Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Lazer Fo Cused
Shining Flame Amarr Empire
598
|
Posted - 2015.01.23 13:20:00 -
[31] - Quote
CCP Rattati wrote:Lazer Fo Cused wrote:1. No
2. No more weapons that require 0 skill
3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon. I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular.
1. MLT maybe but its still broken because you cant dodge it, use a DS its even worse
2. Carefully aimed? You are joking right? I can spam missiles and they will hit, i dont even have to aim at the target to fire the missiles - You have never used the weapon have you?
3. FOV is fine
4. Sidearms are good if you know what you are doing and if you are in a place where you dont need to use your sidearm then its better
5. You really have never used the weapon have you? |
Lazer Fo Cused
Shining Flame Amarr Empire
598
|
Posted - 2015.01.23 13:25:00 -
[32] - Quote
CCP Rattati wrote:Tesfa Alem wrote:CCP Rattati wrote:
Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon.
I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular.
Commando It is classifed as a heavy suit (for the OP), the minmatar alone runs around with about 1000 ehp and can carry the light weapon of choice. The swarm launcher becomes a sidearm. Say a swarmer is under attack while waiting to lock on there is no weapon switch delay like a cloak does, as well as a near 1000 HP buffer to absorb a few alpha hits. sorry to bring this up again, but the swarms being "victimised" by infantry is a falsehood. Miltia swarms are going to have a tough time vs any tank, because tanks are fit to try and survive proto AV attacks. Its akin to having your only option fighting proto suits a militia AR. Personally i would remove the milita starter AV suit, its suicide vs everything, to try to protect yourself with a militia sidearm is suicide and give noobs a mlt starter forge gun suit. or a mlt starter commando suit. Sure, but the usual complaint is the "free swarm launcher that everyone gets" i.e. the starter fit, not a commando and swarm launcher that needs millions of SP to be truly effective
1. It need less than 5mil SP to be effective
2. A vehicle needs upwards of 10mil just to survive let alone be any use it needs alot more and even then it can still be made a joke of by 'fire and forget and dont need to look at you to fire swarms and i know my missiles will bend around x amount of corners at full speed to hit you while you try to make a evasive maneuver in which the missile stop in midair make the 235deg turn on the spot and set off at full speed again and you pray that you somehow get to 400m or some working cover'
|
Tesfa Alem
Death by Disassociation
748
|
Posted - 2015.01.23 14:07:00 -
[33] - Quote
Lazer Fo Cused wrote:
1. It need less than 5mil SP to be effective
2. A vehicle needs upwards of 10mil just to survive let alone be any use it needs alot more and even then it can still be made a joke of by 'fire and forget and dont need to look at you to fire swarms and i know my missiles will bend around x amount of corners at full speed to hit you while you try to make a evasive maneuver in which the missile stop in midair make the 235deg turn on the spot and set off at full speed again and you pray that you somehow get to 400m or some working cover'
Swarms to be effective you don't need 5 mil. In a straight vehicle vs AV fight Swarms level V , which is well under a million SP is all you need to hunt the best vehicles. Even if a grant another mil for a ADV min commando suit from scratch, thats hardly breaking Two mill.
With this you have unlocked basic heavy, adv basic heavy, basic commando, adv commando, STD, ADV, and proto swarms with a 6% bonus damage bonus. Thats 4 very useful suits and 3 tiers of weapons., the most expesive of which is roughly 70 thousand isk.
Prof.3 is around 300,000 SP. In under 3 million SP i can have a very dangerous and effective Vehicle hunting suit. which is exaclty what i run if i'm swarming.
Redline for Thee, but no Redline for Me.
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1399
|
Posted - 2015.01.23 15:03:00 -
[34] - Quote
Tesfa Alem wrote:Lazer Fo Cused wrote:
1. It need less than 5mil SP to be effective
2. A vehicle needs upwards of 10mil just to survive let alone be any use it needs alot more and even then it can still be made a joke of by 'fire and forget and dont need to look at you to fire swarms and i know my missiles will bend around x amount of corners at full speed to hit you while you try to make a evasive maneuver in which the missile stop in midair make the 235deg turn on the spot and set off at full speed again and you pray that you somehow get to 400m or some working cover'
Swarms to be effective you don't need 5 mil. In a straight vehicle vs AV fight Swarms level V , which is well under a million SP is all you need to hunt the best vehicles. Even if a grant another mil for a ADV min commando suit from scratch, thats hardly breaking Two mill. With this you have unlocked basic heavy, adv basic heavy, basic commando, adv commando, STD, ADV, and proto swarms with a 6% bonus damage bonus. Thats 4 very useful suits and 3 tiers of weapons., the most expesive of which is roughly 70 thousand isk. Prof.3 is around 300,000 SP. In under 3 million SP i can have a very dangerous and effective Vehicle hunting suit. which is exaclty what i run if i'm swarming.
Holy sgit, it's like "specialization" or something.
Add+10 million for core upgrades and you've just described current progression.
I've seen more bad ideas on these forums than the US Congress over the last decade.
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
595
|
Posted - 2015.01.23 15:24:00 -
[35] - Quote
Tesfa Alem wrote:Lazer Fo Cused wrote:
1. It need less than 5mil SP to be effective
2. A vehicle needs upwards of 10mil just to survive let alone be any use it needs alot more and even then it can still be made a joke of by 'fire and forget and dont need to look at you to fire swarms and i know my missiles will bend around x amount of corners at full speed to hit you while you try to make a evasive maneuver in which the missile stop in midair make the 235deg turn on the spot and set off at full speed again and you pray that you somehow get to 400m or some working cover'
Swarms to be effective you don't need 5 mil. In a straight vehicle vs AV fight Swarms level V , which is well under a million SP is all you need to hunt the best vehicles. Even if a grant another mil for a ADV min commando suit from scratch, thats hardly breaking Two mill. With this you have unlocked basic heavy, adv basic heavy, basic commando, adv commando, STD, ADV, and proto swarms with a 6% bonus damage bonus. Thats 4 very useful suits and 3 tiers of weapons., the most expesive of which is roughly 70 thousand isk. Prof.3 is around 300,000 SP. In under 3 million SP i can have a very dangerous and effective Vehicle hunting suit. which is exaclty what i run if i'm swarming. Good luck surviving the blueberries with combat rifles and the nova knife tryhards while you are at it. Especially with zero investment in the armor categories and no points in basic rifles. |
Sir Dukey
Murphys-Law General Tso's Alliance
1575
|
Posted - 2015.01.23 16:07:00 -
[36] - Quote
CCP Rattati wrote:Lazer Fo Cused wrote:1. No
2. No more weapons that require 0 skill
3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon. I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular.
Do you ever care to think about ADS?
Acquire Currency, Disregard Female Canis lupus familiaris
|
Godin Thekiller
The Corporate Raiders
2715
|
Posted - 2015.01.23 16:13:00 -
[37] - Quote
CCP Rattati wrote:Lazer Fo Cused wrote:1. No
2. No more weapons that require 0 skill
3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon. I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular. It doesn't take 0 skill, but it doesn't take that much skill to ambush a HAV anyways, and seeing as you don't have to aim, you're giving it way too much credit.
click me
Blup Blub Bloop. Translation: Die -_-
|
ACT1ON BASTARD
Amarr Templars Amarr Empire
426
|
Posted - 2015.01.23 16:15:00 -
[38] - Quote
CCP Rattati wrote:Tesfa Alem wrote:give noobs a mlt starter forge gun suit. or a mlt starter commando suit. new starter fit: "militia commando with faction assault rifle and militia plasma cannon" being planned as of three days ago Honestly just give them forges, or change militia swarm launchers to only shoot 3 salvos. Theres enough swarms as is, and I hate that you can't tell a mlt weapon from proto til you're dead.
