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121. Link/advice to determine continuing to use an old beta character/account vs one ... - in General Discussions [original thread]
Your first like Anyway to your question, your previous character is better as it has more skill points, enough to be heavily specialized in a role actually. But I insist that you spend these skill points wisely, so try the new account to get a kn...
- by Nitrobeacon - at 2014.01.06 20:40:00
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122. Balancing the Rail Rifle CQC effectiveness - in General Discussions [original thread]
Melchiah ARANeAE wrote: That would gimp the weapon completely. I think it needs significantly more hip-fire spread and a slight damage reduction (about 5%). Wouldn't make sense, I'd say something like making it pinpoint accuracy in order to ...
- by Nitrobeacon - at 2014.01.06 20:06:00
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123. Unmentioned vehicle issue - in General Discussions [original thread]
Yes we neeed these power diagnostics, damn I'd do anything for 4000 shield rather than 3975.
- by Nitrobeacon - at 2014.01.06 18:16:00
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124. I used to kill tanks - now I AM the tank (honeyed lamb inside) - in General Discussions [original thread]
PEW JACKSON wrote: Nitrobeacon wrote: I agree with most parts, but to add to this, I don't think that cycling hardeners is a big issue. First of all, doing so in a Gunnlogi requires 3 hardeners, only one of which will be used out of the thre...
- by Nitrobeacon - at 2014.01.06 11:20:00
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125. I used to kill tanks - now I AM the tank (honeyed lamb inside) - in General Discussions [original thread]
Justicar Karnellia wrote: Nitrobeacon wrote: I agree with most parts, but to add to this, I don't think that cycling hardeners is a big issue. First of all, doing so in a Gunnlogi requires 3 hardeners, only one of which will be used out of t...
- by Nitrobeacon - at 2014.01.06 11:17:00
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126. Two BS issues with tanks. - in General Discussions [original thread]
I agree, too many times that tank nearly died, only one shot needed for the destruction, then my Railgun suddenly decides to shoot straight up at the warbarge (perhaps a little exaggerated), but seriously sometimes (especially when on uneven groun...
- by Nitrobeacon - at 2014.01.06 11:05:00
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127. I used to kill tanks - now I AM the tank (honeyed lamb inside) - in General Discussions [original thread]
I agree with most parts, but to add to this, I don't think that cycling hardeners is a big issue. First of all, doing so in a Gunnlogi requires 3 hardeners, only one of which will be used out of the three, so a Gunnlogi who uses all of their modul...
- by Nitrobeacon - at 2014.01.06 10:52:00
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128. Proto Stomping Tryhards - in General Discussions [original thread]
KingBabar wrote: Dissapointed We didn't get mentioned. Is that because we play a lot of PC and FW too? Well last time I was sniping whilst in your team thinking we'd win, turns out we lost.
- by Nitrobeacon - at 2014.01.05 20:21:00
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129. I just cant defend Dust anymore - in General Discussions [original thread]
Reav Hannari wrote: Honestly, I'm happier with 1.7 than any other release. What's bugging you so much that you just can't take it anymore? Probably the recent crying on the forums, I personally think everything is fine nothing needs nerfing, ...
- by Nitrobeacon - at 2014.01.05 02:20:00
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130. I'm not seeing the "OP'ness" of the CR - in General Discussions [original thread]
It's hard to believe but alot of people used some of their vehicle respec to max out the proficiency of their new guns as soon as they came out (the respec and rifles came on the same day if I remember). So keep that in mind too, it's hard to see ...
- by Nitrobeacon - at 2014.01.05 02:17:00
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131. I'm not seeing the "OP'ness" of the CR - in General Discussions [original thread]
To be honest I think it's pretty balanced, I can't think of a standard combat rifle with no damage mods wipe out a platoon.
- by Nitrobeacon - at 2014.01.05 02:03:00
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132. Armor Tanked Sicas - in General Discussions [original thread]
Borne Velvalor wrote: Soulja Ghostface wrote: My 1 hardener last longer than you god-mode 3 hardeners I heal through your MLT Blaster And Pop You when your hards chill out Which is why it's the ultimate AP tank and not so useful against ...
- by Nitrobeacon - at 2014.01.05 01:16:00
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133. Can we hot fix the Shotgun now too? - in General Discussions [original thread]
Yeah I agree
- by Nitrobeacon - at 2014.01.05 00:59:00
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134. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
Yeah to be honest 600 dps at the standard level is a bit too much, maybe it's not the rate of fire nor the damage that needs changing. I think it needs a delay in between the burst, like the burst assault rifle.
- by Nitrobeacon - at 2014.01.05 00:57:00
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135. AR is the most useless Assault Rifle - in General Discussions [original thread]
Crimson Cerberes wrote: Roy Ventus wrote: Buff the speed and the range! At least that's what I think. I'm hearing a bunch of yelling but not answer to resolve it, what do you guys think would actually fix the AR and maybe it's variants as ...
- by Nitrobeacon - at 2014.01.05 00:22:00
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136. who here runs pure shield suits? - in General Discussions [original thread]
I run role play as caldari sure, simply 3x extender 1 recharger 2x kinetics 1x pg/cpu
- by Nitrobeacon - at 2014.01.04 23:49:00
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137. Stacking Penalties - in General Discussions [original thread]
Kraw Zin wrote: It seams that people are saying that their are now penalty's for stacking mods, I know about the recent shield recharge penalty, but did not know about any others. Could someone please provide a link or list what the penalty's ...
- by Nitrobeacon - at 2014.01.04 23:05:00
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138. The only way current tanks would be 'balanced' - in General Discussions [original thread]
N1ck Comeau wrote: being perma hardened is an issue. Passive modules make "perma hardening" look bad, try tanking more, you'll notice that if you only have 1 out of 3 hardeners active, a tank with 2 extenders + hardener beats it.
- by Nitrobeacon - at 2014.01.04 17:50:00
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139. Guns from other games you wish were in Dust - in General Discussions [original thread]
Gattling laser from fallout
- by Nitrobeacon - at 2014.01.04 17:42:00
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140. MLT TANKS GETTING NERFED!!! - in General Discussions [original thread]
Respec for vehicle was not meant to happen, all this changing didn't need to happen, only make gunnlogi repair as fast as madrugars, as well as buffing the cost.
- by Nitrobeacon - at 2014.01.04 17:41:00
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