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Zahle Undt
Bullet Cluster Legacy Rising
419
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Posted - 2013.11.08 01:00:00 -
[31] - Quote
Atiim wrote:MassiveNine wrote:Sorry Atiim, but compared to chromosome, the HMG is poop status. If they could extend the optimal range to 50m, which isn't that big of a buff, the HMG would be a viable weapon. How am I supposed to suppress enemies when you can't even hit them? What I'm trying to say is that the HMG should remain as a CQC weapon and give us more heavy weapons.
I both agree and disagree with you. Yes heavies need more weapons I really feel for the players who have been stuck with basically 2 main weapons for over a year and a half.
I think what we should have is:
Heavy plasma rifle - short range heavy weapon
Heavy Machinegun - mid range heavy weapon
Heavy laser - long range anti infantry heavy weapon
Also the heavies should get some sort of heavy exclusive explosive weapon like a one shot missle launcher or something. I might actually think about skilling into a heavy suit if such variety existed.
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Powerh8er
Norwegian Dust514 Corporation Top Men.
287
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Posted - 2013.11.08 01:04:00 -
[32] - Quote
RL heavy machine guns:
These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose machine guns, or the intermediate cartridges used in light machine guns. In this sense, the "heavy" aspect of the weapon refers to its superior power and range over light- and medium-caliber weapons, in addition to its weight.
Yours truly Wikipedia.
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Void Echo
2121
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Posted - 2013.11.08 01:10:00 -
[33] - Quote
I see youv decided to **** another group of people off now since youv been debunked, outwitted, outsmarted and just plain humiliated by tankers.
Closed Beta Vet
My Youtube Channel
Level 2.1 Forum Warrior
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Zahle Undt
Bullet Cluster Legacy Rising
420
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Posted - 2013.11.08 01:10:00 -
[34] - Quote
Powerh8er wrote:RL heavy machine guns:
These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose machine guns, or the intermediate cartridges used in light machine guns. In this sense, the "heavy" aspect of the weapon refers to its superior power and range over light- and medium-caliber weapons, in addition to its weight.
Yours truly Wikipedia.
But in RL heavy machine guns are only mounted on vehicles or on emplacements, not carried around by foot soldiers. |
Disturbingly Bored
The Strontium Asylum
1062
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Posted - 2013.11.08 01:26:00 -
[35] - Quote
Cosgar wrote:Ishukone ASMG > Boundless
Anyone else see something wrong with that?
Cosgar... no it isn't.
I have max skills in both HMG and SMG. And even though the Ish ASMG is a sexy gun, it does not beat a Boundless HMG in any conceivable category. I'm sure shyte heavies get mulched by the SMG, but against any fattie who knows what he's doing, it's completely lopsided in the HMG's favor.
Now, I'm definitely not in the "HMG is fine" camp (I think it needs the same Sharpshooter skill that AR and SMG have), but I agree that the Heavy's #1 problem right now is content.
¶Gêƒ__ Gò«
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 000/1000XP)
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Powerh8er
Norwegian Dust514 Corporation Top Men.
287
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Posted - 2013.11.08 01:37:00 -
[36] - Quote
Zahle Undt wrote:Powerh8er wrote:RL heavy machine guns:
These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose machine guns, or the intermediate cartridges used in light machine guns. In this sense, the "heavy" aspect of the weapon refers to its superior power and range over light- and medium-caliber weapons, in addition to its weight.
Yours truly Wikipedia.
But in RL heavy machine guns are only mounted on vehicles or on emplacements, not carried around by foot soldiers.
They can be carried by teams, but the demand for a higher mobility in the military have made heavy and medium machinegun teams somewhat obsolete. My point: RL dont have 7 foot tall supersoldiers in armorplated exoskeletons, so what is the point of being able to wield such a massive and heavy weapon like the HMG, only to hide in bunkers waiting for the enemy to throw in a grenade? It makes no sense that the HMG is supposed to be a CQC weapon when there are much lighter shotguns and smg's that does the job better, but then again CCP are trolls.
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Zahle Undt
Bullet Cluster Legacy Rising
421
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Posted - 2013.11.08 01:46:00 -
[37] - Quote
Powerh8er wrote:Zahle Undt wrote:Powerh8er wrote:RL heavy machine guns:
These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose machine guns, or the intermediate cartridges used in light machine guns. In this sense, the "heavy" aspect of the weapon refers to its superior power and range over light- and medium-caliber weapons, in addition to its weight.
Yours truly Wikipedia.
