Pages: 1 2 3 4 5 6 [7] 8 9 10 |
121. Mass Drivers.... Mass Drivers Everywhere!! - in General Discussions [original thread]
MD's did get a buff but they won't be a heavy front line weapon for long because of increased clip size the amount of full clips you actually carry is very limited, I think default you get 6 grenades in the pipe and then 12 more, the reload time i...
- by NovaShadowStorm - at 2012.12.21 08:58:00
|
122. Scout this build - in General Discussions [original thread]
Ludvig Enraga wrote: I am thinking Scout is still not fixed. This remains a very weak suit with no strong points. Running is just as slow. Remote target detection is weak and gives you zero battlefield awareness - as usual, you turn a corner ju...
- by NovaShadowStorm - at 2012.12.21 08:52:00
|
123. Bolas pilots are drunk - in General Discussions [original thread]
They are drones RDV, I'm pretty sure stands for something like remotely deployed vehicle, but I find it funny when 2 players call in things almost at the same time at the same location they bump into each other as they try put vehicles down or tak...
- by NovaShadowStorm - at 2012.12.21 08:19:00
|
124. Automatic turret fire - in General Discussions [original thread]
Necrodermis wrote: i love turrets. and really they don't even bother shooting at you unless you shoot at it. so if you don't shoot it it will continue to be useless. i walk up to the things all the time and if a player isn't actively in it it ...
- by NovaShadowStorm - at 2012.12.21 08:12:00
|
125. Some sort of Auto balance - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: It will fix itself once there are more players. Hope so I'm sick of being rolled by the same elites all the time, for some odd reason I seem to be put on the team opposing them 80%-90% of the time
- by NovaShadowStorm - at 2012.12.20 12:31:00
|
126. [Request] Railgun HAV - in Feedback/Requests [original thread]
Sir Meode wrote: Railguns have taken a big hit with the NERF hammer, reduced damage and reduced range.Ok so they got a tiny buff from what can tell with the turn speed and crosshair but thats nothing in comparison. Now i can understand the red...
- by NovaShadowStorm - at 2012.12.20 10:02:00
|
127. Some sort of Auto balance - in Feedback/Requests [original thread]
I'm frankly not quite sure how you'd manage to pull this off but really in the matches I play in there are always the same group of people since regions don't cross over except for events and such. However for some odd reason (and no they don't jo...
- by NovaShadowStorm - at 2012.12.20 09:45:00
|
128. Vehicular Cloaking!!! - in Feedback/Requests [original thread]
kyan west wrote: i want to be able to have my squad rain down out of an invisible dropship without being shot out of it before i can even get to an objective. Don't think that would work, cloaking would be game breaking not to mention the ...
- by NovaShadowStorm - at 2012.12.20 06:22:00
|
129. Spotting Snipers? - in General Discussions [original thread]
fahrenheitM wrote: You can mark them by putting your "crosshairs" on them, but as soon as you remove them, the tag leaves as well. Thats low profile for you, not to mention no one in radar range if someone was closer they might linger for a ...
- by NovaShadowStorm - at 2012.12.19 15:25:00
|
130. Spotting Snipers? - in General Discussions [original thread]
Reiki Jubo wrote: i wont QQ here about nerfing sniper rifles or making them impossible to use or anything like that. but in a gm like this one with no kill cam and with huge maps and places for snipers to hide its strange with the level of tech...
- by NovaShadowStorm - at 2012.12.19 13:52:00
|
131. heavy suit sniping might be slightly off balance - in General Discussions [original thread]
Nova Knife wrote: Guy above me pretty much nailed it. Heavies can snipe, but they get more HP for sacrificing the ability to use equipment. Further, you're missing one key thing. Sure... A heavy has more HP. But consider how long it takes for...
- by NovaShadowStorm - at 2012.12.19 13:04:00
|
132. Suggestion: Spotting Bonus - in Feedback/Requests [original thread]
xAckie wrote: nope. This isn't BF3 with people spamming the select button. and there are scanner modules - plus officer suits that will have team bonuses Who said anything about spamming a select button if you make it a weapon of some sort,...
- by NovaShadowStorm - at 2012.12.19 13:01:00
|
133. heavy suit sniping might be slightly off balance - in General Discussions [original thread]
trollsroyce wrote: I wonder if the fitting options have been carefully pondered here. A heavy suit sniper with a rack of 10% damage amps and armor tank is looking to be the only viable option for field contol sniping, oneshotting rest of the su...
- by NovaShadowStorm - at 2012.12.19 12:43:00
|
134. What has your SP payouts been like? - in General Discussions [original thread]
Woo! SP reset a nice healthy 25k just then
- by NovaShadowStorm - at 2012.12.19 12:15:00
|
135. Suggestion: Spotting Bonus - in Feedback/Requests [original thread]
You know what would also be interesting an actual spotter, like a laser tagger that you can focus on an enemy that will let players get a throwing angle for grenades or MD's or something, maybe have a passive effect to increase swarm lock on speed...
- by NovaShadowStorm - at 2012.12.19 11:45:00
|
136. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Tectonious Falcon wrote: BestNameEva wrote: you think you have it rough what about us dropship pilots... I usually just try to shoot you down with my tank :P No sense in letting the militia scrubs have the points I have more fun waiti...
- by NovaShadowStorm - at 2012.12.19 10:55:00
|
137. Railgun idea. - in Feedback/Requests [original thread]
Tzaar Bomba wrote: As of late i have been having difficulty destroying other tanks. Reason being because they stick at the top of a hill and retreat immediately when attacked at all. Its irritating, and cowardly. I want this ended so ive got an...
- by NovaShadowStorm - at 2012.12.19 10:33:00
|
138. [Feedback] Hack Griefing - in Feedback/Requests [original thread]
Yeah I've seen this happen on occasion to me but seems to me more accidental when I've seen it we've had 2-3 guys all piling in trying to speed up the hack so they sprint to the point and bump into someone as they go to hit circle, but I'd call it...
- by NovaShadowStorm - at 2012.12.19 09:41:00
|
139. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Tectonious Falcon wrote: Tzaar Bomba wrote: Beld errmon? My rugar ate his tank. 5k shields lofl **** armor. You mustve been using militia launchers. Ive also managed to kill slimjrs gunnlogi and he retreats too much to be a viable target. Yo...
- by NovaShadowStorm - at 2012.12.19 09:16:00
|
140. (FEEDBACK) SENSITIVITY is 2 high - in Feedback/Requests [original thread]
This thread is confusing with people having different opinions on which is which =p Still I had mine on 70 and seemed a tad too responsive when sniping so I dropped to 40 and it feels pretty good.
- by NovaShadowStorm - at 2012.12.19 09:12:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 |
First page | Previous page | Next page | Last page |