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161. Blaster adjustments - in General Discussions [original thread]
Godin Thekiller wrote: Oxskull Duncarino wrote: Lol, to quote you from IRC "go back to highschool and take a lit class and learn how to use nouns and adjectives", and yet it's you that is still having issues reading and/or understanding basi...
- by Oxskull Duncarino - at 2014.02.15 21:19:00
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162. Blaster adjustments - in General Discussions [original thread]
Lol, to quote you from IRC "go back to highschool and take a lit class and learn how to use nouns and adjectives", and yet it's you that is still having issues reading and/or understanding basic English. Brilliant stuff, and do please keep it coming.
- by Oxskull Duncarino - at 2014.02.15 20:53:00
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163. Blaster adjustments - in General Discussions [original thread]
Godin Thekiller wrote: Oxskull Duncarino wrote: Haha, I'm not surprised by the juvenile quality of your response considering you spent the last long time posting on the forums through an imaginary friend, good auld Roger I've taken out pl...
- by Oxskull Duncarino - at 2014.02.15 20:35:00
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164. Blaster adjustments - in General Discussions [original thread]
Really is this ^^ the best you can do, just altering authors names on quotes. Lol, off with ya.
- by Oxskull Duncarino - at 2014.02.15 20:12:00
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165. Red Line Rail Pro Tips - in General Discussions [original thread]
Booker DaFooker wrote: If they'd put some bloody trees in the red line then tanks wouldnt be able to see to shoot out! Plus they would have some privacy for some mutual tanking in the woods. What a bunch of tankers!! Trees leading to HAV dogg...
- by Oxskull Duncarino - at 2014.02.15 19:42:00
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166. Blaster adjustments - in General Discussions [original thread]
Godin Thekiller wrote: Oxskull Duncarino wrote: Godin Thekiller wrote: abarkrishna wrote: Godin Thekiller wrote: At that range you're not doing full damage. Stop standing still, and you won't die. You try moving fast with a hea...
- by Oxskull Duncarino - at 2014.02.15 19:32:00
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167. Red Line Rail Pro Tips - in General Discussions [original thread]
I've got more than got my moneys worth as even though the video is funny as feck, I think I'm doing more laughing at what was first the usual display of ego by one of the posters here, that they then managed to add to by showing a total lack of hu...
- by Oxskull Duncarino - at 2014.02.15 14:07:00
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168. Why did you choose your race? - in General Discussions [original thread]
The women have that sexy, dirty in the sack look, and the starter medic suit was what I wanted
- by Oxskull Duncarino - at 2014.02.15 03:19:00
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169. Blaster adjustments - in General Discussions [original thread]
Godin Thekiller wrote: abarkrishna wrote: Godin Thekiller wrote: abarkrishna wrote: Blasters need a range nerf as well. Doing full damage more than 200 units of measure away is brutal. At that range you're not doing full damage. St...
- by Oxskull Duncarino - at 2014.02.15 03:13:00
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170. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
Melchiah ARANeAE wrote: Oxskull Duncarino wrote: Firstly, 1 mil isn't that much. Secondly, if you make variants just as good as the original weapon they copied, where's the incentive to use different racial weapons. Each race has a strength ...
- by Oxskull Duncarino - at 2014.02.15 02:59:00
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171. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
DeadlyAztec11 wrote: Oxskull Duncarino wrote: Melchiah ARANeAE wrote: To people that say the variants shouldn't be as good as the other rifles are, frankly, complete idiots. If the variants are no good, why bother using them? The choice...
- by Oxskull Duncarino - at 2014.02.15 02:39:00
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172. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
Melchiah ARANeAE wrote: To people that say the variants shouldn't be as good as the other rifles are, frankly, complete idiots. If the variants are no good, why bother using them? The choice of what rifle to use should be decided by what your...
- by Oxskull Duncarino - at 2014.02.15 02:22:00
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173. Isk Payout Reduction? - in General Discussions [original thread]
Lol and Yeh, I was about to joke about CCP's occasional off the beaten track(that's the nicest way I can put it) approach.
- by Oxskull Duncarino - at 2014.02.15 02:12:00
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174. Isk Payout Reduction? - in General Discussions [original thread]
Altina McAlterson wrote: Oxskull Duncarino wrote: Something that I think is reducing the overall pool of ISK to be split at end of game alot, is that all the FW gear that people are using that is lost, is only being factored for how much I...
- by Oxskull Duncarino - at 2014.02.15 02:09:00
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175. Is murder taxi a thing again? - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: dude its ony a murder taxie if its yellow, but yeah hit and run is always fun ive probly got 100 roadkills with a lav this month and thats not counting the tank roadkills. remember always look both ways when ...
- by Oxskull Duncarino - at 2014.02.15 01:27:00
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176. Isk Payout Reduction? - in General Discussions [original thread]
Sgt Buttscratch wrote: Try hard with my heavy, go 25+killss,always fighting ETC, gets me ...150k Redline snipe, but not actually snipe,go 7/0 lol, get 200k I now that feeling. The best one I had so far was on Spine Crescent. Began in the sout...
- by Oxskull Duncarino - at 2014.02.15 01:00:00
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177. Isk Payout Reduction? - in General Discussions [original thread]
The Infected One wrote: Last night, best game: 3 of us + randoms VS team stack. Myself: Heavy + HMG 42/8 kills/deaths 3000+ WP Ivat Stark: Heavy + HMG 42/10 kills/deaths 3000+ WP Orion Sanjeet: Logi w/ core focused rep tool. 5/6 kills deaths 60...
- by Oxskull Duncarino - at 2014.02.15 00:52:00
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178. Blue tag for shotgun buff in 1.8? - in General Discussions [original thread]
Scheneighnay McBob wrote: With the change to the gallente assault skill, shotguns will be able to be considered an assault weapon, and not just a scout weapon. With that, the base range needs to be increased. Going by that reasoning, since t...
- by Oxskull Duncarino - at 2014.02.14 22:30:00
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179. Templar Code Giveaway: lowratehitman - in General Discussions [original thread]
Fingers crossed. I've always wanted a red scrambler rifle to go with my red Deamon shotgun on my red commando
- by Oxskull Duncarino - at 2014.02.14 22:15:00
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180. Blue tag for shotgun buff in 1.8? - in General Discussions [original thread]
Dexter307 wrote: Oxskull Duncarino wrote: Dexter307 wrote: Oxskull Duncarino wrote: Dexter307 wrote: Can any dev please say the shotgun will get some sort of buff in 1.8? I would really liketo see a +1~2 meter increase to optimal ...
- by Oxskull Duncarino - at 2014.02.14 20:34:00
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