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721. [Request] Bring back old Orbital Strike Notification - in Feedback/Requests [original thread]
Yes, yes, yes, and a tonne more to this^ It's an important part of any squad tactics and for it to be announced so quietly in the corner is wrong. At the very least can we have a verbal announcement to the squad. To have a symbol for each one show...
- by Oxskull Duncarino - at 2013.01.23 20:36:00
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722. Feedback/Request: Change to Syringe Nanoinjector function. limited uses or coold... - in Feedback/Requests [original thread]
Carl Hauser 2100381593 wrote: Oxskull Duncarino wrote: No to the injector limits. All that needed is for no revival display prompt or ability to revive for your teammates unless the downed member presses square. At that point you can still s...
- by Oxskull Duncarino - at 2013.01.23 15:57:00
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723. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Mr Gloo Gloo wrote: voted ;) !!! One more thing : no soft cap 1000sp per game --> MCC farming ahead !!! The soft cap 1WP=1SP feels really good to me ;) !!! This is the reason that changed me from #2 to #5. At least once at the soft cap, ...
- by Oxskull Duncarino - at 2013.01.23 13:20:00
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724. A fully fit militia suit costs 32Gé¼ - in General Discussions [original thread]
DJINN leukoplast wrote: At this point they need to charge more for militia crap than proto. I'm sick and tired of getting insta-killed by nothing but Exile, militia, and standard AR's. Use a ******* GEK already you douchebags! CCP and their ...
- by Oxskull Duncarino - at 2013.01.23 13:01:00
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725. A fully fit militia suit costs 32Gé¼ - in General Discussions [original thread]
Garrett Blacknova wrote: You seem to be ignoring the option of using your starter fits effectively. Dropsuit: 0 AUR Weapons: 11,800 AUR each. Most fittings will only need one weapon switched from the default. Grenades: 0 AUR Equipment: 9.800AU...
- by Oxskull Duncarino - at 2013.01.23 12:57:00
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726. A fully fit militia suit costs 32Gé¼ - in General Discussions [original thread]
tribal wyvern wrote: Karl Koekwaus wrote: and once you purchase all the gear it is yours forever, never having to restock etc... I really don't see the problem here Too expensive for your taste? Don't buy it. Can you justify $32 for a ...
- by Oxskull Duncarino - at 2013.01.23 12:48:00
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727. AUR prices for new players are ten times too high, IMHO. - in Feedback/Requests [original thread]
Fellhahn Aldrenhost wrote: Yes, these prices are insane. I'd like to draw a comparison to BF3 when it released it's "shortcuts" packs, allowing users to pay for immediate access to all items along a progression tree, or all progression trees. ...
- by Oxskull Duncarino - at 2013.01.23 11:25:00
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728. Feedback/Request: Change to Syringe Nanoinjector function. limited uses or coold... - in Feedback/Requests [original thread]
No to the injector limits. All that needed is for no revival display prompt or ability to revive for your teammates unless the downed member presses square. At that point you can still suicide if you want.
- by Oxskull Duncarino - at 2013.01.23 10:52:00
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729. CCP, enough with Skirmbush already. - in Feedback/Requests [original thread]
I like them. You just need more people to run drop uplinks at the start.
- by Oxskull Duncarino - at 2013.01.23 10:26:00
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730. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
Bump. I've voted on my choice. Here's hoping CCP go with the community on this. Thanks Maken and SoTa for giving us the chance to make our views heard in a clear and mature manner.
- by Oxskull Duncarino - at 2013.01.23 09:57:00
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731. AUR prices for new players are ten times too high, IMHO. - in Feedback/Requests [original thread]
James Thraxton wrote: BMSTUBBY wrote: I know they said that package deals are in the "Pipeline" aka "SOON" but IMO they needed them for day one. Its a damn shame that no one will continue to play this FTP game, I had high hopes. RIP DUST yo...
- by Oxskull Duncarino - at 2013.01.22 15:21:00
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732. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
2-Ton Twenty-One wrote: Y0UR NAME HERE wrote: SoTa PoP wrote: Y0UR NAME HERE wrote: KripnawtiQ Prime wrote: I think the cap we have now would be fine with a roll over system for those that can't cap every day to catch up on days off...
- by Oxskull Duncarino - at 2013.01.22 14:23:00
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733. Grenades - in Feedback/Requests [original thread]
zeek1227 zeek1227 wrote: Oh no u got killed in a first person shooter? By a grenade? What's that now? the grenade blew up exactly as intended? Oh golly better nerf everything!!!!! Put as little effort into your trolling as into your gameplay ...
- by Oxskull Duncarino - at 2013.01.15 12:12:00
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734. Sorry if this has already been discussed.... - in General Discussions [original thread]
Logi Bro wrote: So if you go into your fitting and edit a logistics dropsuit, if you highlight your grenade slot, it will say "Infantry Medium Capacity Grenade" I found this interesting so I went and checked the other suits. Assault and scout d...
- by Oxskull Duncarino - at 2013.01.13 00:18:00
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735. (Bug) K/D generator broken - in Technical Support/Bugs [original thread]
I've been getting at least 2 to 1 K/D in nearly all my games today but my stats for K/D keep decreasing.
- by Oxskull Duncarino - at 2013.01.12 15:21:00
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736. [FeedBack] Orbital strike notification is too discreet - in Feedback/Requests [original thread]
Gunner Visari wrote: I think a in game sound notfication or dialogue option would be even better. "Orbital strike is charged and ready, awaiting your orders sir/maam" That would certainly make it know and not clutter the HUD at all. This woul...
- by Oxskull Duncarino - at 2013.01.12 12:49:00
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737. The rest of the game - in Feedback/Requests [original thread]
Maken Tosch wrote: DarkShadowFox wrote: Nope, its just going to be shooting since player numbers are too low, CCP is sinking like the titanic and their forcing themselves into open beta when the game isnt even ready. HEY LETS SHOW everyone...
- by Oxskull Duncarino - at 2013.01.12 12:26:00
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738. [REQUEST] Sanctioned Merc Battles. Yes or No? - in Feedback/Requests [original thread]
Yeh, I can't find the link but CCP have something like this in a future plan. Props for your explanation. I'd love to see this.
- by Oxskull Duncarino - at 2013.01.12 00:18:00
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739. (Request) My Corp forum section back please - in Feedback/Requests [original thread]
Until the NDA is lifted can we have our own Corp section on the forums back.
- by Oxskull Duncarino - at 2013.01.11 22:13:00
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740. (Request) Alphabetically organised contact list - in Feedback/Requests [original thread]
Moonracer2000 wrote: +1 Contact list needs so much work. This would go a long way. Imagine if your contact list: -loaded quickly -was organized -showed if players were online/in a match/ in the menu Haha, it has improved a bit from the, I've...
- by Oxskull Duncarino - at 2013.01.11 21:28:00
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