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21. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
I like the event ideas ppl have been posting here, very creative and meaningful! Take notes. One day, ccp will make us all happy. I hope.
- by Niuvo - at 2013.08.21 04:57:00
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22. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
Denak Kalamari wrote: This is a great idea with the 100 WP requirement, and the rewards seem real nice, but I foresee a problem. Since you have to win just under half of your first 30 matches, people will be trying their damned best to make su...
- by Niuvo - at 2013.08.21 04:47:00
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23. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
Glad we are doing another event, it's cool how ccp is learning off previous events. I expect some tough matches. I don't want to be in the noob team though lol neither in the pubstomp full proto side either although it will make it easy. Any who, ...
- by Niuvo - at 2013.08.21 04:45:00
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24. Announcement:Dev Blog: Cleaning up the Static: Performance Improvements in Uprising 1.3 - in Announcement and Events [original thread]
I've been seeing the same issues withgraphic and technical performance, and also I've been seeing new issues. I hope that CCP sees them too so they can try to solve them.
- by Niuvo - at 2013.08.01 20:03:00
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25. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
I like sitting and playing sans desk.
- by Niuvo - at 2013.07.25 21:29:00
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26. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
HEAD- HUNTER-GEO wrote: I am an A.R. guy myself i think all this is great feedback>>I also think being able to put sights on are Assault riffles would also help on some aiming issues.Just a simple red dot like the scrambler riffle would w...
- by Niuvo - at 2013.07.25 20:06:00
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27. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Nice! better aiming. This is coming in 1.4 right? for now, turn on the aim-assist? It's good to hear that you guys are improving the aim system. P.S. would the knives be affected by this too? Or is that a different topic?
- by Niuvo - at 2013.07.25 19:21:00
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28. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
I like what I read. Operator splash back damage is a must! Forge gun too!
- by Niuvo - at 2013.07.24 04:28:00
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29. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
It's looking more like an actual war.
- by Niuvo - at 2013.07.18 12:04:00
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30. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
What does BPC mean? blue print ....
- by Niuvo - at 2013.07.10 07:24:00
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31. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
So these pc changes for 1.3 are coming early on July 11th? How about 1.3, early August?
- by Niuvo - at 2013.07.10 07:15:00
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32. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Ooooh, Rail Rifle.
- by Niuvo - at 2013.07.04 07:36:00
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33. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Sounds good, I like how ya'll are making new dropsuits with different configurations. It's going to make for a dynamic battlefield.
- by Niuvo - at 2013.06.28 15:09:00
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34. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
This sounds great! I can't wait to see the details, like the neo suit. Is optimal range the best? then effective, then absolute? I'm not sure.
- by Niuvo - at 2013.06.26 04:48:00
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35. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
Baku Amad wrote: [quote=ladwar][quote=Baku Amad]I But basically what I'm trying to say is that dust is still very much alive. Its pulse might be slow and it was born premature and not quite fully developed But that's no reason to give up on it...
- by Niuvo - at 2013.06.23 06:23:00
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36. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
I agree, is there any dev. blog in the future tense coming soon?_ No pun intended.
- by Niuvo - at 2013.06.23 06:19:00
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37. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
Whoa, I think I missed out on 1.0. The amount of people wanting it back makes it look like it was awesome. It also looks like they are going to surprise us come uprising 1.2. Can't wait.
- by Niuvo - at 2013.06.22 04:22:00
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38. Announcement:Issues regarding PS3 4.45 firmware update - in Announcement and Events [original thread]
I hope you guys don't have problems later, when will it be safe to enter the fray?
- by Niuvo - at 2013.06.19 11:40:00
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39. Announcement:Issues regarding PS3 4.45 firmware update - in Announcement and Events [original thread]
You don't say, thanks for the heads up Frame. I like you guys' names.
- by Niuvo - at 2013.06.19 03:54:00
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