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321. Don't ask them to nerf the mass driver. - in General Discussions [original thread]
It is fine, but I admit it gets overpowered when flux grenades get introduced. I don't know what fix can fix this.
- by Nitrobeacon - at 2013.07.23 15:14:00
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322. counter-counter-sniped - in General Discussions [original thread]
To counter snipe is hard since snipers are hard to spot in the redline, let them hit you once, then you know where the shot came from, then you only have to know how far up or down they are in that direction. They don't light up as they did back t...
- by Nitrobeacon - at 2013.07.23 15:07:00
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323. What exactly is wrong with "Flavors of the Month"? - in General Discussions [original thread]
Laser rifle is the FoTM this time ^ ^, just because one guy use a crap weapon everyone will try it.
- by Nitrobeacon - at 2013.07.22 11:22:00
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324. The BUG that will become a nerf - in General Discussions [original thread]
You say that (This 'bug fix' could be the killing blow for the last vehicles which are able to stand upto current levels of AV ). So basically what you are saying is that HAVs had the ability to withstand AV firepower, then why did you keep supp...
- by Nitrobeacon - at 2013.07.21 19:21:00
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325. officer weapons? - in General Discussions [original thread]
Make that 1000mil ISK
- by Nitrobeacon - at 2013.07.21 19:11:00
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326. People with aiming problems! - in General Discussions [original thread]
Go back to the default and check if it isn't a placebo orr if your aiming got better :) Edit: Usually when I create the "perfect" setup, and go back to the default options, everything seem the same.
- by Nitrobeacon - at 2013.07.20 22:40:00
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327. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
I'm like "Yea-eah, ninja scout suit nerf"
- by Nitrobeacon - at 2013.07.19 11:46:00
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328. Death by needle - in General Discussions [original thread]
Well to be honest no one likes having their time killing someone wasted by a nanite injector, so what the hell... lets spam kill the guy due to his friend wasting my time.
- by Nitrobeacon - at 2013.07.19 11:40:00
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329. How do you know if a n00b is in your HAV - in General Discussions [original thread]
Knight SoIaire wrote: He chooses the lower hatch, over the top hatch, even though both are 20GJ Scattered Blasters. Mind you I sometimes go for the lower hatch since enemies don't notice it as much as the upper one, your plasma shots will als...
- by Nitrobeacon - at 2013.07.18 17:25:00
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330. Caldari Assault Suggestion - in General Discussions [original thread]
Oh and don't forget to lower our speed for massive CPU and PG output Edit: 4.7 movement speed will do
- by Nitrobeacon - at 2013.07.18 17:14:00
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331. How do you know if a n00b is in your HAV - in General Discussions [original thread]
When you notice that he shoots ST-1 Missile Launcher at the enemy MCC only to explode not even halfway there. Yet he still unleash suppressive fire. Edit: A n00b in your gunner seat I meant
- by Nitrobeacon - at 2013.07.18 17:13:00
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332. Caldari Assault Suggestion - in General Discussions [original thread]
Yes! also give it an aditional high powered so it's 5 high powered and 4 low powered
- by Nitrobeacon - at 2013.07.18 17:02:00
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333. New Dev Blog (Calidari Logi Nerfed) - in General Discussions [original thread]
The only nerf is a little less CPU than usual and a new role specific bonus to shield regulators.
- by Nitrobeacon - at 2013.07.18 16:49:00
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334. Brush the DUST off your dropships, fellow pilots - in General Discussions [original thread]
Don't you think if lav now cost, why not use LLAV for transport?
- by Nitrobeacon - at 2013.07.18 11:29:00
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335. Sell respecs for $20 - in General Discussions [original thread]
I wouldn't agree with optional respecs but respecs over a big event or some kind of huge nerf seems enough
- by Nitrobeacon - at 2013.07.18 11:21:00
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336. Caldari Assault is way better than the Logistics variant - in General Discussions [original thread]
The tank thing I made up was a simile, but anyway do you ever try recalling your HAV rather than waiting to regain full shields ^ ^, this is the new way to passively shield tank HAVs.
- by Nitrobeacon - at 2013.07.17 12:39:00
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337. Caldari Assault is way better than the Logistics variant - in General Discussions [original thread]
Poplo Furuya wrote: Before we make the already amazing Caldari suits any better how about we, I don't know, make the Gallente Assault actually get benefits to armour tanking? And this thread really highlights the common CalLogi mentality. Comp...
- by Nitrobeacon - at 2013.07.17 12:23:00
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338. Caldari Assault is way better than the Logistics variant - in General Discussions [original thread]
For example a HAV with 8000 shield and 24 shield recharge/s with no booster has a disadvantage, waiting until your MCC is at half shields so that you fully recharge is not viable.
- by Nitrobeacon - at 2013.07.17 12:18:00
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339. Caldari Assault is way better than the Logistics variant - in General Discussions [original thread]
Pandora Mars wrote: This actually seems to be a feedback request to have the Shield Recharge and the Shield extension bonuses interchanged, more than a "Assault > Logi" thread. I'm a bit confused. To be honest I would support this idea, it ...
- by Nitrobeacon - at 2013.07.17 12:05:00
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340. Caldari Assault is way better than the Logistics variant - in General Discussions [original thread]
Every pr0 knows not to put on 5 Shield Extenders on a Caldari Logistics due to the very long shield recharge delay tied with it. So they'll instead throw in an Energized Shield Recharger to give about 30 hp/s with about 550 shield strength. Now he...
- by Nitrobeacon - at 2013.07.17 11:49:00
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