Pages: 1 2 [3] 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Canaan Knute
Conspiratus Immortalis Covert Intervention
74
|
Posted - 2013.07.31 01:14:00 -
[61] - Quote
Quote:Face it you never been killed that way an now you wanna cry unfair ?! Poor sportsmanship I didn't use the word unfair once in this entire thread. I just don't think it makes sense that you can't hear remote explosives landing on the ground right next to you. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
266
|
Posted - 2013.07.31 02:19:00 -
[62] - Quote
TROLLL MUCH!
Why don't you stop quoting 5 things from one post an do it once like everyone else instead of doing these stupid quotes, so that the person replying back can't quote your post because you already used the 5 quotes?!
This entire thread shows the lack of intellect in your personality.
You died END OF STORY!
So quote this 5 times or reply at all an please prove me right! |
Dog Merc
Sebiestor Field Sappers Minmatar Republic
2
|
Posted - 2013.07.31 02:23:00 -
[63] - Quote
Canaan Knute wrote:Quote:Face it you never been killed that way an now you wanna cry unfair ?! Poor sportsmanship I didn't use the word unfair once in this entire thread. I just don't think it makes sense that you can't hear remote explosives landing on the ground right next to you. Yeah, instead of just saying its unfair and calling it a day, you want to delegate them from any form offensive use and only useful for traps. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
74
|
Posted - 2013.07.31 02:24:00 -
[64] - Quote
OZAROW wrote:TROLLL MUCH!
Why don't you stop quoting 5 things from one post an do it once like everyone else instead of doing these stupid quotes, so that the person replying back can't quote your post because you already used the 5 quotes?!
This entire thread shows the lack of intellect in your personality.
You died END OF STORY!
So quote this 5 times or reply at all an please prove me right! I like to make my posts structured. It has nothing to do with trolling.
Dog Merc wrote:[quote=Canaan Knute]Yeah, instead of just saying its unfair and calling it a day, you want to delegate them from any form offensive use and only useful for traps. Instead of ignoring my argument, why don't you tell me why it's reasonable for a heavy piece of equipment like the remote explosive to land without making a sound? |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
267
|
Posted - 2013.07.31 02:46:00 -
[65] - Quote
Canaan Knute wrote:Meeko Fent wrote:Dude, stop defending this. You got instapopped. So what? Had you bothered to read, you would know that being instapopped is not what I'm concerned about. Um, actually indirectly it is because if you had your way you wouldn't get insta dead! L |
Canaan Knute
Conspiratus Immortalis Covert Intervention
74
|
Posted - 2013.07.31 02:49:00 -
[66] - Quote
OZAROW wrote:Um, actually indirectly it is because if you had your way you wouldn't get insta dead! L I don't care about remote explosives being able to kill me in one hit, but I do care about weapons not behaving realistically, and REs not making a sound upon landing is not realistic. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
267
|
Posted - 2013.07.31 02:57:00 -
[67] - Quote
Canaan Knute wrote:OZAROW wrote:TROLLL MUCH!
Why don't you stop quoting 5 things from one post an do it once like everyone else instead of doing these stupid quotes, so that the person replying back can't quote your post because you already used the 5 quotes?!
This entire thread shows the lack of intellect in your personality.
You died END OF STORY!
So quote this 5 times or reply at all an please prove me right! I like to make my posts structured. It has nothing to do with trolling. Dog Merc wrote:Yeah, instead of just saying its unfair and calling it a day, you want to delegate them from any form offensive use and only useful for traps. Instead of ignoring my argument, why don't you tell me why it's reasonable for a heavy piece of equipment like the remote explosive to land without making a sound? So all this just to get a sound to the damn thing? Ok your walking I run up behind you drop it behind you ( whoosh all loud an $/-/%) jump, land Infront of you sub gun to the face, circle you , BOOM YOUR DEAD AN SO ARE YOUR FRIENDS!
You want the the noise why? So you that in 3 seconds your dead?
What will you want then?, a 20 second timer? Dude I ll get you with it no matter what you do to it, why ?, cuz I'm frigging NICE wit it, that's why so asking for blinking bells an whistles isnt gonna save you so why bother, just give up on defending your stupid thread! |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
267
|
Posted - 2013.07.31 03:33:00 -
[68] - Quote
Canaan Knute wrote:OZAROW wrote:Um, actually indirectly it is because if you had your way you wouldn't get insta dead! L I don't care about remote explosives being able to kill me in one hit, but I do care about weapons not behaving realistically, and REs not making a sound upon landing is not realistic. So now you want realism? Here's futuristic realism for ya.... Your throwing " not placing " a plastic explosive that doesn't make a noise or blow up on impact , why? Because its probably the future an they have it in a space foam case to avoide impact explosions, not to mention that it's a lob not a throw.
So take two pieces of space foam an seranne wrap it around a tape cassette then drop it on the grass, record the sound an send it to ccp.
Beside s even if they paid ten guys the time to implement this stupid feature it would be a waste of money just to inform people their gonna die!
If anything they should make my character say " bye bye bi%{|\_s everytime I throw one! It's still not going to save you ! |
BARDAS
DUST University Ivy League
254
|
Posted - 2013.07.31 05:03:00 -
[69] - Quote
I'm sorry but the Heavies whole downside is they are slow as hell. Pay more attention to where you are and your surroundings. Scouts are deadly to Heavies if you don't see us. Explosives of all kinds are deadly to heavies period. Those are your counters. Don't mean to be an ass, but deal with it and dare I say it... adapt or die? |
Canaan Knute
Conspiratus Immortalis Covert Intervention
74
|
Posted - 2013.07.31 08:07:00 -
[70] - Quote
OZAROW wrote:So all this just to get a sound to the damn thing? There was more than one suggestion in the OP, or did you forget?
Quote:Ok your walking I run up behind you drop it behind you ( whoosh all loud an $/-/%) jump, land Infront of you sub gun to the face, circle you , BOOM YOUR DEAD AN SO ARE YOUR FRIENDS!
You want the the noise why? So you that in 3 seconds your dead? It would actually give me a chance to move or jump away from the explosive, even as a heavy.
Quote:What will you want then?, a 20 second timer? Dude I ll get you with it no matter what you do to it, why ?, cuz I'm frigging NICE wit it, that's why so asking for blinking bells an whistles isnt gonna save you so why bother, just give up on defending your stupid thread! I'm "defending" this thread because I don't think it's stupid, so you describing it as such will not change a thing. And please stop exaggerating: it makes you look silly.
Quote:and dare I say it... adapt or die? I wish people would use more convincing arguments.
Quote:It's still not going to save you ! And you know this how? It's not impossible for heavies to dodge REs. |
|
Canaan Knute
Conspiratus Immortalis Covert Intervention
74
|
Posted - 2013.07.31 08:09:00 -
[71] - Quote
OZAROW wrote:So now you want realism? Here's futuristic realism for ya.... Your throwing " not placing " a plastic explosive that doesn't make a noise or blow up on impact , why? Because its probably the future an they have it in a space foam case to avoide impact explosions, not to mention that it's a lob not a throw. That seems like a rather farfetched explanation to me. Also, lobbing an object does not prevent it from making a noise upon landing. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
268
|
Posted - 2013.07.31 08:59:00 -
[72] - Quote
LMAO I GIVE UP!
BET YOUR SINGLE OR SOON TO BE FOR NOT GIVING UP ON A MUTE POINT LOL DUUDE UR TOO MUCH, IM DONE |
Canaan Knute
Conspiratus Immortalis Covert Intervention
74
|
Posted - 2013.07.31 09:07:00 -
[73] - Quote
OZAROW wrote:LMAO I GIVE UP!
BET YOUR SINGLE OR SOON TO BE FOR NOT GIVING UP ON A MUTE POINT LOL DUUDE UR TOO MUCH, IM DONE What in the world does this debate have anything to do with being single? It seems like you're getting desperate because your arguments failed to convince me and you are unable to pressure me into abandoning this thread. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
268
|
Posted - 2013.07.31 11:05:00 -
[74] - Quote
Canaan Knute wrote:OZAROW wrote:LMAO I GIVE UP!
BET YOUR SINGLE OR SOON TO BE FOR NOT GIVING UP ON A MUTE POINT LOL DUUDE UR TOO MUCH, IM DONE What in the world does this debate have anything to do with being single? It seems like you're getting desperate because your arguments failed to convince me and you are unable to pressure me into abandoning this thread. Lmao I can't help my self, dude your a TROLL, nothing s gonna convince you , all your looking for is a argument for a stupid sound that isn't gonna matter when u blow up anyway, your entire trhread Is you arguing an provoking a stupid point!
HENCE YOUR TROLLING JUST TO ARGUE, it's pathetic ! An I'm being pathetic just for feeding you, even tho I find you absolutely hillarious!
An being single lmao, this thread is probably why, you argue dumb $ hit hopping somebody sees your dumb point an praises you for being so smart! Hence TROLL
lol it's not gonna happen bro, this threads dumb, your being dumb, an not one guy in the damn games gonna agree with you nerf queen! |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
268
|
Posted - 2013.07.31 11:11:00 -
[75] - Quote
Plus all this stupid quoting your doing isn't taking the whole quote, so your thinking others won't see everything just what you quoted an assume that guys a idiot an your right, lmao I see right through you dude, quote the whole damn thing instead of just the chunk that your trying to defame ! |
Canaan Knute
Conspiratus Immortalis Covert Intervention
77
|
Posted - 2013.07.31 21:54:00 -
[76] - Quote
OZAROW wrote:Lmao I can't help my self, dude your a TROLL, nothing s gonna convince you Convincing arguments will convince me. Yours weren't.
Quote:all your looking for is a argument for a stupid sound that isn't gonna matter when u blow up anyway, your entire trhread Is you arguing an provoking a stupid point! Like I said, it's possible for a heavy to get away before the explosive is triggered, so yes, the sound would matter.
Quote:An being single lmao, this thread is probably why, you argue dumb $ hit hopping somebody sees your dumb point an praises you for being so smart! Hence TROLL Where do you get all these ideas from? The fact that you think I'm single because I posted a thread like this is ridiculous and betrays a lack of intellect. I am also not trolling or fishing for praise, but if that's what you want to believe, I guess I can't stop you.
Quote:lol it's not gonna happen bro, this threads dumb, your being dumb, an not one guy in the damn games gonna agree with you nerf queen! There's one person in this thread who seems to agree with me, which makes your claim invalid.
OZAROW wrote:Plus all this stupid quoting your doing isn't taking the whole quote, so your thinking others won't see everything just what you quoted an assume that guys a idiot an your right, lmao I see right through you dude, quote the whole damn thing instead of just the chunk that your trying to defame ! 1. I'm not trying to defame anybody, and 2. I don't quote everything in the posts I reply to because some of the things people say are irrelevant and it helps to make my posts less cluttered. |
Revelations 514
Red Star. EoN.
98
|
Posted - 2013.07.31 22:50:00 -
[77] - Quote
So what you have said in your previous posts is that their is some sort of malicious code that makes heavies not be able to see RE's and other items as well as other suits; and it's based on profile sig? Ummmm no, its not. This is your misconception. They visually appear to all the same way. You said they look smaller to heavies...do you really think someone coded into the game that RE's will look differently to a heavy suit?
You say it took no skill? The fact that you weren't able to kill him while he ran at you to get into range, then got away from you and put distance between himself and the RE in order to not suicide, and you were still within the very small blast radius, and the RE didn't slide down a hill in the process, and he survived the seven seconds this took to do seems to take a lot of skill. Were you trying to melee him or what man? Almost every weapon in the game can kill you in under 7 seconds, and not have to take the trouble of getting into, and back out of, close range to do it.
I have seen you claim several things as fact when they were not. You have claimed that RE's were instant, they are not, you have claimed they were not visible when thrown, they are.
Also, if you are OK with a heavy suit making loud noises, how the hell are you gonna hear someone drop an RE over your own movement. Not to mention your wearing a helmet. If you want realism, but on a motorcycle helmet and throw your cushion.
You are either a troll, very young, or not the brightest guy but I will simplify for you. You will never gain enough momentum for your suggestions to ever go into affect, as most people would not agree with you. Therefore, you can let it die or kick your feet but it's not gonna do anything at all.
I will not even look at this thread again, much less reply, in order to expedite this threads inevitable burying under the ten tons of things that are actually important. I just had to reply as it kinda pissed me off that you claim it took no skill when it sounds like he tactically dispatched you and a teammate and apparently you couldn't kill him the entire time and he was a Scout. Sounds impressive and I would like to meet him. Hell, I hope I was him. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
77
|
Posted - 2013.07.31 23:25:00 -
[78] - Quote
Revelations 514 wrote:So what you have said in your previous posts is that their is some sort of malicious code that makes heavies not be able to see RE's and other items as well as other suits; and it's based on profile sig? Ummmm no, its not. This is your misconception. They visually appear to all the same way. You said they look smaller to heavies...do you really think someone coded into the game that RE's will look differently to a heavy suit? I have tried all the classes, and they're definitely less visible for heavies. I can easily spot REs with other dropsuits, but for some reason they don't show up when I'm playing heavy. Also, I never said anything about malicious code.
