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3181. HAV turret placement. - in Feedback/Requests [original thread]
This isn't quite related to the turret placement but I'd like to point it out if the devs are not aware It seems that on the new Skirmish map, turret missiles do not explode when they impact the terrain. They do explode when hitting structures, w...
- by Pokey Dravon - at 2012.06.29 08:08:00
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3182. assault rifle zoom - in Feedback/Requests [original thread]
I totally agree, the old HUD for the ADS was badass, I dont know why people complained about it so much. The new one is much more generic and bleh
- by Pokey Dravon - at 2012.06.28 09:31:00
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3183. HAV turret placement. - in Feedback/Requests [original thread]
Considering the way dropships can attack now, really they should have the upper hand by flying almost directly above the HAV and raining hell down from above. Once again I haven't had a chance to try out the HAV much so I can't comment much yet. ...
- by Pokey Dravon - at 2012.06.28 08:22:00
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3184. Respawn Timer Should Start Immediately After Death - in Feedback/Requests [original thread]
Well for the record, I think the 10 seconds is just fine for a respawn counter. And I do understand where you're coming from Moejoe, the extended time dealing with menus can be frustrating, however I think its a very touchy system that needs to be...
- by Pokey Dravon - at 2012.06.28 07:09:00
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3185. [Request] Give us separate names from EVE - in Feedback/Requests [original thread]
Although somthing like a SSN would technically make each account unique, it would still be too easy to impersonate other people if they don't take the time to go check your ID Number, plus it is a matter of identity. I mean sure you may want a nam...
- by Pokey Dravon - at 2012.06.28 07:04:00
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3186. [Request] Give us separate names from EVE - in Feedback/Requests [original thread]
Noc Tempre wrote: Asher Night wrote: Noc Tempre wrote: One universe, one war. I am in support of how CCP has managed this. In a real universe, people have the same names as other people. In a real universe, some people die and go away...
- by Pokey Dravon - at 2012.06.28 06:42:00
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3187. HAV turret placement. - in Feedback/Requests [original thread]
Well I'll be making a straight rush to HAVs as soon as servers are back up, I'll bookmark this thread so expect incoming feedback and suggestions from me at the least.
- by Pokey Dravon - at 2012.06.28 06:34:00
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3188. HAV turret placement. - in Feedback/Requests [original thread]
Well yeah I know it had issues, but I dont think restricting its movement was the proper fix to movement problems lol
- by Pokey Dravon - at 2012.06.28 05:55:00
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3189. HAV turret placement. - in Feedback/Requests [original thread]
Hmm I'm kinda wondering why they changed it at all, I felt it was a good setup before. I haven't had a chance to try the HAVs yet, but I was planning on specializing in them this build, so this news its kinda disturbing.
- by Pokey Dravon - at 2012.06.28 05:40:00
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3190. Reorganize saved fitting list. - in Feedback/Requests [original thread]
Obvious Feature, I'm sure it'll be in the final release, but I totally agree. Especially since we cant get rid of the starter fits, I'd like to put them at the bottom of my list so I dont have to look at them.
- by Pokey Dravon - at 2012.06.28 03:12:00
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3191. Forge Gun and the reduced speed while charging... - in Feedback/Requests [original thread]
Well realism aside on the reason on why it would slow the suit down, my opinion still stands on nerfing the movement speed
- by Pokey Dravon - at 2012.06.27 21:52:00
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3192. Two small requests - in Feedback/Requests [original thread]
Logistics is not meant to be a combat role, its supposed to be a support role, so decreased offensive power only makes sense since you should be avoiding firefights. Can't have your cake and eat it, everything in EVE/DUST is set up so you have to ...
- by Pokey Dravon - at 2012.06.27 20:01:00
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3193. Forge Gun and the reduced speed while charging... - in Feedback/Requests [original thread]
Plus it doesn't even make sense. Why would charging decrease movement speed? That's like holding a microwave and having it triple in weight when you turn it on.
- by Pokey Dravon - at 2012.06.27 18:08:00
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3194. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
-_- great. At that point im more concerned about wearing out the buttons on my DS3 from pushing too hard lol I'll give it a shot though.
- by Pokey Dravon - at 2012.06.27 18:06:00
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3195. Feedback - in Feedback/Requests [original thread]
Voice is already implemented, just off by default. Check the options at the bottom of the NeoCom.
- by Pokey Dravon - at 2012.06.27 18:01:00
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3196. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
I used to fly dropships all the time last build, and admittedly I have not played with them as much this time around, but has anyone else found that the damn thing's vertical movement speed is horrific? I had a hell of a time trying to get the thi...
- by Pokey Dravon - at 2012.06.27 17:59:00
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3197. Forge Gun and the reduced speed while charging... - in Feedback/Requests [original thread]
I have to say this is one of the few things I really hate about the patch. I understand that the Forge Gun was a problem for some people because it was being used as an anti infantry weapon. I personally didn't think it was a huge problem, but I u...
- by Pokey Dravon - at 2012.06.27 17:53:00
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3198. Mass Driver Idea - in Feedback/Requests [original thread]
GLEIPHNIR wrote: shouldnt take all 4 shots to kill with splash, maybe 2. ammo is already limited and it is a L infantry weapon...feel like with all the Swarm luancher whining that mass drivers got the short end of the stick. BOOST POWER CCP, DO...
- by Pokey Dravon - at 2012.06.27 17:34:00
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3199. Damage Taken - in Feedback/Requests [original thread]
Really? I seem to recall having a red thingy that appears on the screen in the direction damage is coming, plus the sound is fairly distinctive.
- by Pokey Dravon - at 2012.06.27 17:31:00
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3200. Access to higher levels. - in Feedback/Requests [original thread]
Honestly if you're smart about it and properly fit a dropship, getting on top of a building, regardless of swarm launcher fire, is fairly easy, you just need to be smart about it. As for ladders...meh I guess? I kinda like that you have to take t...
- by Pokey Dravon - at 2012.06.27 11:38:00
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