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641. A sad announcement to make. - in The Council's Chamber [original thread]
I'm truly sorry to hear this. Outside of being a player, DU, of DUST - i am sorry as a person for your loss. To the family, I mourn the loss of a family member. The damage can't be undone. But I hope that you have the people around you that you ...
- by Piercing Serenity - at 2013.08.04 07:14:00
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642. A message to the independent corporations of New Eden - in The War Room [original thread]
Noted. I'm a freelance merc, but I wanna be in the trenches. I'll be on in about a week
- by Piercing Serenity - at 2013.08.04 06:23:00
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643. Eon quit with the QQ PR posts. We know the truth. - in The War Room [original thread]
Wow, I feel very old now. Or at least, as old as a merc can feel. Congratulations EON. You've become the most powerful and known alliance in DUST. Your prize? IMPS/NF levels of hate. I just chuckle thinking about how DUST is actually gaining a h...
- by Piercing Serenity - at 2013.08.04 06:20:00
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644. [Proposal] Sundering Shields: Giving a Drawback to their Supremacy - in Feedback/Requests [original thread]
Why don't we have more fun with the effects of Shields than "You're a bigger target"? We can make changes to shields that don't buff or nerf the module directly by making them more visually noticeable. - What if shields had a larger "breaking" a...
- by Piercing Serenity - at 2013.08.03 04:28:00
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645. Free ISK to All! (Vets) - in General Discussions [original thread]
Sure, I could use some money too. Been here since E3, the end of it at least
- by Piercing Serenity - at 2013.08.02 09:09:00
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646. A newb's perspective. - in General Discussions [original thread]
Iron Wolf Saber wrote: /me rolls alt, AFKs though BA, still can achieve top score in militia gear and low sp. The point is that you have to start playing smarter in more than one ways. First of which is most important is soldier growth. You....
- by Piercing Serenity - at 2013.08.01 12:47:00
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647. Interested in applying to a Corporation - in Corporation Recruitment [original thread]
Final bump
- by Piercing Serenity - at 2013.08.01 09:00:00
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648. A newb's perspective. - in General Discussions [original thread]
Gaelon Thrace wrote: The problem with grouping people by SP is that SP gain is a linear progression that doesn't necessarily reflect player skill. If you start in the bottom tier, then as you gain SP you're going to eventually be bumped up to t...
- by Piercing Serenity - at 2013.08.01 07:23:00
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649. Aur Gear and being falsly advertized ,... - in General Discussions [original thread]
KingBabar wrote: Piercing Serenity wrote: KingBabar wrote: Iron Wolf Saber wrote: Well if you have 8k of them I guess you better get good with them and make them count. I mean technically you have an infinite number of them in battle...
- by Piercing Serenity - at 2013.07.29 11:47:00
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650. Aur Gear and being falsly advertized ,... - in General Discussions [original thread]
KingBabar wrote: Iron Wolf Saber wrote: Well if you have 8k of them I guess you better get good with them and make them count. I mean technically you have an infinite number of them in battle if supplied. You still only lose one when you ...
- by Piercing Serenity - at 2013.07.29 10:30:00
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651. It's surprising how balanced this game is. - in General Discussions [original thread]
Aesiron Kor-Azor wrote: The academy isn't an accurate reflection of the game's balance... - people don't have maxed out or well allocated skills. - people are generally new and have less experience. - they are likely to have less ISK for equi...
- by Piercing Serenity - at 2013.07.28 10:16:00
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652. 32 vs 32 Gametype Suggestion - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Was gonna poste, based off the title alone but I scrolled down and seen a WALL.... OF... TEXT!!! Read only the very last paragraph and felt that this would be an interesting alt to skirmish. No +1 or negative feedback a...
- by Piercing Serenity - at 2013.07.27 13:58:00
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653. Looking for Feedback for a New Gametype Suggestion - in General Discussions [original thread]
The Discussion is in Feedback, but there's more traffic in GD. Thanks in advance Here's the Link
- by Piercing Serenity - at 2013.07.27 11:33:00
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654. 32 vs 32 Gametype Suggestion - in Feedback/Requests [original thread]
Ideas borrowed heavily from the game FTL I thought of a new game type that might broaden the play styles we use in game. For those who don't know, FTL is a rouge-like spaceship RPG. Players manage resources and personnel to keep their ships f...
- by Piercing Serenity - at 2013.07.27 11:09:00
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655. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
You don't really want that bonus. Even with the maximum reload speed reduction - 25% - you only shave off 8/10ths of a second for anything with a 3s reload speed. Maaaybe for MDs or Snipers, this is more useful. But unless the bonus is increased, ...
- by Piercing Serenity - at 2013.07.27 10:30:00
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656. Taking a pass at AR reblancing - in General Discussions [original thread]
Bump for feedback
- by Piercing Serenity - at 2013.07.27 05:31:00
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657. Taking a pass at AR reblancing - in Feedback/Requests [original thread]
Bumping
- by Piercing Serenity - at 2013.07.26 07:56:00
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658. Taking a pass at AR reblancing - in General Discussions [original thread]
@Micheal: I'm not trying to do anything but get some more variety on the field. The only AR used right now is the standard one. If you have any suggestions on things we should NOT change, throw them in here. That'll give us a better picture to w...
- by Piercing Serenity - at 2013.07.26 07:55:00
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659. Taking a pass at AR reblancing - in General Discussions [original thread]
Ideas from "Feedback/Discussion" section added
- by Piercing Serenity - at 2013.07.26 02:49:00
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660. Taking a pass at AR reblancing - in General Discussions [original thread]
Bump
- by Piercing Serenity - at 2013.07.26 00:26:00
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