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3121. Report: Hate Speach - in Feedback/Requests [original thread]
Coleman Gray wrote: Theres only one way to teach a Homophobe a lesson in Dust....shove a sniper barrle up his ass all the way to the trigger before "BANG!" aaaaand I'm spent please tell me you're 12 and not actually an adult who would be ign...
- by Nguruthos IX - at 2013.02.12 15:17:00
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3122. Drop ships and the universal code - in General Discussions [original thread]
Vyzion Eyri wrote: Solution: Speakers High powered module CPU: 2 PG:1 Prerequisites: none. Description: This module is attached to the dropsuit using a few wires upon entering the pilot seat of a vehicle, and allows any voice communication f...
- by Nguruthos IX - at 2013.02.12 13:24:00
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3123. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Lavirac JR wrote: I hate the Blueberries that just ride in my tank when I need someone to jump out and chase the friggin AV units down... Let me kick these bums from my HAV! gft
- by Nguruthos IX - at 2013.02.12 13:19:00
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3124. Drop ships and the universal code - in General Discussions [original thread]
I empathize with this sentiment. Too many times I land in front of 10 teammates all max-running distance from objective and they treat me like my ship is diseased. I'm sure half of that comes down to their rambo attitude in contrast to teamwork....
- by Nguruthos IX - at 2013.02.12 12:23:00
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3125. I waste more money on RDV's - in General Discussions [original thread]
Bojo The Mighty wrote: #1 is definitely a *****. Especially since it's usually carrying some blueberry's Free LAV. #2 doesn't happen to me anymore because I am very picky about my dropzones, as all pilots should be. Problem with this is I ...
- by Nguruthos IX - at 2013.02.12 12:18:00
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3126. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
CCP Eterne wrote: I have cleaned this thread of trolling and personal attacks. https://www.youtube.com/watch?v=r85sWHNbd_Y&feature=player_detailpage#t=7s
- by Nguruthos IX - at 2013.02.11 14:41:00
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3127. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Rachoi wrote: All of those ideas are AMAZING! I rather like piloting Dropships, but they really are cost prohbitive at the moment... i definately agree with what you have about the being able to jet people out of the ship at low Alt., and the ...
- by Nguruthos IX - at 2013.02.11 03:41:00
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3128. i'm f*****g tired of losing matches because 12/16 of my teammates are "... - in Feedback/Requests [original thread]
My favorite is flying a dropship with 6 idiots afking in the thing and no way for me to boot them out to the objective ive been hovering or flying over for the last 10 minutes. seriously there's half the team afk. Now we're going to lose. gtfo m...
- by Nguruthos IX - at 2013.02.11 01:40:00
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3129. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Alan-Ibn-Xuan Al-Alasabe wrote: I'd say a better answer would be a reduction in forge gun range. I wouldn't mind a forge gunner being able to one-shot a dropship if it weren't for the fact that they can do it from the other...
- by Nguruthos IX - at 2013.02.09 11:23:00
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3130. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Dangerously Cheesy wrote: I'd like the idea of an eject button for all sorts of reasons and while a dropship could land, it doesn't guarantee people will step out. Besides, we have inertia dampeners, why not use them? On that note, If we are a...
- by Nguruthos IX - at 2013.02.08 19:30:00
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3131. Spawn Trapping and DropShip Defense - in Feedback/Requests [original thread]
dabest2evadoit7 wrote: I wanted to touch on two topics and offer some suggestions. The first is spawn trapping. It is not so much as spawn trapping cause I don't think it is intentionally done, however it is too easy to be killed as your spawni...
- by Nguruthos IX - at 2013.02.08 19:15:00
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3132. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Codyrules35 Badass wrote: Of course it is, i don't know why CCP has not done anything to dropships yet AT ALL!!! :( I hope they get on that cloaking thing soon. There's just so many issues with being a pilot right now. but for the love of g...
- by Nguruthos IX - at 2013.02.08 18:24:00
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3133. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Yes this needs to be implemented. I noticed as soon as I started using CRU. get 6 berries in ship, hover over totally undefended cap for like 10 minutes an nobody gets out. Lose match for effectively 7 afk members (half the team). I imagine th...
- by Nguruthos IX - at 2013.02.08 18:23:00
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3134. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Yup just happened again. I can not Stand these RDVs!! I spawned in my 500k ish dropship. All alone far from anyone. Get in, hover slowly to make sure I don't crash into the one that dropped it off. Within 4 freaking seconds some guys jeep is ge...
- by Nguruthos IX - at 2013.02.07 19:33:00
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3135. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
xXCleopatra FlippantXx wrote: i'd like it if the dropships had a little more armor/shield yea. And i like the idea of being able to fly higher and adding some cool **** to doge behind, just a litte more maby? the newest 'city' map has enough th...
- by Nguruthos IX - at 2013.02.07 13:36:00
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3136. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Nguruthos IX wrote: Aeon Amadi wrote: Lmfao, blaming the Forge Gun on the Dropships low survivability. ITS A TRANSPORT SHIP You think a Blackhawk suddenly sprouts some sort of countermeasure against a tank's canister ...
- by Nguruthos IX - at 2013.02.07 09:45:00
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3137. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Lmfao, blaming the Forge Gun on the Dropships low survivability. ITS A TRANSPORT SHIP You think a Blackhawk suddenly sprouts some sort of countermeasure against a tank's canister charge? Hell no, it just falls apart and eve...
- by Nguruthos IX - at 2013.02.07 06:20:00
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3138. [request] Infantry Carrier Vehicle - in Feedback/Requests [original thread]
Breakin Stuff wrote: DeathStalker Synchro wrote: This is a possible outcome in future updates. If you notice on the loading screen that shows all of the in battle map icons there's Light, Medium, and Heavy vehicles icons for both dropships a...
- by Nguruthos IX - at 2013.02.07 00:05:00
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3139. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Here's a couple threads highlighting the calculated damage output of a Forge Gun https://forums.dust514.com/default.aspx?g=posts&m=401880#post401880 https://forums.dust514.com/default.aspx?g=posts&m=390287#post390287 Total 5 pages,...
- by Nguruthos IX - at 2013.02.06 23:37:00
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3140. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Skihids wrote: Then there is the matter of collision damage. Some bright fellow decided to coat the ship in explosive paint so that if you rubbed a lamp post it would go off and destroy your ship. Yeah... . lol@explosive paint. I've also n...
- by Nguruthos IX - at 2013.02.06 14:36:00
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