Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: One of the few non terrible ideas on the forums. I think what is needed to make it work is - Sniper rifles increase signature radius significantly. Laser rifles should also increases signature radius significantly. ...
- by NovaShadowStorm - at 2012.12.26 07:41:00
|
82. [Idea] Rumble Drugs - in Feedback/Requests [original thread]
Ok I was reading a book recently and they had the concept of a rumble drug, using said rumble drug you gained a large boost to your abilities temporarily at considerable cost afterwards. So I got to thinking perhaps Dust could have something simil...
- by NovaShadowStorm - at 2012.12.26 07:35:00
|
83. Flux grenades: The emp mass driver - in General Discussions [original thread]
I've actually seen people use them on shield tanked tanks, it worked too, a moment later a standard forge gun blew it up, not sure how much better they would of done had they just lobbed AV grenades but hey if it works. I suppose since it works on...
- by NovaShadowStorm - at 2012.12.25 14:49:00
|
84. Medkits, and how they should work.... - in General Discussions [original thread]
KingBabar wrote: NovaShadowStorm wrote: KingBabar wrote: NovaShadowStorm wrote: The way things are set now is so that there is a balance in between the classes so that no one class can do everything it's to promote diversity on the bat...
- by NovaShadowStorm - at 2012.12.25 14:46:00
|
85. Details map - in Feedback/Requests [original thread]
NovaShadowStorm wrote: I believe for now CCP is working on resolving gameplay and balancing issues, the minor aesthetic graphical details will come later. Trinciatore92 wrote: but the bushes are important for sniper gameplay is not only a...
- by NovaShadowStorm - at 2012.12.25 14:32:00
|
86. Medkits, and how they should work.... - in General Discussions [original thread]
KingBabar wrote: NovaShadowStorm wrote: The way things are set now is so that there is a balance in between the classes so that no one class can do everything it's to promote diversity on the battlefield and more importantly it makes you thi...
- by NovaShadowStorm - at 2012.12.25 14:25:00
|
87. Medkits, and how they should work.... - in General Discussions [original thread]
JW v Weingarten wrote: i think it is a waste of your money to run a 80% nanite injector. 1. more cpu and pg 2. more expensive 3. if you pick people up they have 80% armor. if you are a logi with reps you only have 20% left to repair = less poi...
- by NovaShadowStorm - at 2012.12.25 14:16:00
|
88. Scout this build - in General Discussions [original thread]
NovaShadowStorm wrote: Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Sco...
- by NovaShadowStorm - at 2012.12.25 14:04:00
|
89. Medkits, and how they should work.... - in General Discussions [original thread]
aden slayer wrote: Do you know that there is a nanohive that restores both health and Ammo? You sure about that? I'm pretty sure it forgoes it's ammo producing abilities to heal otherwise everyone who specced into nano hives would carry them...
- by NovaShadowStorm - at 2012.12.25 13:59:00
|
90. Medkits, and how they should work.... - in General Discussions [original thread]
The way things are set now is so that there is a balance in between the classes so that no one class can do everything it's to promote diversity on the battlefield and more importantly it makes you think about what you really want to do in the bat...
- by NovaShadowStorm - at 2012.12.25 13:56:00
|
91. Logistics Suit Eyepatch - in General Discussions [original thread]
I always took it to be some sort of scanner too, then again it could be some sort of precision visual enhancement device remember the Logi dropsuit was originally just a welding suit used by the Minmatar. When the top brass wanted a Logi suit and ...
- by NovaShadowStorm - at 2012.12.25 13:25:00
|
92. [Feedback] Isk rewards are too high - in Feedback/Requests [original thread]
I agree they seem to be fine now in a battle I get on average about 250k. Minus suit/mod loss I end up walking away with just a tad more than I spent. It's hard for me to exactly quantify since I buy in bulk but what I can say is when it's time to...
- by NovaShadowStorm - at 2012.12.25 13:18:00
|
93. [request] Arc cannon turret - in Feedback/Requests [original thread]
Sev Alcatraz wrote: Caldari Arc cannon-shoot's a stream of energy through targeted vehicle, instillation's or enemy unit thus rendering them e mobile or dead by frying electronics and overloading circuits and by cooking organic mater into a fin...
- by NovaShadowStorm - at 2012.12.25 13:11:00
|
94. Auto balance team? - in Feedback/Requests [original thread]
ken doko wrote: Is there auto balancing in the game currently? No, no there isn't.
- by NovaShadowStorm - at 2012.12.25 13:01:00
|
95. Details map - in Feedback/Requests [original thread]
Trinciatore92 wrote: If possible, you can add the maps that require it, the grass or bushes? Cover textures in low resolution and return a more realistic view. I believe for now CCP is working on resolving gameplay and balancing issues, the ...
- by NovaShadowStorm - at 2012.12.25 13:00:00
|
96. Why are drop uplinks invisilbe? - in General Discussions [original thread]
Yeah it's annoying especially when you see them flicker on your radar then when you get to where it should be theres nothing then hello someone spawns and you're like wtf! I find running around the same area helps make them appear and they almost ...
- by NovaShadowStorm - at 2012.12.25 10:33:00
|
97. The beta is almost open! - in General Discussions [original thread]
I'm looking forward to it, no more empty games! It'll take them a little to catch up but hey I'm always for full games.
- by NovaShadowStorm - at 2012.12.25 06:09:00
|
98. Happy Holidays to the Devs and all DustBunnies - in General Discussions [original thread]
Happy holidays to you all may many of my bullets and nades find their way from me to you this holiday season =D
- by NovaShadowStorm - at 2012.12.25 05:24:00
|
99. Representation of Women in Dust - in General Discussions [original thread]
Chunky Munkey wrote: NovaShadowStorm wrote: Chunky Munkey wrote: NovaShadowStorm wrote: Lets all calm down and all agree that Kazeno Rannaa's ideal woman (should he ever find one) will be flat of chest, small of hips with absolutely no...
- by NovaShadowStorm - at 2012.12.24 21:48:00
|
100. New smaller ambush 3pt map - HK Asia gameshow thingy - in General Discussions [original thread]
I like this map too it'll be a pity when it's gone, back to my almost always empty games =(, they should just keep a few servers up you can just jump into it. <3 full games.
- by NovaShadowStorm - at 2012.12.24 13:25:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |