Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
HowDidThatTaste
Ancient Exiles
3595
|
Posted - 2013.09.11 18:55:00 -
[1] - Quote
I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance.
Here is where I got this crazy idea http://dust514.com/universe/dropsuits/
"Heavy
The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available.
What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles."
|
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
911
|
Posted - 2013.09.11 18:59:00 -
[2] - Quote
Maybe not small arms because I could see that becoming an issue but certainly the heavy could perhaps have a 75% resistance to explosives like Locus grenades, requiring direct action instead of nade spam or point blank MD spam...? |
Iron Wolf Saber
Den of Swords
8343
|
Posted - 2013.09.11 19:00:00 -
[3] - Quote
Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. |
Reav Hannari
Red Rock Outriders
1229
|
Posted - 2013.09.11 19:02:00 -
[4] - Quote
With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade. |
Cody Sietz
Bullet Cluster
954
|
Posted - 2013.09.11 19:12:00 -
[5] - Quote
I think we will get resistant skills added in the future(heck, maybe 1.5 or 1.6)
Till then, I think heavys should get a HP buff. Not double, but a few extra hundred would be good.
Either 100 to both shields and armour or 50 to shields and 150 to armour(this is for the Amarr of course, Caldari could get 175-25 and Gallente would be 25-175...no idea about Minmatar) |
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
19
|
Posted - 2013.09.11 19:36:00 -
[6] - Quote
The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. |
ROEG X
Northwind Alliance Dark Taboo
18
|
Posted - 2013.09.11 19:53:00 -
[7] - Quote
Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you.
Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
237
|
Posted - 2013.09.11 20:04:00 -
[8] - Quote
The heavies I squad up with seem to do just fine the way it is. And the only time I mow down a heavy easily is when he thinks he's in God Mode and just stands there taking fire. |
AAGMUNDR
Reliable Overwatch Inc.
93
|
Posted - 2013.09.11 20:11:00 -
[9] - Quote
As a scout that regularly smgs heavies to death, I agree that they do need something. |
Sana Rayya
WASTELAND JUNK REMOVAL
186
|
Posted - 2013.09.11 20:23:00 -
[10] - Quote
Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill. |
|
Ansiiis The Trustworthy
WE ARE LEGENDS
301
|
Posted - 2013.09.11 20:25:00 -
[11] - Quote
Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment.
I don't know why but this really makes me think of how badass cloned soldiers are.
|
Beren Hurin
Onslaught Inc RISE of LEGION
1546
|
Posted - 2013.09.11 20:29:00 -
[12] - Quote
Well, the way shields and explosives work, shields are the buffer against most explosives. Having no shields will make you vulnerable.
I'd be okay with a reduction of side-arm damage to heavies. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3792
|
Posted - 2013.09.11 20:31:00 -
[13] - Quote
lol @ "concentrated small arms fire"... by that I guess they mean ONE militia assault rifle. Anything more than that and a heavy is almost dead after an encounter. |
Reav Hannari
Red Rock Outriders
1230
|
Posted - 2013.09.11 20:33:00 -
[14] - Quote
ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !!
I've run into heavies while in my standard grade logistic suit and AR and I have better than 50% chance of killing them first. When I'm in my advanced gear its probably closer to 75% chance.
Something is wrong with heavies.
|
Lance 2ballzStrong
SyNergy Gaming EoN.
3792
|
Posted - 2013.09.11 20:34:00 -
[15] - Quote
Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill.
lolNO.
I was killed on multiple occasions when I was being rep'd, and when i was on full health. So I had 800+ armor while having a rep tool on me, and 1 core grenade killed me. So I have no idea what you're talking about.
|
ZDub 303
TeamPlayers EoN.
2080
|
Posted - 2013.09.11 20:49:00 -
[16] - Quote
Either more health or a 10-15% resistance to non vehicle weaponry would make a lot of sense after the hit detection changes in 1.4.
I advocate resistance over health though make it easier to repair them.. Which can already take ages as it is.
Sentinel bonus of 3% resistance per level and basic frame bonus of 3-4% health per level could give each suit its own flavor and make distinct in playstyle. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3574
|
Posted - 2013.09.11 21:15:00 -
[17] - Quote
Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. Precisely.
Hell, the AR will burn the flesh off an un-suited human.
That being the person who FIRED it, btw. |
Flux Raeder
WarRavens League of Infamy
241
|
Posted - 2013.09.11 21:32:00 -
[18] - Quote
HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Well lets see, It takes 2-4 shots with a sniper rifle to take down a heavy whereas I take down anyone else with 1-2
It takes 2-4 times longer to kill a heavy with a AR
Heavys are very resistant against splash-damage
A heavy can survive a grenade that would take ANYONE else out
I'm pretty sure that easily qualifies as "resistant". What it sounds like you want is "bulletproof" which ain't gonna happen.
|
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
36
|
Posted - 2013.09.11 21:45:00 -
[19] - Quote
the real problem is that in chromosome the heavy did a damage so high that the enemy didnt have a chance to fire back, at close range with the hmg-heavy of course, i came to a conclusion to hmg heavy, instead of more damage the HMG should slow and make the enemy flinch slightly with each sucessful hit, so close range is like being trapped, now to the heavy suit well i think 3 high slots and 3 low for the amarr along with 500 armor and shield base, take in mind that amarr are a mix of shield and armor, but the slowest of the suits, in my opinion of course, or maybe some kind of dmg % reduction per each consecutive hit on the heavy. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6174
|
Posted - 2013.09.11 21:49:00 -
[20] - Quote
Here's a crazy idea.
Give us more slots and CPU / PG
Same for scouts. |
|
Lance 2ballzStrong
SyNergy Gaming EoN.
3800
|
Posted - 2013.09.11 21:51:00 -
[21] - Quote
Flux Raeder wrote: Well lets see, It takes 2-4 shots with a sniper rifle to take down a heavy whereas I take down anyone else with 1-2
It takes 2-4 times longer to kill a heavy with a AR
Heavys are very resistant against splash-damage
A heavy can survive a grenade that would take ANYONE else out
I'm pretty sure that easily qualifies as "resistant". What it sounds like you want is "bulletproof" which ain't gonna happen.
You have no idea what you're talking about, and have CLEARLY never used a heavy suit against people that know their arse from their elbow.
Please, stick to giving advise about sniping. |
wild wendigo
KILL-EM-QUICK RISE of LEGION
9
|
Posted - 2013.09.12 02:25:00 -
[22] - Quote
Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment.
I've seen you make this assertion more than once recently. I have seen nothing in the universe canon that says this. Do you have a source? |
Cosgar
ParagonX
5156
|
Posted - 2013.09.12 02:35:00 -
[23] - Quote
The problem isn't the suit. Everyone's guns are connecting with 99% accuracy thanks to hit detection and no dispersion on anything. Heavies didn't just suddenly get bad overnight, it was the new patch. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
227
|
Posted - 2013.09.12 02:39:00 -
[24] - Quote
Cosgar wrote:The problem isn't the suit. Everyone's guns are connecting with 99% accuracy thanks to hit detection and no dispersion on anything. Heavies didn't just suddenly get bad overnight, it was the new patch.
This suggestion was in 1.3 as well and is far from an "new" issue
the speed / hp trade off in so biased towards medium frames its ridiculous, scouts suffer -50% hp for .4 speed increase which is not noticable, but the heavy medium speed gap is, yet the hp is only marginally better. |
Duran Lex
Amarr Templars Amarr Empire
255
|
Posted - 2013.09.12 02:47:00 -
[25] - Quote
Heavies simply need new weapons.
that is all.
New weapons are coming in 1.5 according to devs.
I say again, WEAPONS.
plural.
Lets see what happens then. |
velos ALKARI
The Southern Legion The Umbra Combine
123
|
Posted - 2013.09.12 03:21:00 -
[26] - Quote
lol I thought this too...read the heavy description the other day and thought "yeah...**** off"
false advertising right there....when they say resist they mean that the extra 2 millimetres of armor the heavy has will slow the bullet by about one centimetre per second.. "resistance" |
Godin Thekiller
Hellstorm Inc League of Infamy
635
|
Posted - 2013.09.12 03:54:00 -
[27] - Quote
I think Heavies should get some kind of tank increaser. Like, say AMarr gets to extend it's plates out and bolt itself to the ground, but buffs it's armor, or miminatar it's a small bubble around it, giving it a slight resistance, but it overcharges it's guns, making them more powerful. |
Himiko Kuronaga
SyNergy Gaming EoN.
1482
|
Posted - 2013.09.12 04:08:00 -
[28] - Quote
Duran Lex wrote:Heavies simply need new weapons.
that is all.
New weapons are coming in 1.5 according to devs.
I say again, WEAPONS.
plural.
Lets see what happens then.
How is getting a new weapon going to increase the survivability of a heavy using the old one?
You did not address the problem at all. |
Cosgar
ParagonX
5163
|
Posted - 2013.09.12 04:12:00 -
[29] - Quote
Himiko Kuronaga wrote:Duran Lex wrote:Heavies simply need new weapons.
that is all.
New weapons are coming in 1.5 according to devs.
I say again, WEAPONS.
plural.
Lets see what happens then. How is getting a new weapon going to increase the survivability of a heavy using the old one? You did not address the problem at all. Stops the HMG from being scaled down to the standards of light weapons. |
Sgt Kirk
SyNergy Gaming EoN.
1608
|
Posted - 2013.09.12 04:18:00 -
[30] - Quote
I can say in full confidence that I am not afraid of heavies in this game.
That's a major problem. |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |