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21. The Goons - in General Discussions [original thread]
We were autonomous even when we were crashing on Top Men's couch. So, Nomed never spoke for Goonfeet (and therefore Goonfleet) in particular. So, I'm at a loss as to what you'd be getting by bringing that up. If you want to q.q about something ...
- by Paradoxical Nature - at 2014.03.03 22:25:00
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22. New Blog: TEST Talks Dust 514! - in General Discussions [original thread]
dent 308 wrote: Samahiel wrote: dent 308 wrote: Samahiel wrote: The more important question is why is dent never on skype where I can talk to him? I spend my time on IRC, with the people, and not within the ivory tower of skype. Als...
- by Paradoxical Nature - at 2014.02.12 01:19:00
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23. New Blog: Goons talk Dust 514 - in General Discussions [original thread]
Samahiel wrote: I myself am a Groon spai. Para is just the bitterest of great war bittervets. She still has PTSD from Shrike's Titan, and thinks Cavalry Ravens are a thing. It's true. I was so happy to see THE Titan that doomsday'd me 6...
- by Paradoxical Nature - at 2014.02.10 19:55:00
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24. New Blog: Goons talk Dust 514 - in General Discussions [original thread]
Well it's nice to see people are chatting about our hurf blurf. Like I mentioned in The Thread That Never Ends (tm), hopefully, it'll spawn some new questions and discussion for how we want to see this game grow and grow into the roles we want to ...
- by Paradoxical Nature - at 2014.02.10 16:21:00
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25. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Samahiel wrote: For actual content: http://dustmercs.blogspot.com/2014/02/eve-sitdown-part-1-goons-talk-dusts.html?m=1 Here's an interview Paradox and I did prompted by this thread. Subdreddit, as they also did a sit down surrounding the n...
- by Paradoxical Nature - at 2014.02.10 14:51:00
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26. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Samahiel wrote: For me it's enough to know it was read for now. I really just wanted to get some of these ideas out there and bouncing around the community. It's important to keep the discussion rolling however. These are issues that've be...
- by Paradoxical Nature - at 2014.02.07 04:15:00
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27. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Baal Roo wrote: Samahiel wrote: Baal Roo wrote: So, Samaheil, you and I might be on opposite sides of the fence, but we're still both on the same page. I was flying strat ops alongside test before I was shooting them. Alliances and rela...
- by Paradoxical Nature - at 2014.02.06 01:52:00
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28. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
It might be obvious to say, but an MMO isn't the sum-total of riding out on the MCC and stomping or being stomped in public contracts, faction warfare contracts, or even a Planetary Conquest battles (despite how broken that system is now). An MMO ...
- by Paradoxical Nature - at 2014.02.05 23:23:00
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29. Announcement:Dev Blog: Delegating Duties: Corporation Roles in Uprising 1.5 - in Announcement and Events [original thread]
Maffia- Thug wrote: I see your point. But I also see the other side of the coin as well. As a CEO I like this. The only real problem I see with this is the connection/loading issues. As far as drama goes.......what isn't drama? Someone is alwa...
- by Paradoxical Nature - at 2013.09.24 19:24:00
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30. Announcement:Dev Blog: Delegating Duties: Corporation Roles in Uprising 1.5 - in Announcement and Events [original thread]
I'm very weary of the TCO role, not because of what it is or what it does. But, I've been part of PC matches where, like clockwork, a player gets black-screened, disconnects, or some other vague mishap that occurs when deploying to the match. In t...
- by Paradoxical Nature - at 2013.09.24 17:29:00
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31. [Proposal] A Modest Proposal - in Feedback/Requests [original thread]
This is more of a spit-balling of ideas that has boiled up over the past few days in regard to furthering the EvE - DUST link between the two worlds. I've been considering some of the niches that DUST mercenaries, with their Planetary Districts, c...
- by Paradoxical Nature - at 2013.09.19 18:13:00
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32. Other Alliances - in The War Room [original thread]
Molden Heath is a very small region, in an out of the way part of Space in New Eden. It's very poor in all the materials that EvE Pilots want and, doesn't see a lot of Activity. It makes it the perfect test-ground for PC., but that's what it is a ...
- by Paradoxical Nature - at 2013.09.19 17:57:00
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33. [Feedback] Battle rewards: - in Feedback/Requests [original thread]
Nova Knife wrote: Fuzzy Jello wrote: Good Post. We would like a few comments from CCP on this topic. Obvious attempt to drum up support of corpmate. GOONSPIRACY SPOTTED. What? Goonspiracy? Surely, you jest! Anyway, I like this idea...
- by Paradoxical Nature - at 2013.08.22 20:00:00
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34. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Thank you, Jovians ! CorpTaxes are great news. It's the first major step! Now, when can we have Corp Armories and Item Trading? Mmm?
- by Paradoxical Nature - at 2013.08.21 18:24:00
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35. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
xaerael Kabiel wrote: DRASTYCK MEAXUREZ wrote: :words: You seem pretty angry. If videogames do this to you, I think it's time you found a new hobby. Agreed. Also, I feel bad for your caps lock key. Please, think of your capslock keys...
- by Paradoxical Nature - at 2013.08.13 18:17:00
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36. [Request] ISK Efficiency Graphs - in Feedback/Requests [original thread]
Cross Atu wrote: EDIT: I'd recommend three listed stats, Value destroyed Value preserved/recovered (for revives and reps) Value gained (net earnings) ISK payed is already listed and should still be included. Right and there's still a lot...
- by Paradoxical Nature - at 2013.08.11 23:58:00
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37. [Request] ISK Efficiency Graphs - in Feedback/Requests [original thread]
Just as the title says. Adding an ISK efficiency graph in the battle report would go a long way towards making us cognizant of how much we've actually won or lost. Allowing the Merc to make informed decisions (or not) on if it's wise to bring out ...
- by Paradoxical Nature - at 2013.08.11 14:46:00
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38. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
daishi mk03 wrote: Who is this guy called Gonnfeet? Like the licks it takes to get to the center of a tootsie-pop, the world may never know.
- by Paradoxical Nature - at 2013.08.11 14:29:00
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39. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Beren Hurin wrote: Yeah **** isn't funny. Also if they are boosting to get into Goonfeet then they can't be very good. Man, people have been caught in t heir FPS prisons for so long they assume all Space-Merc Guilds have a KDR requirement. I...
- by Paradoxical Nature - at 2013.08.11 04:24:00
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40. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Moronic Farce wrote: DRASTYCK MEAXUREZ wrote: GOONFEET SUCK MAN MEAT... THATS WHY THEY BOOST.... MOST OF THEM WERE MOLESTED AS CHILDREN ... SO THIS IS THEIR WAY OF GETTING BACK AT THERE RAPISTS. I WILL LAUGH WHEN THE ENTIRE CORP IS DISMANTLD...
- by Paradoxical Nature - at 2013.08.10 20:28:00
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