Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DeathwindRising
ROGUE RELICS
943
|
Posted - 2015.03.25 11:33:00 -
[31] - Quote
Racro 01 Arifistan wrote:Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. my ion cannon maddy fit has been eating these fits for breakfeast/lunch/dinner eversince people started using it. 2 hardners/2 heavy reps still wont stand up to a ion cannon running complex blaster damage amp and complex heatsink. complex heavy/light rep complex 120mm plate complex armour hardner beats 2 complex heavy reps 2 .....armour hardners iam comeing from both using/killing said maddy railtank fit.
railguns are not viable. its either blasters... or blasters.
sometimes i use missiles.... sometimes |
Shamarskii Simon
The Hundred Acre Hood
224
|
Posted - 2015.03.25 11:59:00 -
[32] - Quote
Just nerf the armor hardeners... They seriously need one.
Same resistance as shield hardener but longer duration, shorter cool down, Continuously repairing and easier to fit.
Why must they be 40/40? i have no idea.
30a/40s or 35a/40s or 35a/45s... Not this 40/40 without them being the exact same thing. It's simply *UNBALANCED*
Entering the void and becoming wind.
Message for 1v1 air to air
|
Hell Destroyer
Eternal Beings
14
|
Posted - 2015.03.25 12:54:00 -
[33] - Quote
Vesta Opalus wrote:THUNDERGROOVE wrote:The answer is still missiles.
You WILL kill them unless they blow their entire load and pop both of their hardeners. Good for them I guess? So yeah missiles do nothing, because they will pop both hardeners. 2 hardener 2 rep madruger is overpowered. <--- period. End of discussion. Anyone defending this **** is an idiot or an ass.
Missiles also don't get shot as fast as they used to. Making the does significantly lower and almost pointless as of current. And the reload takes a lot longer too I have herd 6 seconds to start. |
Takahiro Kashuken
Red Star.
4388
|
Posted - 2015.03.25 13:45:00 -
[34] - Quote
Nope
Buff the shield to be on par with armor so you have choice and variety not more nerfs because it is too hard.
Armor already got nerfs in rep/base hp/plate hp not too mention every main AV weapon is armor damaging to begin with.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
|
Spkr4theDead
Red Star.
3125
|
Posted - 2015.03.25 15:34:00 -
[35] - Quote
Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. Why is the answer to always nerf a vehicle?
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
|
Shamarskii Simon
The Hundred Acre Hood
224
|
Posted - 2015.03.25 16:51:00 -
[36] - Quote
Takahiro Kashuken wrote:Nope
Buff the shield to be on par with armor so you have choice and variety not more nerfs because it is too hard.
Armor already got nerfs in rep/base hp/plate hp not too mention every main AV weapon is armor damaging to begin with.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
Then, what you think it should be for shielding vehicle?
Entering the void and becoming wind.
Message for 1v1 air to air
|
Tread Loudly 2
Ametat Security Amarr Empire
118
|
Posted - 2015.03.25 16:56:00 -
[37] - Quote
Doc DDD wrote:I disagree
However
Shield tanks are underpowered Large Rails are underpowered Large Missiles are underpowered
Leaving blaster madrugars on the top of the mountain.
As was predicted with all the nonsensical nerfs.
+1 I remember us talking about these issues, and telling everyone that tank v tank was in a good place. Except the disposition between PG/CPU between the maddie/ g logi... However too many nerfs/buffs happened. Which caused this current state...
I Like Tanks, Nova Knives and MagSec SMG's.
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1965
|
Posted - 2015.03.25 19:48:00 -
[38] - Quote
Spkr4theDead wrote:Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. Why is the answer to always nerf a vehicle?
We're not nerfing a vehicle, we are putting armor hardeners in their place. Right now, they are OP.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1965
|
Posted - 2015.03.25 19:53:00 -
[39] - Quote
THUNDERGROOVE wrote:Sir Dukey wrote:
I and 90% of this community has fast enough reflexes to turn on hardeners while i'm skill knick picking at his shields with my slow RoF missiles.
You, along with 90% of the DUST community are also all whiny bitches who continue to complain time and time again about whatever kills you. Get over yourself
Complaining is the only thing that ever get's anything done smart one. If nobody ever complained scouts would still be OP, If nobody ever complained about vehicles getting murdered by AV, vehicles would still be sh*tty. You're part of that 10% of forum users that don't even play the game. Seriously, do you ever think about what you post? The crap that comes out of your mouth is the least intelligent sh*t I have ever herd.
You're the type of person to bad mouth a kid in school because he has better grades than you. Bish please.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5583
|
Posted - 2015.03.25 19:58:00 -
[40] - Quote
Shield Boosters should be easier to fit and have a slightly higher HP recovery per minute as compared to armor repairers. Oh and actually work properly, but that's more of a tech issue than a balance issue.
Because I know people just get so twitchy when I post numbers:
https://docs.google.com/spreadsheets/d/10NKHP2NoOFau_jULBEAGkmYGwt0z8WwZGaDqCMbZmCc/edit?usp=sharing
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
|
Derpty Derp
Dead Man's Game
943
|
Posted - 2015.03.25 20:08:00 -
[41] - Quote
Nerf reps while hardener is active, then everything will be fine.
Large blaster is still the best anti-infantry weapon in the game though... But now it can thrash vehicles as well, Id say that's probably not balanced.
Madruga's not stacking hardener + reps give a nice fight... Gunnlogi can be fit with decent enough hp to beat the crap out of a lot of things, while still being a total turd to AV if you don't play stupid.
Just fix the issues, don't make more.
Buff the Gunnlogi = OP Gunnlogi... Learn to use it's mobility to your advantage, maybe do something about the Large blasters turn speed to stop it being able to track absolutely everything. |
pegasis prime
BIG BAD W0LVES
2045
|
Posted - 2015.03.25 20:09:00 -
[42] - Quote
After testing the armour tanks thus build I can say (with a reluctant heart as i hate to think any form of tanking needs nerfing) armour tanks are quite literally op as **** .
This was the fit i was running and it was nigh on destructible
Proto maddy
2 complex armour hardners , 1 complex 120 plate and 1 complex light repair .
1 enhanced scanner , 1 complex nitro and 1 basic cru
ion cannon.
I'm telling you its a hard slog to break this tank it took 2 rails and a forge to pop me in one game yesterday other than that i haven't lost another 1 yet .
The high resist high hp and constant high reps make the maddy almost unkillable .
Today I also ran across a maddy that when down past its armour it literally took no dammage from my swarms whirl it's hardners were active I think some how they were running 3 or 4 of them and tbh I was like wtf
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
2998
|
Posted - 2015.03.25 20:12:00 -
[43] - Quote
Derpty Derp wrote:Nerf reps while hardener is active, then everything will be fine.
Large blaster is still the best anti-infantry weapon in the game though... But now it can thrash vehicles as well, Id say that's probably not balanced.
Madruga's not stacking hardener + reps give a nice fight... Gunnlogi can be fit with decent enough hp to beat the crap out of a lot of things, while still being a total turd to AV if you don't play stupid.
Just fix the issues, don't make more.
Buff the Gunnlogi = OP Gunnlogi... Learn to use it's mobility to your advantage, maybe do something about the Large blasters turn speed to stop it being able to track absolutely everything.
lolno
The only moving thing a blaster can easily kill is a heavy suit, or a vehicle (not DS's mind you)
Also, if you're combating it in CQ, you're ******* fault.
click me
Blup Blub Bloop. Translation: Die -_-
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
2998
|
Posted - 2015.03.25 20:15:00 -
[44] - Quote
tritan abbattere wrote:This is why we need capacitor in the game to help balance vehicles ......
cap won't change jack ****, it'll just make it worse.
click me
Blup Blub Bloop. Translation: Die -_-
|
Takahiro Kashuken
Red Star.
4391
|
Posted - 2015.03.25 20:15:00 -
[45] - Quote
Shamarskii Simon wrote:Takahiro Kashuken wrote:Nope
Buff the shield to be on par with armor so you have choice and variety not more nerfs because it is too hard.
Armor already got nerfs in rep/base hp/plate hp not too mention every main AV weapon is armor damaging to begin with.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514 Then, what you think it should be for shielding vehicle?
Need to reverse the current shield nerfs
Add back in PDS/rechargers
Move and lower fitting req on regulators
Lower fitting req on boosters and hardeners
Constant passive shield regen, active armor reps remove passive armor reps
Complete overhaul on the vehicle tree and bonuses
Buff rail/missiles either with OH mechanics/adding splash/increase ROF for missile etc
Buff all vehicles fitting
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
2998
|
Posted - 2015.03.25 20:18:00 -
[46] - Quote
Shamarskii Simon wrote:Just nerf the armor hardeners... They seriously need one.
