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401. ever decreasing supply depots - in General Discussions [original thread]
'Die to Adapt' is actually a reasonable course of action sometimes. When on a DU runner I sometimes get the link down in a decent vantage then go into the NeoCom to suicide if a vehicle has emerged and needs immediate forging. Best time was doin...
- by Poplo Furuya - at 2013.07.19 22:38:00
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402. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
180 base shields. 5/7 recharge delays. 20hp/s recharge, 5hp/s repair. 5 high slots. 4 low slots. 3 equipment slots. 370 CPU and 78 PG. Yep, utterly useless and incapable of running Logistics roles. It'll still be capable of a hefty tank, just no...
- by Poplo Furuya - at 2013.07.19 15:43:00
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403. Reviving: is it worth it? - in General Discussions [original thread]
Skihids wrote: Poplo Furuya wrote: Waving your weapon is the universal sign for 'no ammo', right? Or did I mix it up with the signal for 'fetch the straitjackets'? I recognize shooting the ground by my feet as the sign for ammo. People ...
- by Poplo Furuya - at 2013.07.19 01:07:00
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404. Reviving: is it worth it? - in General Discussions [original thread]
Perhaps a bit more care could be taken by some... I won't begrudge a reasonable risk that didn't work out, though. Can sympathise with the ammo problems. Worst incident was being out of Forge then going at it with a Scrambler 'til I died in a fir...
- by Poplo Furuya - at 2013.07.18 22:43:00
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405. New Amarr Logi vs Amarr Assault - in General Discussions [original thread]
The Laser Rifle bonus is massive, that extra firing time is while the beam is heated up and in full death ray mode. Once the ADS and the hefty penalty to tracking speed are addressed AmAs LRs should be deadly. If you're not using LRs then yeah, a...
- by Poplo Furuya - at 2013.07.18 18:13:00
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406. commando with hmg and duvoll. - in General Discussions [original thread]
Xocoyol Zaraoul wrote: You can also look this up in the market, seeing what kind of weapons it can use, as well as everything else about the suit. Triangle is OP, nerf triangle.
- by Poplo Furuya - at 2013.07.18 17:59:00
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407. So how do Caldari Assaults feel about the change to there suits? - in General Discussions [original thread]
Hawkin P wrote: They took the worse Assault suit bonus and made it even worse!!! WTF! Lets choose which would you rather have a Galante suit that gets 25% CPU/PG reduction to hybrid weapons or 7 extra hp per complex shield extender. That is a ...
- by Poplo Furuya - at 2013.07.18 17:56:00
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408. New Dev Blog (Calidari Logi Nerfed) - in General Discussions [original thread]
Deluxe Edition wrote: Fist Groinpunch wrote: Deluxe Edition wrote: n00b tube wrote: No respecs! Karma for your CalLogi SpamLock ways! this extreme buff to the calidari assault makes them in a word.... irrelevant. 26.4 extra h...
- by Poplo Furuya - at 2013.07.18 17:31:00
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409. New Dev Blog (Calidari Logi Nerfed) - in General Discussions [original thread]
Deluxe Edition wrote: n00b tube wrote: No respecs! Karma for your CalLogi SpamLock ways! no no the cal logi is still the best suit for what I do, however I say this for all the poor saps who went minmitar or gallante assault. While the...
- by Poplo Furuya - at 2013.07.18 17:18:00
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410. CCP, here is an example of a competent developer - in General Discussions [original thread]
That one instance was actually a good move but, uh, that's SOE. Smedley no less. They've done this right but a competent developer they are not. Well, actually, the development team might be competent more or less... it's just that those at the t...
- by Poplo Furuya - at 2013.07.18 17:02:00
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411. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: Cosgar wrote: Cat Merc wrote: Meh. Still doesn't change the fact that Logi suit = Assault suit but with more equipment slots, rendering assault suits pointless. Also, buffed Caldari ass...
- by Poplo Furuya - at 2013.07.18 16:29:00
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412. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Cat Merc wrote: ...buffed Caldari assault while leaving Gallente assault in the dust, as usual. And there's the sour note. The change really needed for Assault suits is Gallente getting assistance in armour tanking. What we do have confirmed ...
- by Poplo Furuya - at 2013.07.18 16:05:00
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413. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Great stuff with the Amarr. Far better than I was expecting, I was anticipating sidearm perhaps moving down to ADV as the only change in the next few months. 3 equipment at T3 is wonderful and +1 low at T5 grants then either more buffer or even mo...
- by Poplo Furuya - at 2013.07.18 15:59:00
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414. Vehicle/AV thread - CCP Blam give it a read - in General Discussions [original thread]
EnglishSnake wrote: Poplo Furuya wrote: EnglishSnake wrote: Soldiersaint wrote: the enforcer is meant for ranged combat.....READ THE DESCRIPTION.....its not meant to get up close.... lol he thinks blasters and lolmissiles are long ...
- by Poplo Furuya - at 2013.07.18 15:11:00
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415. Mordu's Challenges Completed - in General Discussions [original thread]
I have no idea if I got hacks. Had a couple games where MinLogi shenanigans got me about 20 hacks in a round including a jacked HAV which I rode off into the redline after murdering the owner to get it then murdering the owner with it... aside f...
- by Poplo Furuya - at 2013.07.18 13:01:00
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416. Vehicle/AV thread - CCP Blam give it a read - in General Discussions [original thread]
EnglishSnake wrote: Soldiersaint wrote: the enforcer is meant for ranged combat.....READ THE DESCRIPTION.....its not meant to get up close.... lol he thinks blasters and lolmissiles are long range Okay mr infantry man you can go and pl...
- by Poplo Furuya - at 2013.07.18 12:32:00
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417. LAV Changes - in General Discussions [original thread]
I like it. Transport ain't dead because of this, it's just not throwaway. The lower echelons of LAVs also won't be -that- costly. Is rapid delivery into the hotzone without recalling worth the 15-20k ISK the LAV will cost? That's now a call you'l...
- by Poplo Furuya - at 2013.07.18 12:08:00
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418. Amarr Assault suits missing a slot? - in General Discussions [original thread]
Stefan Stahl wrote: Cat Merc wrote: You get more base eHP and you get more CPU/PG. The CPU/PG part is important, while Gallente/Caldari suits can fit on their proto suit a bunch of advanced stuff and maybe 2-3 prototype stuff, an Amarr suit ...
- by Poplo Furuya - at 2013.07.17 19:11:00
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419. Flaylocks in their current state need a Buff - in General Discussions [original thread]
SoLJae wrote: Mags should be increased to 20 or 30 rounds and the accompanying explosions should be designed to be far more scintillating. With these simple adjustments, Dust 514 might finally see it's first ever perfectly balanced weapon and ...
- by Poplo Furuya - at 2013.07.17 16:26:00
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420. I died 8 times - in General Discussions [original thread]
So long as to don't move or switch weapons your spawn cloak persists for up to 10 seconds. This includes while the screen is black, any input then will also cancel cloak. A bad situation is still a bad situation but the ability to observe and str...
- by Poplo Furuya - at 2013.07.17 16:23:00
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