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881. [Feedback] End to the Coward's Defense - in Feedback/Requests [original thread]
Kain Spero wrote: I continue to get reports that players continue to find themselves fighting empty matches as enemies choose to force enemies to grind through districts without putting up a fight. This really has to be stopped. If you aren't ...
- by Oso Peresoso - at 2013.06.28 18:02:00
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882. Gallente and Amarr bonuses/stats - in Feedback/Requests [original thread]
Elena Peoples wrote: That's my only real gripe with Dust at current. You must really love this game then. Also worth pointing out that the gallente rep bonus is worthless 9/10 times for MOST of the hulls its on, and even when it is usefu...
- by Oso Peresoso - at 2013.06.28 18:00:00
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883. Yes, another "respec" thread...bear with me a little. - in Feedback/Requests [original thread]
DIdn't even read. No. No more respecs. Ever. Skill refunds only for skills that are removed entirely from the game.
- by Oso Peresoso - at 2013.06.28 17:57:00
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884. [Suggestion] Reorganization of skill tree - in Feedback/Requests [original thread]
The SP-sink skills being sinks is offset by the fact that they provide useful bonuses. Weaponry should get 1% weapon damage per level or something, but i don't see it as a big deal. Also, the dropsuit tree as you've reorganized it introduces NEW ...
- by Oso Peresoso - at 2013.06.28 17:55:00
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885. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
passive SP is passive. How is making passive SP on weekends anything but completely pointless? What you're really just saying is to increase the passive SP period. Also, I don't see what giving out more SP does to attract casual players.
- by Oso Peresoso - at 2013.06.28 17:48:00
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886. Logi offensive nerf proposal - in Feedback/Requests [original thread]
flesth wrote: NerF the TaC , now this ? ........... BTW TaC is so broken never used it since it being nerfed just leave the suit alone as it is, some of us work HARD grinding SP for Proto Cal Logis and you QQ want to mess it up, Leave all logi ...
- by Oso Peresoso - at 2013.06.28 17:45:00
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887. Gal Logi (basic) does it miss the high slots? - in Rookie Training Grounds [original thread]
compared to the Minmatar logi, the gallente one is 2 highslots down for not much in return. Of course, if you're not fitting highslots, you get more CPU for other stuff, meaning better mods or lol-cheap-militia stuff. Right now if I want to run lo...
- by Oso Peresoso - at 2013.06.28 17:38:00
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888. snow in 1.2!!! - in General Discussions [original thread]
Setaceous Prime wrote: Proper snow would be hard to move in if it got deep enough (speaking as someone who has to walk to work in the snow every winter). Especially in a Light Suit. The motors designed to run Heavy Suits should have no issue. ...
- by Oso Peresoso - at 2013.06.28 14:58:00
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889. How to give the scout suit some love. - in General Discussions [original thread]
When I read about how this game had scan precision, profile radius, etc, I was hoping the effect would mean a scout would have far higher sensitivity to spotting enemy suits via LOS. I was disappointed.
- by Oso Peresoso - at 2013.06.28 14:54:00
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890. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
hooc order wrote: I avoid ambush because it is a protostomp and when i get stuck in an ambush because my squad leader wants to play it i jump in an LAV because that is the only way for someone with only 2.3 million SP to kill anyone reliably.....
- by Oso Peresoso - at 2013.06.28 14:50:00
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891. Flaylock Vehicle Knockback - in General Discussions [original thread]
Considering the flaylock shoots tiny bullet-sized rockets, this shouldn't be happening. If it even is, I haven't seen it.
- by Oso Peresoso - at 2013.06.28 14:45:00
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892. {Feedback} A Contributing Factor To Bad Hit Detection - in Feedback/Requests [original thread]
Not seeing what this has to do with hit detection.
- by Oso Peresoso - at 2013.06.28 14:39:00
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893. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Yeah, I noticed all the Dren stuff was not created equally. IIRC the ar is equivalent to basic version the pistol is = to the militia version but with slightly better reload time, in other words, the BPO is useless unless you've got CPU to spare...
- by Oso Peresoso - at 2013.06.28 14:36:00
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894. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Daedric Lothar wrote: There is alot of negativity in this thread, but the point is valid. Why does a Logi need so many slots? Lets examine.. You could compare a Logi to a Scorpion Battleship in EVE. They have lots of high slots, lots of mid s...
- by Oso Peresoso - at 2013.06.28 14:20:00
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895. M/KB Radial Menus Not Useable - in Feedback/Requests [original thread]
I had this problem with a controller and i fixed it by buying a new controller. This game is way more expensive than it was advertised as.
- by Oso Peresoso - at 2013.06.28 14:16:00
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896. Combatting Murder Taxis - in Feedback/Requests [original thread]
I call them clowncars sometimes. Or warthogs. Yesterday I saw a LLAV ramming a CRU at about 60mph and then driving off into the sunset.
- by Oso Peresoso - at 2013.06.28 14:14:00
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897. Need Help... Opinions are welcome! - in Rookie Training Grounds [original thread]
you have nice AR skills. That is good, even if you aren't using the adv or proto ar. Figure out which militia medium suit you like best, and go from there. From what I can tell the militia medium suits are balanced to basically have every slot fi...
- by Oso Peresoso - at 2013.06.28 14:09:00
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898. Is there a point in going Proto Scout? - in Rookie Training Grounds [original thread]
BARDAS wrote: I still am learning as a Scout, but is there ever really a point in getting the Proto Scout racial dropsuits when you are paper thin on defenses and can be killed pretty much instantly by anything if discovered? I run a basic g...
- by Oso Peresoso - at 2013.06.28 13:48:00
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899. A couple of suggestions - afk in mcc - defence WP - in Feedback/Requests [original thread]
maybe 2 minutes instead of 20 seconds. Sometimes people need to take a **** or get a beer. Removing WP while inside redline seems a bit extreme. It should be very simple to come up with something subtle and non-obvious to tell if someone is AFK-in...
- by Oso Peresoso - at 2013.06.28 13:22:00
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900. Logi offensive nerf proposal - in Feedback/Requests [original thread]
OP here Thanks for your replies all, I don't mean to present myself as an expert on the topic by any means, and you've raised some good points that I hadn't considered. The light weapon -> sidearm nerf for all logis is probably a bit too extre...
- by Oso Peresoso - at 2013.06.28 13:15:00
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