Same resistance as shield hardener but longer duration, shorter cool down, Continuously repairing and easier to fit.
Why must they be 40/40? i have no idea.
30a/40s or 35a/40s or 35a/45s... Not this 40/40 without them being the exact same thing. It's simply *UNBALANCED*
This is a legit statement. I like the second one, we can see how that one goes, and if more is needed to be changed, go down another 5 %? I don't think the third option would work, because it's already hard as hell to wear down a double or tripple hardened Gunnlogi.
click me
Blup Blub Bloop. Translation: Die -_-
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
2998
|
Posted - 2015.03.25 20:19:00 -
[47] - Quote
Hell Destroyer wrote:Vesta Opalus wrote:THUNDERGROOVE wrote:The answer is still missiles.
You WILL kill them unless they blow their entire load and pop both of their hardeners. Good for them I guess? So yeah missiles do nothing, because they will pop both hardeners. 2 hardener 2 rep madruger is overpowered. <--- period. End of discussion. Anyone defending this **** is an idiot or an ass. Missiles also don't get shot as fast as they used to. Making the does significantly lower and almost pointless as of current. And the reload takes a lot longer too I have herd 6 seconds to start.
Rockets/assault missiles needs a rework. It's definetly shouldn't be a gank weapon, and it being just bad is not necessary. Rails are fine though, I don't get the bitchin and moaning about it.
click me
Blup Blub Bloop. Translation: Die -_-
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
2999
|
Posted - 2015.03.25 20:20:00 -
[48] - Quote
Sir Dukey wrote:THUNDERGROOVE wrote:Sir Dukey wrote:
I and 90% of this community has fast enough reflexes to turn on hardeners while i'm skill knick picking at his shields with my slow RoF missiles.
You, along with 90% of the DUST community are also all whiny bitches who continue to complain time and time again about whatever kills you. Get over yourself Complaining is the only thing that ever get's anything done smart one. If nobody ever complained scouts would still be OP, If nobody ever complained about vehicles getting murdered by AV, vehicles would still be sh*tty. You're part of that 10% of forum users that don't even play the game. Seriously, do you ever think about what you post? The crap that comes out of your mouth is the least intelligent sh*t I have ever herd. You're the type of person to bad mouth a kid in school because he has better grades than you. Bish please.
This complaining makes no sense, seeing as it's is leading to silly suggestions.
click me
Blup Blub Bloop. Translation: Die -_-
|
Derpty Derp
Dead Man's Game
943
|
Posted - 2015.03.25 20:28:00 -
[49] - Quote
Godin Thekiller wrote:Also, if you're combating it in CQ, you're ******* fault. I'm doing no such thing to whoever fault is O__o.
Godin Thekiller wrote:The only moving thing a blaster can easily kill is a heavy suit, or a vehicle (not DS's mind you) Having farmed like crazy with mah scrubby large blaster tank, I'd have to say you're doing something wrong if you can't down anything with it. dropships have gone boom, scouts die if you look at them, heavies can at least take a hit before they waddle to their death.
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
2999
|
Posted - 2015.03.25 20:35:00 -
[50] - Quote
Derpty Derp wrote:Godin Thekiller wrote:Also, if you're combating it in CQ, you're ******* fault. I'm doing no such thing to whoever fault is O__o. Godin Thekiller wrote:The only moving thing a blaster can easily kill is a heavy suit, or a vehicle (not DS's mind you) Having farmed like crazy with mah scrubby large blaster tank, I'd have to say you're doing something wrong if you can't down anything with it. dropships have gone boom, scouts die if you look at them, heavies can at least take a hit before they waddle to their death.
I've been able to dodge three blasters shooting at me at once. I'm not looking at it from a pilot, I'm looking at it as infantry.
click me
Blup Blub Bloop. Translation: Die -_-
|
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1967
|
Posted - 2015.03.25 20:41:00 -
[51] - Quote
Godin Thekiller wrote:Sir Dukey wrote:THUNDERGROOVE wrote:Sir Dukey wrote:
I and 90% of this community has fast enough reflexes to turn on hardeners while i'm skill knick picking at his shields with my slow RoF missiles.
You, along with 90% of the DUST community are also all whiny bitches who continue to complain time and time again about whatever kills you. Get over yourself Complaining is the only thing that ever get's anything done smart one. If nobody ever complained scouts would still be OP, If nobody ever complained about vehicles getting murdered by AV, vehicles would still be sh*tty. You're part of that 10% of forum users that don't even play the game. Seriously, do you ever think about what you post? The crap that comes out of your mouth is the least intelligent sh*t I have ever herd. You're the type of person to bad mouth a kid in school because he has better grades than you. Bish please. This complaining makes no sense, seeing as it's is leading to silly suggestions.
It does though. Your a vehicle user I guess. You don't get it. I'm a Scout, I don't get scout QQ. You have to see the other side before complaining. I have a Madrugar with this fit, I also have infantry and other stuff. This Madrugar fit is super OP. Why? Because Armor hardeners are OP.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
3000
|
Posted - 2015.03.25 20:58:00 -
[52] - Quote
Sir Dukey wrote:Godin Thekiller wrote:Sir Dukey wrote:THUNDERGROOVE wrote:Sir Dukey wrote:
I and 90% of this community has fast enough reflexes to turn on hardeners while i'm skill knick picking at his shields with my slow RoF missiles.
You, along with 90% of the DUST community are also all whiny bitches who continue to complain time and time again about whatever kills you. Get over yourself Complaining is the only thing that ever get's anything done smart one. If nobody ever complained scouts would still be OP, If nobody ever complained about vehicles getting murdered by AV, vehicles would still be sh*tty. You're part of that 10% of forum users that don't even play the game. Seriously, do you ever think about what you post? The crap that comes out of your mouth is the least intelligent sh*t I have ever herd. You're the type of person to bad mouth a kid in school because he has better grades than you. Bish please. This complaining makes no sense, seeing as it's is leading to silly suggestions. It does though. Your a vehicle user I guess. You don't get it. I'm a Scout, I don't get scout QQ. You have to see the other side before complaining. I have a Madrugar with this fit, I also have infantry and other stuff. This Madrugar fit is super OP. Why? Because Armor hardeners are OP.
You clearly didn't read my statement.
The complaining going on is warranted. The specifics of the complaining doesn't make sense. That is specifically why I said THIS complaining doesn't make sense.
click me
Blup Blub Bloop. Translation: Die -_-
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
3000
|
Posted - 2015.03.25 21:00:00 -
[53] - Quote
Derpty Derp wrote:Godin Thekiller wrote:Also, if you're combating it in CQ, you're ******* fault. I'm doing no such thing to whoever fault is O__o. Godin Thekiller wrote:The only moving thing a blaster can easily kill is a heavy suit, or a vehicle (not DS's mind you) Having farmed like crazy with mah scrubby large blaster tank, I'd have to say you're doing something wrong if you can't down anything with it. dropships have gone boom, scouts die if you look at them, heavies can at least take a hit before they waddle to their death.
****, that made no sense when I reread it. Tired, I'm sorry. jet lag is a *****.
Again: If you're combating a blaster with a rail in CQ, it's your ******* fault. better?
click me
Blup Blub Bloop. Translation: Die -_-
|
Shamarskii Simon
The Hundred Acre Hood
224
|
Posted - 2015.03.25 21:06:00 -
[54] - Quote
Okay what are you guys seriously arguing over? Semantics? Who cares. Quit being kids and just give your opinion, or debate without calling each other names.
You all look silly. That's for somewhere else.. Simply put, you have a problem. You have your argument, and counter argument. Not "you're ignorant" or "you don't know anything."
Come on guys.
Entering the void and becoming wind.
Message for 1v1 air to air
|
Shamarskii Simon
The Hundred Acre Hood
224
|
Posted - 2015.03.25 21:09:00 -
[55] - Quote
Takahiro Kashuken wrote:Shamarskii Simon wrote:Takahiro Kashuken wrote:Nope
Buff the shield to be on par with armor so you have choice and variety not more nerfs because it is too hard.
Armor already got nerfs in rep/base hp/plate hp not too mention every main AV weapon is armor damaging to begin with.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514 Then, what you think it should be for shielding vehicle? Need to reverse the current shield nerfs Add back in PDS/rechargers Move and lower fitting req on regulators Lower fitting req on boosters and hardeners Constant passive shield regen, active armor reps remove passive armor reps Complete overhaul on the vehicle tree and bonuses Buff rail/missiles either with OH mechanics/adding splash/increase ROF for missile etc Buff all vehicles fitting Disclaimer: The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
So, what do you think should come first? Regs fittings and slot locationhardener shield hardener condition?
Entering the void and becoming wind.
Message for 1v1 air to air
|
Shamarskii Simon
The Hundred Acre Hood
224
|
Posted - 2015.03.25 21:19:00 -
[56] - Quote
Godin Thekiller wrote:Shamarskii Simon wrote:Just nerf the armor hardeners... They seriously need one.
Same resistance as shield hardener but longer duration, shorter cool down, Continuously repairing and easier to fit.
Why must they be 40/40? i have no idea.
30a/40s or 35a/40s or 35a/45s... Not this 40/40 without them being the exact same thing. It's simply *UNBALANCED*
This is a legit statement. I like the second one, we can see how that one goes, and if more is needed to be changed, go down another 5 %? I don't think the third option would work, because it's already hard as hell to wear down a double or tripple hardened Gunnlogi.
As long as you see it too! I don't believe that they should be equal in any form, as long as one has longer duration and/or shorter cool down, or any HP tank advantages that are significant with it too
Entering the void and becoming wind.
Message for 1v1 air to air
|
Nothing Certain
Bioshock Rejects
1595
|
Posted - 2015.03.25 21:34:00 -
[57] - Quote
Spkr4theDead wrote:Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. Why is the answer to always nerf a vehicle?
Simple, they are OP. Assymetrical gameplay requires a counter for each type of play, rock-scissors-paper.In Dust it should go: tanks>infantry>infantry AV>tanks
Currently we have: tanks>infantry tanks>infantry AV tanks>ADS tanks=tanks, where the only discussion is about which tank fit beats another tank fit. Somehow tankers convince themselves this makes sense.
Because, that's why.
|
Godin Thekiller
Negative-Feedback. Negative-Feedback
3001
|
Posted - 2015.03.25 21:40:00 -
[58] - Quote
Nothing Certain wrote:Spkr4theDead wrote:Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. Why is the answer to always nerf a vehicle? Simple, they are OP. Assymetrical gameplay requires a counter for each type of play, rock-scissors-paper.In Dust it should go: tanks>infantry>infantry AV>tanks Currently we have: tanks>infantry tanks>infantry AV tanks>ADS tanks=tanks, where the only discussion is about which tank fit beats another tank fit. Somehow tankers convince themselves this makes sense.
Both of those assertions are as I've seen false. Prove it.
click me
Blup Blub Bloop. Translation: Die -_-
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1967
|
Posted - 2015.03.25 23:27:00 -
[59] - Quote
Godin Thekiller wrote:Nothing Certain wrote:Spkr4theDead wrote:Sir Dukey wrote:Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight.
How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
How to fix: Make it so what ever % hardening you get, your rep rate goes down by that %. 2 hardeners= 70-60% resistance, your armor rep rate should go down 70-60%. Why is the answer to always nerf a vehicle? Simple, they are OP. Assymetrical gameplay requires a counter for each type of play, rock-scissors-paper.In Dust it should go: tanks>infantry>infantry AV>tanks Currently we have: tanks>infantry tanks>infantry AV tanks>ADS tanks=tanks, where the only discussion is about which tank fit beats another tank fit. Somehow tankers convince themselves this makes sense. Both of those assertions are as I've seen false. Prove it.
That tank fit stated in OP can take two clips of IAF without dying. Then I died but it seemed he wasn't going down anytime soon. Swarms are non existent. Armor tank in OP can survive swarms from 3 guys until his hardeners go down.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5586
|
Posted - 2015.03.25 23:37:00 -
[60] - Quote
Sir Dukey wrote:That tank fit stated in OP can take two clips of IAF without dying. Then I died but it seemed he wasn't going down anytime soon. Swarms are non existent. Armor tank in OP can survive swarms from 3 guys until his hardeners go down.
As reference.
2 Complex Reps + Max Skills + Natural Regen = 305 HP/s
1 Hardener = 40% Resistance 2 hardeners = ~61% Resistance
So....
2 Reps + 1 Hardener = 508 DPS Mitigated 2 Reps + 2 Hardeners = 785 DPS Mitigated
So while it's completely reasonable for an HAV to be able to mitigate these levels of HP....what is not reasonable is that that they're able to do it 100% of time without any or very little downtime. I believe back in the day it took 3 armor repairers to remain constant reps, which left you fairly hinderd both in remaining slots as well as resources.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |