Pages: 1 2 3 4 5 6 7 8 9 10 |
321. since 1.5 isnt about vehicles anymore... can it be about scouts? - in General Discussions [original thread]
3 more months of dissapointment and rage, for we are overlooked everytime
- by Phazoid - at 2013.09.20 22:17:00
|
322. Shotgun is better but needs some tweaks - in General Discussions [original thread]
its simple, we kill the batman, jajaja they just have to return it to chome levels the damage is very underwhelming many times i got 2 shots on a medium and he lived, 2 close range shots, sometimes the dmg doesnt registers and a MD normally kills ...
- by Phazoid - at 2013.09.20 20:46:00
|
323. stay isk positive - in General Discussions [original thread]
use the specialized dropsuits, they are way less expensive than the basics, usually the most expensive stuff is the weapon and dropsuit
- by Phazoid - at 2013.09.20 18:27:00
|
324. Plasma Cannons... My Obsession - in General Discussions [original thread]
you are awesome specially when you killed the gunners on the dropship
- by Phazoid - at 2013.09.19 22:03:00
|
325. Does anyone use the HMG anymore? - in General Discussions [original thread]
i really think the damage is fine, the range is not, but i think there is something else that can be done to the hmg, it could apply a slowing effect while caught in the stream of bullets and making the enemy flinch so it cant easily kill the heav...
- by Phazoid - at 2013.09.19 21:49:00
|
326. Thank you CEO Pyrex - in General Discussions [original thread]
i think tanks should have a damage resistance to swarm launchers, since swarm launcher(i think) were made to kill dropships, and forge guns were made to put a stop to tanks, the problem is why one player with skills on tanks should destroy everyon...
- by Phazoid - at 2013.09.19 21:24:00
|
327. What's your Dream DUST Map? - in General Discussions [original thread]
a destroyed city with rubble everywhere, but with roads for vehicles, tons of places to hide or flank or set ambushes, with enterable buildings so there is a verticality to the battle, kind of a resistance-style of city or gone with the blastwave(...
- by Phazoid - at 2013.09.18 18:32:00
|
328. What could make the scout a scout? - in General Discussions [original thread]
cloaks, more speed, silenced weapons augmented map awareness, 50 more stamina, urban maps(a big city, best map ever, with rubble everywhere! and tons of hiding spots), proximity mines, AV mines, drones, dualwield sidearms, jump packs, special exec...
- by Phazoid - at 2013.09.16 06:43:00
|
329. Suggest a Ridiculous Feature - in General Discussions [original thread]
a fully functional shotgun
- by Phazoid - at 2013.09.14 23:15:00
|
330. assault rifles - in General Discussions [original thread]
guys just stop dont waste your time with this troll, he obviously wants attention, just a sad ridiculous little troll, leave him, he doesnt deserve people even talking to him.
- by Phazoid - at 2013.09.14 23:13:00
|
331. Ideas to change Lights(Scouts) + Heavies - in General Discussions [original thread]
how about this, i agree with the resistance per level, now imagine if the HMG slows enemies trapped on the chain of fire, but also makes the enemy flinch making aiming a lot harder, of course this is when you are face to face with a heavy, plus th...
- by Phazoid - at 2013.09.12 19:52:00
|
332. If you could customize your character - in General Discussions [original thread]
black silver with yellow details
- by Phazoid - at 2013.09.12 19:16:00
|
333. Heavy suits should resist small arms fire and low grade explosives - in General Discussions [original thread]
the real problem is that in chromosome the heavy did a damage so high that the enemy didnt have a chance to fire back, at close range with the hmg-heavy of course, i came to a conclusion to hmg heavy, instead of more damage the HMG should slow and...
- by Phazoid - at 2013.09.11 21:45:00
|
334. Introducing CCP Saberwing! - in General Discussions [original thread]
welcome Saberwing to the forums of Dust 514, prepare your a###s
- by Phazoid - at 2013.09.11 05:16:00
|
335. Scout Registry / Killboard - in General Discussions [original thread]
well i liked the ferroscales armor changes, but still i find frustrated and dissapointed in almost every match, im on a break to see if a time off will help me, but we dont hear anything on scouts or the equipment we use, which agreeing to a previ...
- by Phazoid - at 2013.08.16 23:18:00
|
336. We are celestial being - in General Discussions [original thread]
ali al-saachez and mister bushido dislike this thread AND both will show on the worst possible moment to screw you over
- by Phazoid - at 2013.07.28 06:49:00
|
337. Reason for respecs you can not argue against! - in General Discussions [original thread]
yeah CCP is a good game company with no previous FPS experience, but that is not really important, the deal is you have to spend all of your SP to get something that you cannot previously test, its like a leap of faith for each skill, with respecs...
- by Phazoid - at 2013.07.28 06:44:00
|
338. Nova swords? - in General Discussions [original thread]
screw the sword, i want to throw my nova knifes!!!, a nova hammer is interesting
- by Phazoid - at 2013.07.09 02:07:00
|
339. scouts_speed and regeneration. - in General Discussions [original thread]
very ironical that the gallente is best suited to equip the regulator, as i do, regulator certainly save your life, IF they want to, very temperamental, but is very good, since complex regulators, REALLY make your lifespan longer, i wouls equip in...
- by Phazoid - at 2013.07.08 20:10:00
|
340. What happened to Shotguns, CCP? (Uprising 1.2) - in General Discussions [original thread]
many time the hit detection fails with the shotgun and medium frame suits need 3 shotgun shells to be killed, even at point blank range it takes 2 shots to kill a logi, the damage over range of the shotgun is ridicolous, ita a high risk very low r...
- by Phazoid - at 2013.07.05 20:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |