er - at 2013.11.08 00:44:00
|
676. [Request/Petition] HMG Sharpshooter Skill - in Feedback/Requests [original thread]
Biggest and most useless gun in the game.
- by Powerh8er - at 2013.11.07 20:14:00
|
677. [idea] heavy wepons - in Feedback/Requests [original thread]
Yeah right, the way ccp treats the heavy class were probably looking at an effective range of 20 meters for the laser cannon. Anything above will butthurt the assault guys.
- by Powerh8er - at 2013.11.07 20:00:00
|
678. Weapon broken for 6 months, blues ignore it. - in General Discussions [original thread]
Small railgun turrets... Hahahaha
- by Powerh8er - at 2013.11.07 17:56:00
|
679. HMG needs the range of a assault rifle - in General Discussions [original thread]
Doshneil Antaro wrote: The way CCP imagines heavy weapons perplexes me. You have this HUGE hmg, yet it is firing rim fired .22 caliber, inaccurate rounds with a a short range. This by far they crappiest piece of tech conceived for military comb...
- by Powerh8er - at 2013.11.07 17:47:00
|
680. A Heavy's job is point defense - in General Discussions [original thread]
The biggest gun in the game is a cqc weapon.
- by Powerh8er - at 2013.11.07 14:20:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |