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461. Breach mass driver a viable AV choice - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: 100% damage to vehicles .. from a weapon that deals over 500 HP's of damage with 18 rounds , 5% damage increase from the warbarge , 10% from the commando bonus and another 15% against armor from the wea...
- by Pokey Dravon - at 2015.04.05 19:48:00
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462. To Rattati: helping the Magsec - in Feedback/Requests [original thread]
*shrugs* I mean sure some people would use it but I think it would end up being pretty underutilized. Not a bad idea per say but I'm kinda meh about it in general.
- by Pokey Dravon - at 2015.04.05 17:10:00
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463. To Rattati: helping the Magsec - in Feedback/Requests [original thread]
DRT 99 wrote: Adipem Nothi wrote: suppressed variant that trades stopping power for a muffled signature (i.e. 25% less DPS, 75% less noisy) i doubt this would see any use, magsec is already quiet (and why would you WANT to muffle the soun...
- by Pokey Dravon - at 2015.04.05 08:40:00
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464. To Rattati: helping the Magsec - in Feedback/Requests [original thread]
MINA Longstrike wrote: Pokey Dravon wrote: Also for a longer range sidearm, those bulky iron sights are just terrible. I'm not sure why the regular SMG has such an amazing optic when the magsec has iron sights. What? You dont like cove...
- by Pokey Dravon - at 2015.04.05 05:01:00
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465. To Rattati: helping the Magsec - in Feedback/Requests [original thread]
Also for a longer range sidearm, those bulky iron sights are just terrible.
- by Pokey Dravon - at 2015.04.05 02:25:00
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466. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
Lupus Wolf wrote: Pokey Dravon wrote: One Eyed King wrote: Pokey Dravon wrote: Add an exit timer to vehicle disembarkation and problem solved. Like a little hacking wheel? Yes. https://forums.dust514.com/default.aspx?g=posts&...
- by Pokey Dravon - at 2015.04.04 22:48:00
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467. ONE SERVER.. - in Feedback/Requests [original thread]
TheD1CK wrote: Pokey Dravon wrote: TheD1CK wrote: Compare these to what we have already, would it be much worse?? Compared to what we have already, would it be any better? You're basically saying "Take isolated incidents of people s...
- by Pokey Dravon - at 2015.04.04 22:42:00
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468. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
One Eyed King wrote: Pokey Dravon wrote: Add an exit timer to vehicle disembarkation and problem solved. Like a little hacking wheel? Yes.
- by Pokey Dravon - at 2015.04.04 21:37:00
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469. ONE SERVER.. - in Feedback/Requests [original thread]
TheD1CK wrote: Compare these to what we have already, would it be much worse?? Compared to what we have already, would it be any better? You're basically saying "Take isolated incidents of people switching servers to fight people in other...
- by Pokey Dravon - at 2015.04.04 21:36:00
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470. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
Add and exit timer to vehicle disembarkation and problem solved.
- by Pokey Dravon - at 2015.04.04 20:28:00
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471. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Why not make them more like a shotgun not enough damage to insta gank same awesome ROF from before ..but you can fire at any point in the reload Well you pretty much can, unless you're asking for the removal of...
- by Pokey Dravon - at 2015.04.04 17:03:00
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472. Requesting New Stats for Leaderboard - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Pokey Dravon wrote: ISK Efficiency As a logi... I don't even want to know :/ Silence you WP farming kitten! You should be a good logi and just die without using your equipment, and so help me if you actually pu...
- by Pokey Dravon - at 2015.04.04 16:58:00
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473. ONE SERVER.. - in Feedback/Requests [original thread]
Why would you ever want to intentionally pair people up knowing they will suffer from a high ping and thus degrade the overall quality of gameplay?
- by Pokey Dravon - at 2015.04.04 16:05:00
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474. What do you think about the Magsec? - in Feedback/Requests [original thread]
For me its another example of "Would be a great sidearm if the SMG didn't exist". It performs pretty well, but there are far better options.
- by Pokey Dravon - at 2015.04.04 00:38:00
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475. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Its pretty typical in many games to penalize backing out of a match or group. While the game is obviously buggy and causes disconnects, slapping a penalty on after the first infraction is probably a bit harsh. Punishing continually backing out ov...
- by Pokey Dravon - at 2015.04.03 08:29:00
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476. [NEW Weapons] Amarr Weaponry - in Feedback/Requests [original thread]
Templar XIII wrote: Forever ETC wrote: Lightning35 Delta514 wrote: So, you like gloves? I'm sensing Infamous here, like the grenade though. Infamous? Is that the name of a different game that sports such weapons already? Infamous ...
- by Pokey Dravon - at 2015.04.03 01:15:00
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477. Another Repair Tool suggestion - in Feedback/Requests [original thread]
TIMMY DAVIS wrote: Good Day, Apparently in the past there was some kind of visual cue that told players they were being repaired. For whatever reason this doesn't seem to be coming back soon. Maybe in the long run, I don't know. I don't rememb...
- by Pokey Dravon - at 2015.04.03 00:37:00
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478. [Question] What does Accuracy Rating actually mean? - in Feedback/Requests [original thread]
Cat Merc wrote: Zepod wrote: TooMany Names AlreadyTaken wrote: Aeon Amadi wrote: Still need optimal range in the weapon stats, forge gun reload speed, etc. It's great that Protofits is a nice work around but I know of a handful of pe...
- by Pokey Dravon - at 2015.04.02 23:33:00
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479. How to reduce swarm spam - in Feedback/Requests [original thread]
Overall I think we need to add a larger level of skill required to using Swarms. I think there are a number of ways to do this, but in general, Swarms are far too easy to use compared to other AV weapons.
- by Pokey Dravon - at 2015.04.02 18:35:00
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480. [Question] What does Accuracy Rating actually mean? - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: I'm working on something that does a cross comparison between rifles and I would like to include something related to accuracy and recoil. However the only related stat I can find in-game is "Accuracy R...
- by Pokey Dravon - at 2015.04.02 07:38:00
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