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21. there is a simple solution to protostomping.... - in Feedback/Requests [original thread]
XxBlazikenxX wrote: There is only one solution to protostomping...... be a protostomper, be patient while you obtain skill, as in actual skill and skill points. The people at the top are at the top because they worked their way up. While th...
- by Nevyn Tazinas - at 2015.04.04 05:25:00
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22. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Jathniel wrote: CCP Rattati wrote: Henrietta Unknown wrote: I've always wondered why WP's value weren't given out on a tiered basis. 50 WP for MLT/STD, 100 WP for ADV, 150 for PRO. Would shrink protoplayers' payouts/SP if they grab mai...
- by Nevyn Tazinas - at 2015.04.03 02:51:00
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23. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Vrain Matari wrote: Great points & ideas all round. Love the idea of mitigating loss for mercs who stick it out. So how does this not directly benefit the protostompers at least just as much, since it means even if you get that kill on t...
- by Nevyn Tazinas - at 2015.04.02 11:04:00
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24. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP Rattati wrote: Thanks for the work and update. This is in line with what we are expecting. Once the system has run for a few weeks, the heavyweights will graduate to the upper bracket, and vice versa. In a few threads, the idea of a "leav...
- by Nevyn Tazinas - at 2015.04.02 10:39:00
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25. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Vrain Matari wrote: It's an opportunity to bring in some New Eden. Realistically, corps would rate mercs. And also realistically, contract managers from different corps would talk & trade information. A merc's reliability & work ethic...
- by Nevyn Tazinas - at 2015.04.02 03:37:00
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26. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Adipem Nothi wrote: Nevyn Tazinas wrote: Change the mechanics that let Protostomps happen and people will fight more. 1. 4 Man squads. 2. Give all suits the same number of slots #1 makes sense to me. #2 does not. Suits are closer to bala...
- by Nevyn Tazinas - at 2015.04.02 03:23:00
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27. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Change the mechanics that let Protostomps happen and people will fight more. 4 Man squads. Give all suits the same number of slots, base stats and PG/CPU should be the difference, not the number of slots a suit has at Basic/Adv/Pro. Do those two ...
- by Nevyn Tazinas - at 2015.04.02 03:14:00
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28. [Feedback] Logi progression is awful - in Feedback/Requests [original thread]
As always when this topic comes up. Slots should be the same at all tiers. Basic & Adv should get the slot layout of the proto suits. This will do MASSIVE amounts to making proto stomping no longer such a big deal and giving people flexibility...
- by Nevyn Tazinas - at 2015.03.22 03:29:00
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29. Laser Rifles are now trash. Again. - in General Discussions [original thread]
Ignoring that LR is still fine, Jumping isn't fine if you aren't one of those people with aim assist. It just shows how powerful aim assist is for those who do have/use it, but without it things are silly. Want to show it, remove aim assist, and ...
- by Nevyn Tazinas - at 2015.03.16 03:20:00
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30. Myofibril Stimulants Have Surprised Me - in General Discussions [original thread]
Yes... Those Heavy suits with their large numbers of fitting slots..... Oh wait, no they don't have large numbers of fitting slots. It has not helped heavy suits. It has helped Scouts become arcade gamers with Mass Drivers and super Frisbee RE's. ...
- by Nevyn Tazinas - at 2015.03.16 00:34:00
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31. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
Vyzion Eyri wrote: AHAHAHAHAHAHHAHA JUMP FATIGUE!!!! Oh my lord that's funny if you play EVE. Oh the apple doesn't fall far from the tree. Indeed, and the lesson about percentage based increases learnt in EVE hasn't been learnt in Dust also ...
- by Nevyn Tazinas - at 2015.03.14 22:30:00
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32. AV - in Feedback/Requests [original thread]
2 AV should kill 1 Vehicle nearly all the time. Otherwise you are creating an unbalanced team. Considering AV fits are sacrificing significant ability vs infantry to be able to engage you. While if you fly with some weapons you can OHK most suits.
- by Nevyn Tazinas - at 2015.03.14 21:52:00
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33. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
A 'solution' to this would be to make jumps take fatigue relative to the height you jump to, rather than a fixed fatigue no matter what the jump height. This would make it so that people can still do huge jumps, but nowhere near as often. Currentl...
- by Nevyn Tazinas - at 2015.03.14 21:51:00
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34. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
CCP Rattati wrote: I think this may infringe on logis a little. I have noted this down ( a long tima go really) but need a real discussion going., As always when suit slots come up, Basic and Adv should have the same slots as Proto. This woul...
- by Nevyn Tazinas - at 2015.03.12 11:15:00
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35. Idea: change ADV Minmatar scout slot layout from 3/2 to 2/3 - in Feedback/Requests [original thread]
Or just do slot tiericide already. There is no reason not to do this now that there is proto BPO suits available. Make all suits have the same slot layout of the Proto suits. The Proto suits still have the superior stats & fittings which will...
- by Nevyn Tazinas - at 2015.03.01 20:38:00
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36. A reason to eliminate or alter "dead" skills - in Feedback/Requests [original thread]
Ku Shala wrote: so bonus stacking isnt the reason that proto stomping happens?bonus to suit base plus better modules with bonuses is not the reason that there is such a huge difference between a basic and proto fit? yes that is my opinion but t...
- by Nevyn Tazinas - at 2015.01.19 00:22:00
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37. Something bad seems to have started... - in General Discussions [original thread]
Remove Aim assist from it and watch it's popularity plummet. It has excessive aim assist making it vastly too easy to headshot people with it. Which is why it's so popular.
- by Nevyn Tazinas - at 2015.01.02 00:41:00
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38. Sniper on MCC - in General Discussions [original thread]
Chimichanga66605 wrote: What about Sniping from on top enemy MCCs? That cool? LoL, yea, I've seen that and was 'WTF!' No wonder I've felt like I get redlined more if the MCC isn't even in the redline.
- by Nevyn Tazinas - at 2014.12.14 05:47:00
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39. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
1. Stop hating on Amarr specifically. ADS still have a massive kill ratio most games. So do any scouts. 2. Logi are the most obvious case for Tiericide. Make all levels of suit have the same number of slots (Probably should match current proto s...
- by Nevyn Tazinas - at 2014.12.06 00:38:00
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40. Updating the frontline starter fittings - in Feedback/Requests [original thread]
If we are trying to make newbies experiences better, we should be looking at suit tiericide. Not small band aids to the starting fits. Much as said bandaids will improve the game. Giving all suits of the same role/race the same number of slots wil...
- by Nevyn Tazinas - at 2014.11.30 06:38:00
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