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701. LvL 5 Assault Riffles are too weak. - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Kalante Schiffer wrote: i mean seriously people, you guys know that there is barely any difference in performance when you use them in battle. Please be trolling. Proto ARs practically kill you by pointing in your...
- by Oxskull Duncarino - at 2013.01.26 17:10:00
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702. Quiet Scout Nerf V2- Why are Scouts so slow now? - in General Discussions [original thread]
Arramakaian Eka wrote: Oxskull Duncarino wrote: Arramakaian Eka wrote: SoTa PoP wrote: If I understood right - they did it because of the mods would make scouts insane in speed. they had to tone it down and pick a speed that scaled bet...
- by Oxskull Duncarino - at 2013.01.26 17:03:00
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703. LvL 5 Assault Riffles are too weak. - in Feedback/Requests [original thread]
3 bird wrote: Just adding my 2 pence worth and sorry but i haven't read all the responses so if its been said before, again I am sorry. I don't believe that lvl 5 assault rifles, or any lvl 5 variant should be made uber, i believe the differen...
- by Oxskull Duncarino - at 2013.01.26 15:57:00
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704. [Feedback] Weapon damage flattening - in Feedback/Requests [original thread]
I did up a bullet by bullet spreadsheet so that it can be seen more closely as to the difference. Dropsuits don't come in 300, 400,500,600, HP groups. There's variation across the board. In the main It's a 1 bolt difference between each of the r...
- by Oxskull Duncarino - at 2013.01.26 15:44:00
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705. Sorry if this has already been discussed.... - in General Discussions [original thread]
Bump. Any chance of an answer to this?
- by Oxskull Duncarino - at 2013.01.26 14:54:00
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706. Quiet Scout Nerf V2- Why are Scouts so slow now? - in General Discussions [original thread]
Arramakaian Eka wrote: SoTa PoP wrote: If I understood right - they did it because of the mods would make scouts insane in speed. they had to tone it down and pick a speed that scaled better. I don't recall seing any mods that improve wal...
- by Oxskull Duncarino - at 2013.01.26 14:44:00
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707. You guys realize that choice 5 of the SP cap thread offers the most SP gain? - in General Discussions [original thread]
Don Von Hulio wrote: Im not worried about ISK. As they still have yet to incorporate Salvage and other game modes. Even if i was already at Proto level, i wouldnt be dissatisfied with current ISK payouts. I received almost 500k ISK today in my ...
- by Oxskull Duncarino - at 2013.01.26 14:17:00
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708. You guys realize that choice 5 of the SP cap thread offers the most SP gain? - in General Discussions [original thread]
Lasarte Ioni wrote: Don Von Hulio wrote: Im just checking to see if choice two is REALLLY what the majority of voters want. Because ive talked to some people who were a bit confused, an just chose the one with the most. Actually for the 2...
- by Oxskull Duncarino - at 2013.01.26 14:12:00
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709. Collection of Known Knowledge Dust 514 - in Rookie Training Grounds [original thread]
You've put together some excellent stuff here. Thank you. I noticed that the Aurum prices for the majority of the weapons are still in the single digit range. I haven't looked at the rest yet. Again, my hat's off to ya for this work
- by Oxskull Duncarino - at 2013.01.26 13:16:00
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710. You guys realize that choice 5 of the SP cap thread offers the most SP gain? - in General Discussions [original thread]
Ruyan Aldent wrote: Most people seem to be thinking that the new players will be able to catch up if they decide to grind with the options that allow WP to Sp gain but this also would allow the veteran players to grind and get even farther. Eve...
- by Oxskull Duncarino - at 2013.01.26 10:40:00
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711. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
4447 wrote: People will lie to get a nerf lol HMG has better range then a AR Lol, troll harder. Edit: As usual I read the post wrong. You actually said what I thought. My bad
- by Oxskull Duncarino - at 2013.01.26 00:21:00
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712. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
semperfi1999 wrote: Oxskull Duncarino wrote: semperfi1999 wrote: I see alot of people noting the HMG is supposed to have good medium range dmg. Seriously?? They are supposed to have the same range of the AR and do more dmg per second more...
- by Oxskull Duncarino - at 2013.01.25 18:20:00
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713. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
semperfi1999 wrote: I see alot of people noting the HMG is supposed to have good medium range dmg. Seriously?? They are supposed to have the same range of the AR and do more dmg per second more accurately? Playing against a heavy yesterday I wa...
- by Oxskull Duncarino - at 2013.01.25 15:41:00
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714. This is the Final Build? - in General Discussions [original thread]
Vrain Matari wrote: Ridgeway Semper Fi wrote: So from what Ive been reading this is basically the final build before release? If it is I can't see how this game is going to survive. I haven't played since BO2 came out, until last night. I th...
- by Oxskull Duncarino - at 2013.01.25 12:15:00
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715. [Feedback] Weapon damage flattening - in Feedback/Requests [original thread]
Tiel Syysch wrote: Oxskull Duncarino wrote: But, at proto suit level, if , the skills are up to speed, you can have maxed out armour and shields by dropping equipment and sidearm if needed for CPU and PG That's part of the sacrificing nee...
- by Oxskull Duncarino - at 2013.01.24 21:35:00
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716. dust needs a respec system - in Feedback/Requests [original thread]
Snaps Tremor wrote: How about the only way to respec is to 'buy' out of something. No instant fix, and no way to exploit it, as you'd just be blowing SP you could have otherwise used to skill up further. The feature is in there for OCD types wh...
- by Oxskull Duncarino - at 2013.01.24 19:04:00
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717. Installation Auto-fire is far too Accurate - in Feedback/Requests [original thread]
Django Quik wrote: If you run out in front of any installation and it gets you in its crosshairs, or if you attack it at all, it will automatically aim and fire at you, even if there's nobody manning it. I have no problem with this - it makes s...
- by Oxskull Duncarino - at 2013.01.24 12:07:00
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718. dust needs a respec system - in Feedback/Requests [original thread]
Zero Harpuia wrote: Sentient Archon wrote: Lochlorn423 wrote: In the EVE universe you are always accountable for your own actions. Welp for starters we are Dust Mercs and we are clones. So if they can have consciousness transfers at t...
- by Oxskull Duncarino - at 2013.01.24 09:39:00
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719. [Feedback] Weapon damage flattening - in Feedback/Requests [original thread]
Tiel Syysch wrote: Oxskull Duncarino wrote: I think it's ok. As you advance you skills to the point of being able to use proto, you passive skills allow you to utilise the weapon better and take advantage of it's slightly higher damage. On t...
- by Oxskull Duncarino - at 2013.01.23 22:28:00
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720. [Feedback] Weapon damage flattening - in Feedback/Requests [original thread]
I think it's ok. As you advance you skills to the point of being able to use proto, you passive skills allow you to utilise the weapon better and take advantage of it's slightly higher damage. On top of that, you are able to start specing into AR ...
- by Oxskull Duncarino - at 2013.01.23 20:45:00
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