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61. AV feedback - in Feedback/Requests [original thread]
Tanks have issues, including lack of utility if the skill tree, but those are not AV balance issues. Using terms like "lazy man's way" "instakilled" and "blindsided" are is not being helpful, constructive or accurate.
- by Nothing Certain - at 2015.01.29 14:11:00
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62. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
MINA Longstrike wrote: Honestly I think if we just asked rattati would happily provide a forum ban for spkr Let him talk. Why try and silence him?
- by Nothing Certain - at 2015.01.27 21:55:00
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63. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Tanks and ADS should have no modules or turrets, these should be part of the pilot suit and the degree of customization should be improved. Essentially if you are in a vehicle you should play only as a vehicle, not as a player with a proto dropsui...
- by Nothing Certain - at 2015.01.27 21:51:00
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64. Your going to love this. - in Feedback/Requests [original thread]
Sorry, don't love it. Daily Missions were introduced primarily as a way for new players to lessen the gap more quickly and provide them some achievable goals while getting their faces pushed in. Providing more incentive for greater stomping is cou...
- by Nothing Certain - at 2015.01.27 21:43:00
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65. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Nothing Certain wrote: Although it is out of the scope of your post, HAV/AV "balance" can't be achieved without changing the expectations of vehicle users. If they pay 500K for a vehicle and can only make 150K a match th...
- by Nothing Certain - at 2015.01.24 22:06:00
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66. Daily missions... Vehicle rewards? - in Feedback/Requests [original thread]
I agree there should be vehicle challenges as simple as "travel 10,000 meters in an LAV/ HAV/DS" Why do we have a "assist kills in a vehicle" but no "kills using a vehicle"?
- by Nothing Certain - at 2015.01.24 22:02:00
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67. AV feedback - in Feedback/Requests [original thread]
Although it is out of the scope of your post, HAV/AV "balance" can't be achieved without changing the expectations of vehicle users. If they pay 500K for a vehicle and can only make 150K a match they understandably think that they should rarely be...
- by Nothing Certain - at 2015.01.24 20:36:00
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68. Heavy Swarm Launcher - in Feedback/Requests [original thread]
Swarms are OP. You know how I know this? Every tanker I see runs a swarm fit and when they see another vehicle they pop out and use swarms to kill it. If swarms weren't OP, when there was a troublesome vehicle they would call in another vehicle to...
- by Nothing Certain - at 2015.01.23 20:32:00
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69. [Idea] Logi resistance or more heath over all - in Feedback/Requests [original thread]
No, logis are squishy because they make those around them stronger. There has to be some ***** in the armor or any combo with a logi becomes too powerful. I only carry needles on a few of my fits. I like them but keeping people alive is more ben...
- by Nothing Certain - at 2015.01.22 22:31:00
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70. Capture the flag. - in Feedback/Requests [original thread]
Capture The Flag games are when you take an object from the enemy side of the map to your side of the map. I'd like to see this in Dust.
- by Nothing Certain - at 2015.01.16 02:18:00
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71. Dropsuit Command, Dropsuit Upgrades, and Weaponry - in Feedback/Requests [original thread]
I am mulling it over. My first thought is that protostomping is the bane of this game for many. ISK is the only prevention right now and this lowers the ISK cost, but only for those who can afford to spend SP they don't really need. It makes a bad...
- by Nothing Certain - at 2015.01.11 00:05:00
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72. Vehicle Specialists!? - in Feedback/Requests [original thread]
Great story. I wish I had heard a new player complain about being killed by tanks or a dropship and not being able to do a damn thing about it, but we all know that never happens.
- by Nothing Certain - at 2015.01.03 06:06:00
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73. To Rattati: REs on passive scans - in Feedback/Requests [original thread]
No, because this affects people who place them more than people that chuck them.
- by Nothing Certain - at 2015.01.03 02:23:00
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74. [Ideas] Turrets defend other installations that are under attack - in Feedback/Requests [original thread]
No, the whole point of buffing installations and making them useful is so that they will be used, not so that they are just as effective when unmanned and unprotected. If you don't want tanks killing your stuff, use it and kill them.
- by Nothing Certain - at 2014.12.30 01:34:00
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75. Swarm Changes Discussion - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Breakin Stuff wrote: and no, I don't want the 3k swarms back either. Anything doing more damage than a Proto rail cannon or Wiyrkomi Breach needs to have a few sharp drawbacks. Personally I'd rather see swarms high al...
- by Nothing Certain - at 2014.12.27 19:37:00
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76. So you can rep armor through MagSec fire - in Feedback/Requests [original thread]
TheEnd762 wrote: Now you know what using AV weapons feels like. WAS like.
- by Nothing Certain - at 2014.12.25 19:40:00
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77. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Soraya Xel wrote: Thor Odinson42 wrote: It appears that I'll have to be very diligent in this thread. PC discussion always get lost in complex issues when the number one concern should be, "How do we get thousands and thousands of players in...
- by Nothing Certain - at 2014.12.25 11:52:00
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78. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Brush Master wrote: I have to agree that a Skirmish 3.0 needs to be focused on if you are able to make it happen. Skirmish 1.0 actually had a moving MCC with real attack and defense mechanics. If we are upgrading a warb...
- by Nothing Certain - at 2014.12.25 09:00:00
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79. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
Have 10 clones spawn on your uplink Rep 2000 points in one game Revive 5 clones
- by Nothing Certain - at 2014.12.20 20:31:00
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80. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
Fly a dropship 10,000 meters Drive a tank 5000 meters Kill one clone with a tank Destroy one tank Destroy one dropship Destroy 2 LAV Roadkill 1 clone with any vehicle
- by Nothing Certain - at 2014.12.20 20:29:00
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