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Its Leeroy Jennkins
murderers anonymous
3
|
Posted - 2013.08.01 06:31:00 -
[1] - Quote
Hello everyone, just a bit of background information first, I bought this game back I don't know what patch, but you had to buy into the beta, it was over one year ago. I could not really get into it so I left, I recently started playing somewhere near the the beginning of patch 1.3 ( A little before that in 1.2), meaning I pretty much just started again. The game is good but I have one small gripe, and I will explain, along with providing a (not very good probably) solution, I hope you keep reading.
So, first, one and only gripe with 1.3, Academy (I am still in this) is now only ONE map, ONE gamemode... but it is what it is. Anyways though I recently (today) joined the corp im in, the squad I joined had a guy that was not in the academy so he had to host, I thought, cool, get to see some more gametypes, the first match was, a pubstomp. Second match, Some big names I remember from back in the day, one being Sver True Blood or something like that were on the other team and I was like Oh ****, well I was right, it was a massacre, we had control of one base for maybe 3 minutes before we just got stomped... again. My bullets don't do damage against these guys, my grenades do like half their shields... IF I get lucky enough to somehow hit them, while they kill me in what feels like seconds( im sure it is actually seconds), but I realise it's Dust, so they have higher skill points, I rage, I even sent some hate mail, you know who got it, I apologies now that I think how stupid I must have looked.
Being only about 300 Warpoints away from gettin out of the academy (if 10,000 is the right amount) I am honestly not looking forward to it at all... I could go on and on about people going AFK in the MCC, snipers sitting on mountains that have no view of the battlefield, but that comes with the FPS territory.
I want to try to run a solution by you guys from a newbs perspective, I think it would benefit us "newbs" and the "veterans" alike, though im sure some veterans rather enjoying fighting against miltias, I would like a skill point based tier match making system. I'm obviously not in the know about how many SP is useful, and this or that, so all these numbers are off the top of my head. We all start with 500,000 SP, I think it should go 500k-2mil, 2mil-5mil, 5-10, etc etc, This would mean that "newbs" go against "newbs" , Average players versus average players , and pros vs pros.
Obviously you guys would know the SP tiers better then I, those were just off the top of my head. Some will say to use the starter kit when getting stomped ( I think) but I would like to use my standard suit with my regular AR, I don't want to feel like i'm losing everything in a matter of minutes because of these guys with huge SP (Not saying THEY have not earned it, I just feel this way).
Plus would the pro's not like a little more competition? Would the newbs like myself not like to play with others of the same skill level? I just personally believe it would benefit everyone, it would for sure bring in new players as well, they will even be inclined to buy things with aurum because they will not lose it all at once...
Just my 2cents, though I have no posts, and I just came back, so I am sure no one will give a damn. I will continue to play however.
TL:DR : I am a newb, constantly getting pubstomped , Skill point based tier matchmaking system, don't know exact numbers, everyone benefits. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
353
|
Posted - 2013.08.01 06:36:00 -
[2] - Quote
All things discussed into the ground.
Something is supposedly being done with it. It's all we can really do but to wait for the gods to deem us worthy of knowing bits about it.
He is the core gamer, the bastard child of the casual and hardcore gamer. He invests the former's effort and cries when he doesn't get the latter's results.
CrotchGrab 360 wrote:You're so philosophical. please adorn me with more pearls of wisdom. |
Nemo Bluntz
TeamPlayers EoN.
197
|
Posted - 2013.08.01 06:38:00 -
[3] - Quote
How are you guys murderers anonymous |
Its Leeroy Jennkins
murderers anonymous
3
|
Posted - 2013.08.01 06:41:00 -
[4] - Quote
Nemo Bluntz wrote:How are you guys murderers anonymous
1. It's a corporation. 2. It's a corporations name. 3. It's not my corporation. 4. What does this have to do with anything exactly?
|
Robocop Junior
The Surrogates Of War
105
|
Posted - 2013.08.01 06:51:00 -
[5] - Quote
I give a damn:D Good post and nice job in local chat earlier today with the he/she troll lol:P |
Its Leeroy Jennkins
murderers anonymous
3
|
Posted - 2013.08.01 06:57:00 -
[6] - Quote
Robocop Junior wrote:I give a damn:D Good post and nice job in local chat earlier today with the he/she troll lol:P
Yeah that person just really irked me earlier, but that's another discussion, thanks for your reply! |
Gaelon Thrace
DUST University Ivy League
99
|
Posted - 2013.08.01 07:09:00 -
[7] - Quote
The problem with grouping people by SP is that SP gain is a linear progression that doesn't necessarily reflect player skill. If you start in the bottom tier, then as you gain SP you're going to eventually be bumped up to the next tier whether you've actually gotten better at the game or not. Your progression would be based on how often you play and whether you use boosters rather than you're actual skill level.
If the tiers are based on K/Dr however, then as you improve your K/Dr will improve and you'll get bumped to the next tier. If it turns out you weren't quite good enough to join that tier yet and you're outmatched then your K/Dr will reflect that and you'll get bumped back down to the lower tier until you can get it back up and keep it up consistently enough to stay in the next tier.
If your reasoning for SP based tiers has to do with access to higher level gear, I believe one of the things CCP already has planned for matchmaking is balancing the meta level between teams. |
Its Leeroy Jennkins
murderers anonymous
6
|
Posted - 2013.08.01 07:20:00 -
[8] - Quote
Gaelon Thrace wrote:The problem with grouping people by SP is that SP gain is a linear progression that doesn't necessarily reflect player skill. If you start in the bottom tier, then as you gain SP you're going to eventually be bumped up to the next tier whether you've actually gotten better at the game or not. Your progression would be based on how often you play and whether you use boosters rather than you're actual skill level.
If the tiers are based on K/Dr however, then as you improve your K/Dr will improve and you'll get bumped to the next tier. If it turns out you weren't quite good enough to join that tier yet and you're outmatched then your K/Dr will reflect that and you'll get bumped back down to the lower tier until you can get it back up and keep it up consistently enough to stay in the next tier.
If your reasoning for SP based tiers has to do with access to higher level gear, I believe one of the things CCP already has planned for matchmaking is balancing the meta level between teams.
Thank you for the great response, I admit I probably could have thought about this harder, I just had gotten done with a few matches and wanted to get everything out, I think Kdr would be a good indicator, I see your point about Sp being linear, kills and war points would also fit under the linear category as well. And W/L is not even good because you have team mates that will do nothing.
You are spot on with your last sentence as well, I would love a matchmaking using meta levels (Though it still would not account for player skill like kdr)
Do you have any source? It's not that I don't believe you I would just like to read/see it.
Thank you again! |
Piercing Serenity
PFB Pink Fluffy Bunnies
370
|
Posted - 2013.08.01 07:23:00 -
[9] - Quote
Gaelon Thrace wrote:The problem with grouping people by SP is that SP gain is a linear progression that doesn't necessarily reflect player skill. If you start in the bottom tier, then as you gain SP you're going to eventually be bumped up to the next tier whether you've actually gotten better at the game or not. Your progression would be based on how often you play and whether you use boosters rather than you're actual skill level.
If the tiers are based on K/Dr however, then as you improve your K/Dr will improve and you'll get bumped to the next tier. If it turns out you weren't quite good enough to join that tier yet and you're outmatched then your K/Dr will reflect that and you'll get bumped back down to the lower tier until you can get it back up and keep it up consistently enough to stay in the next tier.
If your reasoning for SP based tiers has to do with access to higher level gear, I believe one of the things CCP already has planned for matchmaking is balancing the meta level between teams.
You're excluding: - Tankers, who have much higher KD's than infantry (As expected) - Snipers, who will also have much higher KDs - Logis, who will naturally have lower KDs if they do their job, - Everything else I missed
If you balance match making on "How well can you kill?", you exclude another play style from the game. In this case, balancing for KD would mean that Logis would have really boring matches because they have a lower KD relative to the people they're actually equal with, tons of matches get filled with snipers and tankers who can't fight each other, and any hope of a more defined stealth or medic role is lost |
Rafari Katelok
DUST University Ivy League
7
|
Posted - 2013.08.01 07:58:00 -
[10] - Quote
I personally think matches should have gear requirements. Divide say skirmish into std, adv., and proto. Obviously if you jump into advanced skirmish you know they can't bring proto to stomp you. When you play proto you know what could happen. In this way people even with 15 million sp could play adv skirmish and have a little advantage, but it would be nothing that is insurmountable with like gear. |
|
Sarducar Kahn
xCosmic Voidx The Superpowers
33
|
Posted - 2013.08.01 08:08:00 -
[11] - Quote
Vets in mlt gear are way better than noobs anyway though. Yay for passive skill bonuses. |
Gaelon Thrace
DUST University Ivy League
101
|
Posted - 2013.08.01 08:23:00 -
[12] - Quote
Its Leeroy Jennkins wrote: Do you have any source?
It used to be here, but the video just stops playing after a certain point. Seems to be intentional as the link to the original article in the description is also dead. If you start the video from the beginning then right before they start talking about Dust it just suddenly ends. If you try to skip ahead past a certain point the video just freezes.
Piercing Serenity wrote:You're excluding: - Tankers, who have much higher KD's than infantry (As expected) - Snipers, who will also have much higher KDs - Logis, who will naturally have lower KDs if they do their job, - Everything else I missed
If you balance match making on "How well can you kill?", you exclude another play style from the game. In this case, balancing for KD would mean that Logis would have really boring matches because they have a lower KD relative to the people they're actually equal with, tons of matches get filled with snipers and tankers who can't fight each other, and any hope of a more defined stealth or medic role is lost True and a very good point. |
Iron Wolf Saber
Den of Swords
6840
|
Posted - 2013.08.01 08:31:00 -
[13] - Quote
/me rolls alt, AFKs though BA, still can achieve top score in militia gear and low sp.
The point is that you have to start playing smarter in more than one ways.
First of which is most important is soldier growth. You. Your character, and the equipment you use. You have to play, you have to learn, and you must learn the hard way. There is no short cut on getting good. Yes you may get ROFLstomped but a 'vet' can get just as steamrolled as easily by superior tactics or unfamiliar opponents.
So in order to do this you have to first observe yourself. Ask the big question," What am I doing wrong?" If you answer low SP and low Gear those are the entirely wrong answer. A militia rifle if used right can down illy prepared heavies in a single reload. Even the best HAV can still fall victim to a militia swarm launcher when used at the opportune time. Maybe you got caught out in the open, maybe you got flanked, maybe you didn't use the right weapon at the right range. Maybe you have the wrong type of modules equipped. There are dozens of things you can constantly improve upon yourself as a soldier and unless you play you won't ever find out your own flaws and which flaws you are most willing to live with.
From there you then need to train up your sense of battlefielding. Amongst which includes the all important ability to observe and be aware. Know what the enemy is up to, what they have deployed, and tactics they're using, why is all of those combined very effective? More chances or not had you put those same guys that rofl stomped you into the ground you would still been roflstomped had they been in militia gear. Practice what they do see how it works for yourself.
As for the earlier comment about grouping people by SP, I am what you call an Omni-solider, I have specced into just about everything at once, so overall where most people would have gotten 1 or 2 prototype fits fully loaded I have 0 Advanced grade fits across the board. But I have quite a few fits nonetheless and hold my ground well against prototype players. The game should be shifting matchmaking sooner to hopefully more skill base and stray away from random encounters as it is now. |
Queen of Uranus
Dust514 Forum Trolls
1
|
Posted - 2013.08.01 08:49:00 -
[14] - Quote
Iron Wolf Saber wrote:\Dear noobs quit sucking.
|
Seymor Krelborn
DUST University Ivy League
431
|
Posted - 2013.08.01 08:50:00 -
[15] - Quote
couple things for you...
1. you can leave a battle... if you see you are up against organized squads of corps that stomp.... leave battle, if within the 1st 2 min the other team caps everything and your whole team is redline snipping , leave battle... problem solved there...
2. if you matchmake by sp, what happens when you want to play with friends who have 14 mil sp? do you all go to a match of noobs or do you get dragged into a proto stomp? not efficient either way, plus having a lot of sp doesn't mean you are good, or have the proto fits, or maybe your like me and do have the proto gear but choose to play in milita gear or BPs...
3. this isn't WOW Leroy...you cant go charging into the raid.... you have to choose your battles wisely learn to flank, use cover, and stick with your squad/team instead of trying to be Rambo... when all else fails run, regroup and try again |
Dunk Mujunk
Forty-Nine Fedayeen Minmatar Republic
0
|
Posted - 2013.08.01 10:20:00 -
[16] - Quote
Honestly its pretty brutal in there. I've been playing for only 2 days. Got a couple AR upgrades and saving to unlock assault suit. Everything takes me down, and a decent amount of time everyone else on the team is in my situation. Theres no evaluating tactics or trying some different modules, that stuffs not an option for a lot of us yet. I'm not complaining, that's how it goes. I'll be leveled on day, just gotta bide my time. But sweet Jesus Christ, the epic beatings just don't stop. Seems to be a little better in the day time and early evening, but late night? No holds barred non stop ass kicking. I die a new way every minute or two for hours on end. Whole sale slaughter. |
Its Leeroy Jennkins
murderers anonymous
9
|
Posted - 2013.08.01 11:34:00 -
[17] - Quote
Thanks for all the responses everyone, now that I think back I guess I do run in like Rambo |
Piercing Serenity
PFB Pink Fluffy Bunnies
373
|
Posted - 2013.08.01 12:47:00 -
[18] - Quote
Iron Wolf Saber wrote:/me rolls alt, AFKs though BA, still can achieve top score in militia gear and low sp.
The point is that you have to start playing smarter in more than one ways.
First of which is most important is soldier growth. You. Your character, and the equipment you use. You have to play, you have to learn, and you must learn the hard way. There is no short cut on getting good. Yes you may get ROFLstomped but a 'vet' can get just as steamrolled as easily by superior tactics or unfamiliar opponents.
So in order to do this you have to first observe yourself. Ask the big question," What am I doing wrong?" If you answer low SP and low Gear those are the entirely wrong answer. A militia rifle if used right can down illy prepared heavies in a single reload. Even the best HAV can still fall victim to a militia swarm launcher when used at the opportune time. Maybe you got caught out in the open, maybe you got flanked, maybe you didn't use the right weapon at the right range. Maybe you have the wrong type of modules equipped. There are dozens of things you can constantly improve upon yourself as a soldier and unless you play you won't ever find out your own flaws and which flaws you are most willing to live with.
From there you then need to train up your sense of battlefielding. Amongst which includes the all important ability to observe and be aware. Know what the enemy is up to, what they have deployed, and tactics they're using, why is all of those combined very effective? More chances or not had you put those same guys that rofl stomped you into the ground you would still been roflstomped had they been in militia gear. Practice what they do see how it works for yourself.
As for the earlier comment about grouping people by SP, I am what you call an Omni-solider, I have specced into just about everything at once, so overall where most people would have gotten 1 or 2 prototype fits fully loaded I have 0 Advanced grade fits across the board. But I have quite a few fits nonetheless and hold my ground well against prototype players. The game should be shifting matchmaking sooner to hopefully more skill base and stray away from random encounters as it is now.
1) Disagree. In essence, that should be true. In practice, I've hardly seen a fresh character gun down a heavy in pubs with a militia rifle. I can use an exile and do it, usually without problems. But I also have 12M+ SP in skills specifically designed to make lower level suits more efficient. Secondly, Slap26, O'Dell, or Bob would never die from a Militia Swarm Launcher unless they were already getting pounded by the rest of the team anyway. I don't think it's fair to say that anyone can pick up a SL and be the hero, because you really can't.
2) 100% Correct.
3) In a competitive environment, no one would pick you. You would need boatloads more SP to be a viable choice (in which time you will be extremely desirable) over someone who had specialized. I don't even think CUBS could pull that off with his SP and be as useful.
My 0.02 ISK |
Sinboto Simmons
SVER True Blood
839
|
Posted - 2013.08.01 19:05:00 -
[19] - Quote
Always thought we should have matches separated by gear so
highsec: militia/basic gear vehicles and modsuseable only
Low sec: militia/basic/adv gear vehicles and mods useable only
Null sec: be ready or be destroyed
Personally I'm a scout and running proto gear really put a hurting on my wallet as I usually only get 200k-400k isk a match if I'm in a squadron which if I was running assault would not be a problem as I could regularly run advanced gear, but as a scout if I'm in an advanced or lower teir suit against proto I have very little survivability if I'm spotted and even in my proto suit I'm not the hardy of mercs so having a game mode where everyone runs lower teir gear wwould help me out a lot. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
89
|
Posted - 2013.08.01 19:21:00 -
[20] - Quote
5-10 Million???? I have 7.2 million sp and I get stomped by 10 million SP point players. See, they could invest that into core skills and proficiency. But I play with the basic frame now. They Nerfed my logibro suit. |
|
Master Jaraiya
Ultramarine Corp
495
|
Posted - 2013.08.01 19:55:00 -
[21] - Quote
Iron Wolf Saber wrote:/me rolls alt, AFKs though BA, still can achieve top score in militia gear and low sp.
The point is that you have to start playing smarter in more than one ways.
First of which is most important is soldier growth. You. Your character, and the equipment you use. You have to play, you have to learn, and you must learn the hard way. There is no short cut on getting good. Yes you may get ROFLstomped but a 'vet' can get just as steamrolled as easily by superior tactics or unfamiliar opponents.
So in order to do this you have to first observe yourself. Ask the big question," What am I doing wrong?" If you answer low SP and low Gear those are the entirely wrong answer. A militia rifle if used right can down illy prepared heavies in a single reload. Even the best HAV can still fall victim to a militia swarm launcher when used at the opportune time. Maybe you got caught out in the open, maybe you got flanked, maybe you didn't use the right weapon at the right range. Maybe you have the wrong type of modules equipped. There are dozens of things you can constantly improve upon yourself as a soldier and unless you play you won't ever find out your own flaws and which flaws you are most willing to live with.
From there you then need to train up your sense of battlefielding. Amongst which includes the all important ability to observe and be aware. Know what the enemy is up to, what they have deployed, and tactics they're using, why is all of those combined very effective? More chances or not had you put those same guys that rofl stomped you into the ground you would still been roflstomped had they been in militia gear. Practice what they do see how it works for yourself.
As for the earlier comment about grouping people by SP, I am what you call an Omni-solider, I have specced into just about everything at once, so overall where most people would have gotten 1 or 2 prototype fits fully loaded I have 0 Advanced grade fits across the board. But I have quite a few fits nonetheless and hold my ground well against prototype players. The game should be shifting matchmaking sooner to hopefully more skill base and stray away from random encounters as it is now.
I call BS on this.
I created an alt just to try the BA. My time in the battle academy on my alt was spent completely solo. I never squaded (not for lack of trying). I played how I would normally play running solo. I was playing in a Caldari Medium Basic Frame using a full BPO fit (Dragonfly/Toxin AR/Toxin SMG/MLT BPO Modules).
I left the academy with a KDR of about 2.25. In my last academy match I went 25/4.
After spending one day out of the academy my kd/r dropped to 1.30. I gave up on my alt after a match against some top corps. (DiosX and some Dust Uni Vets). In this match I went 4/18. I was running in a squad, but I just simply could not compete against the full protos while in MLT Gear with less than 1 mil SP. Even if the other team had been using the same Meta Gear as I, I would have not stood a chance. The passive bonuses that many of the skills grant you create such a disparity between new players and vets that the new players do not stand a chance.
So, IWS I call BS on you. I want you to prove to me that you can get top scores with an alt fresh out of the Academy in a battle against full proto squads.
If you can I will come back here and retract my statement and offer my apologies to you in front of all of these people. I will admit that you are right and a much better player than I could ever aspire to be! |
Iron Wolf Saber
Den of Swords
6858
|
Posted - 2013.08.01 20:09:00 -
[22] - Quote
Master Jaraiya wrote:Iron Wolf Saber wrote:/me rolls alt, AFKs though BA, still can achieve top score in militia gear and low sp.
The point is that you have to start playing smarter in more than one ways.
First of which is most important is soldier growth. You. Your character, and the equipment you use. You have to play, you have to learn, and you must learn the hard way. There is no short cut on getting good. Yes you may get ROFLstomped but a 'vet' can get just as steamrolled as easily by superior tactics or unfamiliar opponents.
So in order to do this you have to first observe yourself. Ask the big question," What am I doing wrong?" If you answer low SP and low Gear those are the entirely wrong answer. A militia rifle if used right can down illy prepared heavies in a single reload. Even the best HAV can still fall victim to a militia swarm launcher when used at the opportune time. Maybe you got caught out in the open, maybe you got flanked, maybe you didn't use the right weapon at the right range. Maybe you have the wrong type of modules equipped. There are dozens of things you can constantly improve upon yourself as a soldier and unless you play you won't ever find out your own flaws and which flaws you are most willing to live with.
From there you then need to train up your sense of battlefielding. Amongst which includes the all important ability to observe and be aware. Know what the enemy is up to, what they have deployed, and tactics they're using, why is all of those combined very effective? More chances or not had you put those same guys that rofl stomped you into the ground you would still been roflstomped had they been in militia gear. Practice what they do see how it works for yourself.
As for the earlier comment about grouping people by SP, I am what you call an Omni-solider, I have specced into just about everything at once, so overall where most people would have gotten 1 or 2 prototype fits fully loaded I have 0 Advanced grade fits across the board. But I have quite a few fits nonetheless and hold my ground well against prototype players. The game should be shifting matchmaking sooner to hopefully more skill base and stray away from random encounters as it is now. I call BS on this. I created an alt just to try the BA. My time in the battle academy on my alt was spent completely solo. I never squaded (not for lack of trying). I played how I would normally play running solo. I was playing in a Caldari Medium Basic Frame using a full BPO fit (Dragonfly/Toxin AR/Toxin SMG/MLT BPO Modules). I left the academy with a KDR of about 2.25. In my last academy match I went 25/4. After spending one day out of the academy my kd/r dropped to 1.30. I gave up on my alt after a match against some top corps. (DiosX and some Dust Uni Vets). In this match I went 4/18. I was running in a squad, but I just simply could not compete against the full protos while in MLT Gear with less than 1 mil SP. Even if the other team had been using the same Meta Gear as I, I would have not stood a chance. The passive bonuses that many of the skills grant you create such a disparity between new players and vets that the new players do not stand a chance. So, IWS I call BS on you. I want you to prove to me that you can get top scores with an alt fresh out of the Academy in a battle against full proto squads. If you can I will come back here and retract my statement and offer my apologies to you in front of all of these people. I will admit that you are right and a much better player than I could ever aspire to be!
Considering I just started lvl 2ing all my gear last week and didn't swap over to military grade gear until then 13 Million SP is what it takes to get minimal access to everything, and lvl 2 all weapon systems and base systems. I have to contend with people with prototype gear all the time. My KDR has been dipping from my normal game average of 2.0 lately because I been experimenting with the Plasma Cannon and the Breach Forge trying to find their niche-ness. I still haven't leveled 2 the support modules yet though or support skills. That would also leave me to trying to get used to mass drivers again as well on my todo list.
So far having the most success with PLC on the Gallente Medium Basic with Flux, Flay, Proxyblow, Arrep, red pills, reactive plate and damage mods. Runs out of ammo quick but can drive off an HAV or blow an LAV into pieces and most I gone was 10:8 which for having a plasma cannon isn't too bad but still haven't gotten to my quota to top quarter consistent scorer with a build yet so more experimentation needed.
Breach Forge Guns which I also been testing out last week ever since I unlocked them have been very useful for an alpha strike, the long recharge time is a bit of a hamper though so if you really don't kill it in one shot at least its going to run away. Its far harder to position with though than the assault and the inability to move while charging is a bit of a downer. So far the damn gun screams rooftop nuker but me and rooftops never got along as I always have been a ditch sniper. |
bolsh lee
Ahrendee Mercenaries EoN.
334
|
Posted - 2013.08.01 20:10:00 -
[23] - Quote
Master Jaraiya wrote: So, IWS I call BS on you. I want you to prove to me that you can get top scores with an alt fresh out of the Academy in a battle against full proto squads.
If you can I will come back here and retract my statement and offer my apologies to you in front of all of these people. I will admit that you are right and a much better player than I could ever aspire to be!
IWS talks so much **** and rarley backs it up this is another one of his fairy tale lectures on a situation he couldn't even handle... In fact im going to make a video tribute to IWS bullshit about the new academy... **** if I had the time and resources I could make an entire 2hr comedy on his total disconnect from the situation... |
Iron Wolf Saber
Den of Swords
6858
|
Posted - 2013.08.01 20:14:00 -
[24] - Quote
bolsh lee wrote:Master Jaraiya wrote: So, IWS I call BS on you. I want you to prove to me that you can get top scores with an alt fresh out of the Academy in a battle against full proto squads.
If you can I will come back here and retract my statement and offer my apologies to you in front of all of these people. I will admit that you are right and a much better player than I could ever aspire to be!
IWS talks so much **** and rarley backs it up this is another one of his fairy tale lectures on a situation he couldn't even handle... In fact im going to make a video tribute to IWS bullshit about the new academy... **** if I had the time and resources I could make an entire 2hr comedy on his total disconnect from the situation...
I dare you if semi-trolling is what it takes to take a full analytical reason to why the battle academy is a bad idea go right on ahead. I am going to patiently wait for the new matchmaking skill based system however. |
Master Jaraiya
Ultramarine Corp
495
|
Posted - 2013.08.01 20:30:00 -
[25] - Quote
Iron Wolf Saber wrote:Master Jaraiya wrote:Iron Wolf Saber wrote:/me rolls alt, AFKs though BA, still can achieve top score in militia gear and low sp.
The point is that you have to start playing smarter in more than one ways.
First of which is most important is soldier growth. You. Your character, and the equipment you use. You have to play, you have to learn, and you must learn the hard way. There is no short cut on getting good. Yes you may get ROFLstomped but a 'vet' can get just as steamrolled as easily by superior tactics or unfamiliar opponents.
So in order to do this you have to first observe yourself. Ask the big question," What am I doing wrong?" If you answer low SP and low Gear those are the entirely wrong answer. A militia rifle if used right can down illy prepared heavies in a single reload. Even the best HAV can still fall victim to a militia swarm launcher when used at the opportune time. Maybe you got caught out in the open, maybe you got flanked, maybe you didn't use the right weapon at the right range. Maybe you have the wrong type of modules equipped. There are dozens of things you can constantly improve upon yourself as a soldier and unless you play you won't ever find out your own flaws and which flaws you are most willing to live with.
From there you then need to train up your sense of battlefielding. Amongst which includes the all important ability to observe and be aware. Know what the enemy is up to, what they have deployed, and tactics they're using, why is all of those combined very effective? More chances or not had you put those same guys that rofl stomped you into the ground you would still been roflstomped had they been in militia gear. Practice what they do see how it works for yourself.
As for the earlier comment about grouping people by SP, I am what you call an Omni-solider, I have specced into just about everything at once, so overall where most people would have gotten 1 or 2 prototype fits fully loaded I have 0 Advanced grade fits across the board. But I have quite a few fits nonetheless and hold my ground well against prototype players. The game should be shifting matchmaking sooner to hopefully more skill base and stray away from random encounters as it is now. I call BS on this. I created an alt just to try the BA. My time in the battle academy on my alt was spent completely solo. I never squaded (not for lack of trying). I played how I would normally play running solo. I was playing in a Caldari Medium Basic Frame using a full BPO fit (Dragonfly/Toxin AR/Toxin SMG/MLT BPO Modules). I left the academy with a KDR of about 2.25. In my last academy match I went 25/4. After spending one day out of the academy my kd/r dropped to 1.30. I gave up on my alt after a match against some top corps. (DiosX and some Dust Uni Vets). In this match I went 4/18. I was running in a squad, but I just simply could not compete against the full protos while in MLT Gear with less than 1 mil SP. Even if the other team had been using the same Meta Gear as I, I would have not stood a chance. The passive bonuses that many of the skills grant you create such a disparity between new players and vets that the new players do not stand a chance. So, IWS I call BS on you. I want you to prove to me that you can get top scores with an alt fresh out of the Academy in a battle against full proto squads. If you can I will come back here and retract my statement and offer my apologies to you in front of all of these people. I will admit that you are right and a much better player than I could ever aspire to be! Considering I just started lvl 2ing all my gear last week and didn't swap over to military grade gear until then 13 Million SP is what it takes to get minimal access to everything, and lvl 2 all weapon systems and base systems. I have to contend with people with prototype gear all the time. My KDR has been dipping from my normal game average of 2.0 lately because I been experimenting with the Plasma Cannon and the Breach Forge trying to find their niche-ness. I still haven't leveled 2 the support modules yet though or support skills. That would also leave me to trying to get used to mass drivers again as well on my todo list. So far having the most success with PLC on the Gallente Medium Basic with Flux, Flay, Proxyblow, Arrep, red pills, reactive plate and damage mods. Runs out of ammo quick but can drive off an HAV or blow an LAV into pieces and most I gone was 10:8 which for having a plasma cannon isn't too bad but still haven't gotten to my quota to top quarter consistent scorer with a build yet so more experimentation needed. Breach Forge Guns which I also been testing out last week ever since I unlocked them have been very useful for an alpha strike, the long recharge time is a bit of a hamper though so if you really don't kill it in one shot at least its going to run away. Its far harder to position with though than the assault and the inability to move while charging is a bit of a downer. So far the damn gun screams rooftop nuker but me and rooftops never got along as I always have been a ditch sniper.
Is this supposed to be a reply?
You said you could achieve top scores on an alt fresh out of the academy. Go right now, create an alt. Play that alt until you have gained 10,000 WP. Do not AFK to 2 mil SP to leave the Academy!
Upon completion of alt creation and graduation from BA by gaining 10,000 WP, contact me, and we will run matches together. I want to see you consistently get top scores with a less than 1 mil SP toon going against full proto squads.
If you can do this, you will have my respect. |
bolsh lee
Ahrendee Mercenaries EoN.
335
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Posted - 2013.08.01 21:15:00 -
[26] - Quote
Iron Wolf Saber wrote:bolsh lee wrote:Master Jaraiya wrote: So, IWS I call BS on you. I want you to prove to me that you can get top scores with an alt fresh out of the Academy in a battle against full proto squads.
If you can I will come back here and retract my statement and offer my apologies to you in front of all of these people. I will admit that you are right and a much better player than I could ever aspire to be!
IWS talks so much **** and rarley backs it up this is another one of his fairy tale lectures on a situation he couldn't even handle... In fact im going to make a video tribute to IWS bullshit about the new academy... **** if I had the time and resources I could make an entire 2hr comedy on his total disconnect from the situation... I dare you if semi-trolling is what it takes to take a full analytical reason to why the battle academy is a bad idea go right on ahead. I am going to patiently wait for the new matchmaking skill based system however.
Are you numb there are no analytics needed....
1: Free game with horrible reviews and no real tutorial 2: First impressions are a huge thing (reference #1) 3: Limited gametype 4: Limited income 5: Limited skillpoints
Dust514 is supposed to be a sandbox mmo where you can define yourself, team up with like minded mercenaries, ******* butterfly effect and all that jazz...
The current new player experience is like beating off to the Sunday adds and having your extremely religious grandmother walk in on you... You get your ass beat, realize that wasn't worth it and you spend the rest of your life away from the Sunday paper...
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