Proud owner of 4 proto commandos and 3 proto sentinels. All except amarr sent, its a beginner heavy tbh.:p
|
Tesfa Alem
Death by Disassociation
750
|
Posted - 2015.01.23 16:27:00 -
[39] - Quote
Sole Fenychs wrote:
Good luck surviving the blueberries with combat rifles and the nova knife tryhards while you are at it. Especially with zero investment in the armor categories and no points in basic rifles.
So we are assuming that the character in question has nothing else to run but a swarm fit?
We could go max armor, but since the suit i described has only 1 low slot, lets go for reps, 700K SP to max it out, but about 400k for the reps we ca fit. Max shield fittings the same, but for two enh extenders we only need 400K as well. Add in an adv combat rifle,BK 42 about 300K SP.
Thats about 600K for the swarms+ 300K proficiency + 300K combat rifle + 400K armor reps + 400K shields+ 300K basic heavu suit 500K ADV comando. I'll even toss in adv nano hives for another 300K
This is for an effective fit, not the maximum best possible fit ever.
For roughly 3.1 million SP
ADV minmatar commando (+ 6% damage bonus + 6% reload speed) unlocked: basic std heavy, basic adv heavy, basic commando, adv commando
Wyrokami swarms + prof 3 (-20% lock on speed, + 9% damage v armor) unlocked: STD, ADV, PRO swarms
BK42 (-15% kick) unlocked: STD and adv reuglar and assault combat rifle
2 enh shield extender 1 enhanced rep
1 K2 nanohive unlocked STD nanohive, compact nanohive
If you saying that this is an ineffective fit, go cry me a river. You really are just playing the victim card.
Redline for Thee, but no Redline for Me.
|
Alaika Arbosa
Minmatar Republic
2412
|
Posted - 2015.01.23 16:34:00 -
[40] - Quote
Tesfa Alem wrote:Sole Fenychs wrote:
Good luck surviving the blueberries with combat rifles and the nova knife tryhards while you are at it. Especially with zero investment in the armor categories and no points in basic rifles.
So we are assuming that the character in question has nothing else to run but a swarm fit? We could go max armor, but since the suit i described has only 1 low slot, lets go for reps, 700K SP to max it out, but about 400k for the reps we ca fit. Max shield fittings the same, but for two enh extenders we only need 400K as well. Add in an adv combat rifle,BK 42 about 300K SP. Thats about 600K for the swarms+ 300K proficiency + 300K combat rifle + 400K armor reps + 400K shields+ 300K basic heavu suit 500K ADV comando. I'll even toss in adv nano hives for another 300K This is for an effective fit, not the maximum best possible fit ever. For roughly 3.1 million SP ADV minmatar commando (+ 6% damage bonus + 6% reload speed) unlocked: basic std heavy, basic adv heavy, basic commando, adv commando Wyrokami swarms + prof 3 (-20% lock on speed, + 9% damage v armor) unlocked: STD, ADV, PRO swarmsBK42 (-15% kick) unlocked: STD and adv reuglar and assault combat rifle2 enh shield extender 1 enhanced rep 1 K2 nanohive unlocked STD nanohive, compact nanohiveIf you saying that this is an ineffective fit, go cry me a river. You really are just playing the victim card. Can you fit all of that with minimal cores?
I know that I wouldn't have a problem fitting all of that though someone who doesn't have all cores to 5 might not have the same experience.
Ad Space Available Here
1m Isk/day
Mail me message after transferring Isk (sig updated upon transfer completion)
|
|
Balistyc Farshot
The Exemplars RISE of LEGION
43
|
Posted - 2015.01.23 17:00:00 -
[41] - Quote
Godin Thekiller wrote:CCP Rattati wrote:Lazer Fo Cused wrote:1. No
2. No more weapons that require 0 skill
3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon. I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular. It doesn't take 0 skill, but it doesn't take that much skill to ambush a HAV anyways, and seeing as you don't have to aim, you're giving it way too much credit.
Ok, reading this garbage is making me mad again about crying ADS pilots. ADS pilots, BACK OFF!
You are mad because of proto light swarms knocking you out of the air. This post was about a decent heavy weapon for vehicles that isn't an assault forge gun. If you get knocked out of the air by a forge gun then you better tip your hat and acknowledge your better (It requirements more skill than an ADS). Forge guns are tough to wield and full of trade offs that you don't understand.
A heavy version of a swarm launcher for sentinels is perfect because sentinels get eaten by vehicles, even a LAV because we can't run for cover or move around the field without our own vehicle. We have very little defense unless we switch our main gun. You have an issue with a heavy, send in a scout. Vehcile pilots should be praising heavies as the perfect balance.
Back on topic - Now a heavy swarm sounds awesome! Guided missiles on a heavy make sense especially if you add in the charge time style walking we have to do with the standard Forge Guns. (If you haven't seen that, we can barely move. The arch enemy of a heavy is a 6 inch curb.) If we had to walk around like that to get a lock, flying away would be easy. Just stroll by at half impulse and if a sentinel is proto focused on this new AV weapon, expect it to knock you out of the sky. Deal with it by out maneuvering.
Only stationary ADS are in trouble currently. If you are stationary ADS, expect to be blown up with the current swarms. Any good ADS pilot knows you always keep moving. Standing and fighting as a flying fortress was taken away. Stop QQ on these great idea posts.
Heavy with a massive bullet hose called Lola (Burst HMG).
|
Balistyc Farshot
The Exemplars RISE of LEGION
43
|
Posted - 2015.01.23 17:02:00 -
[42] - Quote
Last note. With heavies in vehicles, if they get a heavy swarm launcher, don't be surprised when you see a heavy jump out of a tank that is on fire to take you out with his AV. It just is going to happen and won't be solved by keeping a gun out of a heavies hands.
Heavy with a massive bullet hose called Lola (Burst HMG).
|
Tesfa Alem
Death by Disassociation
752
|
Posted - 2015.01.23 17:23:00 -
[43] - Quote
i only have my electronics and engineering to 4 and i can fit it no problem.
I'll add those to the rough tally though, at about 400K apiece.
Still 3.9 million.
If you gave me a 5 million SP budget i could also build a pretty good ADV heavy at the same time (ehn armor plactes 400K, enh HMG, 250K ADV forge 250K.
thats a pretty good deal.
Redline for Thee, but no Redline for Me.
|
ACT1ON BASTARD
Amarr Templars Amarr Empire
426
|
Posted - 2015.01.23 17:25:00 -
[44] - Quote
Balistyc Farshot wrote:Godin Thekiller wrote:CCP Rattati wrote:Lazer Fo Cused wrote:1. No
2. No more weapons that require 0 skill
3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon. I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular. It doesn't take 0 skill, but it doesn't take that much skill to ambush a HAV anyways, and seeing as you don't have to aim, you're giving it way too much credit. Ok, reading this garbage is making me mad again about crying ADS pilots. ADS pilots, BACK OFF! You are mad because of proto light swarms knocking you out of the air. This post was about a decent heavy weapon for vehicles that isn't an assault forge gun. If you get knocked out of the air by a forge gun then you better tip your hat and acknowledge your better (It requirements more skill than an ADS). Forge guns are tough to wield and full of trade offs that you don't understand. A heavy version of a swarm launcher for sentinels is perfect because sentinels get eaten by vehicles, even a LAV because we can't run for cover or move around the field without our own vehicle. We have very little defense unless we switch our main gun. You have an issue with a heavy, send in a scout. Vehcile pilots should be praising heavies as the perfect balance. Back on topic - Now a heavy swarm sounds awesome! Guided missiles on a heavy make sense especially if you add in the charge time style walking we have to do with the standard Forge Guns. (If you haven't seen that, we can barely move. The arch enemy of a heavy is a 6 inch curb.) If we had to walk around like that to get a lock, flying away would be easy. Just stroll by at half impulse and if a sentinel is proto focused on this new AV weapon, expect it to knock you out of the sky. Deal with it by out maneuvering. Only stationary ADS are in trouble currently. If you are stationary ADS, expect to be blown up with the current swarms. Any good ADS pilot knows you always keep moving. Standing and fighting as a flying fortress was taken away. Stop QQ on these great idea posts. No, Assault dropships take more skill then any other role in the game.
Proud owner of 4 proto commandos and 3 proto sentinels. All except amarr sent, its a beginner heavy tbh.:p
|
Tesfa Alem
Death by Disassociation
752
|
Posted - 2015.01.23 18:18:00 -
[45] - Quote
Balistyc Farshot wrote:Last note. With heavies in vehicles, if they get a heavy swarm launcher, don't be surprised when you see a heavy jump out of a tank that is on fire to take you out with his AV. It just is going to happen and won't be solved by keeping a gun out of a heavies hands.
I repeat again just for you
Commandos are Heavy Suits Minmatar Commandos are Heavy Suits with a damage bonus to Swarm Launchers You already have a Swam Launcher that is best fit on a Heavy Suit.
Sentinels get Forge Gus, Prototype versions of AV which do the most damage of any weapon vehicle based or no in all of Dust. Sentinels and Commandos already jump out of burning vehicles wih swarms and forge guns ready to go.
Redline for Thee, but no Redline for Me.
|
Nothing Certain
Bioshock Rejects
1488
|
Posted - 2015.01.23 20:32:00 -
[46] - Quote
Swarms are OP. You know how I know this? Every tanker I see runs a swarm fit and when they see another vehicle they pop out and use swarms to kill it. If swarms weren't OP, when there was a troublesome vehicle they would call in another vehicle to kill it and they would wear a slayer fit in their tank so they could run right up to swarmers and kill them. They never do that though, do they? It is always the damn swarm suit they choose.
Because, that's why.
|
Stupid Blueberry
Pure Evil. Capital Punishment.
967
|
Posted - 2015.01.23 21:19:00 -
[47] - Quote
CCP Rattati wrote:Lazer Fo Cused wrote:1. No
2. No more weapons that require 0 skill
3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon. I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular.
Quit with that sidearm **** already. Commandos have been here for like a year now. Nobody in their right mind uses a medium frame for this.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
Blueberry smokin' that crack y'all
|
Sgt Kirk
Fatal Absolution
9309
|
Posted - 2015.01.23 22:31:00 -
[48] - Quote
Stupid Blueberry wrote:CCP Rattati wrote:Lazer Fo Cused wrote:1. No
2. No more weapons that require 0 skill
3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs your field of vision and you are very exposed while using it with only a sidearm as it has no AI capability, other than the forge and plasma cannon. I am understanding of many HAV issues, but I can assure you, there is noone listening to this in particular. Quit with that sidearm **** already. Commandos have been here for like a year now. Nobody in their right mind uses a medium frame for this. Only stupid blueberries and scouts run around with Swarms as their main.
Any other person with some common damn sense knows to use AV with a Commando, but as we all know. Blueberry pub players don't have much common sense.
I've tried squadding with them to help them out....never again.
Vote 'Keshava' for the new Gallente HAV name!
~Democracy will win!
|
Atiim
Titans of Phoenix
15227
|
Posted - 2015.01.23 22:50:00 -
[49] - Quote
This thread is like a Comedy Club.
One guy claims that you can have 1000 HP on an AV MinCom, another states that MLT Swarms are a competent threat, and then I heard another one say that they could make a rig for less than 4mil SP.
What's even funnier is that this was a thread asking for an AV variant (most likely a joke) and still devolved into a tear fest.
The 1st Matari Commando
-HAND
|
DeadlyAztec11
Ostrakon Agency
7200
|
Posted - 2015.01.24 00:32:00 -
[50] - Quote
Atiim wrote:This thread is like a Comedy Club.
One guy claims that you can have 1000 HP on an AV MinCom, another states that MLT Swarms are a competent threat, and then I heard another one say that they could make a rig for less than 4mil SP.
What's even funnier is that this was a thread asking for an AV variant (most likely a joke) and still devolved into a tear fest. It actually started off as a joke, but then I actually made a serious suggestion lol
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |