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181. Sniper Rifle changes - in General Discussions [original thread]
Well according to the patch notes: 'Made charge functionality the base version of all sniper rifles' I'm assuming this means that now all snipers will have to charge some what before firing. I can see many players celebrating this as I will fre...
- by NovaShadowStorm - at 2012.12.17 08:19:00
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182. friendly fire - in General Discussions [original thread]
Mavado V Noriega wrote: Beld Errmon wrote: yeah friendly fire in pub games is going to be terrible, I had a guy running LAVs into my tank yesterday because i'd killed his tank in the previous round, with FF on he'd have been hitting me with ...
- by NovaShadowStorm - at 2012.12.17 07:42:00
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183. [Request] Remove the beating heart sound effect - in Feedback/Requests [original thread]
Aeon Amadi wrote: +1 if only because there's been a few occasions where I'll take a bullet after my armor drops and have to listen to that rambunctious ass sound for thirty freaking minutes while I wait for someone to off me... If you're wai...
- by NovaShadowStorm - at 2012.12.17 07:11:00
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184. What I Want To See (what I think of the BETA) - in Feedback/Requests [original thread]
I LIKE BREAD wrote: MASSIVE MAPS like Planetside 2 because I look at PC gamers with envy because they get treated with some huge maps that instead instead if shooting other players you just want to explore. Yeahhhh no. I played Planetside ...
- by NovaShadowStorm - at 2012.12.16 14:32:00
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185. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
I also support this highly as in a few of my games today a guy who shall remain nameless *Shakes fist at his name currently on the screen* Drove his madrugar (which is like on steroids it moves like at 75% the speed of a LAV) and mowed down my tea...
- by NovaShadowStorm - at 2012.12.16 14:18:00
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186. [suggestion] Skill Points & ISK - in Feedback/Requests [original thread]
Yeah I think they need to fix that cap I think it's ok there is a cap to prevent some players from just shooting wayyyy too far ahead but as it is currently it's going to take me weeks just to get enough SP to get assault drop suits from III to IV...
- by NovaShadowStorm - at 2012.12.16 13:57:00
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187. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
I dunno on matches where I perform really poorly or just get put up against a far superior team seeing my losses at the end would be depressing so long as my bank balance keeps going up thats good enough for me but sure I'd go for making it optional
- by NovaShadowStorm - at 2012.12.16 13:49:00
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188. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
Hmmm I'm up for some of these immersive effects but I have to say I'd want a toggle option. Not sure about you guys but I get a severe headache from certain bobbing motions in games not sure why might be some form of motion sickness(and yes it doe...
- by NovaShadowStorm - at 2012.12.16 08:28:00
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189. spawn bubble - in Feedback/Requests [original thread]
I agree this idea has merit giving people a 100% safe place to spawn for those times when you're being absolutely rolled and snipers hit you no matter where you spawn. As an alternative you could give players a few seconds of invulnerability that ...
- by NovaShadowStorm - at 2012.12.16 08:19:00
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190. Falling damage resistance for scout suits. - in Feedback/Requests [original thread]
Well I suppose I'll have to be the black sheep of this thread but I like it how it is, more often than not when I'm running around as a scout I've either got a shotgun in my hands, or I'm trying to cap points, mobility is the scouts key point it o...
- by NovaShadowStorm - at 2012.12.16 08:09:00
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191. Please do not add PvE. - in Feedback/Requests [original thread]
I believe that people should be given a right to do whatever the hell they want, Dust 514 takes place in the EVE universe, we are mercs we fight to get paid. If we're hired by a corp that wants that land we take it, even if we have to fight othe...
- by NovaShadowStorm - at 2012.12.16 07:51:00
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192. Vehicles, the silent killers? - in Feedback/Requests [original thread]
Oooohhh yeah I've had this problem so many times just today I was almost run over by a LAV only dodged because I was running under a building and I saw the area around me start to light up from the headlights, and even more baffling I was running ...
- by NovaShadowStorm - at 2012.12.16 07:38:00
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193. not enough isk/sp after the round - in Feedback/Requests [original thread]
Panda Rapeist wrote: i have been in this beta a little over a month, and dont see the benefits from using anything other than the starter drop suits. the isk spent per drop suit compared to what you get in return is a joke, you go thru 4 drop s...
- by NovaShadowStorm - at 2012.12.16 07:33:00
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194. Nova Knives - in Feedback/Requests [original thread]
They are a tad expensive for such a novelty but it always makes me chuckle when I see a few deaths pop up in the corner from Nova knives, I've tried my hand, died alot but gotten in a few kills, it's quite satisfying. It's also immensely hard beca...
- by NovaShadowStorm - at 2012.12.16 07:27:00
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195. Vehicle extraction. - in Feedback/Requests [original thread]
Bhor Derri wrote: We don't need to pay when calling vehicles in so why should we pay when we want to put them away ???? I'd say it's fair due to the risk factor, consider, it's easy to drop off a vehicle the RDV comes in cloaked, gets close,...
- by NovaShadowStorm - at 2012.12.14 05:20:00
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196. The Black Silhouette - in Technical Support/Bugs [original thread]
I've found this only happens at extreme range for me but then again I'll look over and see someone standing next to said silhouette and they'll be rendered properly almost invisible against the background so I have no clue whats going on but it do...
- by NovaShadowStorm - at 2012.12.14 05:07:00
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197. (Request/Feedback) Ladder Slide Possibility - in Feedback/Requests [original thread]
Kainus Reeves wrote: As we all know there are some really long ladders to reach very high places. Going up a ladder takes time even in reality. But when coming down a ladder you have the option to jump and take some health damage or slowly clim...
- by NovaShadowStorm - at 2012.12.05 06:26:00
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198. Region settings - in Feedback/Requests [original thread]
I don't know how many others here are from Aus/NZ but for those of you who are I'm sure you understand what I'm talking about, it's incredibly frustrating to see all the people online in the chat tab but then you go into a game and end up 1v1 or 1...
- by NovaShadowStorm - at 2012.12.04 12:01:00
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199. Vehicle extraction. - in Feedback/Requests [original thread]
Indeed I've seen many an LAV stuck atop supply depots or when a dropship accidentally rolls over on it's back it's impossible to get it flying again or even when tanks get stuck in gaps or on something underneath them. While I don't think the opti...
- by NovaShadowStorm - at 2012.12.04 11:50:00
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200. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
I get where this is all coming from but at the same time I can't agree, the fact is the BPO suits aren't that much better stat wise than TI and as someone pointed out you still have the cost of outfitting your suit with weapons and modules thats s...
- by NovaShadowStorm - at 2012.12.04 11:42:00
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