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121. Hey CCP, TTK is still wrong brosephs :( - in Feedback/Requests [original thread]
Decloaking needs a delay before firing, just like EVE has. Because the visual takes a second to animate you don't need to worry about which way they are facing when you decloak, you still kill them before the cloak actually fades. Add a delay and ...
- by Nevyn Tazinas - at 2014.03.27 01:32:00
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122. CLOAKS SHOULD DECLOAK WHEN... - in Feedback/Requests [original thread]
The main issue I see is the cloak still being up when they shoot the first round. A couple of seconds delay so you can't decloak in front of someone and expect to gun them down because you shoot before the cloak actually visually drops would be a ...
- by Nevyn Tazinas - at 2014.03.27 01:18:00
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123. CLOAKS SHOULD DECLOAK WHEN... - in Feedback/Requests [original thread]
Cloaks should decloak when they switch to a gun. Instantly. I've personally experienced the 'shooting while cloaked' Exploit now.
- by Nevyn Tazinas - at 2014.03.26 08:13:00
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124. tank spamm still at large - in General Discussions [original thread]
CLONE117 wrote: and proto stomping still continues!................ which is even worse than tanks!!!!!!. cause with tanks! every1 can use em including new ppl. and kill every1. unlike in other certain places proto beats everything!..... stf...
- by Nevyn Tazinas - at 2014.03.25 22:42:00
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125. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Does this mean Forge guns will gain 20% effectiveness against Vehicles, in order to match how much faster heavies die when trying to AV. Or is AV getting ANOTHER nerf! Seriously. And yet Magsecs are fine....
- by Nevyn Tazinas - at 2014.03.25 22:35:00
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126. What will you be doing on Tuesday? - in General Discussions [original thread]
Crying because I'm not a bitter Vet with oodles of SP spare and we aren't getting a weapon SP refund so I can't spec to my characters actual racial weapons. Also speccing pretty much exactly the same as I already was suit wise, and continuing on d...
- by Nevyn Tazinas - at 2014.03.24 07:26:00
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127. Repair Tool Question - in General Discussions [original thread]
It seems inconsistent. I've fully repped nearly dead heavies and gotten no points before. While repping 3/4's health scouts I will get 50 or 75. It's weird.
- by Nevyn Tazinas - at 2014.03.24 03:29:00
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128. 1.8: Laser Rifle or Scrambler Rifle? - in General Discussions [original thread]
True Adamance wrote: John Demonsbane wrote: Laz0rz!!1!!!1!!!!11!!1 (fun>all. Plus, my God the Templar LR is a freaking work of art!) The red onez go fasta! I use it on my Templar Logi suit, mainly because it looks pretty. Though I'...
- by Nevyn Tazinas - at 2014.03.24 03:23:00
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129. Reviving - in General Discussions [original thread]
And this death costs you what exactly? It's still the same clone, so you pay nothing for it. The only thing is your K/D rate. Get over the stats. Clones is the count that matters. And isk. Neither of which a revive death affects. Sometimes you se...
- by Nevyn Tazinas - at 2014.03.23 21:36:00
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130. Increase Turret Hp decrease wp reward - in Feedback/Requests [original thread]
An interesting point to consider, well, Several actually. 1. What if we had small blaster & rail turrets. More like a small swivel shield that covers the operator. These could be smaller WP obviously. And would also work to teach people about...
- by Nevyn Tazinas - at 2014.03.23 20:29:00
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