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21. Make leaving battle harder - in Feedback/Requests [original thread]
One of the biggest problems facing matchmaking and teammaking is when a squad leaves battle. Many times when I am in a squad one of us accidentally hits the O button at the wrong time and we all have to leave battle to stay together. We need to sw...
- by Nothing Certain - at 2015.04.02 00:17:00
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22. Bad tank mechanics - in Feedback/Requests [original thread]
Aidualc wrote: Tebu Gan wrote: Double repped with double hardeners is a bit OP atm and hopefully something that will get fixed. A 1.2 Million ISK tank is OP vs 140,000 Isk dropsuite mimando ? ROLF... Yes. Price and Power are tw...
- by Nothing Certain - at 2015.03.31 20:11:00
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23. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Aero Yassavi wrote: I always disliked balancing by use because it fails to take into consideration that something might just be cooler and thus more popular. Imagine if there was a laser rifle that shot rainbows but did 5% less damage. It is fa...
- by Nothing Certain - at 2015.03.29 20:44:00
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24. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Breakin Stuff wrote: [quote=Takahiro Kashuken] Only way it may change is if AV weapons become a % modifier so it for example it does 20% damage to a vehicle so for each vehicle that 20% is a different number but the...
- by Nothing Certain - at 2015.03.28 17:46:00
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25. Armor Tanks are OP. - in Feedback/Requests [original thread]
Spkr4theDead wrote: Sir Dukey wrote: Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight. How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink. How to fix: M...
- by Nothing Certain - at 2015.03.25 21:34:00
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26. 150wp minimum is stupid - in Feedback/Requests [original thread]
I've been in matches where I tried the entire match and didn't earn 150 WP, and I sometimes manage 5500 WP so it isn't like I don't know how to earn WP. This, once again, just punishes new players and those that get stomped without doing anything ...
- by Nothing Certain - at 2015.03.24 13:14:00
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27. 150wp minimum is stupid - in Feedback/Requests [original thread]
It is stupid because AFKing is not a real issue. Lopsided matches that make AFKing more fun and more profitable is. We still have guys effectively AFKing and we gave guys trying hard getting no SP.
- by Nothing Certain - at 2015.03.23 11:14:00
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28. How to balance instalations and reduce camping - in Feedback/Requests [original thread]
Mad Kras wrote: We all know how frustraiting are players that stay the entire match in the redline and just camp on instalations, especially if you're a pilot it could ruin the entire match, My idea is to give instalations a limited ammount of ...
- by Nothing Certain - at 2015.03.20 16:59:00
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29. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
In my opinion, swarms versus ADS is not that imbalanced. The imbalance comes because the ADS has to deal with multiple swarmers, plus other things trying to bring him down. The real issue is the ease of switching in and out of swarm fits. Swarm f...
- by Nothing Certain - at 2015.03.17 15:00:00
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30. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
What is the flight ceiling? I know I often can't lock on because DS are too high, that is 175 meters, if all the DS has to do is go 75-100 meters to outrange a swarm they are not going to be shot down. LAV's and HAV's can outrun swarms as it is, n...
- by Nothing Certain - at 2015.03.16 21:08:00
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31. AV - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: WeapondigitX V7 wrote: I would suggest a hp increase instead for the regular non assault dropships. The forum dislike of ADSs is bone deep. Normal dropships have more HP and more slots, although with less actual fit...
- by Nothing Certain - at 2015.03.15 20:28:00
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32. Block Feature To Deal With AFKers...Good or Bad? - in Feedback/Requests [original thread]
Summa Militum wrote: I would like to be able to block all people I catch AFKing in a match to prevent them from ever being assigned to my team again. My only concern with a feature like this is that I do not want people blocking protostompers. ...
- by Nothing Certain - at 2015.03.15 20:15:00
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33. Have the logis given up yet? - in Feedback/Requests [original thread]
Amarr logi could use a small speed increase, heavies outrun them. I play Min logi and I think it is in a pretty good place. I have to rely on my team to protect me, but I can keep them alive if they do. I am having some trouble with the lock on wi...
- by Nothing Certain - at 2015.03.14 18:43:00
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34. God Bless AV - in Feedback/Requests [original thread]
What AV can one shot a fitted HAV. The Breach FG?
- by Nothing Certain - at 2015.03.13 21:55:00
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35. Replace MU matchmaking system with something else - in Feedback/Requests [original thread]
ReGnYuM wrote: Nothing Certain wrote: ReGnYuM wrote: CCP Rattati wrote: [quote=The-Errorist]For better matchmaking, a personal skill level stat should be used to match I have demonstrated before that Mu is a very good indicator of pl...
- by Nothing Certain - at 2015.03.08 00:14:00
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36. Assault HMG viable AV? - in Feedback/Requests [original thread]
I think we will be seeing speed tanked heavies with AHMG's everywhere.
- by Nothing Certain - at 2015.03.08 00:00:00
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37. Replace MU matchmaking system with something else - in Feedback/Requests [original thread]
But the utility of Mu Rating (and it's decedents, like Glicko and TrueSkill) in skill-based games is sorta a conversation that ended decades before Dust even entered development.[/quote] Pretty much this, also, the teambuilder incorporates a sq...
- by Nothing Certain - at 2015.03.07 21:25:00
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38. Replace MU matchmaking system with something else - in Feedback/Requests [original thread]
ReGnYuM wrote: CCP Rattati wrote: The-Errorist wrote: For better matchmaking, a personal skill level stat should be used to match player of similar skill levels. Win/Loss ratio shouldn't heavily impact that number and needs to incorporate...
- by Nothing Certain - at 2015.03.07 20:54:00
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39. Replace MU matchmaking system with something else - in Feedback/Requests [original thread]
Terry Webber wrote: Why isn't the squad Mu the average Mu of the squad members? It doesn't matter, Mu and multipliers don't really address the problem of squads. If you have a pool of 32 and a 6 man squad has the 6 top players, or even top 1...
- by Nothing Certain - at 2015.03.07 19:31:00
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40. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Takahiro Kashuken wrote: 1 - I think AV being better than a vehicle at killing vehicles is broken meta but it seems im in the minority 2 - If they make pilot suits a must have to make a vehicle better and a harder nu...
- by Nothing Certain - at 2015.03.02 23:26:00
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