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21. Community issues and Sniping - in Feedback/Requests [original thread]
TheEnd762 wrote: I think the solution is to perma-ban anyone who think it's their place to tell others how to play (the ignorant mass that usually just want everyone to be some variant of Assault/Heavy) or how much their play-style is contribut...
- by PROPHET HELLSCREAM - at 2014.11.04 14:54:00
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22. Change sniper scope - in Feedback/Requests [original thread]
Louis Domi wrote: That tiny little dot is so hard to see. i find the little dot useful and i like it... but sometimes is frustrating when you`re defending objective and there is all that red/bue equipment deployed in the ground glowing, or ...
- by PROPHET HELLSCREAM - at 2014.11.03 14:01:00
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23. So I'm glad to see the sniper rifle nerf worked - in General Discussions [original thread]
DarthPlagueis TheWise wrote: Edit: Since the vast majority of you are rock brained, I must clarify I was on the buildings at the ground spawn IN MY RED LINE. That's what the term ground spawn means. The place you spawn in your redline that's n...
- by PROPHET HELLSCREAM - at 2014.10.31 18:48:00
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24. Why was this changed, exactly..? - in General Discussions [original thread]
Raptor Princess wrote: Can I request a tiny change for 1.9? In the weapon information, could the range be added under the 'Attributes' section? People who don't read the forums won't know the differences in ranges when they buy them for the fi...
- by PROPHET HELLSCREAM - at 2014.10.22 13:50:00
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25. what sniper fitting do you use - in General Discussions [original thread]
I mostly use : MinAssault m/1 Series Complex Damage Mods x3 1 Armour plate, 1 rep, 1 cardiac regulator Ishukone/Charge Sniper Rifle Nanohive no sidearm or nades needed...
- by PROPHET HELLSCREAM - at 2014.10.21 12:16:00
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26. I've hit my record of sniper hunter today. - in General Discussions [original thread]
Snake Sellors wrote: And here is the reason that snipers aren't enjoying delta too much AND the reason they shoot from far away. because people will complain that they are far away or too hard to kill/using exploits but when they are "brave" e...
- by PROPHET HELLSCREAM - at 2014.10.06 14:25:00
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27. Why was this changed, exactly..? - in General Discussions [original thread]
Raptor Princess wrote: PROPHET HELLSCREAM wrote: Cpt McReady wrote: from my experience the changes made counter sniping harder. you have to move closer thus are easily spotted before you can actually counter snipe. . what? now is more ...
- by PROPHET HELLSCREAM - at 2014.10.03 10:19:00
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28. Why was this changed, exactly..? - in General Discussions [original thread]
Cpt McReady wrote: from my experience the changes made counter sniping harder. you have to move closer thus are easily spotted before you can actually counter snipe. . what? now is more harder to countersniping??? from my personal experien...
- by PROPHET HELLSCREAM - at 2014.10.02 11:44:00
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29. Why was this changed, exactly..? - in General Discussions [original thread]
Aeon Amadi wrote: Kevall Longstride wrote: Welcome back Aeon. The sniper rebalance was born from the fact that as a weapon class, they remained the only weapon to have not been touched in anyway since the game launch. With the sidearm and r...
- by PROPHET HELLSCREAM - at 2014.10.02 11:03:00
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30. Redline snipers - in General Discussions [original thread]
Raptor Princess wrote: I also think that some players need to actually look at where the redline is. I was sat in a vantage point one match when a squad member came and sat by me to help snipe - enemies on a roof were stopping us hacking an ob...
- by PROPHET HELLSCREAM - at 2014.09.30 14:42:00
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31. hotfix delta feedback: sniper rifle - in Feedback/Requests [original thread]
and is anyone else having hit detection problems? before delta never had problem wit this... but now is a constant...
- by PROPHET HELLSCREAM - at 2014.09.25 15:18:00
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32. A messege about hotfix delta snipers: - in General Discussions [original thread]
Maiden selena MORTIMOR wrote: Iron Wolf Saber wrote: because blow the 300 meter range the forge gun becomes the superior option and nerfing the forge gun any further mechanically to get rid of its advantage compromises their ability to av. ...
- by PROPHET HELLSCREAM - at 2014.09.25 15:07:00
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33. Get out of the redline! - in General Discussions [original thread]
Yeeeuuuupppp wrote: Lol never. The sniper range nerf just made them move up a bit, but still in the red linE. *flies up to tower near red line* not true!
- by PROPHET HELLSCREAM - at 2014.09.25 14:29:00
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34. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Snake Sellors wrote: if everybody is so afraid of the snipers in delta then they will have to start looking for them instead of ignoring them now. snipers are not hard to kill. ssshhhh don`t reveal that secret!!!!! Snake Sellors wrote:...
- by PROPHET HELLSCREAM - at 2014.09.16 14:15:00
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35. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: So we made Sniper rifles both unusable and overpowered in the same instance. Let's see how this pans out, nothing is more than a hotfix away from being changed. Appia, instead of focusing on range, why not rejoice in being a...
- by PROPHET HELLSCREAM - at 2014.09.16 10:34:00
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36. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Symbioticforks wrote: CCP Rattati wrote: First of all, these are CCP changes, not IWS. I personally made the 3 shot change from the suggested 4 because we are tracking multiple ratios, dmg/clip, head dmg/clip, dps...
- by PROPHET HELLSCREAM - at 2014.09.12 13:13:00
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37. No squads in pubs - in General Discussions [original thread]
HOWDIDHEKILLME wrote: got my shade's on for all the glare from hate staring... So most the time I notice a battle is totally one sided is when there is a full squad of good players coordinating on one side but no squads on the other. We hav...
- by PROPHET HELLSCREAM - at 2014.09.11 10:07:00
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38. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
George Moros wrote: Iron Wolf Saber wrote: George Moros wrote: Current charge sniper has a range of 600m. Reducing the range to 400m (or even 350) will make the rifle lose much of it's "allure". Especially if it exists only in a 47k ISK...
- by PROPHET HELLSCREAM - at 2014.09.11 09:52:00
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39. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Hi Rattati, 1 -¦ quoting you : "... Boosting headshot damage modifiers will reward skilled snipers, and make countersniping and heavy take-downs way more feasible. ..." personally this is the best part... 2-¦ the Tactical Sniper Rifle - Incre...
- by PROPHET HELLSCREAM - at 2014.09.09 14:21:00
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40. garbage redline campers - in General Discussions [original thread]
Sclompton Face-Smasher wrote: [ Next is how many good sniper spots do you know out of red that have great vantage points but don't always get spammed with uplinks or have people waiting for someone to go to a specific place on the maps like tow...
- by PROPHET HELLSCREAM - at 2014.09.09 10:54:00
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