Quote:You say it took no skill? The fact that you weren't able to kill him while he ran at you to get into range, then got away from you and put distance between himself and the RE in order to not suicide, and you were still within the very small blast radius, and the RE didn't slide down a hill in the process, and he survived the seven seconds this took to do seems to take a lot of skill. Were you trying to melee him or what man? Almost every weapon in the game can kill you in under 7 seconds, and not have to take the trouble of getting into, and back out of, close range to do it. - It took much less than seven seconds.
- I was shooting him with my HMG.
- The HMG's dispersion, combined with the scout's small hitbox, resulted in most of my bullets not connecting.
Quote:I have seen you claim several things as fact when they were not. You have claimed that RE's were instant, they are not, you have claimed they were not visible when thrown, they are. Then explain to me why I have difficulty seeing them as a heavy. Also, I don't recall saying REs were instant. Actually, it seems that 1.3 increased the deployment time for equipment, including REs, which is an odd change and not necessarily one I approve of, though I don't know whether or not it was intentional.
Quote:Also, if you are OK with a heavy suit making loud noises, how the hell are you gonna hear someone drop an RE over your own movement. Not to mention your wearing a helmet. If you want realism, but on a motorcycle helmet and throw your cushion. There is a motorcycle helmet somewhere in my garage, so I could test this out, just have to find it first.
Quote:You are either a troll, very young, or not the brightest guy but I will simplify for you. You will never gain enough momentum for your suggestions to ever go into affect, as most people would not agree with you. Therefore, you can let it die or kick your feet but it's not gonna do anything at all. I would have stopped posting in this thread a long time ago if I didn't believe there was some merit to it. It doesn't matter if CCP chooses not to heed my requests. This is a feedback forum, and I'm giving feedback. If you have a problem with that, then you're not in the right place. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
77
|
Posted - 2013.07.31 23:26:00 -
[79] - Quote
Quote:I will not even look at this thread again, much less reply, in order to expedite this threads inevitable burying under the ten tons of things that are actually important. I just had to reply as it kinda pissed me off that you claim it took no skill when it sounds like he tactically dispatched you and a teammate and apparently you couldn't kill him the entire time and he was a Scout. Sounds impressive and I would like to meet him. Hell, I hope I was him. Like I said earlier, I've seen players do impressive things with REs, but this wasn't one of them. You weren't there, so you don't know how little effort it took to kill me that way, and not because I was being dumb. |
Buster Friently
Rosen Association
1378
|
Posted - 2013.07.31 23:35:00 -
[80] - Quote
Canaan Knute wrote:OZAROW wrote:Um, actually indirectly it is because if you had your way you wouldn't get insta dead! L I don't care about remote explosives being able to kill me in one hit, but I do care about weapons not behaving realistically, and REs not making a sound upon landing is not realistic. Lol!
Hitscan weapons. Unlimited vehicle ammunition. Short ranges on all weapons. Tiny explosive damage. Antigravity spaceships. Shields stopping rail guns. No water, anywhere. Headshot bonus damage. Uphill /downhill speed identical. No doors, anywhere. No destructible environment. No prone. Missiles that are slower than a thrown baseball. Can't see past a few dozen meters.
Yeah, that's just off the top of my head. |
|
Oso Peresoso
RisingSuns
463
|
Posted - 2013.07.31 23:35:00 -
[81] - Quote
1-hit kills with thrown remote mines was bullshit it goldeneye 64, and its bullshit here. Not like I have any suggestion regarding this, I don't see it as a huge problem.
Canaan Knute wrote: 5. This one is unrelated to the aforementioned scenario, but I've noticed that when squadmates see things such as remote explosives and proximity mines, they do not show up on your radar or on the ground. Since squadmates can share information such as infantry, installation and vehicle positions, it doesn't make sense to exclude REs and proximity mines.
CCP wolfman wants to get rid of that ability anyway.... https://forums.dust514.com/default.aspx?g=posts&m=1113759#post1113759 |
Canaan Knute
Conspiratus Immortalis Covert Intervention
77
|
Posted - 2013.07.31 23:37:00 -
[82] - Quote
Buster Friently wrote:Lol!
Hitscan weapons. Unlimited vehicle ammunition. Short ranges on all weapons. Tiny explosive damage. Antigravity spaceships. Shields stopping rail guns. No water, anywhere. Headshot bonus damage. Uphill /downhill speed identical. No doors, anywhere. No destructible environment. No prone. Missiles that are slower than a thrown baseball. Can't see past a few dozen meters.
Yeah, that's just off the top of my head. You're assuming that I'm only concerned about the lack of realism in regards to REs. |
Celeste Cyra
Red and Silver Hand Amarr Empire
5
|
Posted - 2013.07.31 23:58:00 -
[83] - Quote
Quote:an now u cry, nerf, fix, rebalance , make it fair,?! Man gtfo of here! I don't really care about balance most of the time, except in regards to flaylocks and contact grenades. I'm mostly concerned about the lack of realism and the effect it has on Dust's gameplay, such as the outlandish things players can do with certain weapons.
http://www.youtube.com/watch?v=sK50So-yYRU
Reality says remote explosions need a huge buff. |
Buster Friently
Rosen Association
1378
|
Posted - 2013.08.01 00:07:00 -
[84] - Quote
Canaan Knute wrote:Buster Friently wrote:Lol!
Hitscan weapons. Unlimited vehicle ammunition. Short ranges on all weapons. Tiny explosive damage. Antigravity spaceships. Shields stopping rail guns. No water, anywhere. Headshot bonus damage. Uphill /downhill speed identical. No doors, anywhere. No destructible environment. No prone. Missiles that are slower than a thrown baseball. Can't see past a few dozen meters.
Yeah, that's just off the top of my head. You're assuming that I'm only concerned about the lack of realism in regards to REs.
No, I'm just pointing out that realism regarding REs is really not even a factor considering the rampant amount of unrealistic examples in this game. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
77
|
Posted - 2013.08.01 00:12:00 -
[85] - Quote
Buster Friently wrote:No, I'm just pointing out that realism regarding REs is really not even a factor considering the rampant amount of unrealistic examples in this game. I think most of the things you mentioned should be fixed as well, but I don't agree with the view that REs should be ignored as a result.
Celeste Cyra wrote:http://www.youtube.com/watch?v=sK50So-yYRU Reality says remote explosions need a huge buff. Imagine if we could do that in Dust. No more tabletops to abuse. :) But I wonder how many explosives it took to create those implosions. |
CLONE117
Planetary Response Organization
54
|
Posted - 2013.08.01 22:09:00 -
[86] - Quote
u can see them u just have to look its less likely to spot them in dark areas though i use heavy to and they r mostl likely placed at objectives so toss a nade in first problem solved.. |
Justin Tymes
Raymond James Corp
267
|
Posted - 2013.08.01 22:16:00 -
[87] - Quote
RE's have already been disappearing for no reason at all, and now there is a delay to getting to the detonation screen at 1.3. They don't need any more nerfs. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
78
|
Posted - 2013.08.02 00:38:00 -
[88] - Quote
CLONE117 wrote:u can see them u just have to look its less likely to spot them in dark areas though i use heavy to and they r mostl likely placed at objectives so toss a nade in first problem solved.. I'm not concerned about REs on objectives. I've used that tactic myself, and I have no problem with it.
Justin Tymes wrote:RE's have already been disappearing for no reason at all, and now there is a delay to getting to the detonation screen at 1.3. They don't need any more nerfs. Those are most likely bugs, so they have no place in a debate about balance, since they will probably be fixed eventually. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
273
|
Posted - 2013.08.02 02:03:00 -
[89] - Quote
They got nerfed yesterday dude give it a rest! |
Canaan Knute
Conspiratus Immortalis Covert Intervention
78
|
Posted - 2013.08.02 03:10:00 -
[90] - Quote
OZAROW wrote:They got nerfed yesterday dude give it a rest! Yes, I read about that, but I don't think it was a nerf, or at least not an intentional one. |
|
|
|
|
Pages: 1 2 [3] 4 5 :: one page |
First page | Previous page | Next page | Last page |