But in RL heavy machine guns are only mounted on vehicles or on emplacements, not carried around by foot soldiers. They can be carried by teams, but the demand for a higher mobility in the military have made heavy and medium machinegun teams somewhat obsolete. My point: RL dont have 7 foot tall supersoldiers in armorplated exoskeletons, so what is the point of being able to wield such a massive and heavy weapon like the HMG, only to hide in bunkers waiting for the enemy to throw in a grenade? It makes no sense that the HMG is supposed to be a CQC weapon when there are much lighter shotguns and smg's that does the job better, but then again CCP are trolls.
Right, I thought the heavy machine gun team kind of went away after WWII. I do agree with your point though, give HMG the sharp shooter skill that SMG and AR has and I think it would be dramatically improved and that way it is skill based instead of an across the board buff. Separate the heavies heavily invested from those that are less so.
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Xocoyol Zaraoul
Superior Genetics
1364
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Posted - 2013.11.08 02:01:00 -
[38] - Quote
Atiim wrote:I think heavies need a sharpshooter skill, and a skill that improves RPM.
Says the HMG is fine, then says it could use more skills...
Atiim wrote:And this may be off topic, but I saw you in a few matches or two and I must know;
How does a minja wield a Freedom Heavy Machine Gun?
Uses "alts" and specs into everything, yet questions how a "minja" user uses HMGs
I jest I jest, but this is pretty funny
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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Pent'noir
Algintal Core Gallente Federation
176
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Posted - 2013.11.08 02:07:00 -
[39] - Quote
Removing sharpshooting and changing the meaning of certain skills hasn't worked the way many had hoped. A revisit of these skills would be nice, but not if it means taking away from new content. It's time to just push forward with what we have and get all the new stuff that we can. |
Rynoceros
Rise Of Old Dudes
1234
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Posted - 2013.11.08 02:22:00 -
[40] - Quote
Range is fine. DPS is (theoretically) fine.
HMG needs: Base dispersion reduction of 10-50% (depending on variant - more reduction to Assault variants) Sharpshooter Skill similar to other automatic weapons. Base reload time reduced by 25% Overheat reduction to replace current Sentinel Bonus.
None of these are buffs. They are performance optimizations.
Cheeseburgers.
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3989
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Posted - 2013.11.08 02:29:00 -
[41] - Quote
Atiim wrote:The HMG is a CQC weapon. And it does it's job brilliantly in the right hands, leading to enemies becoming nothing but mere swiss cheese in it's optimal range.
The main problem is the fact that besides the Forge Gun, a CQC weapon is the only thing heavies have.
Do not ask to buff the HMG, simply demand that CCP releases heavy weapons.
(From my experience)
-HAND Shouldn't the roles of and HMG be squad support.... how can a heavy support their squad at 20m?
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Atiim
Living Like Larry Schwag
720
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Posted - 2013.11.08 02:29:00 -
[42] - Quote
Void Echo wrote:I see youv decided to **** another group of people off now since youv been debunked, outwitted, outsmarted and just plain humiliated by tankers. What are you talking about? The only thing tankers have told me is:
- HTFU you aren't a real tanker
- Get Good Scrub
- It should take 3 people to destroy one of me even thought that could potentially lock entire squads out of the match to deal with us
- Tanks should be the only way to destroy tanks
- AV shouldn't be as good as a tank
- We should only be able to "disable" tanks, not destroy them
Heck, the lack of competence from about 90% of them even led you to tell one of them to STFU.
I haven't been debunked, outwitted, outsmarted, or humiliated by anyone. I just decided to leave the issue at rest, because when everyone either has PRO AV or HAVs, I'm just gonna be able to sit back and say I told you so. (And when I say everyone, I do mean everyone)
Anyways, if you think all I do is sit inside an iron box all day, then you need to get yourself checked for a brain disorder.
This thread is not about tanks. Try to stay on topic.
There there Mr. Scout and Ms. Heavy, don't cry
You'll still be useful in my eyes
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Atiim
Living Like Larry Schwag
720
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Posted - 2013.11.08 02:31:00 -
[43] - Quote
True Adamance wrote:Atiim wrote:The HMG is a CQC weapon. And it does it's job brilliantly in the right hands, leading to enemies becoming nothing but mere swiss cheese in it's optimal range.
The main problem is the fact that besides the Forge Gun, a CQC weapon is the only thing heavies have.
Do not ask to buff the HMG, simply demand that CCP releases heavy weapons.
(From my experience)
-HAND Shouldn't the roles of and HMG be squad support.... how can a heavy support their squad at 20m? More Weapons. Which Is what I'm saying. If we buff the HMG, then what happens when mid-range heavy weapons come out?
Then you will just have a heavy version of the current Assualt Rifle. And I think we can all agree that we don't want that.
There there Mr. Scout and Ms. Heavy, don't cry
You'll still be useful in my eyes
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Atiim
Living Like Larry Schwag
720
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Posted - 2013.11.08 02:33:00 -
[44] - Quote
Powerh8er wrote:RL heavy machine guns:
These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose machine guns, or the intermediate cartridges used in light machine guns. In this sense, the "heavy" aspect of the weapon refers to its superior power and range over light- and medium-caliber weapons, in addition to its weight.
Yours truly Wikipedia.
You don't want weapons in this game to perform like their real life counterparts.
Or do you think I should be able to down you with a shotgun from 60m? That would be scary.
There there Mr. Scout and Ms. Heavy, don't cry
You'll still be useful in my eyes
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Fox Gaden
Immortal Guides
1521
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Posted - 2013.11.08 02:40:00 -
[45] - Quote
Atiim wrote: On a weapon that does 17-20 damage per shot? Why would I spend 2mil SP on a skill that gives you 2.5-13 extra HP of damge? That's like asking for a skill that decreases dispersion on a Tactical Sniper Rifle
To be direct, 0. But I have been rocking the PRO one on my brothers account, and it's pretty good (until you die and see that a MLT AR did 1k HP of damage to you in the span of 5 seconds)
On another note, before everyone says "Oh snap he said HMGs are fine, time to grab the pitchforks and sharpen those brass knuckles, listen to what I'm saying.
WE DO NOT NEED THE HMG TO BE GIVEN LONG RANGE ABILITIES, WE NEED MORE/BETTER HEAVY WEAPONS.
I donGÇÖt care about a big laser and a giant shotgun. I want a Sharp Shooter skill for the HMG to decrease dispersion so that it gets a little closer to the damage it says it does on paper. I agree it does not need longer rang. But it does need to be more effective in its current range.
And donGÇÖt let the name "Sharp Shooter" fool you. The Sharp Shooter skill for the SMG does not give any additional range. It only reduces dispersion. We want the same for the HMG.
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Nocturnal Soul
Immortal Retribution
1024
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Posted - 2013.11.08 02:45:00 -
[46] - Quote
Sadly I agree with the minmatar scum more weapons will bring a great resurgent of heavies onto the field.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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D legendary hero
Ultramarine Corp
1241
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Posted - 2013.11.08 02:46:00 -
[47] - Quote
Cosgar wrote:Ishukone ASMG > Boundless
Anyone else see something wrong with that?
shhhhhhhhh
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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D legendary hero
Ultramarine Corp
1241
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Posted - 2013.11.08 02:47:00 -
[48] - Quote
Atiim wrote:Powerh8er wrote:RL heavy machine guns:
These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose machine guns, or the intermediate cartridges used in light machine guns. In this sense, the "heavy" aspect of the weapon refers to its superior power and range over light- and medium-caliber weapons, in addition to its weight.
Yours truly Wikipedia.
You don't want weapons in this game to perform like their real life counterparts. Or do you think I should be able to down you with a shotgun from 60m? That would be scary.
HMG would still kill you in 1 to 2 shots from 300m away. lets not go there.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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D legendary hero
Ultramarine Corp
1242
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Posted - 2013.11.08 02:48:00 -
[49] - Quote
True Adamance wrote:Atiim wrote:The HMG is a CQC weapon. And it does it's job brilliantly in the right hands, leading to enemies becoming nothing but mere swiss cheese in it's optimal range.
The main problem is the fact that besides the Forge Gun, a CQC weapon is the only thing heavies have.
Do not ask to buff the HMG, simply demand that CCP releases heavy weapons.
(From my experience)
-HAND Shouldn't the roles of and HMG be squad support.... how can a heavy support their squad at 20m?
precisely.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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TechMechMeds
Swamp Marines Kleenex Inc.
1317
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Posted - 2013.11.08 02:50:00 -
[50] - Quote
Atiim wrote:The HMG is a CQC weapon. And it does it's job brilliantly in the right hands, leading to enemies becoming nothing but mere swiss cheese in it's optimal range.
The main problem is the fact that besides the Forge Gun, a CQC weapon is the only thing heavies have.
Do not ask to buff the HMG, simply demand that CCP releases heavy weapons.
(From my experience)
-HAND
On my heavy alt I went for a one on one hmg duel, he whipped out his SMG and fked me in less than 1.5 secs, tell me that's fine. And dont say stfu get good, its getting old.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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D legendary hero
Ultramarine Corp
1242
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Posted - 2013.11.08 02:50:00 -
[51] - Quote
The HMG is so great heavies are using Duvoules and milita ARs even to be fair to other players because the HMG is so OP, I mean oh my god, i can insta-drop standard suits out to 99m range in less than a second.
My hmg has no dispersoin, no recoil, reloads at god speed, has a rediculous fire rate and I can fit it better than an SMG.... oh wait thats an AR...
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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Fox Gaden
Immortal Guides
1522
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Posted - 2013.11.08 02:52:00 -
[52] - Quote
Atiim wrote:Zahle Undt wrote:Give HMG the sharpshooter skill that the AR and SMG have? In my experience with the SMG decreasing the dispersion of rounds has a much greater effect than the damage bonuses you have with proficiency.
Just my 2 ISK as someone who has never even tried the HMG Then HTFU you pig of a man! How dare you say something without having used it, even if you've been on the reciving end of it"! GET GOOD SCRUB! (No I'm joking) I think heavies need a sharpshooter skill, and a skill that improves RPM. But my only concern with the HMG having a sharpshooter skill is what would happen when I crouch down Crouching removes almost all dispersion, just as crouching removes almost all rifle sway for a Sniper. A Sniper with max skills still gets more Rifle sway standing than when couched. A Heavy with max Sharp Shooter skill would still have more dispersion when standing than when crouched, but the difference would be much less significant.
Or in other words, the Sharp Shooter skill would not effect DPS while crouched one bit.
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3993
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Posted - 2013.11.08 02:52:00 -
[53] - Quote
Atiim wrote:True Adamance wrote:Atiim wrote:The HMG is a CQC weapon. And it does it's job brilliantly in the right hands, leading to enemies becoming nothing but mere swiss cheese in it's optimal range.
The main problem is the fact that besides the Forge Gun, a CQC weapon is the only thing heavies have.
Do not ask to buff the HMG, simply demand that CCP releases heavy weapons.
(From my experience)
-HAND Shouldn't the roles of and HMG be squad support.... how can a heavy support their squad at 20m? More Weapons. Which Is what I'm saying. If we buff the HMG, then what happens when mid-range heavy weapons come out? Then you will just have a heavy version of the current Assualt Rifle. And I think we can all agree that we don't want that. Well admittedly I have never liked the current chaingun iteration of HMG.
Where are the squad assault/ support weapons? FUTURISTIC SAW, Type 88, or Pulse Machine Guns?
I would. Make AR 30 rounds max.
31 for Minmatar
30 for Gallente
24 for Caldari
21 for Amarr
Make HMG or LMG varients with large magazines. Simple.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Fox Gaden
Immortal Guides
1522
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Posted - 2013.11.08 02:56:00 -
[54] - Quote
Atiim wrote:Sinboto Simmons wrote:Atiim, just no bud.
As someone who used HMG at all levels pre/post nerf I can say it is honstly under preforming, it's downright pathetic.
The HMG as a projectile weapon should dominate in not only CQC but in midrange as well.
If you pay attention to my posts, I'm saying that we need more heavy weapons, that;s all. But If there was a mid to long range heavy weapon, would you complain about HMG range? I wouldn't. (at least not as much) And this may be off topic, but I saw you in a few matches or two and I must know; How does a minja wield a Freedom Heavy Machine Gun? You are talking about a Laser Cannon. I am not interested in the Laser Cannon. I want my short to medium range HMG fixed! I want to do more DPS than an AR out to 15 m. |
Fox Gaden
Immortal Guides
1524
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Posted - 2013.11.08 03:01:00 -
[55] - Quote
MassiveNine wrote:Sorry Atiim, but compared to chromosome, the HMG is poop status. If they could extend the optimal range to 50m, which isn't that big of a buff, the HMG would be a viable weapon. How am I supposed to suppress enemies when you can't even hit them? No. The HMG does not need more range. It needs to be more effective within its current range.
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Fox Gaden
Immortal Guides
1524
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Posted - 2013.11.08 03:02:00 -
[56] - Quote
Atiim wrote:Sinboto Simmons wrote:Atiim wrote:Sinboto Simmons wrote:Atiim, just no bud.
As someone who used HMG at all levels pre/post nerf I can say it is honstly under preforming, it's downright pathetic.
The HMG as a projectile weapon should dominate in not only CQC but in midrange as well.
If you pay attention to my posts, I'm saying that we need more heavy weapons, that;s all. But If there was a mid to long range heavy weapon, would you complain about HMG range? I wouldn't. (at least not as much) And this may be off topic, but I saw you in a few matches or two and I must know; How does a minja wield a Freedom Heavy Machine Gun? Hmm I suppose the HMG would need to be balanced with the other heavy weapons it's range however is still pathetic as a projectile weapon. And a Minja uses an HMG by having an alt :P. Also pardons for not reading the OP I usually don't do that. HMGs suck because that's all thier is, besides the Almighty Forge Gun But yeah my main concern is what happens when... heck am I saying. IF the other heavy weapons come out like CCP promised, the HMG would need to be rebalanced for other heavy weapons. If it wasn't, then we'd have a nightmare know as the Heavy Assualt Rifle. I wish I could have a scout with a Boundless HMG, just for the lols. And most people don't read the OP, and those that do read the first to sentences and decide that they should spam me with hate mail calling me names so bad that if CCP read them their account would cease to exist in less than seconds. The Gallente Heavy Weapon will be shorter range than the HMG. The Amarr Laser cannon will have a longer range. |
Void Echo
2123
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Posted - 2013.11.08 03:04:00 -
[57] - Quote
Atiim wrote:Void Echo wrote:I see youv decided to **** another group of people off now since youv been debunked, outwitted, outsmarted and just plain humiliated by tankers. What are you talking about? The only thing tankers have told me is:
- HTFU you aren't a real tanker
- Get Good Scrub
- It should take 3 people to destroy one of me even thought that could potentially lock entire squads out of the match to deal with us
- Tanks should be the only way to destroy tanks
- AV shouldn't be as good as a tank
- We should only be able to "disable" tanks, not destroy them
Heck, the lack of competence from about 90% of them even led you to tell one of them to STFU. I haven't been debunked, outwitted, outsmarted, or humiliated by anyone. I just decided to leave the issue at rest, because when everyone either has PRO AV or HAVs, I'm just gonna be able to sit back and say I told you so. (And when I say everyone, I do mean everyone) Anyways, if you think all I do is sit inside an iron box all day, then you need to get yourself checked for a brain disorder. This thread is not about tanks. Try to stay on topic.
um yeah you have, denial much
Closed Beta Vet
My Youtube Channel
Level 2.1 Forum Warrior
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Fox Gaden
Immortal Guides
1524
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Posted - 2013.11.08 03:04:00 -
[58] - Quote
Atiim wrote:MassiveNine wrote:Sorry Atiim, but compared to chromosome, the HMG is poop status. If they could extend the optimal range to 50m, which isn't that big of a buff, the HMG would be a viable weapon. How am I supposed to suppress enemies when you can't even hit them? What I'm trying to say is that the HMG should remain as a CQC weapon and give us more heavy weapons. The Gallente Heavy Weapon will be shorter range than the HMG. The Amarr Laser cannon will have a longer range. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3995
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Posted - 2013.11.08 03:06:00 -
[59] - Quote
Fox Gaden wrote:MassiveNine wrote:Sorry Atiim, but compared to chromosome, the HMG is poop status. If they could extend the optimal range to 50m, which isn't that big of a buff, the HMG would be a viable weapon. How am I supposed to suppress enemies when you can't even hit them? No. The HMG does not need more range. It needs to be more effective within its current range. SQUAD SUPPORT WEAPON!
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Atiim
Living Like Larry Schwag
722
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Posted - 2013.11.08 03:08:00 -
[60] - Quote
TechMechMeds wrote:Atiim wrote:The HMG is a CQC weapon. And it does it's job brilliantly in the right hands, leading to enemies becoming nothing but mere swiss cheese in it's optimal range.
The main problem is the fact that besides the Forge Gun, a CQC weapon is the only thing heavies have.
Do not ask to buff the HMG, simply demand that CCP releases heavy weapons.
(From my experience)
-HAND On my heavy alt I went for a one on one hmg duel, he whipped out his SMG and fked me in less than 1.5 secs, tell me that's fine. And dont say stfu get good, its getting old. Never said STFU to anyone unless they told me or someone else to STFU.
But anyways, what SMG was it (weapon and variant); was he running damage mods? prof skills? Was he in his optlimal range? So many things to take into account there.
But again look at it from a realistic perspective. If we get a range buff then what happens when they introduce a mid-range heavy weapon? Would CCP think, "Oh heavies are just fine now that we gave the HMGs more range, they won't need new weapons for a while".
But on the plus side, heavies were promised new weapons. SoonGäó
But on the negative side, I need to save SP so I can test that combat and rail rifle.
There there Mr. Scout and Ms. Heavy, don't cry
You'll still be useful in my eyes
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